Fun fact: Locker name tags are from valve employees. There is actually a guy who's last name is Coomer and he still works at valve as of Alyx.
@ehmehsmeh8243 жыл бұрын
nice.
@sillyfella20093 жыл бұрын
I wanna be that guy
@wta15183 жыл бұрын
There are at least two people named Coomer at Valve.
@RAVEVelvet3 жыл бұрын
Ropes-
@atlasb7573 жыл бұрын
Ryo Bunso _-can help you cross big pits._
@DeSinc4 жыл бұрын
I heard that HL:source was literally made just to test what the new source engine broke so they knew what they had to fix I guess they just figured there was no reason not to just polish it up a tiny bit and release it for those who want to play it
@LonelySpaceDetective4 жыл бұрын
@@ballerrr273 Yeah, even if it was just an experiment, if you're selling it you should probably polish it up. I want to say it was given to early purchasers of HL2 or those who got a special edition for free, but at least as of now, it's definitely a separate product that doesn't come free with any other game.
@gavinrolls10544 жыл бұрын
Well, it was good before the steampipe update broke it.
@KingThrillgore4 жыл бұрын
People will willingly hand money over to Valve.
@fixit98444 жыл бұрын
Wood Man because it costs money to port a game to an engine, even if the work is minimal, workers still get paid. It’s why most F2P games have micro transactions, and why broken games still launch at 60 bucks. People spend time working on this stuff, and need a salary to feed their families. Yes, you can sa6 they should just pay money from other games to the people who worked on this, buuuuut that’s like your manager walks in and says “sooorryyy but the people who box the burgers need extra money today, and we didn’t have many sales so we’re gonna need to half your pay for the rest of the year” yes, it can happen, yes, it’s possible, but imagine the controversy. Imagine how it’d feel to be a game dev, spending years on Half Life 2, and then Gabe Newell walks in and says that your pay is being chopped in half because the boys at the HL Source team need money and we’re launching the game for free. I realize I’m repeating myself, but that’s my overly long explanation for this.
@silverus36174 жыл бұрын
@@fixit9844 except you realize counter-strike and day of defeat got much better ports with revamped graphics
@tomcutts92004 жыл бұрын
I remember tuning on the tap in the bathroom, to find that almost photo-realistic water filled up a 10 polygon basin.
@thekittyshow4873 жыл бұрын
when you can't make models but have 7 years of experience with particles
@everydaysniper93903 жыл бұрын
Not gonna lie, I don't know why people like the way water looks in half life source. It's just too detailed for it's surrounding, it looks weird. Same goes for most of the new effects in half life source. They should have just make the original water affects translucent imo.
@heroinboblivesagain54783 жыл бұрын
@Scratchy Are you uhh, a smoothbrain?
@blob59073 жыл бұрын
turning* you remember TURNING a tap
@Beansman-gp3ws3 жыл бұрын
@Scratchy Uhhhh yeah it is too realistic It would be like spending hours drawing a photorealistic person and then drawing the background with crayons
@heiljandal13294 жыл бұрын
The guard and the tentacle, a battle between gods, both so evenly matched that one cannot hope to beat the other and vice versa.
@Handhandme4 жыл бұрын
No worries, the guard has a PS+ Account and his documents are all in order so he'll survive
@aereonexapprentice72054 жыл бұрын
Tbf its just benrey.
@xinquiote95724 жыл бұрын
The guard has passport now.
@zayJax4 жыл бұрын
he's not a guard, he's benry
@functionxd4 жыл бұрын
i love how everyone calls the gaurd benrey now after wayneradiotv's series
@fleggy50504 жыл бұрын
"It's better that hunt down the Freeman" You know, you can say this about any game.
@johnlong7654 жыл бұрын
Play some data design interactive games, I'm curious if you'll re-evaluate that statement.
@inertia_dagger4 жыл бұрын
Capstone games have entered the chat
@will41274 жыл бұрын
@@inertia_dagger The Pinnacle of Entertainment Software
@cursedhawkins13054 жыл бұрын
But then there's Black Mesa where we can all agree beats out both.
@noahfessenden64784 жыл бұрын
"Ride to Hell: Retribution!!! At least it's not Hunt Down the Freeman."
@NYRavage4 жыл бұрын
I played the beginning levels of Half Life Source dozens of times over the years, and I SWEAR the scientist floating over his chair thing only started recently....
@MrRa1nes4 жыл бұрын
That's true. I played HF:Source last year. An older, offline Linux version with HD textures. I come across zero graphical glitches, the tentacle killed the security guard in a few seconds, the scientist was sitting in his chair, not floating above it, there were no glitchy textures. Yes, it's different from the original game but not in a bad way imho.
@LuchoArrival4 жыл бұрын
@@MrRa1nes Yeah, I also got my hands into a really old version of this game, maybe from 2006 or something, and the game works just fine, the only things that bother me are how fast Gordon moves and the few changes to the MP5, but aside from that, there was nothing wrong. It's really safe to assume that the Steampipe fix from 2013 is what broke the game entirely, that, or the continous updates to the source engine are what broke it.
@azminek71544 жыл бұрын
Yeah, I played HL:S from start to finish at least 2 or 3 times and I haven't met most of these bugs. Or almost none.
@DrCranberry4 жыл бұрын
Source is an everchanging engine. They change one thing and it changes it for EVERY game, that's why it's called "source" cause it's open source to anyone in valve. It's like working on a github repository that constantly can change, and why changes to the engine itself rarely if ever happen, cause changing one thing in the engine for TF2, can break HL2, CS:GO and CS:S, and other games like what we see with Half-Life: Source.
@conneath4 жыл бұрын
@@DrCranberry I don't think source is called source because of that
@1111Tactical4 жыл бұрын
Silly Gmanlives, those aren't glitches, those are extra bits of lore where the Resonance Cascade is tearing apart the fabric of reality.
@vaultrant24994 жыл бұрын
Such is life in the zone..
@sagnost4 жыл бұрын
Lel
@dannss64 жыл бұрын
Lunatic01 good one lmao
@marcopolo85844 жыл бұрын
@@lunaticzeroone DAYNGAH ZONEEEEEEE
@SuperZak75.4 жыл бұрын
And the scientists are screaming without taking damage because they have PTSD
@AzaleaJane4 жыл бұрын
what I like about Source: - water - partial ammo pickup - start at any chapter (but you should beat it first)
@pchtommy12684 жыл бұрын
-ragdolls
@axkvs4 жыл бұрын
-lighting
@T--kq3pj4 жыл бұрын
-still better than hdtf
@pchtommy12684 жыл бұрын
-Optimized for Modern PC too (while the original half life retail version isnt still better than steam version)
@beggarsbazooka95174 жыл бұрын
In the original half life you can also start in any chapter. If you type something like "c1a0" in the console you'll inmediatly start in Anomalous Materials without having to go through that long-ass tram ride
@citizenwastaken3 жыл бұрын
I love how the water looks ten times more realistic than the rest of the game
@Bulbman1234 жыл бұрын
At 5:52 he's actually running away cause he ran out of ammo in his mp5 and had to reload so he took cover, cause Half-Life's ai is actually pretty good
@bethanywhite2474 жыл бұрын
Yep and also because the grunt ai couldnt do multiple things at once. that means he had to first run to a spot, then shoot then run away then reload then run to a different spot and shoot you
@ChaseMC2154 жыл бұрын
He's more like he thought Gordon has body armor on, and was like "Fuck this, I'll kill kore scientists"
@spookson56794 жыл бұрын
The ai isn't pretty good, detailed but not smart
@Bulbman1234 жыл бұрын
And an example of "pretty good" ai in a fps from 1998 would be?
@OmegaCoolsterDX4 жыл бұрын
@@Bulbman123 first Unreal? Maybe not as good as Half-Life's AI but Skaarj we're awesome to fight.
@jamesbrand97614 жыл бұрын
HL:source: "one of the worst remasters of all time" Blizzard: Hold my beer.
@WhoTfAmI_HuH6884 жыл бұрын
hahaha ;_;
@forthesakeofthenationalist93754 жыл бұрын
@@WhoTfAmI_HuH688 And now they are going to ruined Diablo 2 soon after it first teaser trailer out. I'll just can't imagined what will happened.
@WhoTfAmI_HuH6884 жыл бұрын
@@forthesakeofthenationalist9375 aw man :(((((
@wesleybcrowen4 жыл бұрын
Half-Life: Source is objectively better because unlike Reforged it doesn't force you to overwrite the original.
@nieildilsonsouza47474 жыл бұрын
@@wesleybcrowen reforged doesn't force you to overwrite the original. it hopes you do it by accident. if you don't update war3 it won't be overwritten, folks at blizzard wanted to get rid of the ladder system by. all. means.
@mattbrewerton68844 жыл бұрын
"It has done down in history as one of the worst remasters of all time" *a wild Warcraft 3: Reforged appears!*
@MrPrajitura3 жыл бұрын
*laughs in AoE II HD*
@aidansroadams53283 жыл бұрын
@@MrPrajitura Wait what?
@aliencrackgrunt3 жыл бұрын
*_Age of Empires II HD Has joined the chat_*
@gunnargunnarsson59633 жыл бұрын
cries in GTA trilogy:The Definitive Edition
@Crawmerax1014 жыл бұрын
OG Half-Life Scientist: They're waiting for you Gordon. In the test chamberrrrrrr..... Half-Life Souce scientist: HAAAAAAAH HEEEEEEGGGGGGHHHHH OOOOOOOHHHHHHH EEEEEEEEGGGGGGGHHHHHHH
@Mr.SM2939OLD4 жыл бұрын
Sinsear no, it just a clone
@Helperbot-20004 жыл бұрын
S T A H P
@echo_echoes4 жыл бұрын
I don't see any difference here. Don't we all AHHHH! STAHP! like that?
@enclave_here4 жыл бұрын
Lunatic01 GAHH, NOO, STAHP!STAHP! NOO
@nogood26914 жыл бұрын
Half-Life: Sauce
@flippedoutkyrii4 жыл бұрын
The best thing about Half-Life: Source was that it directly inspired the development of Black Mesa. Disappointment can sometimes be a hell of a motivator! Also, Freeman's Mind! ;)
@Enclavefakesoldier4 жыл бұрын
A two for one deal to be sure. :>
@sunjoexys72514 жыл бұрын
But that fact made me appreciate Black Mesa even more, rather than retrospectively appreciate HL: Source's involuntary contribution.
@Helperbot-20004 жыл бұрын
Its never so bad it isnt good for something
@coloradowoody41324 жыл бұрын
Yea, but Black Mesa doesn't play as good as the original HL...
@DarkLightBlade175114 жыл бұрын
I still go back to freeman's mind from time to time. Aged like fine wine :D
@gunny86334 жыл бұрын
0:12 AutoSubtitles: “Half-life _S A U C E”_
@SpiffoGaming4 жыл бұрын
You are first person I've found who only is subscribed to channels I am also subscribed to. What are the chances of finding that?
@gunny86334 жыл бұрын
@@SpiffoGaming 1 in a million, I guess we are alike
@alanfran4 жыл бұрын
achieved with s o r s e
@tacticalbarstool33854 жыл бұрын
@@gunny8633 it's actually pretty common because when people subscribe to channels youtube recommends videos to the subscribers of the channel that other subscribers also watched
@felixgulya77354 жыл бұрын
Half-life S O R S E
@plushman114 жыл бұрын
Eh, atleast it's mostly used for mounting into Garry's Mod.
@Krisztian084 жыл бұрын
True lol
@thisisspy2884 жыл бұрын
@@PandaInUganda Maybe you are lucky or blind. I played 2 versions of this game: Steam and 2006 version. Steam is broken, but 2006 is playable
@leerman224 жыл бұрын
@@thisisspy288 Most of the bugs I've found were minor or just silly, no graphical glitches like those that calculate visibility (binary space partitioning) or skyboxes nodrawing. Maybe it was because I was playing on easy I was able to take out the chopper with the rocket launcher's limited supply of ammo. I haven't played since the steampipe update though.
@thisisspy2884 жыл бұрын
@@leerman22 Well, the SteamPipe broke the game, and it became a mess
@leerman224 жыл бұрын
@@thisisspy288 Well that would explain missing assets in the video.
@Amy-J4 жыл бұрын
Gmanlives: ‘Heh, Coomer’ Everyone: ‘HELLO GORDON’
@bondbuglbPS4gameplay4 жыл бұрын
Hello Gordon
@augustignis34214 жыл бұрын
Look, Gordon! Ropes! We can use these to help with pi- HELP ME GORDON!
@thenumberfour64554 жыл бұрын
Hello Gordon
@zolika13514 жыл бұрын
THERE'S NOTHING THERE...
@Handhandme4 жыл бұрын
I KNOW THERE'S A WORLD IN YOUR DREAMS
@neck-o4 жыл бұрын
4:40 *It was at Source that the two entities would finally settle their conflict once and for all, choosing the black mesa as their final place before engaging in an epic eternal battle that would echo across multiverses*
@timothy99543 жыл бұрын
Its better for me I can summon stuff
@timothy99543 жыл бұрын
Half life bad half life source good
@alexrexaros98374 жыл бұрын
Let's make a whole list of the bugs we met, I'll start : - Chemicals were clipping - Barney couldn't stop screaming "Huh!" - Pure silent stares in moments there are supposed to be dialogs - One of the bosses just refusing to die - One of the elevators just didn't work properly and crushed Gordon instead
@thewayfayer32684 жыл бұрын
@Walter Bennett guess that would've helped you out
@mr0o4 жыл бұрын
-Surface tension has graphical glitches that make the skybox look weird as well as the entire chapter nearly unplayable
@GabeNsApostle4 жыл бұрын
ARGH NOUUAOO STAHP
@jonaswolthaus19014 жыл бұрын
Wait which boss is unplayable? I'm litterally playing Source right now and I already killed Gonarch so the only other boss is the final one
@raffaelpaiva4 жыл бұрын
This one about the elevator got me crazy when I was young, I couldn't figure out that a bug was going on, and since I didn't have internet in 2005, I simply couldn't find how to pass or fix it, and simply drop the game until around 2013
@Gunzerker1114 жыл бұрын
The superior parts with Half-Life Source, is that you can skip the intro ride, and the flashlight is actually a flashlight, and not just a tiny circle that makes the textures a little bit brighter
@ChisponGroxo4 жыл бұрын
Still useless through 99% of the game xD
@JustAHat4 жыл бұрын
you can skip the tram ride in the original, map c1a0
@Gunzerker1114 жыл бұрын
@@JustAHat yeah, but that required console commands, plus the original didn't have chapter select
@JustAHat4 жыл бұрын
@@Gunzerker111 so what if it required a command
@CantankerousDave4 жыл бұрын
It's ironic that the flashlight is still fucked up in Black Mesa.
@the_actual_alex4 жыл бұрын
"Hehe coomer" My brain: hello Gordon! Another day another dollar
@ColorHeartCarlie424 жыл бұрын
I was thinking the exact thing.
@Mothbean4 жыл бұрын
Look Gordon, ropes! We can use these t- *_HELP ME GORDON!!_*
@ColorHeartCarlie424 жыл бұрын
@@Mothbean Iconic!!!
@chaselegoman4 жыл бұрын
Wikipedia, the free encyclopedia that no one will *ever* edit again!
@_timetravels45284 жыл бұрын
Man, The acting for Coomer was so consistent and on point, its unreal
@LateNightHalo4 жыл бұрын
Halo Combat Evolved on PC: I’m a terrible port of the original game Half life source: hold my crowbar
@Leo.Dalarosa4 жыл бұрын
You're here? ok then
@potatotablet7274 жыл бұрын
Sonic Adventure DX Director's Cut: Hold my Tails
@BigguBosu1174 жыл бұрын
What is wrong with Halo on pc? I never had any problem
@potatotablet7274 жыл бұрын
@@BigguBosu117 It's not game-breaking. But it doesn't preserve the original Xbox's graphics. And no, the og Xbox Halo CE vs the PC Halo CE are not the same. The PC Gearbox port ruined a lot of visuals and graphics that have now been lost in time.
@neonsolace27484 жыл бұрын
Didn't know you like half life
@Jarekthegamingdragon4 жыл бұрын
So, Half-Life source definitely did work much better before all the steam engine upgrades. Still had bugs but nothing major like it does now. The only real way to play HL:S now a days is to pirate the original release which is just, wtf valve. Update your shit.
@enenra64174 жыл бұрын
They don't plain shit ahead that's why it never got updated if their project is bad valve will ghost it.
@the_furry_inside_your_walls6394 жыл бұрын
@@enenra6417 If their project exists at all, they'll ghost it. Y'know all of those interesting gamemodes they put into TF2? Yeah, they literally threw them in and did nothing else with them. MvM still hasn't had a major update ever since the Two Cities update.
@fl4kgaming2054 жыл бұрын
I play pirate version and looks better than the steam version update. I have both copy.
@bluegum64384 жыл бұрын
I played this game back in the day and I don't remember encountering any of the major glitches, the rest of the complaints are valid
@fl4kgaming2054 жыл бұрын
@@bluegum6438 maybe before update issue.
@TimesChu4 жыл бұрын
"Why not just got to the mechanic and get the engine fixed?" Clearly this guy isn't familiar with American mechanics. Unless you've got a super good guy mechanic, it's common for them to intentionally break things in order to make you come back.
@ziradakota3 жыл бұрын
This is sadly so true. The mechanics in my area are either so crooked or so terrible that I'm learning how to work on my own car just so I don't have to deal with them anymore.
@phinnyouchoobs4 жыл бұрын
The sad thing is that the guy he's named after has the same name. Yep, one of Valve's head employees, Greg Coomer.
@DamienCloud4 жыл бұрын
HELLO GORDON Go watch wadner's half life videos
@XRelays4 жыл бұрын
coomer
@dagaypussayeatah4 жыл бұрын
@@DamienCloud god please shut the fuck up
@thenumberfour64554 жыл бұрын
@@dagaypussayeatah up fuck the shut please god
@phinnyouchoobs4 жыл бұрын
@@DamienCloud look Gordon, a rope! We can use this to help with pits.
@XenoSpyro4 жыл бұрын
"some people have said this is all the result of the game being carried over into valve's steampipe upgrade, but that's horse shit." Someone didn't watch Freeman's Mind pre-2013... or play the game at all during that time for that matter. Some of the game may have been broken before then, but the tentacle in Blast Pit DID used to slaughter that Barney. The Residue Processing texture bug used to not exist either. Also, some of the other issues are just normal Source behavior, which can be reproduced in Garry's Mod. Ragdolls from dead NPCs/players are not considered props and don't collide with props, even if a prop is a ragdoll. This also extends to map geometry that moves or is destructable. Shadows are not blocked by any prop or map geometry. Also also, that tank never could turn around to shoot at you if you were behind it. That's the entire point of using that manhole giggity. My personal take in all this? I just want to know where the mod and mapmaker community are hiding.
@jcdenton21874 жыл бұрын
Yeah, GmanLives was definitely wrong inthat statement. I played Half-Life Source first before SteamPipe, and it had its quirks but it was overall stable and fine.
@thetrashmann81404 жыл бұрын
They're working those communities are in fact working on a big patch that would fix all of the issues, well looks like they've stopped working on that fix due to the lead programmer having to stop due to personal issues so if someone wants to start another project with that goal go ahead.
@MrLyosea4 жыл бұрын
Also the scientist in the chair in the test chamber observation room didn't levitate pre-2013.
@AfonsoRMartinho4 жыл бұрын
i played it at 2006
@DonnyKirkMusic4 жыл бұрын
So, people have found that HL:S was, for Valve, simply a way to test the Source Engine with already-made assets (all of which could be loaded easily into Hammer because, well, Goldsrc is basically Source). People have found that they were working on it around 2003 when they were finishing up Source itself, rather than HL2 which was in a bad development cycle. Valve has done this a lot, but usually their little tech-demos are either free or they never release at all. This one has a retail price-tag attached to it. I got suckered into buying it as a kid because I was dumb and looked at really small comparisons of the graphics and said "ooo that looks shiny :OOOO" and I didn't think about the lack of mod support or anything like that. I hate how it made me have buyer's remorse like hell which caused me to just...stick with it, rather than buying HL1. Later, my friend gifted me the original game.
@mmorpgkitty4 жыл бұрын
"All I remember from this is th-" *hears the first few seconds* "Yeah that."
@bradthegiant4 жыл бұрын
"Its still better than hunt down the freeman" From what ive seen being death rolled by a croc is better than that.
@Kembervon4 жыл бұрын
If HDTF sucks so much, why are so many people familiar with it enough to know that it sucks? I'm just wondering, cause there's tons of shitty games out there but people aren't going to talk about them because not enough people played them, know what I mean?
@alexsilva283 жыл бұрын
@@Kembervon it's infamous. That's why
@michaelheston83983 жыл бұрын
When I first entered the furnaces in residue processing, I was actually terrified of playing the rest of the game because it caught me so off guard.
@8loksewe6374 жыл бұрын
For some reason I remember playing source back in like 2010 and some of these bugs not being present, most notably the first encounter with the military and the tentacle bit.
@itwontcomeout56784 жыл бұрын
You remember correctly. Some of the bugs in this video (including those you mentioned) were not an issue in the game until a Source engine update in 2014/2015. And even now, having played it this year, I didn’t see most of the bugs in this video at all.
@ShinCadian27th3 жыл бұрын
@@itwontcomeout5678 Can you tell me which Version you played?
@etc90013 жыл бұрын
yeah man same of here
@natebud57013 жыл бұрын
You're definitely right. I first played HL: Source as a kid and I know I never would have gotten past the invincible helicopter if that was there. There was a major Source update around 2013 which broke a lot of HL2 mods, probably did the same to Half-Life Source.
@busterbunny0054 жыл бұрын
The thing about StreamPipe breaking a lot of things is true though. Some of these bugs are not present in the old version (super shiny surfaces, security guard actually can be killed by tentacles and some other)
@whatintheactualthou11634 жыл бұрын
GmanLives: Hah! Coomer... Meanwhile in Dr. Coomer's life: WITNESS MY TRUE *POWEEEEEEEER!*
@Fondoofus55423 жыл бұрын
Dr. Coomer: DON’T FUCK WITH THE SCIENCE TEEEEEEEEAAAAAAAAM!!
@Soctom4 жыл бұрын
Over the years since its release Half-Life: Source has been given more bugs.
@blockboygames59564 жыл бұрын
*features. :)
@moistjohn4 жыл бұрын
yep, I think half of the things in the video are more recent. Many of these were not there.
@igorthelight4 жыл бұрын
@@moistjohn When I played it I didn't encounter most of them. So maybe playing an older version of Half-Life: Source is a smarter idea.
@igorthelight4 жыл бұрын
@Old Liquid True ;-)
@alevegaliolios4 жыл бұрын
Yep, I have an old pirate copy of HLS, Source 2004 version, I used to play a lot in it basically because of the npc spawn commands, and was not half as glitchy as the video shoes it to be.
@skdKitsune4 жыл бұрын
"It's a bit of a gamble, but we needed the extra resolution" That was perfect haha
@TheEmeraldSword044 жыл бұрын
Gonna be honest, I like how the crowbar always makes a metal bang on every surface. It feels like the energy of the impact make it rattle like a drum or gong.
@banguseater4 жыл бұрын
I think It was never really meant to be a remaster, more it was meant a “tech demonstration” Since the Source Engine was built on top from the GoldSrc. Showing that porting GoldSrc to Source was possible with the tools in Source SDK. I would also think that Valve thought the some modders of the community of GoldSrc wouldn’t really touch the Source Engine because of the mods they were working on. So they were giving them a reason to switch over. Since the Source Engine was at its infancy at the time, they needed a reason to have a thriving mod community as they stated thats what made Half-Life made most sells. At the time, Counter-Strike and other mods were more popular than HL itself. Pretty sure this was the reason why there was a Half-Life Deathmatch Source. Aaaaaand Counter-Strike Source...
@LonelySpaceDetective4 жыл бұрын
IIRC, HLS was actually an experiment done to see how much work porting a mod to Source would be. Presumably, they released it just because they could. I remember reading this somewhere, probably on the Combine OverWiki. That said, even if it was an experiment or tech demo in intent, practically it's still an example of a remaster. If it walks like a duck, and quacks like a duck, and is released to the public as a non-free product like a duck, then it probably should be polished like a duck.
@EFdee94 жыл бұрын
Yeah but Counter Strike Source was a well done remake, and not a port from Gold Src
@Loundsify4 жыл бұрын
CSS was fun, played many hours.
@the10ofdiamondscard3 жыл бұрын
CSS is fun though
@C..J4 жыл бұрын
This game used to work fine until the 2013 Source Engine update. Valve never cared to fix all the problems that engine update caused.
@Kenshiro3rd4 жыл бұрын
C J as someone who played it before the update, no it didn’t.
@C..J4 жыл бұрын
@@Kenshiro3rd Why is it, then, that versions of the game running on prior Source engine builds are not broken?
@Kenshiro3rd4 жыл бұрын
C J *Less Broken. Parts were still broken. It just wasn’t AS broken.
@henryrice92634 жыл бұрын
To this day, half life 2 buggy physics are still fucked. They replaced the buggy physics with the muscle car physics from episode 2, and it is now nearly impossible to beat the train at chicken. You have to wait for it to pass instead of running it down, as in the release version.
@diegovalenzuela93004 жыл бұрын
@@Kenshiro3rd source pre 2013 update doesn't have the tentacle bug, helicopter invulnerability, residual processing horrible bug and has some other improvements
@Gmodfan7504 жыл бұрын
8:51 that ragdoll of the zombie looks like it would be a animation in goldsrc
@beef97854 жыл бұрын
Half life source i only can remember that scientist floating in his chair
@IfindAnimeHot4 жыл бұрын
Elite Productions the rememberable thing in the game.
@kotakotik224 жыл бұрын
I remember this and when I somehow went back and I went on an elevator and another elevator just came and crushed me
@Simayoco462844 жыл бұрын
mY gOd! wHaT aRe YoU DoIng?!
@WonderlandWarGaming4 жыл бұрын
7:18 That was even in Half-Life Goldsrc.
@maggiethegamer12714 жыл бұрын
I started playing the old non-updated version of HLS and I actually like it, no bugs mentioned here, the crowbar sounds are correct too, I played the original too, this is fine.
@darthgiorgi49904 жыл бұрын
Having played old version of Half-Life: Source A LOT (finishing it several dozen times I think), I can tell you that that version was MUCH less broken. Nearly 90% of the stuff Gman mentions is totally new to me. Yeah, it was kinda broken, but 2006 year version was so barely broken that the difference was quite hard to see compared to original. Now? JESUS.
@fedorfedor75554 жыл бұрын
This problems appeared after the SteamPipe update
@ELSTINKO.4 жыл бұрын
I know, and I cannot find the original build of the game anywhere online.
@joonaa27514 жыл бұрын
There were some beforehand. One thing is that partially armored enemies (Apache, the grunts, Agrunt) lacked those armored parts, thus you could easily take the Apache down with the pistol, and the agrunts would get steamrolled in combat against the marines. The energy balls of Nihilanth could hurt even through the pillars used for cover. The marines were more difficult than vanilla for whatever reason
@Glomatico4 жыл бұрын
@@ELSTINKO. download it here: archive.org/details/HalfLife2CollectorsEdition2153
@georgeb99914 жыл бұрын
Georgian HL players rise up
@wub90444 жыл бұрын
Is it just me or do I hear metallic hit sounds in the original too, but they're very faint?
@synthwave74674 жыл бұрын
It does have the metallic sound when you hit the crates in the original. The problem is that the source version didn’t had the exact same sound effect as from the original
@zudy90674 жыл бұрын
yeah, it seems like the crowbar sounds are always there everytime you hit anything but the sound of the material is supposed to overpower it
@sourcethunderlight27234 жыл бұрын
The volume of the sound conveys a message. if its loud metallic sound then that means you're probably hitting big metal, but if its faint then it's a small metallic object (the crowbar)
@Gage644 жыл бұрын
not just you
@MetalX344 жыл бұрын
it does. point being that in source hearing it 24/7 may not be the greatest design choice.
@irottaalfurinn25394 жыл бұрын
2:42 IT'S ALBERT ENSTIEN HE'S SO SMART HE CAN FLOAT WHILE ON A CHAIR
@megablueman3 жыл бұрын
This is heavy Doc!
@baddude13374 жыл бұрын
The best thing to come out of this is that people were so disappointed with it fans decided to remake it. And Black Mesa is great. Another team is also doing remakes of the expansions, and they are shaping up to be just as good as Black Mesa
@DoomguyIsGrinningAtYou.4 жыл бұрын
Geez, I almost forgot about opposing force.
@dr.strangeglove17344 жыл бұрын
Yeah, operation black mess looks really dope
@itwontcomeout56784 жыл бұрын
Would be awesome to see Opposing Force, Blue Shift, and Decay remastered.
@dr.strangeglove17344 жыл бұрын
@@itwontcomeout5678 there is a company doing that actually, look up tripmine studios
@rkwatchauralnautsjediparty73034 жыл бұрын
@@dr.strangeglove1734 Thanks!
@MondySpartan4 жыл бұрын
At least Half-Life: Source was used for two best things, Freeman’s Mind and Half-Life VR but the AI is Self Aware.
@MrFathat4 жыл бұрын
I thought Dr "Coomer" was a 100% made up name until it appeared in this review.
@55Disa4 жыл бұрын
AI is Self Aware is made in gmod. But yeah, thanks for Freeman’s Mind.
@flytrapYTP4 жыл бұрын
Hello, Gordon!
@MondySpartan4 жыл бұрын
@XanKoL Yes, it was made using Gmod, but the maps, actual NPCs and stuff are loaded from Half-Life: Source mounted into it, so guess it still counts.
@GoldenBeans4 жыл бұрын
i think thats actually half life source imported in garrys mod with a bunch of other mods to fix it.
@sabotabo74764 жыл бұрын
2:06 “(In the distance) Hello, Gordon!”
@SlammedOnGasoline4 жыл бұрын
sabotabo FEEEEEED ME MY MY COIIIIIINSSSS MR FREEMAAAAAAAAAAAN
@ozhecy57394 жыл бұрын
@@SlammedOnGasoline Look Gordon, Ropes! We can use it for big pits!
@yush72214 жыл бұрын
“Another day, Another dollar!”
@dr2d24 жыл бұрын
@@ozhecy5739 Help me Gordon
@DanielLaixer4 жыл бұрын
Black Mesa: Source is what I was expecting from Half-Life: Source At least Gabe/VALVE were cool and supported the release of BMS
@ADRENELINEDUDE4 жыл бұрын
Did they announce Half-Life: Source was going to be what Black Mesa is? No. HLS was advertised as a port from GoldSrc to Source. I highly doubt you were even on a computer during the release.
@ManInQuestion984 жыл бұрын
@@ADRENELINEDUDE "We've Got Hostiles" But seriously, just calm it down. Lol.
@itwontcomeout56784 жыл бұрын
@@ADRENELINEDUDE I think you have too much adrenaline, dude.
@skyfalluniverse1714 жыл бұрын
but be real did they ever had this problem back then no
@BananaPhoPhilly4 жыл бұрын
@@ADRENELINEDUDE Why do you get so mad over a video game discussion? They're supposed to be fun, people need to calm the fuck down sometimes lol
@Carlosk123 жыл бұрын
0:47 One of the worst remasters of all time GTA Definitive Edition: "Am I a joke to you?"
@maksuzbrojony82212 жыл бұрын
shit is still better
@thebushbros66262 жыл бұрын
@@maksuzbrojony8221 it ain’t better than HL:S
@maksuzbrojony82212 жыл бұрын
@@thebushbros6626 oh yeah well can you crash HL:S by buying soda cans? i dont think so
@thebushbros66262 жыл бұрын
@@maksuzbrojony8221 No? That’s why I’m saying GTA definitive edition is worse than HL:S
@maksuzbrojony82212 жыл бұрын
@@thebushbros6626 its better bc its broken, like LamWarp said about HL:S: "unless u wanna laugh at all the absurd stuff, which is the only reason i'd play it"
@francis52844 жыл бұрын
I literally only want a Opposing Force Source to have the Improved Friendly AI
@forthesakeofthenationalist93754 жыл бұрын
Well, one Russian dude are working on that. But ugh, don't expecting so much from him. Just wait for Operation Black Mesa and Guard Duty until 2029.
@francis52844 жыл бұрын
@@forthesakeofthenationalist9375 One day hopefully... one day
@forthesakeofthenationalist93754 жыл бұрын
@@francis5284 Latest news for you. The project is very much dead and the Russian is actually stolen those codes from them without any credit. That is why, they stopped the work probably from the Russian theft.
@francis52844 жыл бұрын
@@forthesakeofthenationalist9375 well damn
@sonydreamcxst4 жыл бұрын
@@forthesakeofthenationalist9375 top 10 anime plot twists
@Phantom_Aspekt4 жыл бұрын
9:10 This was an issue with the overbright setting iirc. In the Steam version of Half Life (non source) it doesn't work without tweaking, it kills the contrast and lighting without it. I guess the Source version is using the full range of brightness in the colours, that isn't possible without modification in the standard Half Life engine on Steam.
@snarkfromhl2 жыл бұрын
Hey, i finished this entire game 2 times.
@D3MONSLAY3R104 жыл бұрын
10:18 You can fix that by turning off Multicore Rendering in the Video Options
@44890chrisc4 жыл бұрын
3:26 you can very clearly hear the same metal sound effect under the wood breaking sound effect. It's just louder in the source version for some reason
@Nevermore27904 жыл бұрын
A lot of these problems in Half-Life: Source occurred during the 2013 SteamPipe Update. Back then, it was fully playable despite some problems.
@Joe2305774 жыл бұрын
Yup. I was able to get my hands on a pre-patched version just a few days ago. I completed a full playthrough and can honestly say that most of the issues presented in this video just aren't in the pre-patch release. I had a good time with it but still preferred the gold source version that I played through a couple of days before that.
@thedorgon96824 жыл бұрын
It wasn't perfect, but it wasn't as broken as it is today. I don't remember seeing those spiking contrasted bits during residue processing back then.
@Nevermore27904 жыл бұрын
@@thedorgon9682 The only way to fix it is to TURN OFF Multicore Rendering.
@agar3224 жыл бұрын
That explains why I was constantly thinking "wait, what? this didn't happen on my playthroughs"
@thedorgon96824 жыл бұрын
@Nevermore2790 huh, okay. Thanks for the tip mate :). But still, what the hell does multi core rendering have anything to do with those graphics?
@shaunabusch38224 жыл бұрын
4:43 not a bug, he's just a mad lad
@newhampguy4 жыл бұрын
"the sauce engine"
@KarlMySuitcase4 жыл бұрын
PP nickname
@aestheticaltwat4 жыл бұрын
Half-Assed: Sauce.
@StromcekDavid4 жыл бұрын
it is made in sorse engine
@Helperbot-20004 жыл бұрын
@@StromcekDavid *black sauce pouring with badly writen text*
@the_kovic4 жыл бұрын
How come I've never encountered a single one of these bugs when playing Half-Life: Source?
@isomericgamer66444 жыл бұрын
Because you played the pre 2013 version.
@igorthelight4 жыл бұрын
Source 2013 update bring A LOT of new bugs.
@isomericgamer66444 жыл бұрын
@@igorthelight yeah it broke more than what they have fixed and added.
@voidofspaceandtime46844 жыл бұрын
@@isomericgamer6644 thought you two were the same person for a second
@LightgreenLP4 жыл бұрын
I didn't either. Idk why not.
@HigherQualityUploads4 жыл бұрын
Past Valve: releases broken port of a game just in case people want to play it Present Valve: cancels nearly finished game because they couldn't decide what engine to use
@maggiethegamer12714 жыл бұрын
What game?
@HigherQualityUploads4 жыл бұрын
@@maggiethegamer1271 Half Life Source
@Megaspartan234 жыл бұрын
"Worst remaster of all time" Someones never played the Silent Hill HD Collection
@Gggmanlives4 жыл бұрын
"One of..."
@ininja324 жыл бұрын
otakuman23 that’s even worse, good thing I still have my ps2 copies
@Megaspartan234 жыл бұрын
@@ininja32 the PC version of silent hill 2 has mods that restore features from the PS2 version.
@Megaspartan234 жыл бұрын
@@SolidRaiden2655 I wish konami just put silent hill 2, 3 and 4 on Steam. I still have physical copies of the PC versions and they go for high prices on eBay
@Megaspartan234 жыл бұрын
@@Gggmanlives granted, Half-Life source may be one of the worst remasters. But silent hill HD collection is THE worst, in my opinion
@samu3504 жыл бұрын
HL Source is just a tech demo of how GoldSrc assets can integrate with the source engine, this was given for free lol, it's not like people were ripped or something. All of your points remain true though, it's just an inferior experience to the original one.
@samu3504 жыл бұрын
A friend of mine also pointed out that most of these issues weren't present in the original release, most of them came during Source updates. Valve is the only to blame here for not patching them.
@DJBV4 жыл бұрын
@@samu350 that explain why in my playthrough in 2007 i had none of the issues mentioned here
@samu3504 жыл бұрын
@@samz8691 That's definitely true, at release it was given for free with HL2 for quite some time though. What bothers me the most is how description advertises it as a digital remaster.
@fabienpoupon84934 жыл бұрын
At the release, it was only bundled with HL2 collectors edition, at least in Europe (80 € !!!). I bought this édition mainly for HL Source and it was a major disapointment. And the lambda t-shirt in the box was a small size, I couldn't even wear it. Some times later, a moder released HD models for the game, even better than the ones from Blue Shift. At least, the game was a bit visually improved. And Black Mesa burried this crap in 2012 or 2013
@0835SEBO4 жыл бұрын
Haven't played this in years, but I never experienced any of these bugs.
@chicharonnes984 жыл бұрын
people are saying that steampipe broke hls, so it's probably because you haven't played in years
@chicharonnes983 жыл бұрын
@@Turbs94945 oh
@spacepirateivynova4 жыл бұрын
You know, I've never seen half of these bugs, probably because i played HL: Source before so many updates to the source engine caused them... like when it came out. I don't see it being too hard to roll back the engine on HL: Source specifically.
@VeltynTV4 жыл бұрын
The original version of Half-Life: Source didn't actually have so many issues. The Steampipe update really fucked stuff up.
@VeltynTV4 жыл бұрын
Gaming Productions Good for speed runs, then.
@PatrickGilland4 жыл бұрын
I played a lot of HL Source like 10 to 12 years ago, I don't remember seeing most of the bugs featured here. But I do remember hearing about the steampipe stuff in 2013 or so causing some new bugs, as mentioned in the video, but I vaguely recall a rumor that they might have accidentally rolled back on a few updates during the steampipe migration. For example, I vividly remember gonarch's acid puddles leaving behind a neat-looking reflective splatter. I also don't remember scientists floating over chairs. Nor have I seen the skybox issues in surface tension and questionable ethics. It would be cool to see a video showing how various updates made HL Source worse over time.
@VinVonVoom4 жыл бұрын
I think Half-Life: Source had a lot of potential, keeping every texture the same to keep the same visual style but with improved lighting and physics is genius and it makes for a very unique and beautiful visual style. However, they severely messed up when changing the blood and explosions to Half-Life 2's, they are far too high resolution and totally conflict with all the other blood in every map. Obviously the bugs don't help either.
@LasherTimora4 жыл бұрын
I disagree. I always found that combining older graphics with newer effects does a disservice to both. It looks half assed and distracting. Half life looks great. Half life 2 looks great. Black mesa looks great. This does not.
@VinVonVoom4 жыл бұрын
@@LasherTimora That's fair enough, I think.
@skyfalluniverse1714 жыл бұрын
@@LasherTimora then leave and ignore it looks cool plays cool and feels cool
@LasherTimora4 жыл бұрын
@@skyfalluniverse171 You seem to be missing the point of having a discussion on a subject.
@skyfalluniverse1714 жыл бұрын
@@LasherTimora what that you don't like new graphics fitted with old graphics hl source plays well ok
@josef7334 жыл бұрын
1:38 I dont mind the Blue Shift models...
@itwontcomeout56784 жыл бұрын
I’m just mortified that anybody actually _prefers_ the spattery MP5 over the beefy M16 as the Marines’ weapon.
@josef7333 жыл бұрын
@@itwontcomeout5678 It makes a lot more sense for the marines to be using an assault rifle anyways as opposed to an smg (With a underbarrel grenade launcher? Sure).
@patrlim2 жыл бұрын
As a hammer Mapper I have no fucking clue how the glitch in residue processing happened
@salokin30874 жыл бұрын
Despite everything, those ragdolls sure are neat
@Lowen2644 жыл бұрын
I liked the gibs better. I used to enjoy smacking everything I killed with the crowbar and watching it explode. Makes me think of playing Soldier of Fortune II as a kid and slashing the arms and faces off the enemies.
@RaposaCadela4 жыл бұрын
Gotta say, I never liked ragdolls. Not even in Half-Life 2, but there they at least feel at home. I always prefered the actual death animations that were different based on how you killed stuff, instead of ragdolls just being like "hey I guess I don't have control over my body anymore so oops I fell"
@TheCraftKox21321344 жыл бұрын
Version before steampipe update is good, it's playable This version: "it just works"
@TimDragonDeckers4 жыл бұрын
10:56 Thank you for putting that in there. I wrote that section actually. Although some other people also added stuffs there. Only thing I like mostly in HL:S is rapid firing shotgun. So I don't have to wait for pesky pump animation. But I do have to constantly reload the shotgun in this way though. And I also perfer guards with lowered aggression as in older HL they will fight to death and refuse to follow the player anymore. While in HLS they still follow. And with HD Skins on they fire pistol much faster (in non HD they only fire faster when against Gordon). And there seems have no limits (2 was the limit in orignal half life) how much people can follow you now and they actually follow you at faster rate and quite unlikely that scientist will stop behind. And about that tentacle scene. Well it happen only to me once. But other times guard did got hit and I didn't suffer that from devil's eye Glitch. Beside that. Well. At-least you can spawn NPC without need to pre-catch them. As you can spanw any npc as you want while in orignal HL doing that on npc that does not exist already on map will boot you back to menu. And not everyone probably want to start the game from scratch to I do like chapter selection. As doing that in Hl1 will end up with no hev suit and no weapons
@MrKanjidude4 жыл бұрын
That perfectly timed Goofy scream when the soldier falls through the floor. XD
@GoklasM4 жыл бұрын
7:20 I don't think this tank was ever able to turn it's turret. Therefore, I always used crowbar to kill it.
@antondavidovic39963 жыл бұрын
You're right, it couldn't turn its turret all the way in the original as well. I always come out of the hole that's behind it and cheese it (no sexual connotations intended).
@verylostdoommarauder3 жыл бұрын
4:38 This is probably my favorite bug in a video game. It just makes me chuckle every time I see it.
@NoName-uf6rf4 жыл бұрын
5:33 “...more faster” -Gman 2020
@Merudiana-the-local-demoness4 жыл бұрын
2:08 Ah, Hello Gordon. Another day another dollar
@apolonioromero49513 жыл бұрын
I like how you said they "half"- assed Half-Life Source (0:28).
@djwc64 жыл бұрын
"DAMMIT, ITS THE FUN POLICE!"
@hfactor664 жыл бұрын
Ah, yes, a man of culture.
@goga.games184 жыл бұрын
no point for this since Black Mesa Exists
@M0D7764 жыл бұрын
GOGA. BM didn't exist back then
@VinVonVoom4 жыл бұрын
Except they are very different, Half-Life: Source attempts to keep the original style while adding improved lighting and physics (a very neat concept that I wish was fixed up to be better) while Black Mesa is a total remake that changes the style and the gameplay significantly.
@gasparmxm4 жыл бұрын
I've finished half life and black mesa recently, honestly, they feel like different games, I still play half life 1 because it feels familiar and fun, black mesa is good but different also the xen world it's harder and longer than the original, wtf it gets quite boring after a while
@goga.games184 жыл бұрын
@@gasparmxm nostalgia,and if not that old graphics appeal old graphics leave room for imagination
@KarmaHauntsYou3 жыл бұрын
The floating scientist is a callback to Mystery of the Druids.
@Texelion4 жыл бұрын
"Get the engine fixed". Tell that to Bethesda, they've been driving with the engine light on since forever.
@Kadath844 жыл бұрын
9:36 - Heh, reminds me of the "hall of mirrors" effect when 'no clipping' through DOOM or Wolf3D map boundaries.
@southpaw1174 жыл бұрын
Well, it technically is the same thing.
@randomcatdude4 жыл бұрын
Yeah. All that's happening there is that the contents of the previous frame get carried over into the next, since the framebuffer's contents aren't completely overridden.
@randomcatdude4 жыл бұрын
@@lionocyborg6030 Fun fact: That 'water' when you go out of bounds, is actually the skybox brushes! For some reason, the invisible geometry that looks like the sky, behaves like water when you step into it. In Source, these brushes are solid, so this doesn't happen.
@Cephalopod514 жыл бұрын
I think the parts I like about Half-Life: Source were the menu screens, the ability to choose whatever chapter you want, some weapons feeling a little stronger, the NPC A.I. pathfinding, the ability to get multiple NPCs to follow you without them getting stuck or left behind, and the blending of Half-Life 1's graphics with the Source engine's perks. What I don't like is that Valve didn't try (and still haven't tried) to iron out all the awkwardness and glitches in the game. There are times that I suspect that Half-Life: Source is based on the pre-patched retail version of Half-Life, because parts of the gameplay and some of the glitches remind me of that version. It's a shame that all the issues haven't been resolved yet, because I think that Half-Life: Source could be potentially fun for modding. If someone at Valve does finally bother to fix Half-Life: Source, hopefully they could convert Opposing Force as well. It is strange that the NPC A.I. pathfinding works better in Source than in the current Steam version of Half-Life, because the pathfinding used to work well in Half-Life and Opposing Force in their previous versions before Steam. I'm not fond of the HDP models either, Gmanlives. I can see them being improved, but I often just prefer the classic graphics. The original HDP model for the G-Man wasn't very impressive: he looked like a blank-faced blockhead rather than the creepy, smarmy, inhuman freak I know and love. It is interesting the more you review different variations on Half-Life, whether it is Black Mesa, Half-Life: Source, or Half-Life PS2, you've shown more and more appreciation for the original Half-Life. You have turned into a true expert and connoisseur of Half-Life 1, Sir Gmanlives.
@thestigsdutchcousin4 жыл бұрын
Oh man, I remember watching Yahtzee and Gabriel play this version. It was hilarious. The invincible security guard, the textures during the conveyor belt screwing up, the scientist farting so hard he levitates from his chair... glorious.
@bogdanbogdanoff51644 жыл бұрын
You're giving me another nostalgia trip I didn't ask for. I think it was the first podcast-thing that I listened to in English
@igorthelight4 жыл бұрын
@@bogdanbogdanoff5164 True! Source 2013 update broke it
@gerardmontgomery2804 жыл бұрын
Considering how the marine's AI was one of Half Life's stand out features it's pretty disappointing how dumbed down they are.
@augmentedkazoo3574 жыл бұрын
Fun fact, in the level with the mines, before you go into the room with a rocket, there's a non-collision version of the said level, far away. You can see it without noclip
@HazerV22 жыл бұрын
5:20 Captions: [Applause]
@thebeartw92404 жыл бұрын
Bloody oath gggman I wanted to sleep and you drop a half life vid?
@Gggmanlives4 жыл бұрын
No sleep on my watch.
@thebeartw92404 жыл бұрын
GmanLives well it was worth it! Good review mate keep it up!
@vulduv4 жыл бұрын
7:15 thats in the regular game. the tank is made to not be able to turn around all the way.
@Svertek4 жыл бұрын
11:45 - I'm laughing way more than I should...
@forthesakeofthenationalist93754 жыл бұрын
Also, a community mod named "Half-Life Source: Update" going to do the same thing with the Half-Life 2: Update does and hope everything goes smoothly. But now, we had a complete remake game, Black Mesa. We really don't need that anymore. Edit: The project pretty much dead, thanks to thieving of the Russian individual.
@nicholasjc60854 жыл бұрын
I thought the residue process bug was actually my computer screen malfunctioning, and I was flipping out because I had just gotten my computer.
@doctorfaker3914 жыл бұрын
10:21 that was a perfect explanation
@alexschmitt29803 жыл бұрын
I actually really liked Black Mesa, particularly because of the changes that it made to the maps. I found that it hit all the same story beats and always felt familiar, but changed enough that I didn't start the game knowing the entire layout already. Black Mesa changed just enough of the game for me that it still felt familiar, it still felt like Half-Life, but it also felt like I got to play Half-Life for the first time again.
@slickcalf9853 жыл бұрын
what does this video have to do with Black Mesa?
@cupriferouscatalyst37083 жыл бұрын
I'm surprised there's such a big discussion about this game here. With the original GoldSrc version always being available on Steam, I never realized there were people who have played this long enough to notice all these bugs.
@The1Wolfcast4 жыл бұрын
I used hd models in half life because of chad gman
@HazasDump3 жыл бұрын
I played this version as much as the original, there wasn't any problems for me. The mods were amazing too.
@LimpBizkitReal4 жыл бұрын
in surface tension the tank that doesn't rotate also doesn't rotate all the way in the original.
@serafettin61164 жыл бұрын
Black Mesa is the true Half-Life: Source
@VGamingJunkieVT4 жыл бұрын
Yeah, it actually utilizes all of the advantages of the Source Engine instead of just throwing it in.
@VinVonVoom4 жыл бұрын
Except they are very different, Half-Life: Source attempts to keep the original style while adding improved lighting and physics (a very neat concept that I wish was fixed up to be better) while Black Mesa is a total remake that changes the style and the gameplay significantly.
@tratata81994 жыл бұрын
3:49 Wow, that's the Mystery of the Druids reference.