Blender Addon for Physics l Simplicage

  Рет қаралды 67,487

InspirationTuts

InspirationTuts

Жыл бұрын

In a previous video, we talked about BoneDynamics. Morelewd recently released, Simplicage, a new physics-related add-on.
Simplicage
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Bonedynamics Pro
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Пікірлер: 46
@freddymuggs3902
@freddymuggs3902 Жыл бұрын
Thank you so much for explaining how to use it. I was having a hard time with it.
@mateuszjedut2406
@mateuszjedut2406 Жыл бұрын
0:21 STANDING HERE I REALIZE
@mateuszjedut2406
@mateuszjedut2406 Жыл бұрын
@@TeleronCassidy2007 I've carved my own path You followed your wrath But maybe we're both the same The world has turned So many have burned But nobody is to blame Yet staring across this barren wasted land I feel like new life will be born beneath the bloodstained sand Beneath the bloodstained sand
@onyemaobichukwulionel3216
@onyemaobichukwulionel3216 Жыл бұрын
Blender is getting better.
@ricardosalles2416
@ricardosalles2416 6 ай бұрын
Amazing
@activemotionpictures
@activemotionpictures Жыл бұрын
Very interesting
@leucome
@leucome Жыл бұрын
I've been doing full body muscle simulation with cloth physics on my character for a wile without any add-on. Just plain cloth simulation on the object or on a mesh deform. The most useful thing about this is probably feet to ground collision. With that I was been able to to get almost perfect ground contact even when the animation is not matching the ground. But it really interesting that somebody made an add on to automate the process.
@TheCatMurgatroyd
@TheCatMurgatroyd 8 ай бұрын
Ohhhh thanks for the tipp!!
@sinnersloschen
@sinnersloschen 4 ай бұрын
Oh so it's possible to make with vanilla blender without these paid addo ons? THANK YOU. KZbinrs never make this clear.
@TREXYT
@TREXYT Жыл бұрын
Hi, can you make a more detailed video about softbody in this addon ? if you can tell me how you did it, i would appreciate it, thanks
@Ponlets
@Ponlets 7 ай бұрын
this will help me HEAPs with my characters :3
@kaameplays9784
@kaameplays9784 Жыл бұрын
Woah 😳
@MVA41
@MVA41 3 ай бұрын
I Understood Nothing, But Hey You Were Fast.
@Sumo3D
@Sumo3D Жыл бұрын
i need it!
@raphaelguitarx5931
@raphaelguitarx5931 Жыл бұрын
How will it be the process to export this into unity?
@rt-wj8bl
@rt-wj8bl Жыл бұрын
when i add my cage and move the object the cage stays in place, any ideas on how to fix that?
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 Жыл бұрын
blender going insane
@notwazih
@notwazih Жыл бұрын
kire mage
@AlexStamate_
@AlexStamate_ 6 ай бұрын
when i use simplicage and select my bones the whole cage is falling down with the mesh thats attached to the bones...how can i fix that ??
@lilianahategan7939
@lilianahategan7939 25 күн бұрын
anyone know if those can be baked and exported into a game engine?
@Vexcenot
@Vexcenot Жыл бұрын
He knows
@ElCarnesX20
@ElCarnesX20 Жыл бұрын
Can you do something like Toribash?
@zubzeroyt1822
@zubzeroyt1822 11 ай бұрын
Has no associated vertex group?
@shivateja9417
@shivateja9417 Жыл бұрын
Is there any add-on like making hard surface. It means if we see animated movies they walk on ground perfectly but when we make our models walk their legs go into the ground . It will go mesh into the mesh . So I want a addon like how much we try if we make the surface hard the model or any mesh shouldn't go into another mesh !
@neuvatn
@neuvatn Жыл бұрын
That would be fantastic.... Don't know of one. Could be there is one.
@massinissa8697
@massinissa8697 Жыл бұрын
Iclone...😅
@RomboutVersluijs
@RomboutVersluijs Жыл бұрын
Simply check animation from the side and make sure the feet aren't intersecting. Idea is nice but it would make a model react weird. You can try a shrinkwrap modifier. But you would need to toggle it on and off all the time for when the feet are touching. that is about equal about making sure the feet pierce the ground. Animation isn't supposed to be simple and easy
@HeLIEl
@HeLIEl Жыл бұрын
@@massinissa8697 I have iclone how do i make like parts of the feet of my model not sink under the surface?
@joshuaborner
@joshuaborner Жыл бұрын
There is a "Floor" constraint in blender
@tirsofelipeduranmendoza5432
@tirsofelipeduranmendoza5432 2 ай бұрын
The thing i want to know. is HOW ON GODS SAKE i can instal it!
@superyawoforimusic
@superyawoforimusic 8 ай бұрын
I got the e addon for free hi me
@MK_2023.
@MK_2023. Жыл бұрын
Does Blender always relay on third party addons for it to do anything good? 😂
@nilshagdahl428
@nilshagdahl428 Жыл бұрын
thats kind of the point of being a free open source program..
@leucome
@leucome Жыл бұрын
Not really. I do muscle giggle physics all the time with with cloth physics. This add-on his meant to streamlining the process and make it obvious but it is still using built in blender features. You can do it by yourself by setting a cloth simulation on a mesh deform. It give the same result. But the thing is people usually will not think about using cloth simulation to do that kind of stuff.
@user-ti4bm4md5y
@user-ti4bm4md5y Жыл бұрын
1. this is not how punching bag wiggles after hit. it filled with sand, it is heavy and much denser. If i was an animator i would suggest to see references, make it denser and apply physics only to and around hit area. it feels like jelly right now. 2. how is it any different then traditional stuff? i mean there are jiggle physics and collision modifiers (and has been there since the dawn of time), also you can paint weight. so what this addon does again? so that you need to pay for it? 3. i want to hear what geo nodes have to say. 4. the kick, it hits air, there shoud be stopping power. also bring leg higher for liver hit, even higher rib cage and even higher for a head or lower then original for low kick (see references). why? because your character is hitting waist area and no one does it. why even bother if it is training? because you are training to hit the waist. i am 2d artist, not animator, yet my observations stays true, also I have some experience with martial arts (some time ago). 5. strike feels odd too. not sure why. references.
@user-ti4bm4md5y
@user-ti4bm4md5y Жыл бұрын
oh it is mixamo animations, nevermind then. But my observations stays true.
@RomboutVersluijs
@RomboutVersluijs Жыл бұрын
This is the biggest issue with lots of physics stuff in Blender. It works, but look mediocre most of the time. Needs a lot of work before I will look great
@HeLIEl
@HeLIEl Жыл бұрын
@@RomboutVersluijs Is it better in Maya?
@ericstephenson677
@ericstephenson677 Жыл бұрын
Don't be this uptight. You'll miss opportunities.
@godfrey4461
@godfrey4461 7 ай бұрын
@@ericstephenson677 U gotta be this uptight if you want to land GOOD opportunites.
@WiRaR
@WiRaR Жыл бұрын
Wtf bro it's not free and costs not 1 dollar.. bruuuuh, where is crack btw?
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