Blender How To Perfectly Bend Meshes & Objects

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3DTudor

3DTudor

Күн бұрын

Who can claim they know everything about 3D modelling bridges without knowing how to bend them?
This tutorial will cover how to bend meshes with the Blender modifier called simple deform. I will show you how to bend from any angle and how to bend large objects like bridges in multiple ways.
Watching this tutorial will set you up for a future tutorial focused on creating oriental style roofs.
If you found my tutorials useful checkout my full courses with over 200,000 students now learning everything to do with Blender 2.9 and below.
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About the Channel Hi and welcome to 3D Tudor on KZbin! I am Neil, the person behind 3D Tudor, a 3D modeling artist and online tutor. I tutor 3D modeling students and video game enthusiasts of all levels: beginners, intermediate 3D modeling learners, and advanced 3D modeling artists. Have you ever wanted quick and basic tutorials on how to do 3D model for games? 3D Tudor is here to provide you with a seamless transition to direct and to the point tutoring. My 3D Tudor KZbin channel's purpose is to bring you quick, and to the point tutorials about 3D modeling. It is also dedicated to my personal 3D modelling projects from my work as a 3D Freelance Artist and keeps you up to date with my online courses on Udemy and Skillshare. I update my 3D Tudor KZbin content regularly, so subscribe to get all my updates! Have you ever wanted to build 3D models, assets, characters or scenes for games? I am excited about 3D modelling because the assets I will show you how to make will be ready to use for real video games. My KZbin channel and courses on Skillshare and Udemy all feature the 3D Tudor brand name and are designed to teach you the tools of 3D modelling. With my instruction, you will be supporting through learning how to use the all-new Blender 2.9, Substance Painter, Unity, Unreal Engine 4 & 5 (UE4), Topogun, Houdini, Zbrush, and Maya. My tutorials and courses feature texturing, UV-unwrapping, re-topology and everything there is to know about 3D modelling and basic animations.

Пікірлер: 76
@3DTudor
@3DTudor Жыл бұрын
⭐Check out the Blender Animation course on Udemy - www.udemy.com/course/blender-3d-rigging-animation/?referralCode=39A1E0B8F07B474DFE0F
@meadowgrey6469
@meadowgrey6469 2 жыл бұрын
I've watched a video tutorial abt bending object but it only got me frustrated as it didn't worked. But yours solved the problem I've been struggling for a day. Thank you!
@3DTudor
@3DTudor 2 жыл бұрын
Great to hear! That's exactly why I got this channel started :D
@thomasevergreen5282
@thomasevergreen5282 Жыл бұрын
"You're gonna need some edge loops, 'let me show you why-" That right there got you a sub immediately, you don't know how much I appreciate that blunt type of explanation
@3DTudor
@3DTudor Жыл бұрын
Thank you! ^^
@ianbarddal7294
@ianbarddal7294 2 жыл бұрын
Thank you for the nice job! I was trying all the sort of things around, and then I have found your tutorial and it clicked! Thank you so much again!
@3DTudor
@3DTudor 2 жыл бұрын
Great to hear! ^^
@alenkaklim775
@alenkaklim775 3 жыл бұрын
thank you very much for your lessons
@3DTudor
@3DTudor 3 жыл бұрын
Glad you like them!
@ClearTheRubble7
@ClearTheRubble7 2 жыл бұрын
Okay, this was a little bit TOO good and easy to understand. Subscribed. 🤠
@3DTudor
@3DTudor 2 жыл бұрын
Haha Thanks
@danyort1014
@danyort1014 3 жыл бұрын
This is exactly what i need! Thanks!
@3DTudor
@3DTudor 3 жыл бұрын
Great :)
@FireDemon-ir5un
@FireDemon-ir5un 3 жыл бұрын
This video help out alot, Great job!
@3DTudor
@3DTudor 3 жыл бұрын
Glad it helped!
@LycheeFast
@LycheeFast Жыл бұрын
Thanks alot for this tutorial
@3DTudor
@3DTudor Жыл бұрын
Glad it was helpful! ^^
@trashman1156
@trashman1156 3 жыл бұрын
Thanks for the tuto but would a lattice modifier would be better to have more control over how it bends ?
@3DTudor
@3DTudor 3 жыл бұрын
It has its place for sure and I may cover that in another tutorial. :)
@fajarprasetya4306
@fajarprasetya4306 2 жыл бұрын
thanks for your tutorial 👍
@3DTudor
@3DTudor 2 жыл бұрын
Always welcome! :)
@StarLabs3D
@StarLabs3D Ай бұрын
Good information 🇦🇶
@3DTudor
@3DTudor Ай бұрын
Thanks for liking
@chrislee4667
@chrislee4667 2 жыл бұрын
Could you use this to flatten an arched wall? Brilliant btw, so many good tips. loved it.
@3DTudor
@3DTudor 2 жыл бұрын
Absolutely!
@TheDutchFreddy
@TheDutchFreddy Жыл бұрын
Hi there 3DTudor thnx for all those videos about Blender ect ect ,but i have a question if i may? I have Blender 2.9 and also Blender 3.4 and i do exactly what you are telling in this video the first steps are ok but there is a problem when i am at 4.40 min of the video and doing the Array Modifer then it is all going wrong becuase i am not getting a second cube or ( stair step ) if you know what i mean and also i tried something else but i am in touble then when i must do the Loops because that dosent work ,i have done this now for 5 days and it is not working ,what do i do wrong ?? can you maybe help me pleace ,because i want to make a curved stairs kind regards Dan.
@3DTudor
@3DTudor Жыл бұрын
Array modifier is not really a user friendly in my opinion, I see so many people confused about it. First think you need to know that it's best to apply modifiers before using it (ctrl + a) as it works best that way. Also, you need to know that array is done based on origin points of a mesh, so make sure that that's at a center of your object. All in all, if you are working on curved staircase, i recommend you doing it from the world origin, and set up an object to be used to modify that array. I know it's confusing but I'm sure you'll get there in the end. Hope this helps :)
@icc7420
@icc7420 3 жыл бұрын
What a nice job you've done! Congrats and keep it up! Thats so useful, thanks you so much 🤗🤗🤗
@3DTudor
@3DTudor 3 жыл бұрын
Thank you! 😃
@lordyrich
@lordyrich 3 жыл бұрын
I think I know but why do you have to do the part at the end when you change the rotation in edit then object mode?
@3DTudor
@3DTudor 3 жыл бұрын
This is an easy way to change the axis is bending on. If I rotate in object then the object will be upside down and hard to judge :)
@akiraakiraakiraakira
@akiraakiraakiraakira 2 ай бұрын
yu are the last blender-bender
@3DTudor
@3DTudor 2 ай бұрын
haha, thanks!
@Iastrebner
@Iastrebner 2 жыл бұрын
When I press control+j to join everything together, the parts touching each other disappear, creating holes. Any idea what is going on?
@3DTudor
@3DTudor 2 жыл бұрын
Normally this is caused by a modifier not being applied before joining.
@Ali-sh3tg
@Ali-sh3tg Жыл бұрын
❤thank
@3DTudor
@3DTudor Жыл бұрын
Glad you liked it ^^
@Anonymousboxer7
@Anonymousboxer7 3 жыл бұрын
can you teaches us how to create a basic knife
@3DTudor
@3DTudor 2 жыл бұрын
Hi matey, I will keep that in mind for future videos for you :)
@HEWfunkingKNEWit
@HEWfunkingKNEWit 7 ай бұрын
6:30 *Using ctrl+a to APPLY transforms not reset them.
@3DTudor
@3DTudor 7 ай бұрын
Yeah, people refer to it in both ways, I think older versions used to have it as 'reset'.
@channelname8623
@channelname8623 Жыл бұрын
have they cleaned up this workflow in newer versions? or do you still have to use such a silly method to achieve simple bends? my simple deform does nothing, even after applying scale and testing each axis and location of object origin.
@3DTudor
@3DTudor Жыл бұрын
It is still the same type of a modifier... Is it not getting effected at all? maybe it needs additional topology? Changing origin point would also effect this...
@mmo4754
@mmo4754 Жыл бұрын
When I tried this it just warped my geometry in bad ways... All I did was scale it, apply scale, add loop cuts, and then I tried to bend it with the modifier and it ignored the loop cuts and collapsed some of my geometry
@3DTudor
@3DTudor Жыл бұрын
You need to make sure that the origin points are reset properly for the mesh. Click ctrl + a to reset all transforms then right click and set origin to an object and see if it helps.
@fasspot
@fasspot Жыл бұрын
Thank you for this great video!! :) I still struggle because my mesh always bend on itself... I don't obtain the same results as your bend, I don't understand why.... -_-
@3DTudor
@3DTudor Жыл бұрын
Glad it was helpful! Try having the object at the world's origin and press CTRL + A to apply rotation/scaling.
@fasspot
@fasspot Жыл бұрын
@@3DTudor thank you so much again, it was the solution! 😁 🙏
@CC-rx9ty
@CC-rx9ty Жыл бұрын
would you know my it just tilts my object to the side instead of bending it?
@3DTudor
@3DTudor Жыл бұрын
You might need to apply rotation before using modifier. Use ALT + a for it
@langstonreese7077
@langstonreese7077 2 жыл бұрын
How will I know what angle I’m bending at?
@langstonreese7077
@langstonreese7077 2 жыл бұрын
Nvm, I saw it says the angle 🤦‍♂🤣
@langstonreese7077
@langstonreese7077 2 жыл бұрын
_epic_
@langstonreese7077
@langstonreese7077 2 жыл бұрын
_Mashes ARE COOL 3d street_
@3DTudor
@3DTudor 2 жыл бұрын
Glad you got it sorted :D
@wrillywonka1320
@wrillywonka1320 Жыл бұрын
lol i love this..i was just asking everyone the other day why no one can say oriental anymore. didnt make sense to me. good job not bein a weenie
@3DTudor
@3DTudor Жыл бұрын
Haha... Thanks!
@vazak11
@vazak11 3 жыл бұрын
Oooh!
@micahwright-dx1kj
@micahwright-dx1kj Жыл бұрын
ive done exacty what you did and it is not working i am confused
@3DTudor
@3DTudor Жыл бұрын
It's hard to say, my guess is that you might need to click ctrl + a and apply modifiers for the objects, and i would recommend you try working at the world origin to see if it works better
@wesss9353
@wesss9353 2 жыл бұрын
its a good video however it goes left and right not back when it does go back its not bending backwards its just going back as if move
@Drastilex6969
@Drastilex6969 5 ай бұрын
facing the same problem
@Drastilex6969
@Drastilex6969 5 ай бұрын
what i did, i put loop cuts around one the horizontal axis, then added the modifier, then rotated.
@maikelkay9202
@maikelkay9202 4 ай бұрын
It simply does not work the way you describe it. The deform modifier tapers the mesh toward the end, it does not bend it.
@3DTudor
@3DTudor 4 ай бұрын
It might have something to do with origin point offset, try setting origin point to geometry and seeing if it fixes it :)
@johnnywick1110
@johnnywick1110 Жыл бұрын
the end does not work for me. this is so stupid, why cant they make bending simple and easy.
@3DTudor
@3DTudor Жыл бұрын
The modifier is effected by origin point (right click on object and set it to geometry) and its transform values (alt + a to reset). Hope this helps :)
@johnnywick1110
@johnnywick1110 Жыл бұрын
@@3DTudor thanks i will try later when i got time
@dubtube6691
@dubtube6691 5 ай бұрын
bend modifier is really bad in Blender
@3DTudor
@3DTudor 5 ай бұрын
It's alright once you get used to it :)
@dubtube6691
@dubtube6691 5 ай бұрын
@@3DTudor yeah alright but room for improvemen, like the lattice.
@tomlenz2312
@tomlenz2312 Ай бұрын
didnt worked for me, turned into a triangle
@3DTudor
@3DTudor Ай бұрын
you might need to apply transformation (ctrl + a).
@unknownuser8454
@unknownuser8454 Жыл бұрын
Slow Down
@3DTudor
@3DTudor Жыл бұрын
haha, sorry :D
@unknownuser8454
@unknownuser8454 Жыл бұрын
@@3DTudor XD
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