KH2FM Randomizer #90: Make Cure Bad Again (Co-op w/ Aceuhhh)

  Рет қаралды 17,075

Bl00dyBizkitz

Bl00dyBizkitz

Күн бұрын

Пікірлер: 55
@RedHairCaptainShanks
@RedHairCaptainShanks 3 жыл бұрын
WHAZZUP BIZKITZEEERSSSS!!!!!!~~~~~ Always a favourite part of the randos!!!
@jexusdomel5194
@jexusdomel5194 3 жыл бұрын
It's all downhill from there let's be honest
@Goldenblade14
@Goldenblade14 3 жыл бұрын
Bl00dy: Has a cordial discussion about the uselessness of cure in KH games. Aceuhhh: Purple doritos, dude!
@nakasato790
@nakasato790 3 жыл бұрын
Cure is only useful in 3, when you can abuse Cure Converter
@shamirferoz4472
@shamirferoz4472 2 жыл бұрын
I miss these KH2 rando runs from BB . Wish I could see another coop or solo tourney for this category from BB again soon
@JackisJack_
@JackisJack_ Жыл бұрын
Same, such a cozy memory of the last couple years for me. Quarantined, just watching/playing 2FM rando and chilling with friends on COD lol. Hope BB is doing okay. Dude had to drop streaming full time to focus on his family and I respect it. These streams/vods were a great chapter in his career as somebody who watched him for years.
@huntereddy4014
@huntereddy4014 3 жыл бұрын
I would like to see some kind of "2 truths and a lie" run. So they start the rando and then every 10 minutes or something they have to say where they found 2 checks and can lie about one. Try to bait the other player to go to a place where you didn't find something but risk a 2/3 chance that they were telling the truth and now you're skipping a good check on purpose.
@goblinpope
@goblinpope 3 жыл бұрын
Strong agree with BB on Cure in these games. KH1 is its own beast as mentioned since that is balanced around a very different style of play than later games. None of your defensive magic in that game is particularly reactive except Cure, with Aero being a cut to damage rather than an offensive guard like Reflect. Its just assumed you'll be taking damage (like the barrage of stuff during Boat Ansem) and magic like Aero and Cure is built around that. In general MP in 1 is balanced around the cost that actions have. Limits, Summons, and spamming spells are high cost, and the disadvantage state the player is put in for using it is the difficulty of regaining it. Building up more than 1-2 MP in a fight can be difficult, and items are costly and clunky to use ( especially compared to 2/3). This gives magic build equipment like accessories and Keyblades a very high value to the player which is offset by other factors like strength, reach, and recoil. I like to think of this as being more like a traditional RPG compared to the action influence that took hold more in 2 onwards. After 1 (at least in the Osaka games and 2), the disadvantage state for using magic has been recharge time. I think 2 does this best by having a very wide range of utility to what you can spend MP on that often makes Cure one of the worst options at your disposal. You can get back health through Drives, Summons, and (much easier to use/acquire) items. The player has a lot more ways to just straight avoid damage with MP while also dealing it back with Reflect and Limits. I think 3 is shakier than 2 because of the lessened utility to spells as BB mentioned and the emphasis on "free" big damage attacks, but mechanics like Critical Converter have helped to make it more interesting. Hopefully it keeps up going forward in the series. BBS/DDD tho at best make Cure a completely free action to the player with how many you can have, hastes, and the increasing deck capacity as the game progressing basically lessening the cost as the game goes on. At worst the game basically assumes you'll be using Cure freely to mitigate the very punishing enemy/boss design. Basically as a band aid for any situation where you take really high damage out of nowhere because of super armor, lack of i-frames on attacks, etc. Making Cure send your whole deck into reload would actually be a great solution to the "free action" problem and would nullify having multiple as a strategy, but it would require the whole game to really be built better. As always, the Command Deck is innocent. I've been replaying Re:Coded recently and can see how this would work there and add an interesting new dynamic without making the game painful to play.
@GoldDragon20
@GoldDragon20 3 жыл бұрын
0:05 hello Aceuhhh. Good grief it gets me every time. Anyway, did y’all see that SonicShadowSilver2 did some Rando stuff with GDQ? Like last week or so? I think we’re gonna see either you or him do a run in SGDQ this year.
@grayroot141
@grayroot141 3 жыл бұрын
The only submitted run for 2FM rando was BB's and that got declined.
@jamesaditya5254
@jamesaditya5254 3 жыл бұрын
"Uhh.. I'll go staff" Dude, did something happen? Hope you're doing fine
@sunbeames
@sunbeames 3 жыл бұрын
He got vaccinated and is feeling the short term side effects.
@masterofkh265
@masterofkh265 3 жыл бұрын
I finally got my kh2 rando up and running. All that work was completely worth it.
@Thisisthegreatestatofalltime
@Thisisthegreatestatofalltime 3 жыл бұрын
That Bayo music snippet you use is classy.
@Iffem
@Iffem 3 жыл бұрын
the one for gifted subs? that ain't bayo music, that's UNIST's character select song, Gathers Under Night AKA one of, if not the best character select song from a fighting game EVER
@Thisisthegreatestatofalltime
@Thisisthegreatestatofalltime 3 жыл бұрын
@@Iffem Then I must be gaslighting myself cause I thought I remembered it being in Bayonetta, regardless it’s still classy.
@Y2wray
@Y2wray 3 жыл бұрын
@@Thisisthegreatestatofalltime It sounds a lot like Riders of the Light from Bayo 1, that might be why
@finnianheart
@finnianheart 3 жыл бұрын
me: *stops paying attention for 2 seconds* aceuhh: AIGHT BRO TAKE OFF YOUR SHIRT me: yo hold up what
@chetsevern
@chetsevern 3 жыл бұрын
Holy Cow! I caught up to the latest KH2 streams!
@qinaxin7107
@qinaxin7107 3 жыл бұрын
So the only main KH game I have played is 1 (not even fm just base 1) and I will agree cure in 1 is broken but also I feel making it cost all mp in 1 wouldn't work well because unlike 2 and beyond where you have recharge then full mp again, you would have to build up from 0 by hitting things. Also from what I have seen of 2 and beyond they have more ways to not take damage than 1 (vanilla) does. Like in 1 you had dodge roll, guard and that's it to avoid damage + no real way to control enemies (magnet/chicken little, etc) so at least I ended up needing to cure a lot. Probably would have been more balanced if it had cost like 2 or 3 mp instead of 1. I don't really think in 2 (again haven't played but have watched a lot of speedrun/rando) it needs a nerf or a buff. Also to be fair when playing 1 items are a pain since you can't auto reload them so I ended up using very few items in the game except for the superbosses.
@nomoremandead3910
@nomoremandead3910 3 жыл бұрын
Kh1 cure each time which yeah could be an issue but thing was it didn't fully heal you all the way and could heal you barely as a punishment if used too much within a single battle Kh2-above mp all time is bad for many things but the main part is the mp cool down takes 40-50 sec even with mp haste/mp hastaga data docks off 5-10 secs cool down still takes a min Which is why ethers and potions are so cheap
@TheUltimateRare
@TheUltimateRare 3 жыл бұрын
proof guesses: TT1 Pride lands Level ups
@IssaGoldyyy
@IssaGoldyyy 3 жыл бұрын
Obligatory rando starts at 4:36
@DanDanChair3427
@DanDanChair3427 3 жыл бұрын
Appreciated, but I always love hearing Aceuhhh scream "What's up Bizkiters?!" every time they do a rando.
@Alexandroid_
@Alexandroid_ 3 жыл бұрын
omg 73 bled in to this community aswell
@theturboturnip
@theturboturnip 3 жыл бұрын
Why is it called STT? I know TT = Twilight Town, but where does the S come from? Summer?
@Bl00dyBizkitz
@Bl00dyBizkitz 3 жыл бұрын
Simulated Twilight Town
@theturboturnip
@theturboturnip 3 жыл бұрын
@@Bl00dyBizkitz Ahh that makes sense, thanks! Love the rando runs btw
@liamwhite3522
@liamwhite3522 3 жыл бұрын
Sora in KH1 is new with a keyblade, and so heavily relies on being able to heal consistently. KH2 Sora is mature enough to not need to rely on cure anymore.
@touku3631
@touku3631 3 жыл бұрын
Can you theoretically miss a proof if you go into STT and where you fight the struggle champion. Depending on you win or lose can lock you out of a potential proof? Or does it give you both I don't remember/know
@AlKohaiMusic
@AlKohaiMusic 3 жыл бұрын
Can’t remember if gives you both checks or, if the logic ensures that important checks don’t get placed there.
@MittensMan
@MittensMan 3 жыл бұрын
It should give you both either win or lose
@ianlawvoiceover1056
@ianlawvoiceover1056 3 жыл бұрын
It gives you both regardless of outcome
@ayat991234
@ayat991234 3 жыл бұрын
Can somebody send me the link to the rando discord, correct me if I’m wrong but they made a new one, right?
@RedDragonForce2
@RedDragonForce2 3 жыл бұрын
I'm curious if any more plandos are in the works?
@Y2wray
@Y2wray 3 жыл бұрын
14:28 Wonder if BB would be a fan of Guilty Gear if he ever decides to try it out
@LupineHero
@LupineHero 3 жыл бұрын
Funny enough, he was playing the Strive beta the other day.
@Y2wray
@Y2wray 3 жыл бұрын
@@LupineHero Oh cool, I'll have to check it out
@maxotis4686
@maxotis4686 3 жыл бұрын
Sorry if this gets asked a lot bb, what is the brand of your fight stick?
@CrossXhunteR
@CrossXhunteR 3 жыл бұрын
I believe he got it from Fight Keys.
@itsmellslikeupdoginhere5756
@itsmellslikeupdoginhere5756 3 жыл бұрын
How do you coop kh2?
@louckykoneko
@louckykoneko 3 жыл бұрын
proof guesses: HB, TT1, DC
@roxasxiii6697
@roxasxiii6697 3 жыл бұрын
Like #4 siempre activo para kingdom hearts
@thehumanstunlock7588
@thehumanstunlock7588 3 жыл бұрын
wait, when was cure ever bad?
@Paladont
@Paladont 3 жыл бұрын
Kh2 it's pretty bad given that MP is extremely valuable for limits and spells, plus MP recharge is very punishing and potions are cheap. Kh3 made the problem worse by making links heal. Cure is mostly a n00b pitfall in those games anyway
@reddodeado301
@reddodeado301 3 жыл бұрын
Ever since KH 2 since it made Cure drain all of your MP, unlike KH1.
@guilhermegigeck5946
@guilhermegigeck5946 Жыл бұрын
It by itself is never bad but using it locks you out of using a third of Sora's actions and truly makes the experience less interesting overall.
@FumaHierba
@FumaHierba 3 жыл бұрын
Whats the point of replaying this game infinitely times over and over again? @Bl00dyBizKitz
@chainbomb
@chainbomb 3 жыл бұрын
It's fun
@yash_kapoor
@yash_kapoor 3 жыл бұрын
Not only is it fun, but with the way rando works it’s going to always change up the experience. Especially if you turn on the enemies being randomized
@FumaHierba
@FumaHierba 3 жыл бұрын
Oh i understand and its not important really like your not gonna get nothing from knowing a glitch or something just move on and get a job if you're that bored or play something else like i just don't understand the fun of replaying that game.
@FumaHierba
@FumaHierba 3 жыл бұрын
I would probably try out a rando later on but it's the same thing.
@grayroot141
@grayroot141 3 жыл бұрын
"Oh i understand" Clearly not. BB finds it fun, people find it fun to watch. That's all the reason anyone should need.
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