Grease Pencil 3: development updates and showcase - Blender Conference 2024

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Blender

Blender

Күн бұрын

Пікірлер: 32
@dedouze
@dedouze 5 күн бұрын
Oh yeah great job, congrats to the team !!!
@Dantti
@Dantti 5 күн бұрын
And this is just the beginning, imagine what we can do in couple of years. Mind = blown!
@rededwards3479
@rededwards3479 3 күн бұрын
The beginning happened when Pablo joined the team. Genius!
@avidadolares
@avidadolares 2 күн бұрын
@@rededwards3479 The beginning happened long ago. Dont sell the other contributors and devs short.
@pablofournier8664
@pablofournier8664 18 сағат бұрын
@@rededwards3479 noooo... I'm just a small part (I just break stuff) the developers are the real MVP (Don't tell them I said that...)
@JayTheDevGuy
@JayTheDevGuy 6 күн бұрын
It's not exaggeration to say that Grease Pencil 3 is going to change animation forever. The few of us who have been following this closely and understand the vision the devs see have known this for a long time. It's incredible to see so much of what Falk talked about last year finally come to light in 4.3. You guys have changed the game, and while the whole industry will know it soon, just know you have rabid fans like me who have known it from the start!!!
@marcmacaluso2795
@marcmacaluso2795 6 күн бұрын
True. •A Brush Atlas like Adobe Fresno •Texture, Shadow & Lighting tools like Klaus (2019) •Procedural Content Creation tools like Houdini. There's nothing like Grease Pencil 3.0 anywhere.
@SunnyIsOnline
@SunnyIsOnline 5 күн бұрын
Jaythedevguy trailcam sighting
@spiralingspiral72
@spiralingspiral72 2 күн бұрын
when was grease pencil 2 and 1 released?
@andycuccaro
@andycuccaro 11 сағат бұрын
@@spiralingspiral72 Grease Pencil 1 was the version which was used just for annotations. GP2 was the one that became an actual object (2018-ish? It was used for the short film "Hero").
@activemotionpictures
@activemotionpictures 5 күн бұрын
30:56 - What a feast to watch the behind the scenes (making of) thank you!
@pablofournier8664
@pablofournier8664 5 күн бұрын
@activemotionpictures
@activemotionpictures 3 күн бұрын
@@pablofournier8664 awesome expo, man!
@cnicolas
@cnicolas 5 күн бұрын
I wish they'd update Line Art, it needs some love 😔
@dialectricStudios
@dialectricStudios Күн бұрын
Grease pencil in geo nodes unlocks WORLDS of possiblities. No lie it’s revolutions for blender. Thank you devs ❤
@verendale1789
@verendale1789 6 күн бұрын
I wonder if GP will ever have an "auto in betweening" function similar to a software called Cacani. For those who don't know it's a porpertiary software that can kinda generate/make in betweens for your hand drawn animations (and it's not just simple Tweening, it can actually interpoalte between some complex actions). It's not perfect and requires some guidance/correction but it's still hella useful (especially for say, VFX animation where being On model is not as important). Apparently, OpenToonz actually has an attempt at this functionality too but it's nowhere near as good.
@DanielFlores-er7wu
@DanielFlores-er7wu 5 күн бұрын
I think you can do something similar to moho in geometry nodes, you need to use normal curves with shape keys (relative or not, learn both) so in geometry nodes you convert curves to grease pencil, so all shape keys from curves will pass to grease pencil, maybe use some bones and drives to control it
@ArekArkiewicz-f1u
@ArekArkiewicz-f1u 5 күн бұрын
Sticky GP is amazing! Is it going to be released on blender studio downloads?
@pablofournier8664
@pablofournier8664 5 күн бұрын
Don't know yet, but we will announce it 👍
@milddiffuse
@milddiffuse 4 күн бұрын
Very exciting stuff
@nicholashausmann
@nicholashausmann 6 күн бұрын
Sticky GP looks awesome! 37:47 I wonder if there’s a way to tie the sticky GP object to vertex groups on the main mesh so that it only applies to the vertex groups specified.
@pablofournier8664
@pablofournier8664 5 күн бұрын
We will explain how it works more technically in the tutorials we are going to prepare for the blender studio website, atm is using UVs, but being geonodes I guess you can do what you want (telling you this just being the artist that used it, Simon is the brain behind it)
@ROVideos
@ROVideos 4 күн бұрын
It already does. Draw a frame, skip ahead modify the drawing in sculpt mode and then add the inbetweens automatically with the interpolation tool.
@KristianTheDesigner
@KristianTheDesigner 22 сағат бұрын
Incredible work guys, superimpressive! ..and not a single mention of AI..a rare thing these days, so thank you!! All those bloated companies should take some notes here.
@trodat07
@trodat07 5 күн бұрын
Radial symmetry for the mirror modifier when?
@jippee1
@jippee1 4 күн бұрын
Just do it with geo nodes
@anuragekka2190
@anuragekka2190 6 күн бұрын
Grease pencil
@halidramzan2803
@halidramzan2803 Күн бұрын
❤‍🔥
@Otakubro6
@Otakubro6 2 күн бұрын
What about the Animation side of the pipeline are we finally going to get Animation layers? And improvements to sculpting like major improvements and not minor improvements?
@hasegenial
@hasegenial Күн бұрын
Watch the animation module talk :)
@smaplessmap5355
@smaplessmap5355 Күн бұрын
Wrong direction! We have gp insteat industrie standard sculpting, modeling, animation and texture paint! Even the low view count here shows the minorty interest!
@enasalmashharawi9698
@enasalmashharawi9698 9 сағат бұрын
Amaazing😍🤍
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