Blender & Substance Painter Material Creation: M48 Survival Spear Tutorial

  Рет қаралды 7,359

Pixlways

Pixlways

Күн бұрын

Пікірлер: 22
@StenWasTaken
@StenWasTaken 19 күн бұрын
ctrl+l actually selects all island that you have currently selected only part of (18:10)
@niushaghobadi
@niushaghobadi 10 ай бұрын
Thank you for your useful tutorials 🙏🏻👍
@pixlways
@pixlways 10 ай бұрын
Glad you like them!
@L0SHKE
@L0SHKE 10 ай бұрын
Been looking forward to this one, excellent job guys! 👏
@pixlways
@pixlways 10 ай бұрын
Thank you, Loshke! Hope you enjoyed it. 🙌
@intercreando
@intercreando 3 ай бұрын
One question when doing the bake in subtan painter is there an option to raise the secondary rays of the curvature and others. I see that you do not increase these values. It is not necessary to touch these options?
@azad3h
@azad3h 10 ай бұрын
very helpful thank you 😍😍🤩
@pixlways
@pixlways 10 ай бұрын
You're very welcome 😍 Thanks for watching!
@mairu5694
@mairu5694 2 ай бұрын
Hi dude, i try to follow your tutorial using UV Pack, but when i click "pack" isn't working, so where's the problem?
@StenWasTaken
@StenWasTaken 19 күн бұрын
you have to download the program... literally step 2 of the install process on the website
@leonkenedy4616
@leonkenedy4616 10 ай бұрын
Question: It wouldn´t have been more easier to mark all the seams before apply the subdivision modifier?
@pixlways
@pixlways 10 ай бұрын
After applying a subdivision surface modifier, the topology of the mesh will be altered according to the subdivision algorithm. This can affect the placement and appearance of seams, especially if the mesh has sharp creases or hard edges. You can use a different workflow and unwrap your low poly object and bake high poly object details to the low poly object.
@robertocassettari198
@robertocassettari198 10 ай бұрын
Nice job, well explained. I have only one question....why did you used UDIM ifyou mantain four sperate objects???
@pixlways
@pixlways 10 ай бұрын
You need to import one single object to substance painter for baking. Also, baking all parts together will give you more realistic result.
@keremylmaz-nm2wf
@keremylmaz-nm2wf 10 ай бұрын
Love your works. Can you share with us which hdrı do you use?
@pixlways
@pixlways 10 ай бұрын
I didn't use any hdri for this one
@StenWasTaken
@StenWasTaken 19 күн бұрын
my uv packer keeps rescaling even tho i turned rescale uv charts off
@swapanpaul7938
@swapanpaul7938 7 ай бұрын
Can you make the next tutorial videos on UDIM texture...Thank you for your amazing tutorial
@pixlways
@pixlways 7 ай бұрын
We also used UDIM in our last video, which you can find here: kzbin.info/www/bejne/d4e3eKSQrsmDl5ofeature=shared. We plan to use it more frequently in the future as well.
@kainoak3728
@kainoak3728 10 ай бұрын
Super ❤
@pixlways
@pixlways 10 ай бұрын
Thanks 🔥
@bluustelth9584
@bluustelth9584 10 ай бұрын
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