Mushroom GROWTH with Geometry Nodes (Blender 3.4 tutorial)

  Рет қаралды 8,369

Stray Creations

Stray Creations

Күн бұрын

Пікірлер: 16
@StrayCreations
@StrayCreations 2 жыл бұрын
Hi all. A message to my remaining subscribers; I have been working a lot with 3D software and less with Minecraft stuff. I will be making more tutorials and animated short films unrelated to Minecraft.
@sarahdavis9878
@sarahdavis9878 9 ай бұрын
THIS WAS SO MUCH FUN!! Thank you! xxx
@curtisnewton895
@curtisnewton895 10 ай бұрын
really interesting solution thanks Sting
@Sweep76
@Sweep76 8 күн бұрын
love the psilocybe
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Very cool result!! 👍‍
@StrayCreations
@StrayCreations 2 жыл бұрын
Thank you so much! 😄😄
@SupahLuke
@SupahLuke 2 жыл бұрын
Nice to see you're making tutorials. Thanks for sharing your knowledge and keep up the good work! 🍄
@eliaskarlstrom4195
@eliaskarlstrom4195 Жыл бұрын
Awesome video, thanks for this dude!🙌
@palpytine
@palpytine Жыл бұрын
My head is spinning trying to follow the logic here. Would it not be easier deciding which vertices to offset by taking a dot product between the endpoint normal and the vertex normal? If it's negative, the vertex is pointing broadly "downward". Then offset in the direction of the endpoint normal. If you need more control use "capture attribute" to grab the spline factor before converting to a mesh and use that to further restrict which vertices can be offset.
@franzmarley
@franzmarley Жыл бұрын
It was such a nice feeling to think "ooh we could just use a float curve" after the spline parameter =)
@goober7535
@goober7535 Жыл бұрын
thank you so much for this
@matiaskritz
@matiaskritz Жыл бұрын
Thank you very much for all the information you share, greetings from Buenos Aires!
@StrayCreations
@StrayCreations Жыл бұрын
My pleasure! Glad it was helpful :)
@dp2995
@dp2995 Жыл бұрын
🤯
@traahi3140
@traahi3140 Жыл бұрын
Hey really thanks. can I somehow get this project file and learn more. I am new to Blender
@StrayCreations
@StrayCreations Жыл бұрын
Hi Traahi, thanks for watching. I will most likely make a dedicated node group for the mushroom soon that has full control of all the important parameters. If I do I'll announce it in a community post and/or a video so I'd say keep yourself posted on that :). Although I'd say the best way to learn is to try and follow along and make it from scratch, that way you'll get an intuitive understanding on how geonodes work.
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