►► The Hard Surface Academy - www.blenderbros.com/academy
@Puckerization6 ай бұрын
Thanks, This is definitely the best explanation of Plasticity bridge and mesh clean-up I've watched...and I think I've watched them all.
@DaCapitalist16 ай бұрын
"This is only the beginning" - I could not agree more and this is incredibly exciting! Your knowledge and insight is simply invaluable mate. Thank you for sharing this seriously helpful tut with the world!
@PonteRyuurui6 ай бұрын
cheers bruv
@blastradius9136Ай бұрын
Cleaning those bevels up are a nightmare for big shapes lol so I just retoped it using B surfaces and did a manual clean up on smaller shapes.
@JacksSpaceGames3 күн бұрын
What do you mean using B Surfaces? I'd like to know because I am struggle to clean up my mesh to look like in Plasticity, I am trying Quad Remesher as well
@UnchartedWorlds5 ай бұрын
Hey Ponte, thanks for making this, it came in perfectly handing, I've picked up my Plasticity again and experimenting with it and Blender workflow
@lanzsantos_Ай бұрын
Sooo good!!
@freemasonyocculted3 ай бұрын
omg bro... lol watched 3 tutorials about this and everythig what they said was making me thinking that i have to retopo it manually but seems like now i only have to make some adjustments lol ure my hero bro
@Equilion18 күн бұрын
Can one go also the other way around and get something from Blender over to Plasticity via the Blender Bridge? Guess not, hm?
@PonteRyuurui18 күн бұрын
obj
@felipebaul11196 ай бұрын
Hey Ryuu have you heard about Conjure SDF? If you did, what are your thoughts on it? Thx
@PonteRyuurui6 ай бұрын
Not very practical, also slow af. If you are after organic meshes for hard surface I'd go with Plasticity.
@959style6 ай бұрын
does anyone know if something similar exists for shitty cad meshes ? for example from step files
@bautidelatorre5 ай бұрын
Fkng genious
@graphix3d6 ай бұрын
👌
@indianbros25256 ай бұрын
Have you left the blender?
@PonteRyuurui6 ай бұрын
What gave you that daft idea? Was it the word "Blender" in the title of this video, or the video I posted 4 days ago for Blender beginners?
@adiiiiii16 ай бұрын
I also was curious. Not in terms of totally leaving Blender but more if Plasticity is easier to use for hard surface modelling, from your POV ?
@PonteRyuurui6 ай бұрын
@@adiiiiii1 It depends, bool workflow is similar, and you already work in polygons so no need to convert it, but if i was after organic hs, i d def use plasticity, subd is dead, other than retopo i dont think subd has much time left on this planet, and once some ai retopo tools are created, we ll be sailing