*Every other game company:* A fan remake? Esp for a game we'll never remake?! CEASE AND DESIST! *Valve:* So what you're saying is that we can get a remake for our game with minimal to no work or cost to us while making us look good to the gaming community, and all we have to do is share some revenue with the devs? Sweet
@GameFiend065 жыл бұрын
truth
@c0l1n_m455 жыл бұрын
HATS FOR BLACK MESA CONFIRMED
@LonelyKnightess5 жыл бұрын
That's not actually true though
@Crazelord915 жыл бұрын
@@LonelyKnightess How so?
@serioussam9095 жыл бұрын
But that only works, because the game is actually good. Otherwise it would get a C&D ASAP.
@hairy_cornflake5 жыл бұрын
Finally someone who understands the difference between remake and remaster.
@beastlybeast27165 жыл бұрын
Hairy Cornflake It’s downright shocking how many people don’t know the difference.
@lildaffy16955 жыл бұрын
@@beastlybeast2716 Blame Activision.
@jay-zdenton60945 жыл бұрын
Indeed. Like when Activision calls both the Crash N-Sane Trilogy and Spyro Reignited Trilogy "remasters" (it says on the box), which they obviously aren't. Mislabeling like that is fricken amateurish.
@wiisolid5 жыл бұрын
Yeah, that bothers me more than it should. i dont get how people don't understand the difference, i had some saying that remakes are only when a game changes from the original, like Resident evil 2 remake...
@drifter4025 жыл бұрын
Well they both are always bad so does it really matter?
@indeimaus5 жыл бұрын
her name is big momma
@spliffern26624 жыл бұрын
thank you, indeimaus
@admiralsand4 жыл бұрын
Or Gonarch (go-nark)
@jorefad1303 жыл бұрын
Mommy sack.
@felixgulya77353 жыл бұрын
@Harrison Mayson bot.....
@felixgulya77353 жыл бұрын
@Princeton Bennettbot.....
@solid-snake73365 жыл бұрын
walking through the world of xen in this remake gave me huge feelings as if I almost walked back into Metroid Prime. the scenery, the fauna and music really made this a 100/10 closure to black mesa
@dinovaldo93414 жыл бұрын
I thought some of the tracks were very reminiscent of Metroid, especially in Interloper.
@sahymakhtar74453 жыл бұрын
Idk a lot of the music sounded like epic dubstep!1!!!1!1!11 more than the original ambient masterpiece
@rayjaymor87545 жыл бұрын
"It's a public beta so you'll see some stuff you're not supposed to see" Bethesda: Wait that looks pretty damn finished to us....
@bachpham68624 жыл бұрын
For Bethesda, it is too finished. How can you sell the solutions to problems that you fixed?
@forthesakeofthenationalist93754 жыл бұрын
Fuck Bethesda. They had ruined everything and should been close down for good.
@skyecarbo83674 жыл бұрын
@@forthesakeofthenationalist9375 Doom eternal's good tho
@greenscreencarcrash4 жыл бұрын
The only good thing Bethesda has done is provide resources for more DOOM games
@iangabriel55364 жыл бұрын
@@skyecarbo8367, the only good Bethesda games are those not developed by Bethesda, but published by them, like DOOM or Fallout: New Vegas.
@MaximG.5 жыл бұрын
8:38 - actually controllers could do this in the original too. Vortigaunts there are peaceful in Interloper until controllers show up and turn them into permarage mode. You could walk through first several maps of Interloper chapter (except for the first one) without killing any of vorts right until the alarm in the factory. The only difference here is BM's vorts snap back into peaceful mode when you kill controllers who are controlling them.
@grunerd5 жыл бұрын
To the top with you!
@GadukaRed5 жыл бұрын
Google translate or good english ? Slav Brother)
@MrKrashmoney5 жыл бұрын
A good detail, shows very subtly that the vortigaunts, left to their own devices, would be peaceful toward you, but they’re being controlled against their will. Explains why they’re your friends in half life 2 and makes you feel a little bad for them here. But only a little. Those lightning bolts hurt man.
@Boltscrap5 жыл бұрын
That, or they got work to do. Would you aggro someone in full battle armor during your work day?
@jimthehermit81135 жыл бұрын
"You could walk through first several maps of Interloper chapter (except for the first one) without killing any of vorts right until the alarm in the factory." I never knew that, I've always killed them.
@homelessparty89945 жыл бұрын
Your voice really can't show sarcasm and it scares me.
@EvolvedSungod5 жыл бұрын
Are you joking or serious? That wasn't subtle at all
@homelessparty89945 жыл бұрын
@@EvolvedSungod well the scares me part was an exaggeration but yea it was really hard to tell if hes was being sarcastic even though I knew he was.
@zimboiii90254 жыл бұрын
@Matthew James Kirk Nah, he just sucks
@MLATX5124 жыл бұрын
When he said the original HalfLife wasn't a big deal, I got triggered. I came here to write a scathing reply and saw your comment. Thank you. You saved me lots of time.
@Dragonborn22624 жыл бұрын
@@MLATX512 feel you man, triggered hard
@NerdyGam3r5 жыл бұрын
This Xen level is some of the best looking shit I've ever seen in a video game. It really shows how game creativity has infinite potential yet game developers too often make bland looking levels which we've seen about a million times before.
@antonkirilenko31165 жыл бұрын
Fikachu Yes. Art design matters far more than technology. This game still uses DirectX 9.0 from 2002 and looks better than some games released this year.
@MrKrashmoney5 жыл бұрын
Creativity has infinite potential. The main constraints are time and funding for the developers. If those were infinite too, imagine what we would get!
@samwell85 жыл бұрын
@@antonkirilenko3116 A bad worker blames his tools I guess. However I am assuming that Black Mesa is using a much newer version of Source, either the 2007 version or the Orange Box Engine/Source that newest HL2 uses. I dont think it would be using the older versions of source.
@antonkirilenko31165 жыл бұрын
@@samwell8 It uses 2012 version or newer. It's still a DirectX 9.0 game, though, so it misses a lot of fancy features provided by DirectX 11 and 12.
@MozzaBurger884 жыл бұрын
@@MrKrashmoney Limit-lessss potential *ftfy
@Yoxiv4 жыл бұрын
It is amazing just how much dedication Crowbar Collective have been showing. They could have just remade everything and called it a day, and yet they're STILL updating the game as we speak. The Definitive edition of the game has shown quite a few improvements it's almost like they made an entirely new game, now that's the kind of commitment we need more of in this industry, with teams willing to revise and improve their products when the customers give feedback.
@gamepad31733 жыл бұрын
when I get the chance,I'm getting Black Mesa and a few Source SDK's just to play Wilson Chronicles (since it happens at the same time as Half life,Blue Shift,Decay and Opposing Force). along with 1187 since it happens after Half life and the start to the build up to Half life 2.
@kalibruhmoment30323 жыл бұрын
Recently I saw they might be remaking Opposing Force
@gamepad31733 жыл бұрын
@@kalibruhmoment3032 Nice,I'll include that when I get the chance.
@TheDoctorOfThrills4 жыл бұрын
Thing is, I really liked the game balance toward the end. You're right in that the uranium crystals make the gluon gun feel like the overcharged gravity gun, but I feel like that's in the games favor. It shows that these enemies are incredibly dangerous and abundant enough that the game encourages, nay demands, that you freely use the power weapons to dispatch them. I also feel that the final elevator did a good job at both giving the player a massive God trip, and still making you feel vulnerable.
@CAPTAIN_CLOCK4 жыл бұрын
i have to disagree on the final elevator though. i evaded most of the damage dealt by the controllers (when fighting them was not mandatory) by just running in circles.
@jdn40704 жыл бұрын
Yea I agree, I really enjoyed those areas of just having the pure power of a God to disintegrate any enemy which has annoyed you up to that point
@brandfire10274 жыл бұрын
@@CAPTAIN_CLOCK yeah he noob
@witalian14 жыл бұрын
@@CAPTAIN_CLOCK Why would you do that tho when you can blast them?
@Fingeringmyboarddude5 жыл бұрын
"looks more aquatic than alien at times" GmanLives known alien architect apparently
@Yveldi5 жыл бұрын
:O
@CasepbX5 жыл бұрын
Taking aquatic things and putting them into movies and games as aliens is a pretty common thing to be fair. The amount of aliens in scifi that look like squids is ridiculous.
@KristjanKahur5 жыл бұрын
@@CasepbX to me it looked aquatic for different reasons: some places (especially where this heavy green post processing effect was used) reminded me of Subnautica
@j19aiden915 жыл бұрын
A former Area 51 agent
@Fingeringmyboarddude5 жыл бұрын
Holy fucking likes
@Peluceus5 жыл бұрын
"Why would someone set up trip lasers, in a hostile environment, with monsters that literally latch onto your head and take control of your body and rip open your chest -- along with sonic doggos that will liquify your internal organs and make your insides outsides, for the area they have yet to secure and explore" good question
@RafaelBenedicto4 жыл бұрын
The best use I had for the tripmines was against those annoying female assassins in two areas.
@kristianstrm23754 жыл бұрын
There's a body where you drop in, with tripmines on him. Seemingly, he ran in there and put them up to protect himself. It's not a good reason, but it seems to be the reason.
@itezel24 жыл бұрын
It's level design man. The whole Black Mesa facility doesn't make a whole lot of sense if you start to think of the logistics and practicality of it.
@manhphuc43354 жыл бұрын
@@itezel2 Actually, the actual way to get around the black mesa facility was by tram, which was destroyed when the resonance cascade happened and the tram to the Lamda facility disabled by the military when they arrived, and also locking up some doors. A lot of the black mesa levels are you going through either abandoned complexes or old industrial area that's no one but the janitor goes to.
@HamguyBacon4 жыл бұрын
i had to keep reloading the quicksave because a random headcrab would jump and all the mines would explode.
@pnutz_24 жыл бұрын
10:30 finally something that lets me use the gluon gun for more than 5 seconds
@Dargonhuman4 жыл бұрын
That's also the easiest way to get the "Premature Expulsion" achievement; stick close to one of the green energy crystals and just cut loose with the Gluon Gun for about a solid minute. I got it completely by accident by camping next to a freestanding crystal and dodging around it while knocking Controllers out of the air right after the factory sequence.
@xhelixshotx4 жыл бұрын
I wasted all my regular weapons ammo here only to find out near the end of the chapter that the crystals charge my gluon gun
@pnutz_24 жыл бұрын
@@xhelixshotx at least they're beaming in more ammo at intervals to help, though it's usually grenades and rockets more than bullets
@alanrodrigues18353 жыл бұрын
@@pnutz_2 I literally had 0 bullets for the mp5 in the entirety of Interloper.
@pnutz_23 жыл бұрын
@@alanrodrigues1835 yeah it's balanced around the SCIENCE weapons at that stage so they stop handing out more ammo for the mp5
@gohnjoodman40084 жыл бұрын
Interloper wasn’t that bad imo. I actually really enjoyed the artwork of this industrial alien shit and just getting through all the “puzzles” weren’t that tedious. They were actually kinda cool at times. One that stuck out was the blood sac u have to shoot towards the end before the elevator and you’d have to dodge a series of lasers. I think they did a good job with the elevator part too. I’ve always wanted to just go ham with the gluon gun so it was just really satisfying for me to just go all out on the mind controllers. My only gripe with that chapter was that it was a little too easy but to me it made sense considering it was the end of a half life game. Besides the nihilinth boss made up for the difficulty portion.
@xFluing4 жыл бұрын
I loved Interloper because the vortigaunt village looked like something straight out of Unreal.
@RealHero1011114 жыл бұрын
Funny cause Interloper was easily one of my favorite parts of game. I liked it in original and in Black Mesa it's even better and longer. Besides that Interloper reminded me of games like Unreal, Prey
@SirMcMuffintosh4 жыл бұрын
@@RealHero101111 Agreed, I just finished Xen today, and interloper was a ton of fun for me. I enjoyed the puzzles and combat, it just all felt very fun. The elevator part was epic, I loved the constant feeling of barely surviving by the skin of my teeth.
@sebigamer4 жыл бұрын
Yeah, really loved the atmosphere of that whole part! Reminds me the weird designs of late 90s/early 00s platformers like American McGee's Alice
@tripleb51974 жыл бұрын
I agree, I thought Interloper did get repetitive, and I found some parts to be really difficult, with the conveyor section almost absurd in how much shit you had to deal with at once, but for me it was just the right amount of difficulty that I enjoyed it. The art design and soundtrack were excellent too, loved the industrial-technological Vortiguant/Controller civilization contrasting with Xen’s natural beauty. I loved the elevator section the first time, too. Joel Nielsen’s soundtrack made me feel like such a badass.
@Acheiropoietos5 жыл бұрын
They should do Shepherd next: Opposing Force. Such a great sequel seeing Half-Life from the soldiers angle.
@celeb-seventeen5 жыл бұрын
They aren't doing opposing force or blue shift tripmine studios is
@Acheiropoietos4 жыл бұрын
Flop Hey, thanks for the tip!
@fellower4 жыл бұрын
@@celeb-seventeen honestly it'd be neat if they all joined up, make guard duty and obs go way faster.
@paleokaijushmoe55684 жыл бұрын
Unfortunately they won’t be remaking any of the expansions but there IS a different team working on an Opposing Force remake
@jdmaine510843 жыл бұрын
Yes, it'll be ready in 2042.
@borat6565 жыл бұрын
When I finally played the entirety of vanilla Half Life, I was expecting Xen to be so bad. Like, achingly, testicle-crushingly awful. When I finally got there and it ended after an hour, all I could think was, "that's it? THAT'S what people were complaining about?". I can't even say if it's "good" or "bad" because my expectations were so out-of-sync with the final product that I was just shocked.
@IskenderCaglarM41B4415 жыл бұрын
borat656 Crouch jump doesn't work properly sometimes, hard to navigate around, that crappy annoying flying alien controller, it is unclear where to go and what to do. Those are the main issues with that level.
@peppermillers83615 жыл бұрын
yeah, Xen is mostly overhated. The factory in Interloper sucked balls, though.
@magnusm45 жыл бұрын
Wait, this is it? WAIT it's already over?!
@contramachina3545 жыл бұрын
If you're an intelligent person, you'll often find that the herd's common talking points usually don't line up with your perception of reality.
@EnjoyCocaColaLight5 жыл бұрын
As a child it took me almost 3 months to complete the final boss fight because it was so unintuitive where you needed to go and how you needed to defeat him. After randomly blowing up one of the healt-regen-crystals it took me little over five minutes to finish the fight. But for three months I played after school, maybe an hour every day, maybe half an hour, of fighting the boss, eventually dying, and retrying. Also, it took me about five days before he managed to land a teleporter ball on me - and through this I learned that running out of ammo wasn't really a thing. But because I was so good at dodging his stuff and could navigate the level without needing to really look up, I never noticed him floating up to get zapped and thus regenerated - there was no boss health bar either, so I initially thought he was a bullet sponge on steroids. Imagine landing maybe a hundred rockets at a boss, and not giving up hope of defeating him, because you knew that he would just require a little more effort. And then one day actually missing a rocket and noticing a crystal breaking.. Fuckme it felt good to jump into his skull and beat him up with the crowbar.
@gunsmithcat75425 жыл бұрын
3:06 I remember back in the day, when I first played half life 1, I forgot all about he long jump (was shit at english back then and did not get it) so I used GRENADE jumps instead and only had like 1 HP left at the end of the initial platforming segment and I STILL finished the game.
@ecdragonz5 жыл бұрын
Gunsmith Cat alright credit where credit is due. That’s actually cool
@aperson65055 жыл бұрын
That's actually pretty impressive
@IskenderCaglarM41B4415 жыл бұрын
Nice work
@peppermillers83615 жыл бұрын
you didn't use the Tau Cannon?
@levdomanski2404 жыл бұрын
lol same here years later after I played it again I realized how stupid I was, I thought I was probably the only one that did it that way
@kudlaty835 жыл бұрын
0:03 half life threemake is all i can hear
@MordecaiTheAwesomeBluejay5 жыл бұрын
Half Life 3 confirm
@li5up65 жыл бұрын
@Katuri 2035: Half Life Three 2060: Half Life Threemake
@Indigo_Gaming5 жыл бұрын
"Finally, some good fuckin' Xen." - Gordon Ramsay
@L_Lawliet19073 жыл бұрын
Lmfao
@Randoman5905 жыл бұрын
"We may not have Half-Life 3..." ...Yet. Now with Half-Life: Alyx coming out and Valve as a company apparently springing back to life, there's now a renewed hope.
@W.20265 жыл бұрын
I wouldn't bet on it. Valve, you're dead to me.
@RustingPeace5 жыл бұрын
@@W.2026 nobody cares. Im happy with alyx
@RustingPeace5 жыл бұрын
@@Salomon_G false :P
@lonestar67095 жыл бұрын
Gabe said last year that valve are now once again focusing on their 1st party genres. So, he good as admitted it then. Half Life 3 is on the way. First Alyx, then 3.
@devilsown18285 жыл бұрын
@@lonestar6709 Dude i wish they release alyx on ps4 too.I so badly wanna play it as i dont own VR .
@Greenskull5 жыл бұрын
We are all "Sonny Jim" on this blessed day
@bensadfleck99725 жыл бұрын
They finally released xen and yandere simulator is still on Alpha stage
@ElliFong5 жыл бұрын
While the guy also have patreon money.
@thepcgamer245 жыл бұрын
it's one guy compared to a team like the crowbar collective. it's kinda unfair to compare the two
@ElliFong5 жыл бұрын
@@thepcgamer24 The guy had a team helping him but he refuse to cooperate with them when they want to fix his codign and such.
@rickdice24445 жыл бұрын
Yandere sim? Now that's a title I haven't heard in a long time.
@mcreally43005 жыл бұрын
Not to mention, Half life Alyx, or technically Half life 3, was announced before Yandere alpha was finished
@exile90245 жыл бұрын
at times it ooks like Morrowind in space.
@exile90245 жыл бұрын
@TheBuragi yeah that was my point.
@HaiThereManchannel5 жыл бұрын
This is a positive
@Texelion5 жыл бұрын
Exactly what I thought when watching the video.
@exile90245 жыл бұрын
@@Texelion agreed
@aegyobot19235 жыл бұрын
@TheBuragi no shit
@rippedpixel5 жыл бұрын
I feel like I’m one of the only people who actually played through the new Xen levels in this comment section- and I’ve gotta say... holy shit. It’s actually crazy how they ran with the stuff Valve left them, and the hours of gameplay added were really enjoyable. The end fight was also really enjoyable too.
@aidenator004 жыл бұрын
It was an amazing experience. Gman is just being a whiny bitch in this video. Every HL fan should play through the new Xen.
@spideyjtw4 жыл бұрын
@@aidenator00 agreed. he is so nitpicky.
@NaruSanavai4 жыл бұрын
Yep, Interloper especially (for me). Just the subtle show-and-not-tell lore with the Vortigaunts, really tied it all together. After the village battle with the Controllers, one of the Vorts was dead at the door you're supposed to leave through, and one of the others cried over the corpse; being as old as I am, I know it was a scripted event to serve as something of an objective marker ("hey, go this way!", since that was the only Vort behaving differently from the rest), but even then, even in its simplicity, even as a long-time fan of the franchise - it made me _feel_ for them (and the Vorts, in general). I did dislike the conveyor section, but mostly because I got unlucky with spawns (the Controllers kept breaking the crates housing the Grunts, and they kept knocking me to my death while I was focused on the Controllers) - but, I did not _hate_ it. Apart from those deaths, and a few to Nihilanth or whatever, I pretty much breezed through the last two chapters. My only _major_ complaints are: the first pillars in the factory you have to jump across (with the first few cord puzzles) kill you _way_ too quickly (I died from just 3 damage ticks on Normal, with full health and suit charge), and one of the later side rooms (the one with the lasers and dead Vorts inside) has exactly _no_ exit...but, there is a checkpoint that activates inside, thus leaving you trapped.
@gerorodriguez65754 жыл бұрын
I just played it today and I got to say man that Xen was beautiful, but I do have to agree that the last couple of hours were weak and boring, until I got to the boss fight wich I REALLY enjoyed
@justaneditygangstar4 жыл бұрын
It is literally the most incredible part of Black Mesa. I finished the game and all I could say is...
@boxcast7470 Жыл бұрын
Wow, I didn't know how many people hated the ascension section in interloper, I consider it hands down one of the most spectacular fights in a videogame, especially for the amazing music
@blueshit199 Жыл бұрын
black mesa does way too many "dramatic" moments that are completely unnecessary. in the time it takes to get through that stupid elevator ride alone you could've just beaten the entirety of Xen levels from original Half-Life 1
@BloodyArchangelus Жыл бұрын
@@blueshit199 bruh
@ElChuntyCabra Жыл бұрын
The ascension part felt more like an awesome relief after the awful interloper gameplay of plugging in 10,000 alien outlets
@feritye76729 күн бұрын
@@ElChuntyCabra I disagree, the plug puzzles kept introducing new stuff and it felt satisfying to figure out, plus they did a good job of designing linear platforming without it being immediately obvious that it's linear, to make it feel more natural
@AlecLeigh5 жыл бұрын
I actually thoroughly enjoyed Xen in the original, even as a young teen when it came out!
@michaelhoerr24685 жыл бұрын
Replayed it recently and enjoyed Xen more than I expected to.
@DJBV5 жыл бұрын
I also enjoyed it, it was a huge change felt like playing a different game or an expansion pack
@zedrising94305 жыл бұрын
I love Xen, maybe wholly for the reason it's such a huge change in such an already great game. There's nothing lazy about it at all; the chapters may be a little short but it's still an amazing part of the game.
@threecats82195 жыл бұрын
I thought Zen was the magic that glued Half-Life together. It was weird, as well as alien, but weird perfect weird. Before Zen, to me, Half-life was slipping just a touch into being a bit regular.
@claudiustanescu66515 жыл бұрын
You're dead to me
@luiscastro62045 жыл бұрын
"There's some people who won't pick up on my sarcasm." I wonder why. It's not like you are using the same monotone voice throughout the video.
@IskenderCaglarM41B4415 жыл бұрын
Luis Castro Yeah, it is really really hard to understand sarcasm when you have kind of sarcastic voice.
@midgeot5 жыл бұрын
Sarcasm is not just the tone of voice. You know that, right?
@Mayhzon5 жыл бұрын
@@midgeot He made deadpan state-of-fact sentences with flat voice and no hint of sarcasm. In fact he has the same voice throughout the entire video. Don't be tryhard edgy, it's not convincing anyone.
@midgeot5 жыл бұрын
@@Mayhzon tryhard edgy? LMAO. Sarcasm is not always tone of voice. In fact, if it was, no one would understand written sarcasm. It has to do with context, phrasing, and what not. Dear god
@Mayhzon5 жыл бұрын
@@midgeot Yes, and it was poor application with no hint of sarcasm. Quit being pissy because your favorite youtuber has flaws.
@alphatonic14815 жыл бұрын
There are people who don't like "on a rail" ?! WTF there even is a good mod that adds it back into black mesa. I like how it takes the tempo out of the game for a while before it gets hectic again. I like it when games give me a breather every now and then ... it's called pacing i think.
@Pyke645 жыл бұрын
Maybe I'm mistaken but didn't they end up including that mod in Black Mesa?
@chairshoe815 жыл бұрын
im more of a fan of the xen levels than on a rail
@MKR32385 жыл бұрын
@@Pyke64 the dev got hired and I *think* they reworked the level? Don't know if they straight up included the expanded mod map tho
@Lagahan5 жыл бұрын
@@Pyke64 They did, just replayed it start to finish when the beta came out. The tracks don't electrecute you anymore though which is nice, and it feels shorter than the original - replayed all of original HL before starting BM.
@zubiddydoodoopop5 жыл бұрын
I liked everything about the OG Half Life other than that do or die introduction to Xen. If that portal warm up period slowly lowered the gravity to Xen's then I probably wouldn't have died as many times as I did
@DuBaas0075 жыл бұрын
Tbh i didn't mind Interloper that much in Black Mesa, and the end boss is just really well done, it was really fun, and i usually hate gimmick bosses.
@alexradice81634 жыл бұрын
"gimmick bosses" bosses that are more than just hitting them
@cpt.shmitt73874 жыл бұрын
When I first encountered Black Mesa's Xen level, I spent almost 20 minutes just looking around that first panoramic view soaking in the color pallet, lighting and sounds. Xen makes a GREAT first impression despite some frustration later on.
@cyrushansen53785 жыл бұрын
Now they got to do Blue Shift and Opposing Force.
@lambdasignal20655 жыл бұрын
Operation:Black Mesa and Guard Duty exist.
@RafaelBenedicto4 жыл бұрын
@@lambdasignal2065 Guard of Duty: Barney Warfare
@kristianstrm23754 жыл бұрын
Fixing Blue Shift sounds nice, actually.
@fgrcdefeatkiller77244 жыл бұрын
@@kristianstrm2375 I still haven't finished blue shift because I'm stuck in the puzzles
@kristianstrm23754 жыл бұрын
@@fgrcdefeatkiller7724 Which one?
@lolrus55555 жыл бұрын
Interesting how over the years, GmanLives has gone from someone who initially didn't like Black Mesa at all to outright calling it phenomenal and appreciating that, for all the valid flaws he pointed out about it in his first review, it's still an impressive video game made by a group of people who were genuinely passionate about seeing this ambitious project through, despite the (mostly) fully completed product taking more than a fucking decade to create.
@sirjoey31374 жыл бұрын
How is it a valid point mentioning how long it took them to make? It's their first project, they wanted to make it perfect and I'll say they did a damn good job.
@lolrus55554 жыл бұрын
@@sirjoey3137 I never said that. Don't put words into my mouth.
@sirjoey31374 жыл бұрын
@@lolrus5555 No sorry not you, I meant Gman. One of his main negative points is the fact the game took them so long to finish.
@lolrus55554 жыл бұрын
@@sirjoey3137 oh, gotcha. Thanks for the clarfication. And yeah, in that regard, I agree with you that was a shit criticism on Gman's part.
@UOHCUNY3 жыл бұрын
I hated Black mesa. The shooting mechanics are awful
@HairyHog775 жыл бұрын
Hopefully they'll take the feedback about Interloper and improve it drastically before full launch, you're definitely not the only one to have issues with it.
@zubiddydoodoopop5 жыл бұрын
Yeah it looks like the pacing needs to be dialed down a pinch. It doesn't appear to give the player sufficient time to pick the timing for dodging. To me it looks like spam the space bar, strafe, attack a bit then repeat till it's dead. Plenty of tweaking room there
@spookson56795 жыл бұрын
Yeah but how? They'd have to completely overhaul it, whtich would be nice but the devs want to move on and do original stuff, they didn't even fix all the bugs
@HairyHog775 жыл бұрын
@@spookson5679 all that really needs doing is cutting a few Controllers here and there and shortening the length of the conveyer belt section
@spookson56795 жыл бұрын
@@HairyHog77 no one had issues with alien controllers, no one, I've been actively checking black mesa discussions and none of them complained about alien controllers, Also how are they gonna shorten the conveyer belt section? It a part of the map they can't just shorten it they'd had to overhaul it, before saying that the devs should something think about how they're gonna execute it
@HairyHog775 жыл бұрын
@@spookson5679 I read the exact opposite, quite a few complaints about controllers
@grrre875 жыл бұрын
It makes perfect sense that they'd set up traps when they're surrounded by alien beasts...
@contramachina3545 жыл бұрын
Exactly
@Yetoob8lWuxUQnpAahSqEpYkyZ5 жыл бұрын
But they are in a tunnel where there are exploding plants that they are bound to know of at that point and destruction will obliterate them if any of the traps were to go off.
@F1stBr34k3r5 жыл бұрын
@@Yetoob8lWuxUQnpAahSqEpYkyZ Maybe the science team blew the previous exploding flowers, which might be how they naturally spread their pollen.
@barney102405 жыл бұрын
@@Yetoob8lWuxUQnpAahSqEpYkyZ well shit, there is also a corpse down there too.
@TechInspected4 жыл бұрын
It's rigged to blow everything in that level and instant kills Gordon. You wouldn't rig explosives to hurt yourself so it doesn't make any sense. There was no spot where the rigger would be safe.
@duncanfleming49804 жыл бұрын
"this might be an issue on hard mode" You could say that again - Gonarch was honestly harder than the boss fight at the end but I still loved every minute of it
@alexb.e74985 жыл бұрын
I think that "You're dead to me" is becoming more iconic then "sonny Jim"
@MosoKaiser5 жыл бұрын
Or " shiiieet"
@simonaspalovis12045 жыл бұрын
@@MosoKaiser And don't forget "like a lil' bietch"
@Snauss5 жыл бұрын
Don't forget the "your mother" jokes.
@threecats82195 жыл бұрын
Yeah, am not sure about, "punching kittens in the face", without a 'don't try this at home kids'.
@Bukkarooo5 жыл бұрын
Schwacked
@jthompson61895 жыл бұрын
oh awesome I'll actually play it!! "its almost done" ok, I will check back in another 2 years then.
@bazzy56445 жыл бұрын
Its an OPEN beta, not a closed one just go into the games properties on steam and select the xen engine and it will already start downloading the thing, you do not even need a save file, casue you get a chapter select form the get go.
@Enoonb5 жыл бұрын
It's done already.
@vegeta18855 жыл бұрын
Done with bugs
@frankwalker33624 жыл бұрын
It's released now. You waited 2 weeks instead of 2 years. Have fun.
@MozzaBurger884 жыл бұрын
It's just not "officially done" as in v1.0 "out of Greenlight" but everything is released and playable.
@lordfriedrick79115 жыл бұрын
Now all we need is a Unreal remastered and we're good
@h4724-q6j5 жыл бұрын
This channel is doing that kzbin.info/www/bejne/rKrSloJner2Di5Y
@ouroldhouse36745 жыл бұрын
Or even better: *Remake*
@frajecz5 жыл бұрын
Now that would be awesome
@lordfriedrick79115 жыл бұрын
@@h4724-q6j I think there's still a lot of work to do for that remaster but i think it is on a great track
@ahandsomefridge5 жыл бұрын
@@h4724-q6j I'm gonna keep a close eye on that one.
@dylanevans75294 жыл бұрын
As a Surveyor, seeing Total Stations and 3D Scanner's on Tripods really blew my mind with the level of detail in this remake.
@EMBrown8014 жыл бұрын
Xen is so gorgeous to look at and it adds so much world building. I love when you walk through the scientists lab that they setup and find it’s been overrun by head crabs. Makes you really believe they were there for a long time conducting research. Plus the level design is some of the best I’ve seen in a game. Some great puzzles to solve.
@witalian14 жыл бұрын
When I went thru the black mesa base on zen for the first time it really felt like "the thing". It was a great trip.
@tim36d5 жыл бұрын
"I don't want to say that I hated it, because 'hate' is such a strong word... Strong like your mum's hamstring muscles." *_SCHWACKED_* (pls bring it back)
@Ogata1235 жыл бұрын
Tim Thomas it was definitely missed there
@kidSwift2365 жыл бұрын
yeah i know he's missed it in the last couple of videos, but the moment i heard "your mum" i was sure he was going to say it... bring back schwack!
@EchoDissolve5 жыл бұрын
#BringBackSchwacked
@tazamane97055 жыл бұрын
"The latter who have the ability to turn the Vortigaunts against you" (8:37) Welp, just like the original but with *WAY* more stuff build around it. I wonder how Operation: Black Mesa (Opposing Force Remake) is doing...
@ethhics5 жыл бұрын
They seem to be doing great, cannot wait for it, Opposing Force impressed me on so many levels when I first played it, I think it's better than Half Life in some parts
@Bizargh5 жыл бұрын
The Tripmine Team have been recently keenly showing off their weapons for Operation Black Mesa & Guard Duty, and stellar work is already being displayed: kzbin.infovideos
@IskenderCaglarM41B4415 жыл бұрын
I am still waiting for that mod
@waldevv4 жыл бұрын
I played it from start to finish in one day. Absolute masterpiece, it's been years since a game has had me glued to the screen like that, usually I get bored of most games in an hour or two and quit for the day and most of my library consists of partially completed games
@MegaChickenfish4 жыл бұрын
6:23 I mean to be fair, why in the hell did someone spend all that time wiring Black Mesa's nuclear arsenal with that many exploding tripwires?
@SemperSmash2 жыл бұрын
Imagine being the guy doing this and trying to go about the rest of your day knowing that you could be vaporized in a giant explosion at any given second.
@They_are_Arthur4 жыл бұрын
I actually really liked the part when the Gluon gun gains unlimited ammo, and the part with the slow elevator. It felt like I was ascending my way towards the ultimate final showdown.
@sillkthashocker4 жыл бұрын
That part was bad ass
@icata1234511 ай бұрын
Same and the soundtrack while ascending was epic as hell
@JNST20235 жыл бұрын
It felt so great it made me think of something from a Metroid game. Hats down to you for this amazing mod Black Mesa team !
@petev57895 жыл бұрын
Gman: "You're dead to me" Me: *sees the YOU DIED screen from Dark Souls*
@whoooadude48045 жыл бұрын
The factory looks similar to ascending Breen's tower, except with more projectiles and hazards.
@Nevermore27905 жыл бұрын
And fleshy... note some stitches on some parts... oh, and if the shit water in Residue Processing is worse. This is way worse... by this chapter, as you are heading to the tower, you are following and going into shit water that is a million times worse especially if you're really Gordon Freeman.
@viper01113 жыл бұрын
Xen looks amazing but I think the levels could've been significantly shortened, I really felt the game dragging in the Xen levels.
@swedish_sadhguru38543 жыл бұрын
Agree, the cable part was horrible.
@Demolicious512 жыл бұрын
facepalm... The whole point of it was to extend and improve the Xen levels. You have your opinion, but for me the Xen parts are just perfection.
@noizepusher75942 жыл бұрын
Honestly, I just loved the gameplay loop of Interloper a lot more than others. I just loved the Vornigaunts and I loved doing weird science with them. I couldn’t get enough of the weird mechanisms and the puzzles. I can see why people wouldn’t like it for being long, but i didn’t care. The reactor section was one of my favorite parts as it just gave you all you needed (a gluon gun and a bunch of health) and just let you loose to battle the waves of controlers while the soundtrack blares.
@danpaz94852 жыл бұрын
@@Demolicious51 Just because you like it doesn't mean other people will. At least you had the decency to not invalidate @Swedish_Sadhguru
@tsrenis2 жыл бұрын
it just kinda felt like: "HEY LOOK AT HOW PRETTY THIS IS ISNT IT SO PRETTY WE SPENT LIKE 140 HOURS ON TEXTURING AND MODELLING THIS ONE PART OF THE GAME THAT NO ONE LIKES"
@HJHunters4 жыл бұрын
I honestly liked interloper’s elevator, it basically felt like Doom except you used the jump jet a lot.
@leetylr3 жыл бұрын
I would enjoy it more if my framerate did not chug along during that entire scene.
@alexsilva283 жыл бұрын
@@leetylr Yup. I was hitting single digits lol
@greenbow78882 жыл бұрын
Yep agreed. Intereloper was one of the parts of Xen that I remember.
@hannibalburgers4775 жыл бұрын
3:33 summary of the whole video. *IS NICE*
@hannibalburgers4775 жыл бұрын
@Tom Nye Real men coom, dont stalk
@Youssless5 жыл бұрын
I thought you literally went bananas when you said like only 7 people played it and it wasn't a big deal.
@theclipman92835 жыл бұрын
He said 6
@Youssless5 жыл бұрын
@@theclipman9283 SEE!!! I freaked out so much I lost my hearing and comprehension skills.
@theclipman92835 жыл бұрын
It's okay
@Vollification5 жыл бұрын
"Burn him!" - Abe Simpson
@madphantom925 жыл бұрын
Smh
@mrduffbier0005 жыл бұрын
Not playing hard mode? You're DEAD to me
@Chasodey5 жыл бұрын
I just finished that. On hard mode. From start to finish. Yes, that was awesome and gorgeous but I m tired so much now
@Architector_45 жыл бұрын
Same about the OG HL1 clips. The twitching of the crosshair when he's aiming at an enemy is the indication of autoaim, which is turned on automatically when you play HL1 on "Easy" difficulty.
@RustingPeace5 жыл бұрын
I never played it on hard. Because I played hl source... It's not even possible to change the difficulty there..
@half-lifescientist19915 жыл бұрын
I think I'd rather play Daikatana than play this on hard. Having played Half-Life on hard, BM's easy mode is about equal to that. There seems to be a trend in games where the devs will have the mindset of harder = better, and I don't get it.
@tamasperci41684 жыл бұрын
There are games where difficulty is fun, and there are games where difficulty is only about flexing how much ass fuck you are willing to take, and this game is in the latter category. It doesn't make the game better. Doom? Sure, go hard, it's not bad. Half-Life games? Fuck no, they have always been horrible and have always relied on saving. I mean, it is your choice, I don't mind if you play on hard, but this is a game where not playing on hard doesn't make the experience any worse, it might just make you have to load your saves less often and you might have a bit more time to spend on other things. Visuals are great, lore is sometimes great, gameplay has always sucked dick and I feel like in Black Mesa it does even more so, but otherwise I wouldn't call the game a horrible product.
@CoryMcCarvilleSchueths5 жыл бұрын
I actually enjoyed 'On a Rail'. It wasn't my favorite chapter, but it broke up some of the monotony by being different. It was also quite a technical achievement (at the time) to create a vehicle segment in the modified Quake (Goldsrc) engine, even if it could only move forwards or backwards.
@synergy021 Жыл бұрын
Just got this game on sale. I don't know if it's been improved since this review three years ago but I absolutely loved every bit of it. Especially when you see how the vorgons are enslaved and going up and up and up. Excellent game.
@sbraypaynt5 жыл бұрын
A lot of Xen was giving of some Avatar vibes and I’m not complaining
@cornerboy85574 жыл бұрын
The floating rocks and the lush jungles reminded me a lot of pandora too,
@fugazicoverband5 жыл бұрын
Just finished myself, really enjoyed it. I think the Gonarch needs a bit of tuning, but it was enjoyable and rewarding once I beat it. Worth the wait. Cheers
@protostar59465 жыл бұрын
These guys should join Project Borealis, to be honest.
@Vantud3915 жыл бұрын
PB using Unreal Engine so they can't, only choice left is Boreal Alyph team.
@spookson56795 жыл бұрын
@@Vantud391 an engine doesn't effect your level design, animating skills, also they can use unreal engine 4, in fact, they're planning to make their original games on it, they shouldn't work on neither of them since they should focus on fixing can bugs, and on their own stuff
@spookson56795 жыл бұрын
No they shouldn't they should focus on fixing xen making original games, also project borealis doesn't pay so it would be a waste of time
@NaruSanavai4 жыл бұрын
@@spookson5679 An engine doesn't _inherently_ affect your animation skills, but as with anything, if you're unfamiliar with a particular, integral part of something, it can (and often does) hinder your performance with said skill until you _do_ become familiar with it.
@bubbleburster28133 жыл бұрын
A reason I can think of for those tripwires being in Xen is the scientists realising there's a houndeye nest there and trapping it to try to kill the houndeyes.
@EricLefebvrePhotography5 жыл бұрын
They certainly did a better job than "Hunt Down the Freeman" LOL! I'm going to buy this tonight.
@NaruSanavai4 жыл бұрын
That's not hard to do, all things considered lol
@xhelixshotx4 жыл бұрын
Everything's better than Hunt Down The Freeman.
@Nomad-bl4yw5 жыл бұрын
*Who ate all the donuts*
@DJL3G3ND4 жыл бұрын
what the hell interloper was my favourite chapter lol, probably mainly thanks to the gargantua chase section
@gatgetmeteeng68783 жыл бұрын
Gonarch boss fight goes about 30-45 minutes. Me who went for the Rarest Specimen achievement: 2 hours take it or leave it.
@sordidspectacle73933 жыл бұрын
Or the one where you had to deal the last blow with your crowbar. So many goddamn tries
@firespawn015 жыл бұрын
I cant wait for the remastered remake of this remake to be remastered, masterfully.
@42Core3 жыл бұрын
When I first got to Xen in BM, I literally stopped and stared, then walked around looking at *everything*. I was almost mad at the game for having enemies because it forced me to stop looking at the levels.
@levthederg5 жыл бұрын
Ticking on the "Always Run" setting in the Black Mesa Tab in options, makes the strafing and dodging a lot easier.
@ThatGenericPyro4 жыл бұрын
Jumping's a bit slippery though...
@justletmechangemynamegodda51565 жыл бұрын
0:57 "I mean that is true I guess, the first game isn't going to fully impress everyone but I'm pretty sure when the sequel rolled around that's when-1:07..........god dammit"
@ajshell24 жыл бұрын
I actually really liked Interloper. I never used the Gluon gun much in my original playthrough of Half Life, so I tried to use it more in this playthrough. I found that I really liked it. Then those infinite energy crystals showed up... The first time that happened, I put on "Feuer Frei!" by Rammstein and just went into "murder rampage" mode. SO GOOD! Also, the final boss was my least favorite part of the original. Here, this is no longer the case.
@f9w992 жыл бұрын
Recently bought Black Mesa and enjoying it very much. Haven’t gotten to Xen yet but I’ve heard good things so far.
@simondaniel40285 жыл бұрын
03:19 "WELCOME!" .... These videos of yours, man. Just, across the board. Even back from the beginning. Great stuff.
@Pantherboss-ue6ue4 жыл бұрын
it took 15 years finally god ive been waiting for this since birth
@hamankarn78574 жыл бұрын
I'm glad I'm not the only one who thought Interloper went on WAY too long. They really could have left some stuff on the cutting room floor for that chapter.
@MarksBigOlHam3 жыл бұрын
Black Mesa is not just a remake. It’s a BEAUTIFUL remake.
@LC-bk8mp3 жыл бұрын
Played the game on hard mode all the way through, the gonarch boss fight was fine, I actully enjoyed it even more on hard mode. Masterpiece of a game, defiantly worth the buy.
@point-bl4nk5 жыл бұрын
Steam page: "Complete Beta" Me: *...bruh*
@therobot10804 жыл бұрын
Thats a gamma
@robertsloth88044 жыл бұрын
"ok I guess" *wins over 50 GOTY awards* this comment was brought to you by: my lack of sarcasm comprehension
@Fools_Requiem5 жыл бұрын
"Hell, it's about damn time!"
@imaginsharky3 жыл бұрын
I actually quite liked the elevator scene, when coupled with the music and infinite ammo, it felt awesome
@fuffilicious3 жыл бұрын
Exactly how I feel. It's one of the most epic moments in any game I've played, tbh.
@S1nwar4 жыл бұрын
back mesa's xen was a rewardingly epic increase in difficulty and a beautifully faithful artistic reimagening. i dont see any of the problems you mention, i couldnt get enough of it...
@thebigcheese4453 Жыл бұрын
I never finished Black Mesa because interloper was way too damn long, it completely killed my enjoyment of the game. I sure do love Classic Half Life.
@haris300tt5 жыл бұрын
I actually liked the Interloper chapter in Black Mesa. It was a more creative take on the factory with enough puzzles (although easy) to keep me busy between some intense fight sequences. Some of the stuff mentioned like the texture work was a bit bland in parts but the overall art and design made up for it. The platforming elements were pretty fun too. I absolutely hated Interloper in the original game so I was surprised I enjoyed in Black Mesa. Also they totally ripped off that laser room where you get the BFG in DOOM (2016) ;).
@El-Duderino-His-Dudeness5 жыл бұрын
This was awesome. Xen was incredibly long. I never got bored though. I liked the puzzles. I feel like people forget Half-Life is like half exploration anyway.
@NaruSanavai4 жыл бұрын
Perfect summarisation, honestly. "Long, but I never got bored." Hell, to me, the part of Interloper that somewhat properly "introduces" you to the Vorts is my favorite. Just the subtle nods to already-established canon and the show-and-not-tell little pieces of lore, just... 👌
@FrogworfKnight4 жыл бұрын
To be honest, it could have used a little bit more polish. One part in particular, when doing the plugs, there was this circular vent opening that I thought at first I couldn't go in, because I tried before and it didn't happen. Turned out I needed to do a small half jump to enter in. I swear I had to look it up to confirm that yes I could go in. That being said, the positives vastly outweighed the negatives. The visuals, the story telling with the vortigaunts and the black mesa outposts, hell I even liked the mob fights that the video didn't like apparently (never used the gaus gun in the original as it always felt too awesome to use with how quickly it goes through its ammo).. All these things hit it all out of the park.
@SemperSmash2 жыл бұрын
With how disappointing OG Xen was, I was ecstatic to find that Xen had been lengthened. I didn't realize it at first until I noticed that nothing was familiar lol and it had been going on for quite a while... but I loved the environment, how everything is alive. And the scenic introductions to new areas.... *chef kiss*. Such a beautiful area of the game with so much creativity. Some puzzles got a bit tedious, but the devs knew how to stretch it juuuuust far enough that as you're having the conscious thought "oh man I don't know how much more of th-" suddenly you find yourself in a new area. They also did a good job telegraphing the length of potentially tedious sections by making you do a series of 3 things to unlock the next area, so you always felt you had a goal to work toward. Never bored, never wanted to stop playing at any time.
@ardiankk29495 жыл бұрын
even Gabe himself said that he hate the xen level edit: i mean the 1998 game not Black Mesa
@quiver57564 жыл бұрын
And we care about Gaben opinion because...?
@Wiseguy9094 жыл бұрын
@@quiver5756 because he helped make the game. If someone hates part of their own game, it matters.
@mitsured4203 жыл бұрын
was great to see your character arch over the course of your black mesa vids.
@djp12342 жыл бұрын
I'm playing Black Mesa Xen right now and HOLY SHIT. They created a whole new game and a whole new universe inside this game. I can't believe how much creative new content there is in the new Xen. It feels like a completely different game, made by different people and it feels like a game made 10 years in the future from the first half of the game.
@kontrfile44435 жыл бұрын
2:07 ah my favorite, playing Half-Life while taking a shower.
@metelicgunz1464 жыл бұрын
I agree with you, I had to force myself to get through the factory in Interloper.
@colkillervin35602 жыл бұрын
I like xen a lot the music in this area is perfect
@blueshit199 Жыл бұрын
if you like it for the music then simply praise the music instead of giving false advertising to the levels themselves
@laszlodajka99145 жыл бұрын
6:30 setting up those traps maybe keep the permieter in check? especially in an uncharted alien world where you never know what threat is in store for you.
@spark91894 жыл бұрын
honestly, i personally loved interloper in this, especially the elevator section
@myfellowsonicfans71315 жыл бұрын
You didn’t use the original Long Jump module to dodge...?...
@auroriasolaris5 жыл бұрын
It is me, or those red-orangeish landscapes of Xen looks like DOOM?
@Nevermore27905 жыл бұрын
Interloper as a whole... yep... going into hostile territory now... oh, and one of the rooms is literally DOOM 2016.
@MrCalhoun5564 жыл бұрын
They even have fleshy and bleeding walls.
@mamawau5 жыл бұрын
Those people did an amazing job on this remaster!
@PjRorke985 жыл бұрын
Did... did you watch the video? It's a remake, not a remaster.
@Baba-yv6ml5 жыл бұрын
I love how towards the end of Xen I mastered the jump-pack, compared to the start where I under or overestimated how far I could jump. I really knew my limits (or, actually, lack thereof).
@MrSevoliciouS5 жыл бұрын
Your review speaks to me on another level! I agree with every single thing you said. I love you man.
@Zoddom5 жыл бұрын
Idk, I like how good it looks, but Im not sure about the design yet, gotta play it myself. Always loved how alien it looked. The remake now even looks too earthly imo, with those factory machines, plugs etc... And even the landscape looks too familiar, with loads of rivers and plants. The original had something clearly Lovecraftian, something so alien, that it feels absolutely out of place. But thats what Xens supposed to be, a world thats out of place.
@tino91175 жыл бұрын
*"And if you call it otherwise, well, you're DEAD to me"*
@frataltay45435 жыл бұрын
Now all we need is Project Borealis. Then we are good.
@ducreat5 жыл бұрын
Operation Black Mesa and Guard Duty first, then Project Borealis.
@Yetoob8lWuxUQnpAahSqEpYkyZ5 жыл бұрын
Boreal-Alyph is going to be more authentic since its using source.
@borkfate77954 жыл бұрын
the difference between remake and remaster is not a rant its education
@MauricioJara4 жыл бұрын
Despite the new Xen being nice, I am slightly bummed. It absolutely ignores what the original Xen was supposed to be. Xen isn’t supposed to be some exotic, beautiful, wallpaper place. It’s supposed to be a horrible and very alien place. I wish it had that living organism look the original had. Still, Crowbar a Collective did a great job at their take of Xen.