Don't worry about the new achievements, Fungus. Make sure your health is the primary concern. Merry Christmas.
@Hanmacx12 сағат бұрын
5:55 I love the Powerbank Charger uses two brushes to make static electricity 😅
@AndyPue9 сағат бұрын
It looks like a small change, but the early game is so different from normal dupes. No food needed, thus higher tolerance for base temperatures, but you need to go mass Hatch ranching to get enough coal to power your bionic dupes. (A mixed dupe base, may be a challenge then, to balance power hungry bionics vs the fragile farming for normal dupes)
@DrDoktor6011 сағат бұрын
Bionic dupes are very powerful early on if you can solve the issue with supplying enough power. They have a built in gas mask meaning they can operate in non-breathable environments and they have little downtime meaning they can do stuff far away from the base with much less travel time.
@mrjblacc8512 сағат бұрын
It's also crucial to know bionic dupes DON'T like getting into even a small amount of water-like liquids, givingthem s massive stress debuff. Oil, petroleum etc are okay though and don't give the debuff. Not sure about all liquids though
@alamrasyidi40977 сағат бұрын
i believe this applies to water based liquids only
@pyaehtetaung12 сағат бұрын
I like remote work station and robo-rocket.
@johns601412 сағат бұрын
Those, and the data manufacturer.
@DoronTshuva7709 сағат бұрын
I think you missed out on the new dups making light when they sleep so keep others up unless the other is afraid of the dark and when they walk on water they get damaged (and I think now some buildings too) the remote what you call it is great for operating things like a sub zero cooking food making place and extremely hot oil rig
@alamrasyidi40977 сағат бұрын
no damage, just stress. like, a lot of it, honestly
@Hanmacx12 сағат бұрын
If my calculations are correct, Slime -> Phyto Oil -> Algae (46%) With (30%) Dirt, and (24%) CO2 Has a slightly better converting ratio than Algae Destiller (33%) With polluted water as byproduct (66%)
@nikolaysitnikov79611 сағат бұрын
Well, your percentages add up to 110%, so I'm going to say something is off.
@Hanmacx10 сағат бұрын
@@nikolaysitnikov796 You were right, it was too much CO2
@Shuttereye_711 сағат бұрын
The robo pilot doesn't need power (solar panel+battery) on the rocket! That means you can fit the large storage on the rocket!
@dragonmodus85919 сағат бұрын
I don't think it's always bad to have more ways to do things we can already do, like I wish we had more options for removing/adding heat, though it is disappointing this is the only way to color-code your automation/power systems...
@Brony2212 сағат бұрын
Last i knew the remote worker took on the skills of the dupe using the dock. good for ranching
@alamrasyidi40977 сағат бұрын
ive been trying to do an all bionic base on ceres. i agree that this is probably the weakest DLC so far, but it adds such a whole new play style if youre trying to do this an all bionic challenge. they need a massive amount of power, unlike normal dupes which can be fed by farming which takes relatively abundant farming fertilizers, making normal dupes more forgiving. doing all bionics significantly steepens the game's learning curve because producing enough power is significantly harder than calories (like, heck, meat is a byproduct of ranching, which makes food literally trivial once you got ranching going long enough). i'd say the bionic booster pack is worth it if youre, like me, a well experienced player that still struggles to make a 100% self sufficient base thats also looking for a harder challenge instead of the more lenient default experience
@DanBarry85112 сағат бұрын
Was waiting for your video on this, already got the pack to support the game. Looking forward to your tutorials! Your channel is great keep it up!
@KonStarStudio6 сағат бұрын
Played the game like normal with 20 regular dupes maintaining the starting asteroid, then print a bunch of bionic dupes for space missions once there's a decent amount of infrastructure built to support them. I find that they're not great when you first start them out on cycle 1, but doable.
@AbstractHexagon10 сағат бұрын
You always make the best videos!
@Juslin798912 сағат бұрын
Did you accidentally upload the video with a filler title?
@ChooseKindness99999 сағат бұрын
GCF make it “Bionic Booster DLC: Unpacking Everything”.
@giovannyc.17248 сағат бұрын
What about the super sustainability achievement? Couldn't you just charge/recharge the same (eco) power banks over and over again (with some inefficiency loss) but get the remaining wattage used and reused again & again? Would this be better than burning hydrogen into an empty grid?
@robbtc641911 сағат бұрын
Nice work. I agree that they don’t offer that much new capabilities
@halo007Mex13 сағат бұрын
Wow just in time xD. Merry christmas 🎉
@HilaryCheng12 сағат бұрын
I expected Bionic Dupe can be work in extreme condition environment and without oxygen. Dupe cannot be worked at there. But actual is bionic dupe make no different to dupe.
@TheMule7110 сағат бұрын
Built in O2 tank can be huge tho. There look excellent for early stages of remote colonies. I send a couple of rockets in remote base configuration (where 8 dups can live for a long time). You probably can do the same but bionic dups don't need suits to operate. Of course, bad idea for the water planet, but most of the times they seems better than regular dups.
@estebanmonsalves12216 сағат бұрын
Bionic dupes actually can work in extreme conditions and without oxygen. You can put them empty atmo suits and never take them off. As long as you provide them with oxygen canisters to eat you can keep your bionics in a separated base without atmo suit docks. Even if the durability reach 0 they'll keep using it till passing through a dock. So, they're great for spaces misions and colonizing, as their food and suits never expires and you can easily stack and transport o2 cannisters. Also, you can quickly switch their skills anytime you like!
@BlehMehe10 сағат бұрын
Bionic dup only shine when you get power to maintain them other than that it’s not impressive. If only they increased the range of remote workers and enable to jump over obstacles. They would be more useful. The only most useful addition the robo pilot.
@darkehartplays9 сағат бұрын
I agree that it's the weakest DLC so far, but I did decide to buy it. More or less exactly because the Bionic Dupes have different early game struggles and are less useful during that time period, so an all bionic colony will hopefully prove to be an interesting challenge. Probably only one time, but still.
@laserak988712 сағат бұрын
This is the weakest DLC by far. Poor value proposition for content.