You are very generous for sharing for FREE such high quality tutorials... You deserve much more subscribers!
@NaturalArtFreak4 жыл бұрын
Thanks
@cemdgn7888 Жыл бұрын
pressing W and space is top quality for spacing between edges , amazing tip thanks by the way great tutorial ..
@NaturalArtFreak Жыл бұрын
Thank you
@stevenjohnston57594 жыл бұрын
Your content is well explained and easy to follow, looking forward to the next installment.
@NaturalArtFreak4 жыл бұрын
Thank You Steven.
@huoiopowsawfrqwaf10473 жыл бұрын
make totally sense to build like that.
@deepadeeps41653 жыл бұрын
Thank you so much for this AMAZING tutorial. You can explain things very well and you are an excellent teacher. Thank you.
@tonyppvids64414 жыл бұрын
Thank you so much for the tutorial sir. Its very clear and awesome.
@nmz614 жыл бұрын
I'd support this quality contents everyday, Your tutorials are ones of the best.
@NaturalArtFreak4 жыл бұрын
Thank you. I'm glad you like them.
@michaeltodorov17554 жыл бұрын
U doing a hell of a good job. Greets from Germany
@NaturalArtFreak4 жыл бұрын
Thank You very much.
@fynniella4 жыл бұрын
Greets from Germany too
@donkerwolfie91873 жыл бұрын
Thank you so much for this amazing tutorial.
@NaturalArtFreak3 жыл бұрын
You're welcome
@FreePalastine20233 ай бұрын
thank you so much for doing this it relly helped me
@TheOfficialKingIdea3 жыл бұрын
This is quality tutorials! I love it!
@DeadlockCode4 жыл бұрын
This is the best tutorial ever!
@NaturalArtFreak4 жыл бұрын
Thanks.
@midnightpurple5554 жыл бұрын
Already giving the r8 vibes great work!
@NaturalArtFreak4 жыл бұрын
Yep😁
@CGSTUDENT15 Жыл бұрын
Amazing have a lot of fun with u but the not so hard but ah hard part of this car modeling is to fixing the problems after apply the solidify modifyer
@emielv83653 жыл бұрын
These tutorials are magic!
@NaturalArtFreak3 жыл бұрын
Thank you
@antonvandenberg21284 жыл бұрын
learned so much from you,thanx for all the hard work you put in this tutorials
@NaturalArtFreak4 жыл бұрын
You're welcome
@imbroke63543 жыл бұрын
This is a first tutorial that made me modeling cars easily... Beside from using exact blueprint I use a real car model from someone to be a real 3D blueprint... Which is kills my computer... But I can work with that
@huoiopowsawfrqwaf10473 жыл бұрын
very nice job.
@NaturalArtFreak3 жыл бұрын
Thanks...
@funnyanimalworld75793 жыл бұрын
you are great.thanks for this tutorial series
@NaturalArtFreak3 жыл бұрын
You're welcome
@mrnightwing28994 жыл бұрын
amazing tutorials bro keep up the work
@NaturalArtFreak4 жыл бұрын
Thank You.
@shubhammittal28583 жыл бұрын
you are just awesome brooooo
@huoiopowsawfrqwaf10473 жыл бұрын
i would be so glad if you could model a porsche :=)
@Pertev7773 жыл бұрын
So, you're also into recreating a 911 (992) Turbo (S)?
@Unknown456.7 ай бұрын
Keep going!❤
@adamcooper55623 жыл бұрын
Just wanted to say, for anyone following this tutorial as a beginner (like me) I had a big problem with light distortion after applying the smooth shading and couldn’t figure it out for ages. Eventually realised some of the face normals were flipped. Don’t know why, not an expert by any means.
@TheOfficialKingIdea3 жыл бұрын
Subbed!
@b4fun824 жыл бұрын
I Learn a looooot 👌👌👌
@sajithudayanga31933 жыл бұрын
this is very helpfull video.thank you
@olumideokesipe25874 жыл бұрын
Nice work man.
@JagdeepKaler51714 жыл бұрын
I am still busy completing the G-Wagen.
@AFLAutoBlendz3DCarCreations4 жыл бұрын
Me too but I’ve started this one too will try to keep up with this and finish the g wagon too. Great work Albert
@JagdeepKaler51714 жыл бұрын
@@AFLAutoBlendz3DCarCreations nice idea.... I will also do the same
@NaturalArtFreak4 жыл бұрын
Thanks
@Daso1n3 жыл бұрын
This is great love it, but why the triangles my man.
@NaturalArtFreak3 жыл бұрын
If you can keep a quad go ahead if not use a triangle, absolutely avoid n-gons though...
@Italimpex4 жыл бұрын
Amazing job!
@gtcurrent31953 жыл бұрын
12:00 just saving points
@vaidanubhav Жыл бұрын
Why subdivision round surface aren't there in your model while in mine they have round corners
@pepel814 жыл бұрын
Hello I'm beginner newbie in blender. Your tutorial are incredible.i have subscribed to your channel. Now after seeing this video I have a question about shortcuts: you put an loop cut and after you say "e" and "f" e is for extrude and f is for make a face ? Sorry for my English .
@NaturalArtFreak4 жыл бұрын
After adding a loop cut, e and f aligns with corresponding border edges.
@andreybagrichuk53653 жыл бұрын
TOP TUTOROALS !!!!
@NaturalArtFreak3 жыл бұрын
Thanks
@Rex-cm1wx2 жыл бұрын
Can you show us how to change the color of the vertex to green?
@ghostx84254 жыл бұрын
Awesome video!!! Love it!!
@mrhanan9221 Жыл бұрын
Bro as a ghanaian why your english is better
@gyanendrapalsingh36833 жыл бұрын
what will happen if we ude crease tool insted of uing supporting edge loop..? is it will affect on mest ..I'm questioning this because crease tool provide more control to sharpen and smooth the edge
@NaturalArtFreak3 жыл бұрын
Yes you can, but note these are two different techniques they might have their pros and cons.
@p.silove12133 жыл бұрын
Can you make a tutorial on making a car game asset
@n.patnytskaya2 жыл бұрын
please tell me, I have the lower part of the wing (which is located on the passenger side in front) rounded in object mode, and in Edit Mode the angle is sharp, do I need to add an additional support rib or not?
@handlehaggler10 ай бұрын
Your accent has changed a lot lol :p
@gameeking21384 жыл бұрын
Super bro
@reeshadmuntasir52034 жыл бұрын
Congrats, first comment & like!
@JM_Design3D3 жыл бұрын
eres una maquina
@santoshveera85763 жыл бұрын
I'm unable to find loop tool option can you pls help
@NaturalArtFreak3 жыл бұрын
It's an add on you have to enable...
@iiznub12324 жыл бұрын
Thanks for the tutorial :) Can you tell me if this model can be used in games?
@NaturalArtFreak4 жыл бұрын
Yeah, games, movies and more...
@iiznub12324 жыл бұрын
@@NaturalArtFreak Great :)
@AllHailLordMegatron4 жыл бұрын
Amazing work! But why did you manually extrude the vertices at the grill and vents area ? (22:10 and 22:18) wouldn’t the solidify modifier take care of that?
@NaturalArtFreak4 жыл бұрын
Yeah it would, but we would have to adjust every vertex manually, so to save that time we extruded manually and deleted the excess solidify vertices.
@vishanwatawala15302 жыл бұрын
how did you get that reference images.Please tell me or send link of website
@NaturalArtFreak2 жыл бұрын
From caricos.com
@vishanwatawala15302 жыл бұрын
@@NaturalArtFreak ok.thank you so much.you are good man.i want that i studying 3d modling.i want to make car but audi r8 is to much hard.ok.thank you......
@vishanwatawala15302 жыл бұрын
@@NaturalArtFreak sorry. I want to know how did you get that blueprints.Please send link of website.its urgent
@vishanwatawala15302 жыл бұрын
@@NaturalArtFreak please its urgant
@NaturalArtFreak2 жыл бұрын
@@vishanwatawala1530 I made them myself, u can get more from my patron
@kevinjose30554 жыл бұрын
1:27 vertices add up even though I did dissolved vertices , help?
@NaturalArtFreak4 жыл бұрын
Which vertices were you dissolving...?
@kevinjose30554 жыл бұрын
Sry it's on 1:11! The extra vertices!? , Even though I dissolved it ,the vertices keeps on appearing thus when extruding it's kind off destroying it
@xiashao95443 жыл бұрын
Very appreciate your excellent work! Just one question: how did you make the sharp corner on the hood which is right beside your gizmo at 13:20?
@NaturalArtFreak3 жыл бұрын
can take a screenshot and send on DIscord? I can't seem to see which part.
@xiashao95443 жыл бұрын
@@NaturalArtFreak I registered an account for discord and tried several times. But sorry it didn't work. If you please turn to 13:20, the NEAREST CORNER ON THE HOOD just next to your GIZMO, which is less than 1mm to your gizmo on the screen. I have the same topology like yours here. But my corner is rounded like yours in the last video, if the subd modifier is turned on. Thank you man, I appreciate your reply!
@NaturalArtFreak3 жыл бұрын
@@xiashao9544 oh i see what you mean, support it with extra edge loops on the sides you'll have triangles at that area somehow but just try to have react with the subd well, it would be great if you could send an image... Also I'm sure i did something like that in the video or i didn't?
@xiashao95443 жыл бұрын
@@NaturalArtFreak I think I might have sent some images just in the group #review-your-work on discord. I'm not familiar with discord. Is this group the right one to send the image? And em, I did check your videos of "part 2" and "part 3". At the end of part 2, the corner is still rounded, which is the same I got. At the beginning of part 3, it's already become sharp. Is your triangle strategy that if I bevel the edges on the face of the "thickness side"? I've send some images to the discord group by the way. Thanks a lot!
@xiashao95443 жыл бұрын
@@NaturalArtFreak I really really like to know how you made the sharp corner on the hood at 13:20. And I didn't see any triangle in that area. Thank you very much!
@yera_chad33523 жыл бұрын
How do you think How long is gonna take this work I am doing bumper already 2 days That's really hard for me I hope I will finish it
@reza62154 жыл бұрын
im still waiting for part 4
@NaturalArtFreak4 жыл бұрын
Still under editing... Should be done soon.
@mycatatemylego20763 жыл бұрын
the entire mesh deformed twice, when i tried the first time, deleted the entire bumper restarted and now its even worse and ive copied all the steps correctly
@vishanwatawala15302 жыл бұрын
i can' get blueprints because they are locked.
@NaturalArtFreak2 жыл бұрын
Yeah you have to pay to get it...
@NaturalArtFreak2 жыл бұрын
But there are a couple free ones u can get too
@vishanwatawala15302 жыл бұрын
@@NaturalArtFreak ok.i'll check that.
@vishanwatawala15302 жыл бұрын
@@NaturalArtFreak ok.i get that images.thank you so much.God bless you
@marcelobravo30742 жыл бұрын
blender allow svg references?
@starrk924 жыл бұрын
Can You record how u are making blueprints? thanks.
@NaturalArtFreak4 жыл бұрын
it's almost same as that of CG Masters.
@huoiopowsawfrqwaf10473 жыл бұрын
you don`t use the RIP-Function?
@NaturalArtFreak3 жыл бұрын
What's RIP Function?
@huoiopowsawfrqwaf10473 жыл бұрын
it add`s a new individual vertex-point on the selected vertex, which you can then manipulate further.)
@@huoiopowsawfrqwaf1047 oh okay I'll check it out...
@huoiopowsawfrqwaf10473 жыл бұрын
@@NaturalArtFreak could help your amazing workflow.
@NicoMoessmer4 жыл бұрын
why is the blueprint not the same? ok nvm it is the sideview 4:03
@peterporker19904 жыл бұрын
Uploaded it at the right time! Just finished modelling the hood a couple of hours ago but I noticed an issue with it. When I looked at the right side of the wheel well closely (when looking at the hood from it's right) there are two black-grey vertical lines but they are noticeable only with the matcap lighting. Not that big of a problem but still....you know? :/ Do you have any idea on how I can fix it? ANOTHER problem, there's an unselectable edge below the edge I duplicated, so when I'm extruding the vertex (1:37) a curve comes out of nowhere.
@NaturalArtFreak4 жыл бұрын
Show me an image... megbenyoalbert@gmail.com
@peterporker19904 жыл бұрын
@@NaturalArtFreak Did you get the image?
@NaturalArtFreak4 жыл бұрын
@@peterporker1990 yeah, what were the other two images for?
@peterporker19904 жыл бұрын
@@NaturalArtFreak Because of the second problem I've listed above Wait a second, did you turn off the subsurf modifier before doing those steps?
@3dburst2442 жыл бұрын
what do you use to make the blueprints, please share
@count23all4 жыл бұрын
you mentioned at the front around the 25 minute mark that there was a mistake that you could correct with a shrinkwrap, what was that exactly? Are you shrink/fattening the control loops instead of sliding them to remove the need for a shrinkwrap? is that the reason you're not simply just moving them on x, y or Z?
@NaturalArtFreak4 жыл бұрын
The triangles we had to create in that area, and yeah I slide a lot to rid the use of shrinkwrap modifier.
@count23all4 жыл бұрын
Slide a lot, is that because the problem when it comes to cutting out of curves that the edge loop bisects a face and if you just slide it closer to the edge you want to control the subd with, it causes deviations and indents into the bisected faces orientation? Is that why i see you shrink fattening other control loops after you slide them closer to structural edges?
@NaturalArtFreak4 жыл бұрын
@@count23all yes, that's exactly why... It won't be visible but if you don't it kinda gives it this slight imperfection around the area.
@count23all4 жыл бұрын
@@NaturalArtFreak right, so shrinkwrap means you don't have to be _that_ careful with the edge loop positions and deviations because it'll snap them to the nearest "right spot" to fix the reflections up, but if you dont use a shrink wrap guide, as long as you shrink/fatten up loops should you move them from the "default" position they're put into when you cut an edge loop in, it'll achieve the same result
@NaturalArtFreak4 жыл бұрын
@@count23all yes something like that, but shrinkwrap gives the best results.
@The_Artden3653 жыл бұрын
CAN YOU make video on how to rig tis car?
@NaturalArtFreak3 жыл бұрын
Not sure, but I might...
@The_Artden3653 жыл бұрын
@@NaturalArtFreak as you wish
@3dmodelsindia2 жыл бұрын
24:12
@sellobangz47894 жыл бұрын
im done , waiting for the next tut ...
@NaturalArtFreak4 жыл бұрын
Coming soon.
@teeteego4 жыл бұрын
Am I tripping or were there roosters
@NaturalArtFreak4 жыл бұрын
There were roosters 😂
@teeteego4 жыл бұрын
@@NaturalArtFreak Lol, I was like dang this music kinda bops! hold on those are roosters
@NaturalArtFreak4 жыл бұрын
@@teeteego 😂
@aliceus33152 жыл бұрын
This is the best method to start with the single vertex but he is not explaining why is he doing these steps. Whatever I am copying and I hope I will understand it.
@NaturalArtFreak2 жыл бұрын
That's cause there's no exact reason, you could start with a cube or a plane and arrive at same result, it's just a personal preference...
@aliceus33152 жыл бұрын
@@NaturalArtFreak is there anything not aligned in the blueprints? The front is not working properly, when I align from and side, the top gets disturbed, and so on. I just want to confirm are these blue prints are exact aligned from all sides?
@NaturalArtFreak2 жыл бұрын
@@aliceus3315 yes very aligned
@prasantgokhale6604 жыл бұрын
bro assign short cut for loop cut space
@NaturalArtFreak4 жыл бұрын
Good idea, seems like we use it a lot...
@ataahossenjafri22695 ай бұрын
12:55 PRESS F
@chrissem52004 жыл бұрын
Where did you learn to model cars like this because I learned from CG masters?
@NaturalArtFreak4 жыл бұрын
Yeah I learnt from CG Masters too...
@chrissem52004 жыл бұрын
@@NaturalArtFreak Nice
@chrissem52004 жыл бұрын
I just recently finished it. how long did it take you? Do you do this full time?
@NaturalArtFreak4 жыл бұрын
@@chrissem5200 about 3 months tops
@NaturalArtFreak4 жыл бұрын
@@chrissem5200 for each course
@matthewgiang84004 жыл бұрын
Where do you get your refrences?
@NaturalArtFreak4 жыл бұрын
Caricos.com
@matthewgiang84004 жыл бұрын
@@NaturalArtFreak thx mate
@Xlyoid2 жыл бұрын
28:06
@The_Artden3653 жыл бұрын
toooooooooooooooooooo esy
@ataahossenjafri22695 ай бұрын
6:57
@mycatatemylego20763 жыл бұрын
one more try and im giving up
@ataahossenjafri22695 ай бұрын
8:28
@NicoMoessmer4 жыл бұрын
what is your upload rythm?
@NaturalArtFreak4 жыл бұрын
At least 3 times a week...
@NicoMoessmer4 жыл бұрын
The Natural Art Freak and one last question where Do you find your blueprints mine never fit if the front fit the side and top are off and and and and i centered them with an cube it just don’t fit
@NaturalArtFreak4 жыл бұрын
@@NicoMoessmer I make them
@NicoMoessmer4 жыл бұрын
@@NaturalArtFreak is there a special software for things like this or you make these with blender ooorr draw it?