Blender 2.8 - Character modelling 07 - Hair grooming

  Рет қаралды 93,107

Lance Phan

Lance Phan

Күн бұрын

Пікірлер: 77
@sGabrielJ
@sGabrielJ 4 жыл бұрын
1tip, just select scalp of character and separate , no need to retopology again just for hair
@otohime8516
@otohime8516 3 жыл бұрын
if the topology of the head is right, if not this tip is unecessary, cause the hair will be a mess
@satauran
@satauran 3 жыл бұрын
+1 for the use of krita... and for your great tuto to :)
@zulfi8791
@zulfi8791 5 жыл бұрын
when I made hair particle, sometimes it penetrate the top head mesh oftenly on parting (so it looked bald on starting point) how to deal with that?
@LancePhan
@LancePhan 5 жыл бұрын
turn on deflect emitter in the tool setting panel but that will cause some problems especially around the forehead area where the scalp mesh end. In this video. To truely solve the problem, you just have to get good and turn off the deflect emitter.
@reezlaw
@reezlaw 4 жыл бұрын
@@LancePhan Or duplicate part of the head and make it a collider
@Soorbsoorbsoorb
@Soorbsoorbsoorb 4 жыл бұрын
Thanks for the tutorial, but it's soooo fast it's impossible to really see what you're doing and what you're choosing at each step. Can you please please do a slower version possibly. It's quite hard to follow it. Even with constant pausing every 5 seconds, I still feel like I'm not getting the full content of the steps. Thanks so much.
@LancePhan
@LancePhan 4 жыл бұрын
This series is not meant for beginners, I said it at the beginning of the series.
@arandomlizard3411
@arandomlizard3411 5 жыл бұрын
Eleven in season 1 vs season 3
@murrowboy
@murrowboy 4 жыл бұрын
is some hair better sculpted in? If you know it's in a pony tail and it'll never move anyway?
@LancePhan
@LancePhan 4 жыл бұрын
it's not better or worse, it's just a different approach to the hair
@jojobee228
@jojobee228 5 жыл бұрын
is it possible to export characters with hair to game engines like Unity as alembics?
@vincgordo5861
@vincgordo5861 5 жыл бұрын
yes, check : blenderartists.org/t/hair-simulation-export/701066
@imix3d
@imix3d 5 жыл бұрын
Great work my friend, thanks for sharing
@lorepop5080
@lorepop5080 4 жыл бұрын
Hello. When I set up the children to Interpolated or Simple, the children get all over the place in wrong directions. How can I fix it? Please help
@xMariki
@xMariki 4 жыл бұрын
How did you make the Mesh of the sculpt this fast? Do you use some special Add-ons?
@MrBarnz
@MrBarnz 4 жыл бұрын
You select your character then go to edit mode and select the portion that you want to make the scalp, then duplicate it by Shift and separate it by P, there you go
@letterborneVods
@letterborneVods 5 жыл бұрын
She just looks so gorgeous 🥺
@monkeyrobotsinc.9875
@monkeyrobotsinc.9875 4 жыл бұрын
nah. her eyes are too big and her mouth is too small.
@letterborneVods
@letterborneVods 4 жыл бұрын
Monkey Robots Inc. that’s subjective. Also, it’s called “stylized” art or something like that (not a native speaker), so it’s normal that the proportions don’t match a realistic face
@johnsmith56920
@johnsmith56920 4 жыл бұрын
Hi, I see you are a master of the procedural textures. Congrats and many thanks for that. If you are looking for a challenge, can you do these hair on the side of a thigh with a procedural texture? It is a real life texture that I can put on my rendering but I’d like to go procedural so the machine does the work for me. If you can, can you give us a tutorial for it? Anyway thanks and once again congrats. Your tutos are a pleasure for the thinking man.
@johnsmith56920
@johnsmith56920 4 жыл бұрын
How can I show a picture here?
@pop2147
@pop2147 4 жыл бұрын
how did you make joint at the node tree?
@demon__adrian393
@demon__adrian393 4 жыл бұрын
how do you get the weight paint to go blue and show where you are painting?
@pasjavachannel410
@pasjavachannel410 5 жыл бұрын
I want to learn a lot from your tutorial, thank you
@dusanpaulovic1862
@dusanpaulovic1862 4 жыл бұрын
You said that hair distribution of Blender is terrible... But all you need is to apply shade smooth on your mesh... Blender just follows your normals.
@LancePhan
@LancePhan 4 жыл бұрын
that's not the thing, shade smooth fix the direction of the hair but not the distribution. If you look closely you can see some parts have more hairs than the others no matter the shading
@wowersdh1
@wowersdh1 5 жыл бұрын
8:15 to make guide hair, I can't select hair like yours. I keep press select box and make drag select in particle edit mode, not a single hair selected. I'm stuck here :(
@LancePhan
@LancePhan 5 жыл бұрын
Hit 2 to change to the keys display first, in this beta version, the keys are just 1 pixel so it's hard to see
@wowersdh1
@wowersdh1 5 жыл бұрын
@@LancePhan thanks!!
@mockthestars
@mockthestars 5 жыл бұрын
i saw everything, but without the description of your actions is pretty much useless
@martok2112
@martok2112 5 жыл бұрын
Agreed.
@Stevon2012
@Stevon2012 4 жыл бұрын
The only thing I learned is that he is good with blender hair, lol
@Jonah_Anthony
@Jonah_Anthony 4 жыл бұрын
I don't know if this is supposed to be a tutorial as much as it is him showing you his creative process and workflow
@Stevon2012
@Stevon2012 4 жыл бұрын
@@Jonah_AnthonyGood point, I agree. He should do a tutorial, imho, he's very good. I would like to learn more.
@yurialves9582
@yurialves9582 4 жыл бұрын
The video is not a tutorial, is just his process. You don't see a time lapse expecting it to be a tutorial.
@jkartz92
@jkartz92 5 жыл бұрын
why we need to create a scalp mesh for hair, why not create hair on main mesh itself?
@LancePhan
@LancePhan 5 жыл бұрын
The scalp can maintain a sharp hair line at the forehead, I can control the hair line however I want, I can also change the topology of the base mesh. I can't do any of those if I add the hair directly to the base mesh
@jkartz92
@jkartz92 5 жыл бұрын
@@LancePhan so what's the procedure for mustache, beard, eyebrow and eyelash
@Chachumbabub
@Chachumbabub 5 жыл бұрын
@@jkartz92 He's done that in the 3rd video of the series.
@roygatz
@roygatz 4 жыл бұрын
where do I find merge by distance? The sub menu to determine distance apart just doesn't show up at all
@LancePhan
@LancePhan 4 жыл бұрын
the particles must be close enough for the merge by distance to run before the sub menu shows up. So just add a bunch of particles until the merge by distance run, then you can set the distance
@Joh00226
@Joh00226 5 жыл бұрын
how do u increase the steps while in particle edit mode in 2.8?
@LancePhan
@LancePhan 5 жыл бұрын
there is a "path step" number in viewport display section where you change the brush setting
@Joh00226
@Joh00226 5 жыл бұрын
Lance Phan yes saw that they added it had a week old build And it wasent there, but saw it on todays download!
@sizlax
@sizlax 4 жыл бұрын
What ya did there with drawing polys on the entire scalp, seemed a tad unnecessary.. Why not just select the portion of the scalp that you want the hair on, and copy the faces? Might still require moving some vertices or maybe even adding a few polys to get the shape right, but it'd be a lot less work than that.
@bastigust3182
@bastigust3182 5 жыл бұрын
Composition the hair is so damn hard LuL I dont get it
@LancePhan
@LancePhan 5 жыл бұрын
yes, the hair is very hard, you need to get good.
@leatherandpoemscharmyman5774
@leatherandpoemscharmyman5774 5 жыл бұрын
hi where should I find hair bsdf node?
@nikkitol5271
@nikkitol5271 4 жыл бұрын
u have to change ur render to cycles
@jeffg4686
@jeffg4686 5 жыл бұрын
Nice hair shader
@zerohaokip1867
@zerohaokip1867 5 жыл бұрын
How to select portion of head for hair...how do I do..I am new
@LancePhan
@LancePhan 5 жыл бұрын
In the Object Data tab, create a vertex group, go to edit mode, select the vertices and click assign, then go to the hair particle setting, scroll down to the vertex groups section, in the density, chose the vertex group you created
@a.b1293
@a.b1293 4 жыл бұрын
May I ask how were you selecting each strand?
@firebatethan
@firebatethan 3 жыл бұрын
hover on the strand and type L
@EEEEEE1337
@EEEEEE1337 5 жыл бұрын
10/10 video
@haroldinho420
@haroldinho420 4 жыл бұрын
how do you do that at 24:13
@someshv739
@someshv739 5 жыл бұрын
Perfect!
@theodoreroosevelt6439
@theodoreroosevelt6439 5 жыл бұрын
How did you get it to live render at 13:35 ?
@theodoreroosevelt6439
@theodoreroosevelt6439 5 жыл бұрын
Nevermind. I had to check the "Children" box under "Path Steps" in the "Active Tool and Workspace Settings" tab while in "Particle Edit" mode.
@annatutova
@annatutova 4 жыл бұрын
@@theodoreroosevelt6439 you saved me! >v< Thanks a lot!
@Dabbl1ng
@Dabbl1ng 2 жыл бұрын
SO much effort, surly there's a more intuitive way to groom hair D':
@marumisu9560
@marumisu9560 5 жыл бұрын
she's so cute
@emyboybeats4330
@emyboybeats4330 4 жыл бұрын
you didn't make the video with beginners in mind
@LancePhan
@LancePhan 4 жыл бұрын
at the beginning I said that this series is not for beginner.
@elijahroyaie
@elijahroyaie 4 жыл бұрын
useless bro.. you spent this much time combing rather than technical stuff.. combing depends on hairstyle but technicals are the same for almost every hair.
@carloscaldeira4448
@carloscaldeira4448 5 жыл бұрын
Since Blender is free I think everything in it should be free too...
@Solomon_Amoasi972
@Solomon_Amoasi972 5 жыл бұрын
So you mean coders wasting their precious time to code and build add-ons should also give it our free? Sigh!!! This type of comment pisses me of anytime I see this. You choose not buy add-ons but you wanna speed up your workflow, atleast buy developers some cup of coffee.
@LancePhan
@LancePhan 5 жыл бұрын
By that logic, Blender artists shouldn't make money and if they want to make money they should switch to Maya which kill the purpose of Blender
@carloscaldeira4448
@carloscaldeira4448 5 жыл бұрын
I never liked Autodesk and its products
@zulfi8791
@zulfi8791 5 жыл бұрын
since life is free, I think u shouldn't get any wage after working right?
@et_designs
@et_designs 5 жыл бұрын
Well said Zulfi
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