NPR with Blender - Sticky Grease Pencil Showcase

  Рет қаралды 36,343

Blender Studio

Blender Studio

Күн бұрын

Пікірлер: 104
@kenseikc
@kenseikc 4 күн бұрын
Pablico is a certified Giga Chad, I love you guys.
@pablofournier8664
@pablofournier8664 4 күн бұрын
yeah brother!
@zizzonedibattipaglia6247
@zizzonedibattipaglia6247 3 күн бұрын
He also has the same look 🗿
@Solanaar
@Solanaar 3 күн бұрын
What I really appreciate about these is that it's a genuine look into how a small studio operates instead of the "entrepreneurial" style some other people use, to deliver this kind of content. While your studio is certainly just as stressful as any other company in the business it feels very authentic and like a place where creativity has room to breath and isn't suffocated by a hustle culture mindset. Just for that alone I love that you do this. It does a lot to represent the creative world!
@pablofournier8664
@pablofournier8664 3 күн бұрын
❤‍🔥
@AdewaleBetiku
@AdewaleBetiku 4 күн бұрын
It's amazing to see how much goes into something so small bit it's always fulfilling to see the final product.
@nyuppo
@nyuppo 4 күн бұрын
I love these videos, they really showcase how much is possible with blender with a bit of ingenuity. The on-the-fly shapekeys and sticky-GP for lighting adjustments would be key selling points of a standalone NPR render engine, but here it's some just internal tooling made to make artists' lives easier. Love this team, keep up the great work!
@pablofournier8664
@pablofournier8664 4 күн бұрын
I just wanna do cool stuff... 😂
@adilali4966
@adilali4966 2 күн бұрын
not to mention, we can either buy or build our own goo engine(RWBY style NPR animations)
@robinsonanimation
@robinsonanimation 4 күн бұрын
pointint at the gigachad and himself was the best, he is practically his twin.
@pablofournier8664
@pablofournier8664 4 күн бұрын
💪
@blenderdiscord
@blenderdiscord 4 күн бұрын
I genuinely wish I possessed even a fraction of their exceptional talent.
@pablofournier8664
@pablofournier8664 4 күн бұрын
😍
@Mettsemmel
@Mettsemmel 3 күн бұрын
your future self will have that if you start working on it continuously and never quit :)
@clonkex
@clonkex 4 күн бұрын
"This is good." "This is bad." "Make it more buff." lmao
@pablofournier8664
@pablofournier8664 4 күн бұрын
💪😎👍
@dimasanggayuda3966
@dimasanggayuda3966 18 сағат бұрын
<a href="#" class="seekto" data-time="46">0:46</a> I spat out my tea when I saw buff Pikachu 😂
@pablofournier8664
@pablofournier8664 17 сағат бұрын
💪🐮
@activemotionpictures
@activemotionpictures 2 күн бұрын
<a href="#" class="seekto" data-time="323">5:23</a> - Please let us know where to get that magic GreasePencil tool to stick the strokes onto the mesh. OH! so they stressed GP+UI+Brushes+Sculpting. And fixed every bug! Solid release, Blender 4.3 it is. 😁
@pablofournier8664
@pablofournier8664 Күн бұрын
check the comments on the article at the blender studio website, Simon wrote a comment explaining how to use it in the current state
@activemotionpictures
@activemotionpictures Күн бұрын
@@pablofournier8664 Awesome, Pablo! much appreciated.
@mihaistanciu464
@mihaistanciu464 3 күн бұрын
Amazing as always from Blender studio !!!
@Mostafa-pc3vd
@Mostafa-pc3vd 3 күн бұрын
Pablico is a whole mood
@GyanPrakash
@GyanPrakash 4 күн бұрын
This is Amazing!
@nurilevy6831
@nurilevy6831 2 күн бұрын
incredible stuff!! i need to try and emulate this workflow for a certain project :D
@ZebulonsPi
@ZebulonsPi 4 күн бұрын
I can see a lot of the style of Titmouse's work in this... Not saying anybody copied anything, just saying I could see a studio like Titmouse totally lean into this type of animation for some of their stuff. When costs and time goes down, they can produce more, and take more creative chances with their art. Love the direction Blender is going!
@MangaGamified
@MangaGamified 4 күн бұрын
Nice! can't wait to see some cowgirl action next!
@pablofournier8664
@pablofournier8664 4 күн бұрын
👀
@nairocamilo
@nairocamilo 4 күн бұрын
😍😳
@whatTheblue
@whatTheblue 4 күн бұрын
Make blender industry standard for anime!!!
@pablofournier8664
@pablofournier8664 4 күн бұрын
🐄
@rawls101
@rawls101 4 күн бұрын
Well done you guys!! Keep up the great work!!!
@jeffeeeer
@jeffeeeer 3 күн бұрын
This looks great! We would love to see some tutorial videos to learn how to use Grease Pencil 3 better.
@fredymateodg
@fredymateodg 4 күн бұрын
Thank you, Blender! 💛
@GaryParris
@GaryParris 4 күн бұрын
Excellent, great to see as always!
@Pptanime
@Pptanime 4 күн бұрын
That's amazing, I am waiting for it.
@Zekium
@Zekium 4 күн бұрын
Is that the project that goes with the NPR integration project (Goo Engine) ?
@pablofournier8664
@pablofournier8664 4 күн бұрын
Nope, just normal blender, check the studio website (link in description) to see the process 🐮
@MerryMac1000
@MerryMac1000 Күн бұрын
“Challenged us to do it in 2 days” Say crunch time without saying crunch time
@reberosman482
@reberosman482 3 күн бұрын
this is my dream job
@unicornhuntercg
@unicornhuntercg 4 күн бұрын
<a href="#" class="seekto" data-time="410">6:50</a> is this add-on publicly available ? I was looking for something exactly like that !
@BlenderStudio
@BlenderStudio 4 күн бұрын
Yes, you can try it out here: extensions.blender.org/add-ons/geonode-shapekeys/
@xx_kuus_xx
@xx_kuus_xx Күн бұрын
what a handsome bull guy, very appealing design
@Amelia_PC
@Amelia_PC 4 күн бұрын
That's great! It looks way more organic than most of the 3D attempts at a 2D look I've seen. Fantastic work here! I've been working on NPR, and when I watched some 2D Gobelins projects like Colza, Sundown, and The Alchemists, I noticed they didn't use character shadows -cel shading - but it still works perfectly. I'm going to try some tests without cel shading shadows too and focus more on the animation itself. I'm doing everything solo, so planning is key.
@kenzietownsend6644
@kenzietownsend6644 2 күн бұрын
I like the idea of grease pencil moving with the model. Frame by frame made me sad.
@pablofournier8664
@pablofournier8664 2 күн бұрын
Fr by fr makes us all sad
@bassemb
@bassemb Күн бұрын
When there's a need for this much manual work in terms of adding lines and sculpting individual frames, is it still advantageous to base this off 3D?
@pablofournier8664
@pablofournier8664 17 сағат бұрын
well depends, after finishing it I learnt a lot, and I believe I can make the process less complex, but, if you want it to look 2d you need to do some manual work, because some artistic choices need to be done, and blender doesn't know how to do that.
@BPDrej
@BPDrej 4 күн бұрын
Now we need a Cowboi vs Asterius battle
@thanjavurfarm7722
@thanjavurfarm7722 4 күн бұрын
Amazing 🎉🎉🎉
@njnjhjh8918
@njnjhjh8918 3 күн бұрын
What makes the on-the-fly shape keys different from normal shapekeys?
@pablofournier8664
@pablofournier8664 3 күн бұрын
you can do them on linked meshes, for the normal shapekeys the character need to be local
@iluv3dcr
@iluv3dcr 4 күн бұрын
Nice!!
@Nkanyiso_K
@Nkanyiso_K 4 күн бұрын
😳 is Cowboi coming out before *Project Gold?*
@pablofournier8664
@pablofournier8664 4 күн бұрын
Project gold showcase is already out! check the videos in the channel 👍
@Nkanyiso_K
@Nkanyiso_K 4 күн бұрын
@pablofournier8664 oh wow, I was hoping it was just postponed 🙏🏽 thanks man
@PollCreations
@PollCreations 4 күн бұрын
Great!!!
@hectormanuel8360
@hectormanuel8360 4 күн бұрын
When will we see the full short?
@pablofournier8664
@pablofournier8664 4 күн бұрын
😳
@Cartoonfixstudios
@Cartoonfixstudios 4 күн бұрын
This is soooo cool!! Making something look 2.D is so difficult. I which there was more about how to get the look. I am making a 2.D hybrid animation and still struggle with making the 3D match the 2d look. There needs to be more tutorials out there if there are. 😊 I to model the buildings on my set and then just paint over them. A lot of work but that’s been my workaround to get the hybrid look.
@Cartoonfixstudios
@Cartoonfixstudios 4 күн бұрын
When you did paint over for the background buildings. 2:59, did you do the simple building renderings from the camera view and then paint over these? Sorry. I just want to learn more haha!
@pablofournier8664
@pablofournier8664 4 күн бұрын
The backgrounds are oversized render from the camera view of a 3d background and later Vivian did the drawovers and later we proyected them on some planes. Check the studio website (link in the description) if you want to see the whole process from beginning till end
@Cartoonfixstudios
@Cartoonfixstudios 4 күн бұрын
⁠@@pablofournier8664thank you so much for the feedback. I usually oversized my background renders 4K is this still the best approach?
@pablofournier8664
@pablofournier8664 4 күн бұрын
@@Cartoonfixstudios when I said oversize I meant overscan (basically I took the camera movement and we rendered pass that movement, so al the animation will be with that background render). For the resolution of that rendered background image I'm not really sure, but 4k sounds good
@hireathecho4
@hireathecho4 4 күн бұрын
Any chance we could get access to sticky GP? It sounds quite nice...
@pablofournier8664
@pablofournier8664 4 күн бұрын
Sure!! Will be release soon at the blender studio website!
@hireathecho4
@hireathecho4 4 күн бұрын
@@pablofournier8664 Thanks so much!
@ericlarson7235
@ericlarson7235 4 күн бұрын
@@pablofournier8664AMAZING! can’t wait. Thanks to you and your team for developing it!
@ukmonk
@ukmonk 4 күн бұрын
Awesome thank you!! Will this rig be released please?
@pablofournier8664
@pablofournier8664 4 күн бұрын
yes! visit the studio website, link in the description
@ukmonk
@ukmonk 4 күн бұрын
@@pablofournier8664 awesome!! thank you so much!!
@roberts.4110
@roberts.4110 2 күн бұрын
<a href="#" class="seekto" data-time="123">2:03</a> what Linux distro is that please?
@andygoralczyk22
@andygoralczyk22 2 күн бұрын
Our custom studio Gentoo with KDE. We have documented all our workstation setups free for everyone to access, find out more: studio.blender.org/tools/gentoo/td/overview
@roberts.4110
@roberts.4110 2 күн бұрын
@@andygoralczyk22 Thank you
@HinduNerd
@HinduNerd 4 күн бұрын
So?? Where is Sticky GP??
@pablofournier8664
@pablofournier8664 4 күн бұрын
you have one of the shots at the studio website
@BlenderStudio
@BlenderStudio 4 күн бұрын
Sticky GP is still currently being worked on at the Studio, but do keep an eye out as we do plan to make it available in the near future!
@janvandertoorn
@janvandertoorn 4 күн бұрын
Great stuff is this stick to geometry plugin available?
@pablofournier8664
@pablofournier8664 4 күн бұрын
Soon!!! At the blender studio website, Stay tuned!
@kuronya3582
@kuronya3582 4 күн бұрын
Pikachu figure are... cursed
@pablofournier8664
@pablofournier8664 4 күн бұрын
Buff-kachu
@ZulfiSuGheno
@ZulfiSuGheno 3 күн бұрын
<a href="#" class="seekto" data-time="573">9:33</a> are the proof why Rik works faster ?? lol
@pablofournier8664
@pablofournier8664 3 күн бұрын
😵‍💫
@OctatJesus
@OctatJesus 2 күн бұрын
I want blender help make cgi feature film
@anandapadmanabhanvt
@anandapadmanabhanvt 4 күн бұрын
So grease pencil is basically a 3d model with 2d texture? I thought it was plain 2d
@pablofournier8664
@pablofournier8664 4 күн бұрын
Grease pencil is 2d, but in blender is an object you can place in space. In this case, we projected the 2d into the 3d mesh. You can see the hole process in the studio website (link in description), I wrote a hole article about the process
@jay-214
@jay-214 20 сағат бұрын
<a href="#" class="seekto" data-time="84">1:24</a> 👍
@pablofournier8664
@pablofournier8664 17 сағат бұрын
👍
@modysk
@modysk 4 күн бұрын
@pablofournier8664
@pablofournier8664 4 күн бұрын
🐂
@Mr.Indiyaah
@Mr.Indiyaah 4 күн бұрын
Can this 2D be done faster in Moho or toon boom harmony?
@pablofournier8664
@pablofournier8664 4 күн бұрын
if you can draw it, for sure, but the idea was to create a NPR project in 3D with the 2D anime style, check the studio website (link in description) to follow the process if you are interested
@Oak_theory
@Oak_theory 4 күн бұрын
Plz do not add AI
@jascrandom9855
@jascrandom9855 4 күн бұрын
Blender will eventually need to add AI
@pablofournier8664
@pablofournier8664 4 күн бұрын
no AI was harmed in this video......yet 😎
@Thats_Cool_Jack
@Thats_Cool_Jack 4 күн бұрын
@jascrandom9855 as an artist and general computer user I absolutely hate it when the computer does anything for me within the creative process, absolutely kills the creative flow
@jascrandom9855
@jascrandom9855 4 күн бұрын
@@Thats_Cool_Jack So? Blender have something like Cascadeur that assists with Character animation. That could give productions with "Miraculous Ladybug" like budget Arcane-like quality in terms of character animation. AI in art doesn't have to be generative like Stable Diffusion. Blender already uses AI in denoising.
@SanOcelotl
@SanOcelotl 4 күн бұрын
AI is good in some stuff, as long as they dont add generative AI slop
@Apipipo
@Apipipo 3 күн бұрын
r4
@heinrichhertzsprung6889
@heinrichhertzsprung6889 3 күн бұрын
What a piece of crap...
@pablofournier8664
@pablofournier8664 3 күн бұрын
it's bull-shit 🐂
@heinrichhertzsprung6889
@heinrichhertzsprung6889 3 күн бұрын
@@pablofournier8664 muck
I built a 1,000,000,000 fps video camera to watch light move
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