Blender Simulation Geometry Nodes for Beginners - Procedural Worm

  Рет қаралды 6,564

Stray Creations

Stray Creations

Күн бұрын

Пікірлер: 20
@williamlacrosse9389
@williamlacrosse9389 Жыл бұрын
Bro this is good! Easy to follow! Nice intro in simu geo nodes.
@fortunato1957
@fortunato1957 Жыл бұрын
Brilliant!
@mickyr171
@mickyr171 Жыл бұрын
Very cool, thanks for sharing
@abrahamwondafrash7549
@abrahamwondafrash7549 Жыл бұрын
very cool...very underrated channel!
@chj.schwarz
@chj.schwarz Жыл бұрын
Amazing video, instant sub! I'll watch your blender career with great interest.
@hamidmohamadzade1920
@hamidmohamadzade1920 Жыл бұрын
amazing tutorial thanks, bro
@NicolasRouelle
@NicolasRouelle Жыл бұрын
super cool, nicely done and explained
@insane3953
@insane3953 2 жыл бұрын
Awesome 🙏
@blendercomp
@blendercomp Жыл бұрын
Just found out about this vid, awesome tut and in depth explanations, well done! :)
@BleachedBroccoli
@BleachedBroccoli 2 жыл бұрын
Very good tutorial. Thank you for sharing your knowledge :D Just a suggestion: If you enable the Node Wrangler addon that's native on blender, you can bring in any texture (like the noise) and just press CTRL+T when you have it selected and it adds the Mapping and Tex Coordinate automatically. Saves a lot of time :)
@krz9000
@krz9000 Жыл бұрын
great tutorial...great haircut...subscribed :)
@StrayCreations
@StrayCreations Жыл бұрын
You're too kind my friend
@WillemT
@WillemT 2 жыл бұрын
this tut is soo good, thx. where did you learn geo nodes like that?
@StrayCreations
@StrayCreations 2 жыл бұрын
Thank you so much! Watching tutorials is a great way to learn geometry nodes. But I've also found that just experimenting with the different nodes helps me understand it a lot better too. Play around with simple setups, for instance a Extrude Mesh, Position/Normal and a couple math nodes. A tip I can give you is use the new (Blender 3.4+) Viewer node as much as possible to get an intuitive understanding of how fields affect your geometry.
@Nomo_Popo
@Nomo_Popo Жыл бұрын
So now that the official is out, they aren't available! Any way to get them back in?
@PrinceBrosnan
@PrinceBrosnan Жыл бұрын
great lesson, really! I would like to give this movement a random speed component (floating speed coefficient 0.8-1.2, for example), could you tell me where to insert the random node? This could be useful at long distances, and when duplicating worms...
@PrinceBrosnan
@PrinceBrosnan Жыл бұрын
I'm still trying to set the function to a static sphere in the center like a real worm (kzbin.info/www/bejne/aWGVoouwbJh1j7c ) but I can't figure out how to integrate it, very complex tree at the moment for me lol..
@PrinceBrosnan
@PrinceBrosnan Жыл бұрын
3.5 beta - no geometry simulation but opens your project with two red nodes 3.6 alpha version - does the same 3.5 with GS nodes - closes as soon as I try to open your project 3.6 with GS nodes - does the same i'm annoyed. ))) when I try to repeat your actions in existing SG 3.5, or 3.6, my SG nodes look a little different and do not repeat what yours do. Stupid day Very strange development policy, or something is wrong with me
@workflowinmind
@workflowinmind Жыл бұрын
Bro looks like a DBZ character 💘 Nice video thanks
@SatisfyingNerd
@SatisfyingNerd 5 ай бұрын
That's so confusing for beginners
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