God bless you. Your little clips are better than most 10 minute videos lol! Keep it up!!!
@BlenderSecrets4 жыл бұрын
Thanks!
@rededwards34794 жыл бұрын
DANG...I needed this EXACT example.....Thanks dude...
@TheJunipera4 жыл бұрын
This physics thing is cool but I've just learnt how to move the origin besides the 'move to ...' method and it was always a HUGE pain for me. I've seen quite a few tutorials but nobody mentioned or used it so far. Keep these videos coming, they are really helpful!
@BlenderSecrets4 жыл бұрын
Yeah that's a hidden tip inside the physics tutorial ;-) I guess it's a faily new option.
@pieterdebie41624 жыл бұрын
Haha, same here :D
@rameshdevasi6720 Жыл бұрын
Just below you someone made a grab hook physics in blender.... perfectly
@ProfessorOfHow4 жыл бұрын
Super helpful. Keep teaching us.
@ukmonk4 жыл бұрын
thank you, i have been looking for something similar to this!!
@RSpudieD4 жыл бұрын
Nice!
@abiyyupanggalih854 Жыл бұрын
nice
@toprakakkol4 жыл бұрын
i love you.
@mobashormobashor Жыл бұрын
Why don't you complete the training?
@BawonoSA1734 жыл бұрын
Can this be applied to buttons & suits/pants?
@BlenderSecrets4 жыл бұрын
I'm not sure what you mean?
@BawonoSA1734 жыл бұрын
@@BlenderSecrets as in, I want to make suit with buttons with precise physical properties. But for buttons on suit, it looks like the parenting is reversed
@kg134 жыл бұрын
Hey, I dont understand the extrude a subdivided edge part, should i cut loose that last face and use it as a new object and then apply the cloth and solidify modifiers?
@WIKUS704 жыл бұрын
I think he ment that you have to extrude all edges / vertecies to the side in order to create faces. Then go back to object mode and add the two modifiers to that object.