Blender 3.3 - New Hair System!

  Рет қаралды 35,121

Luwizart

Luwizart

Күн бұрын

Пікірлер: 59
@Rin8Kin
@Rin8Kin Жыл бұрын
Amazing introduction not only into new hair system, but also into geometry nodes. Thank you a lot.
@marilynlee6135
@marilynlee6135 Жыл бұрын
The best video ever on making hair! As a Blender beginner I have spent days trying to figure this out...I wish I would have saw this video days ago! You definitely are a master! Thank you so much!
@HardworkVsTalent_YSB
@HardworkVsTalent_YSB 2 жыл бұрын
Already conversant with the new hair system of blender, take your flowers my gee!!!!
@drumboarder1
@drumboarder1 2 жыл бұрын
You're very easy to follow, it popped into my head when you couldn't think of a specific word and I still knew what you meant before you remembered.
@kitty_zechy
@kitty_zechy 2 жыл бұрын
Please also make tutorial on how to make low poly hair cards to make low poly hairs 🥺
@darlenewalsh9222
@darlenewalsh9222 2 жыл бұрын
Love your work, easy to follow. A quick tip in terms of the production of your videos…this video has a high level noise, maybe a fan or something you have running in the background, maybe a heater…maybe run your video through some audio filters that get rid of the annoying frequency noise. It would really up the production value of your work and not distract from the great information you are presenting.
@ibrremote
@ibrremote Жыл бұрын
I have to try this (using Blender3.3). Thanks for this tutorial.
@dwi_bas
@dwi_bas 2 жыл бұрын
thankyou!
@Ro3D_DigitalInsights
@Ro3D_DigitalInsights 2 жыл бұрын
This tutorial is so simple and so effective! Awesome! Thanks! I'm gonna try to add one or two clump modifiers.
@TheAptimn
@TheAptimn Жыл бұрын
You have the most clear explanation out of all others I have watched so far. Thank you for this! Do you think there is a way to "thin out" the clamped ends? They look good but I think an adjustable thining (or making them gradient transparent?) would make them look even more perfect. Also, is there way to apply some sort of spline subdivision to make any angles smooth?
@kieronestrada6402
@kieronestrada6402 2 жыл бұрын
Fantastic!! thank you
@tbokim
@tbokim 2 жыл бұрын
Thank you
@pruephillip1338
@pruephillip1338 2 жыл бұрын
Super excellent video, thank you.
@johnsmith56920
@johnsmith56920 2 жыл бұрын
I think I've fallen in love with our tutorials. On the "Easiest way to create hair in Blender 3.4" (next one) I found out and solved your problem with the eyelashes at 19:18. Congrats anyway.
@deoclicianookssipinvieira5858
@deoclicianookssipinvieira5858 2 жыл бұрын
Thank you!
@liborbatek8938
@liborbatek8938 2 жыл бұрын
very good tutorial!! super useful! namely the geo node workflows...not much documented! thx!
@aston81
@aston81 2 жыл бұрын
Thank you - I am also moving to geo-node for hair. Looking forward to more tut from you!
@basspig
@basspig 2 жыл бұрын
This video is a good example of how the complexity and non-obvious requirements to make something produce a usable result results in so much time consumed that the artistic impetus has long been forgotten. I want a tool where I can make art not get stuck playing with endless groups of technical objects whose purpose I do not understand. This is why I never get anything accomplished in blender after two and a half years of playing with the program.
@victorbied1
@victorbied1 2 жыл бұрын
Vry well done!
@CorruptedSosa
@CorruptedSosa Жыл бұрын
Please tell me I’m not the only one who got Michael Meyers vibe from the thumbnail.
@jamesngando3485
@jamesngando3485 2 жыл бұрын
nice tutorial, thank you
@Tenchinu
@Tenchinu 2 жыл бұрын
amazing tut!!! had to rewind a couple times to truly follow, but rly well explained. Thnk u :) one weird question tho... how to you add the UV map to this new system so you can use a texture map from Substance as its material? I see that the Surface tab gives you two options: Surface and UV map. No idea if that's how you use it... but is it? I'm too n00b for this :(
@mikerusby
@mikerusby Жыл бұрын
So with the current version, you add an interpolate hair geo node then a clump node , frizz etc which is fine. But how do a I create a new empty hair group with the same modifiers, but with no curves So for example like you have done I want do have the top of the hair, side ,back all separate, but with the same modifiers on each hair group EDIT so i went to link data, copy modfiers which works fine :)
@kovalexart
@kovalexart 2 жыл бұрын
Thanks man!!! Please make more grooming tutorials)
@dahnsenwahnsenyes
@dahnsenwahnsenyes 2 жыл бұрын
i have a question pls, this hair in your vide looks beautiful but i guess if you make this to a mesh it would be over 100 MB or ?, should i prefer the method in your other video ( AAA Realtime Hair ) when i want to make hair under 10 MB ? 😇
@mathajar9563
@mathajar9563 2 жыл бұрын
why its so lag on me?
@Rifkizen_
@Rifkizen_ Жыл бұрын
how to rig this new hair system? mine dont want follow the bone :(
@manshah7
@manshah7 2 жыл бұрын
all very nice, but i'm still waiting to see how we can animate the hair. right now there seems to be no way to do it
@jifour99
@jifour99 2 жыл бұрын
i thought the intention of the new system was for the hair to animate automatically if the mesh it was on was animated?
@recurveninja
@recurveninja 2 жыл бұрын
@@jifour99 It deforms with the surface, but Shah is, I believe, talking about simulations for longer hair. As it is, this new tech can only really be used for short hair.
@manshah7
@manshah7 2 жыл бұрын
@@recurveninja yup exactly. for longer hairstyles some simulation is necessary. right now you cant even manually animate
@manshah7
@manshah7 2 жыл бұрын
actually figured out a way to animate the hair. it works with a mesh deform cage.
@bitsnbytes398
@bitsnbytes398 2 жыл бұрын
Greate tutorial but in sculpt mode its working slow. how can we speed up the sculpting?
@charredorphan779
@charredorphan779 2 жыл бұрын
The value math random value node keeps displacing the whole thing into random direction as well as spreading it appart,
@blackswan6386
@blackswan6386 Жыл бұрын
why my Hair is lagging ? when i start grooming, or add hair its hard lagging, even in Evee on low settings...can you help me ? did i missed something ? thanks sir ! this is really great
@andreyzvonkov607
@andreyzvonkov607 2 жыл бұрын
Extremely useful, thanks! Any thoughts about physics simulation using curve workflow? No doubt it will be implemented to geonode system soon but maybe there are some workarounds for now?
@zenyfilmsrambo
@zenyfilmsrambo Жыл бұрын
I cant my bro my said missing uv map ? how create one
@Amelia_PC
@Amelia_PC Жыл бұрын
Great tutorial! Hey, does anyone know how to convert it to curve (not CurveS), so we could export it as alembic? (I mean, I exported it as an alembic file, but Unreal didn't recognize it as alembic and gave me just that standard mesh importing option tab. i want to make MetaHuman groom hair)
@mathieu499
@mathieu499 2 жыл бұрын
just asking as a beginner, is this method like the new way i should learn, or do i have any interest on learning the method where u start creating a scalp, then use particle hair etc ? because it looks like you have way more controle this way and the combing in sculpt mode make it looks way more fun !
@keren8485
@keren8485 2 жыл бұрын
I have downloaded 3.3 version but cannot find density and some other tools, any idea?
@M10Graphics
@M10Graphics Жыл бұрын
I have the latest blender, but this does not work. It's like you did a step in-between but didn't want to show us. smh. Like everybody else
@murrowboy
@murrowboy 2 жыл бұрын
It works but my hair has a lot of straightness to it It doesn't look natural at all because it's not curvy.
@U8Kio
@U8Kio 2 жыл бұрын
Cool but how to save this hail like mesh?
@AC-jy9nq
@AC-jy9nq 2 жыл бұрын
Iam getting UV islands must not overlap error how do i fix this? Properties Editor > Curve Data tab > Surface Panel said someone on stackerexchange to get a UV map to see where it overlaps, but iam unable to find the "Properties Editor"??
@aston81
@aston81 2 жыл бұрын
Using your setup where would you place the curve to mesh node for exporting a mesh of the hair?
@MercOverHeaven
@MercOverHeaven Жыл бұрын
its just not adding any hair for me
@Nikolayevsk
@Nikolayevsk 2 жыл бұрын
i dont see the add new hair option
@dahnsenwahnsenyes
@dahnsenwahnsenyes 2 жыл бұрын
make sure you selected the head or object before
@Nikolayevsk
@Nikolayevsk 2 жыл бұрын
@@dahnsenwahnsenyes i needed to update bkender thanks
@mercurysmith563
@mercurysmith563 2 жыл бұрын
I notice you are having the same issue as I ama with hair passing through the ears or scalp, is there a way to apply collision detection between the hair and the body and hair collision with itself also?
@Luwizart
@Luwizart 2 жыл бұрын
At the moment that feature hasn't been added
@whitedragon1337
@whitedragon1337 2 жыл бұрын
When I paint the hair strands on to a mesh they appear as big thick spikes rather than small strands of hair...total blender noob here...is there a setting I messed up somehow? Haven't really touched the hair system before so I don't know how I could have messed it up.
@whitedragon1337
@whitedragon1337 2 жыл бұрын
Seems to be something related to the imported mesh cuz when I just start new project and apply hair to the default cube it looks fine....idk
@ahouraparsa114
@ahouraparsa114 2 жыл бұрын
Hair is not rendering for me in render- cycle Why ..? But it can be seen in Evee Render
@TheBostonhollywood
@TheBostonhollywood 2 жыл бұрын
5:00 when i change the number of amount in Duplicate Node my hair Disappear. Only when i change the number under 7. I left it on 7 so i can follow the rest of the video. Next Drama: In Minute 12:40 when you add the Vector Math Node. When i change the number of scale nothing change. Nothing ! I waste 1 Hour on this. Iam done
@xdragon5502
@xdragon5502 2 жыл бұрын
This does not work for the random value made the hair into a box
@PaintedSkies248
@PaintedSkies248 Жыл бұрын
Bledner
@peterblake988
@peterblake988 2 жыл бұрын
that's not how you do grooming
@fresnosake
@fresnosake 2 жыл бұрын
amazing tutorial. thank you
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