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Blender - A better cylinder - #5 Subdivision Surface Modelling in Blender.

  Рет қаралды 62,834

Ian McGlasham

Ian McGlasham

Күн бұрын

Пікірлер: 91
@marianotonelli1
@marianotonelli1 2 жыл бұрын
one of the best quick and efficient guides ever! You should have more subs and view people is missing this!
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Thank you!
@iSugarfy
@iSugarfy 2 жыл бұрын
Genius! All your vids are simply brilliant and immensely helpful! Thank you so much for taking all this time to help us out 🙏!
@radicant7283
@radicant7283 2 ай бұрын
Actually pro. Not noob clickbait slop. Based.
@npdiario2970
@npdiario2970 Жыл бұрын
"What on earth you're moedeling with cones i cannot imagine" Hahahaha
@ArchaeometallurgieDe
@ArchaeometallurgieDe Ай бұрын
Everyone should follow your contents first, when learning blender, ideally the default blender primitives should follow your suggestions. cheers
@toddspeck9415
@toddspeck9415 2 жыл бұрын
Awesome tutorials! Going to study all your videos. Blender is so amazing. Have a good one Ian.
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Blender is amazing! Cheers Todd.
@UtOhh
@UtOhh Жыл бұрын
Thanks. This helped me when other videos didn't
@ianmcglasham
@ianmcglasham Жыл бұрын
Nice. Cheers UtOhh.
@XXBrunX
@XXBrunX Жыл бұрын
Clear and straight to the point, thank you!
@KismetBP
@KismetBP 2 жыл бұрын
Insanely Awesome look at Cylinders. This has been driving me crazy and glad I ran across this video. Big Sub for this one. I plan to watch a bunch of your other videos as well. I think i'm just going make one of these cylinders and keep it in a template file & use that. Much love!
@Brap_master69
@Brap_master69 3 күн бұрын
This helped so much thank you
@aldoileanumeliber
@aldoileanumeliber Жыл бұрын
man I love your tutorials! please keep them coming...
@tejedi84
@tejedi84 Жыл бұрын
Wow this fixed all my issues. Thank you sooooooo much
@alexiuswong3482
@alexiuswong3482 Жыл бұрын
Wow thank you so much for this. Absolutely what I need right now!
@tigerwomble1457
@tigerwomble1457 Жыл бұрын
Excellent vid. Exactly what I needed.
@gentity8589
@gentity8589 2 жыл бұрын
Thank you so much for this. I did mine and it works.
@midnightthoughts3859
@midnightthoughts3859 2 жыл бұрын
I never hit the Subscribe button this quick before, I'm glad YT recommended this video
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Many thanks!
@Lemonraine26
@Lemonraine26 Ай бұрын
Absolutely wonderful Thank you
@squeezedamilo
@squeezedamilo Ай бұрын
Love your videos, this is a great help, thank you!
@smartmoneyforsmartpeople.6178
@smartmoneyforsmartpeople.6178 2 жыл бұрын
exact video i wanted
@hannybry723
@hannybry723 2 жыл бұрын
Thank you so much for your lesson
@tatolives4ever
@tatolives4ever Жыл бұрын
Very very useful, thanks a lot!
@scottbarrie1303
@scottbarrie1303 Жыл бұрын
Superb. Thanks for creating this.
@Motioneric
@Motioneric Ай бұрын
seems like the blender is very controllable in your hand [ manually thumbs up]
@loofa4775
@loofa4775 2 жыл бұрын
Halfway into the cylinder video I knew I needed to hit subscribe. A Redditor recommended this playlist after I was looking for critiques on a seemingly simple shape. I am so glad they pointed me in your direction. THANK YOU for sharing your knowledge. Looking forward to more insights. Do you have any recommended books, videos whilst we await the next installment?
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Hi loofa, Thanks! It is really hard to find good information on Subdivision Surface Modelling outside of the CG studios. It's a little more involved than polygonal modelling and as a result, difficult to teach so everyone on youtube just settles for incorrectly modelled polygons which render more or less correctly and everyone seems happy with that! All of these new modellers are going to get a shock when they try to get paid work! I am making this series to try to tackle some of these problems but in the meantime, check out kzbin.info/door/3HUESS7z-P1KqeuVMNAe4Q - Blender Bob. As for a book, "The Pushing Points Topology Workbook" by William C Vaughan is good.
@loofa4775
@loofa4775 2 жыл бұрын
@@ianmcglasham I am going to add an additional thanks for replying. I will most definitely check out the book and video link. Much abliged.
@vidcheckr
@vidcheckr 10 ай бұрын
Blender 3.4.1 - at 4:00 - "Inset faces" causes each of my faces to look like a picture frame, as opposed to creating a line around the top of my cylinder.
@ianmcglasham
@ianmcglasham 10 ай бұрын
Hi. That just means you accidentally pressed "i" twice. Press it one more time and the inset will behave correctly.
@vidcheckr
@vidcheckr 10 ай бұрын
@@ianmcglasham F*ING BRILLIANT!! and actually replying to my question?!?! Take my money! Where's the link?!
@russelltiley8187
@russelltiley8187 Жыл бұрын
Love your videos by the way
@corgilife241
@corgilife241 2 жыл бұрын
Yass!! Thank You Soooo Much for that!!
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Cheers!
@UzairAli001
@UzairAli001 2 жыл бұрын
Splendid
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Cheers!
@MurderHoboRPG
@MurderHoboRPG Жыл бұрын
why dont cylinders come like that standard?
@abiyyupanggalih854
@abiyyupanggalih854 2 жыл бұрын
thanks for the tips
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Thank you!
@meh4990
@meh4990 11 ай бұрын
Thank you very much, you are very helpful! Your voice is cool too!
@MIHAO
@MIHAO Жыл бұрын
very useful, thanks!
@ianmcglasham
@ianmcglasham Жыл бұрын
Cheers MIHAO.
@sebbosebbo9794
@sebbosebbo9794 Жыл бұрын
great Start pictures ...stable how always.. how to....aimate the falling Cylinder text that fall in the right spot..is it a manual solution plus a little bit physics.?..my tut wish...
@ianmcglasham
@ianmcglasham Жыл бұрын
Hi sebbo sebbo. Thanks very much! I have a tutorial on exactly that here: kzbin.info/www/bejne/r4SvZX59Z8mopLM
@sebbosebbo9794
@sebbosebbo9794 Жыл бұрын
@@ianmcglasham 😀💥🖖♥️
@Thekidisalright
@Thekidisalright 3 ай бұрын
It’s ridiculous that it requires so many steps just to smooth out a cylinder.
@ondadevapor
@ondadevapor 10 ай бұрын
OMG SUPER HELPFUL THX
@maximgospodinko
@maximgospodinko Жыл бұрын
Thank you ! This is very helpful
@zamphzibaha
@zamphzibaha Жыл бұрын
This was fantastic, thank you very much
@Kyaaa69
@Kyaaa69 Жыл бұрын
very good tutorial , thank youu
@faisalniazi1899
@faisalniazi1899 Жыл бұрын
i love this
@TVFrag
@TVFrag 7 ай бұрын
great Tutorial, keep it up
@Table-Top
@Table-Top Жыл бұрын
Great job !
@vr-wi9uu
@vr-wi9uu Жыл бұрын
what did you press to show properties when you added that cylinder? amazing tutorial btw :)
@ianmcglasham
@ianmcglasham Жыл бұрын
Cheers vr-wi9uu. When you add a cylinder it should come up automatically but it is often collapsed. just look for a little box in the bottom left hand corner and press the tringle next to whatever is written there and all those properties will be displayed.
@MaksymCzech
@MaksymCzech Жыл бұрын
Wow 😱😱😱
@pat2e215
@pat2e215 4 ай бұрын
Is there no way in Blender to add or change the subdivisions when adding objects similar to how there are Subdivsions Height in Maya? Or do Edge loops need to be manually added?
@chynablu11
@chynablu11 Ай бұрын
Thank you, however I am making the cylinder to upload to a game and using the sub mod at the end sends the verts/face numbers rocketing to over 4000. How can I work round this to make it low poly please. I'm still learning :)
@ZeroTorySeats
@ZeroTorySeats 2 ай бұрын
Where is part one to this series?
@artofthediligent
@artofthediligent 2 жыл бұрын
👏👏👏👏👏👏👏
@khalfanalantali7961
@khalfanalantali7961 Жыл бұрын
Useful
@tonyennis1787
@tonyennis1787 Жыл бұрын
I followed along with this and everything was fine until 5:00. My cylinder didn't update when I moved the sliders. Also, my cylinder wasn't 'encased in glass' like yours is. Blender 3.4 if it matters
@wadalapichu4873
@wadalapichu4873 Жыл бұрын
amazing:)
@russelltiley8187
@russelltiley8187 Жыл бұрын
Hi ian i was wondering is there a way i can save my edited shapes some how. So that each time I select them from the mesh menu they'll have the same smoothness any help would be greatly appreciated my friend
@ianmcglasham
@ianmcglasham Жыл бұрын
Hi Russell. I normally store almost every object I make in the asset browser. Check out either ​@grabbitt (grant abbitt) or Brandon's drawings for great expalnations of that.
@russelltiley8187
@russelltiley8187 Жыл бұрын
@@ianmcglasham thanks very much ian mate
@horizontesoberano
@horizontesoberano Жыл бұрын
não entendi qual o comando foi dado em 5:28 para aparecer aquela aresta nova nas faces laterais
@ianmcglasham
@ianmcglasham Жыл бұрын
Hi danilo. At which time?
@memeboiii3055
@memeboiii3055 2 жыл бұрын
this doesn't work for me :(
@fullyleaded
@fullyleaded 2 жыл бұрын
This is such a brilliant channel. Very technical and thorough. When I press i, and type a number, instead of percentage it insets it by units. Mine is set to mm so it insets it by 10 mm instead of 10%. How do I change this?
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Ah sorry. I explain the inset tool more thoroughly in another video! Which is not up yet!! When you press 'i' type 100mm (10% of the default cylinder's size of 1000mm) sorry about that!
@fullyleaded
@fullyleaded 2 жыл бұрын
Oh I see, I thought perhaps there was a setting to work in percentage instead of units. Ok, great, thank Ian. Looking forwards to more videos.
@gregorioportela
@gregorioportela 3 ай бұрын
top
@ennizodev
@ennizodev Жыл бұрын
what is the shortcut of add vertices
@little_cat558
@little_cat558 3 ай бұрын
hOw DiD yOu OpEn ThAt TaP
@flameninja6068
@flameninja6068 Жыл бұрын
didn't work for me
@ianmcglasham
@ianmcglasham Жыл бұрын
Oh no! Can I help?
@yuliiayeromina795
@yuliiayeromina795 Жыл бұрын
What do I press on 4.01?
@ianmcglasham
@ianmcglasham Жыл бұрын
Hi Yuliia. I am not sure what you mean? At which part of the video?
@yuliiayeromina795
@yuliiayeromina795 Жыл бұрын
@@ianmcglasham I figured it out:) It was "I"
@van5588
@van5588 Жыл бұрын
wats nord point 1
@ianmcglasham
@ianmcglasham Жыл бұрын
Nought point one!! 0.1 Sorry. my accent is unusual! I should probably say "zero point one" in future. Thanks.
@ZUnknownFox
@ZUnknownFox 2 жыл бұрын
nice but like... I don't see how this is very useful in use considering that unless you're making a jar or something specifically a cylindricar I don't see the purpose of this.
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Hi ZUnkownFox. It is an excellent question! This tutorial is part of a much longer series where the concept will eventually expand to make word like Front and Back important as well as Top and Bottom. I will hopefully demonstrate that any complex object is composed of many simple objects with this topology and if we always have this topology (top/front), (bottom/back) cross sections and areas of curvature connecting them on the smaller components of an object, the connections between them become simple and the parts themselves have excellent control over their curvature no matter their resolution or size. As you correctly state, at this stage the idea is only usefull for simple objects. Subdivision surface modelling becomes much simpler when we consider objects as modular!
@NicolasLucaYuri
@NicolasLucaYuri 2 жыл бұрын
EHRENMAN
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Thank you. I think!
@NicolasLucaYuri
@NicolasLucaYuri 2 жыл бұрын
@@ianmcglasham its right!
@kennetherhabor5543
@kennetherhabor5543 9 ай бұрын
Is no one going to ask why you would need five minutes to do something in blender which would have taken only a few seconds in some other DCC? Adding a subdivision to a cylinder should only be a few clicks.
@ianmcglasham
@ianmcglasham 9 ай бұрын
What's a DCC?
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