This video made me appreciate the environment design of Bloodborne even more. Such intricately designed labyrinths of nightmares stacked on top of each other yet they’re cleverly interconnected, the whole map looks like a 4-D maze, making the players want to dig deeper into the secrets of Yharnam, or “our eyes are yet to open” as they says. Your walkthrough explanation of the route is so concise yet on point that I can immediately recall the locations, which really helps a lot with my understanding of the routes. I get lost in some areas so often.
@WillsKing5 ай бұрын
This is beautiful. I have Yharnam totally memorized in terms of navigation, but seeing it in a map form has given me a completely new understanding of the layout. Outstanding stuff man, this is incredible!
@VGCartography5 ай бұрын
thanks much!
@NikolajLepka5 ай бұрын
I always do Hemwick before Amelia. The sun hasn't set at that point, so the area doesn't have shades spawning
@VGCartography5 ай бұрын
good tip, didn't know that about the shades
@chromatos74285 ай бұрын
The shades are linked to your insight, not the time of day.
@NikolajLepka5 ай бұрын
@@chromatos7428 I've gone through that area with 40 insight before amelia and never saw a shade
@RockstarMythbusters5 ай бұрын
Man, this makes 2 days in a row that I learn something new and extremely helpful about BB. Guess ng+ is calling my name after I finish Shadow of the Erdtree
@horse_dog5 ай бұрын
@@NikolajLepka i believe you are both right to an extent. if you go during the day, the shades don’t spawn, and if you go at night, the shades don’t spawn if you have no insight. i do know for a fact tho that the shades in the witches fight is entirely dependent on insight.
@ASpooneyBard5 ай бұрын
I always have the same realization whenever I play through Bloodborne- I beat the Shadows, kill Rom, run through the Mensis Nightmare, kill the Wet Nurse... wait... I'm at the end of the story already! It always sneaks up on me. It has that Elder Scrolls structure where you could blitz the main story "missions" in a few hours, but you'd miss 3/4 of game.
@Zayd-bg1pt5 ай бұрын
Bro forgot about yahargul (fuck that place)💀
@horse_dog5 ай бұрын
@@Zayd-bg1pt imo yahargul is like bb’s lost izalith. it’s not nearly as bad as lost izalith, but it does have some similar pitfalls like heavy reuse of enemies
@valeriomastroeni84544 ай бұрын
@@horse_dogat least the layout and shortcuts are good in yahar gol
@Fr_dG3 ай бұрын
I got through three play throughs before I found out you can SAVE people 😅
@CausticSpace3 ай бұрын
@@horse_dog It's a good level that got fucked up by bad enemys (though the flesh wolf is fucking awesome and better than anything in Lost Izalith)
@brnecessities33355 ай бұрын
Loved the “kick her as-tral clock tower open” line 😂😂😂
@vitalykoltsov99565 ай бұрын
Lined my brains with eyes. Great map.
@Lucas3D5 ай бұрын
I kept thinking: "This is my favourite area of the game". Great job summing the locations up so concisely.
@philippedussault53465 ай бұрын
Mapping is my actual job so I can appreciate the work. Thanks!
@VGCartography5 ай бұрын
I do a lot of GIS work and web map dev as part of my job also... but those maps aren't as fun to talk about :)
@xXLunatikxXlul5 ай бұрын
I was hoping Elden Ring’s open world was going to be more tightly-knit like Bloodborne’s map. Bloodborne just feels amazing to traverse and how it loops in on itself ❤
@eivindberg84355 ай бұрын
I hope the next game isnt a open world
@homerlol90585 ай бұрын
@@eivindberg8435agreed
@greatcoldemptiness5 ай бұрын
@@eivindberg8435I hope it is
@eivindberg84355 ай бұрын
@@greatcoldemptiness have you played any previous titles?
@cons49435 ай бұрын
Good news about the DLC then
@guitarplayer6545 ай бұрын
BEEN WAITING FOR THIS ONE. Great job
@geordiejones56185 ай бұрын
Shadow of the Erdtree borrowed a lot from Bloodborne in terms of map design. Cathedral Ward has several tendril-paths that connect it to every other part of the game. FromSoftware took that same concept and extended it to an open world map. The tendril paths from Gravsight Plain, Scadu Altus and Shadow Keep all wrap around one another and snake high and low. Very satisfying level design that could be even more mazelike on an even larger scale.
@bighippmusic5 ай бұрын
These type of videos are dope af, such underrated channel
@One_of_Many7503 ай бұрын
I Love Seeing Drawn Out Maps of The Soulsborne Games.
@wiliex06875 ай бұрын
Btw you forgot a crucial detail where dreams are stack on layers from nightmare frontiers you see fishing hamlet down and nightmare mensis up in fishing hamlet you see yarhnam down
@bryandavies2135 ай бұрын
what is this unreadable grammar? punctuation is your friend, it's an important tool for organizing and presenting language. without it, you sound like a babbling toddler
@finn85555 ай бұрын
what? Please elaborate
@alexv11545 ай бұрын
@@finn8555 from one edge of the Nightmare Frontire you can see the masts in the Fishing Village and the Tower from Mensis
@Illuyankas5 ай бұрын
@finn8555 the various dream realms are visible from each other, where you can see the masts from the Fishing Hamlet in either the Frontier or Mensis Nightmares - I would recommend googling them to check out exactly which is visible from which
@leah498105 ай бұрын
He said what he said. The world is stacked vertically. If you look into the abyss of these places you can see buildings. We've surmised their placement. In fishing hamlet you see Yharnam in the water, for example.
@sweetiesgetmoneyАй бұрын
At 6:49, when you said 'it's a bunch of cracked surfaces', I heard 'craft services', and I was like...what a high-concept way to describe both craft services and the Nightmare Frontier. This is clearly beyond me, I need more eyes! Also, excellent video. I stumbled on it randomly and am very glad I did. Gave me a wonderful new perspective on Yharnam. I have my eye on a print now!
@RoxasMark2 ай бұрын
Beautiful map. There was only one tiny mistake I spotted. At 2:48 it marks the Church of the Good Chalice right under the graveyard where we fight Gascoigne. That is Slightly incorrect. Before Gascoigne, there is, as we know, a bridge with a mob, and a fireball a giant throws. And under that bridge, the sewers where the Pig that ate the little girl can be found. If you look down from here, or out the "windows", and other things, we can spot the Church of the Good Chalice right under this bridge and sewers. Even before entering the boss battle with the Bloodstarved Beast, if we look up, we can see the bridge where the mob and the fireball is. Heck you can even see it from the dead end you see as soon as you leave Iosefka's clinic at the start of the game. If you look down, you can spot the Church of the Good Chalice. And viceversa, after defeating the Bloodstarved Beast, if you were to look up, you can make the bridge where we fought the Cleric Beast, as well as that dead end outside of Iosefkas Clinic in the distance. So with this observations, we can see the Church of the Good Chalice is NOT under the graveyard we fough Gascoigne like this map claims at 2:48. Other than that, I LOVED watching all this. It brought me so much joy!!! Thanks.
@yonefer5 ай бұрын
I need to pray because you are one of the coolest and most underrated channels I have ever seen. Oh lord, give all possible attention to this beautiful and wonderful analysis.
@VGCartography5 ай бұрын
glad you are enjoying it!
@brennuswhite18455 ай бұрын
Spectacular video, I hope this can become a staple in Bloodborne guide videos for newcomers to the game.
@ricktylim99485 ай бұрын
Thanks for doing this, from this perspective, this is still one hell of a game in terms of design and creation.
@djbeema5 ай бұрын
This was really cool, great work!
@makkrohero595 ай бұрын
Cool video! I’ve beaten this game many times but I still watched the whole video. Best game ever
@desenhoerpg5 ай бұрын
Thank you. I had no idea I was at the final boss doors. Man… some of the contest I had no idea how to access. Amazing job. Thank you.
@felixneri12993 ай бұрын
This map is so comprehensive and familiar, even though I’ve never seen it. Amazing work very inspiring
@pokemorris5 ай бұрын
Great video. I love Bloodborne and have platinumed it, so didn't NEED the walkthrough, but it was very cool so I enjoyed the whole video journey. Nice work. 👍
@0TheWorldsEnemy5 ай бұрын
It is absolutely insane that you dont have more followers. Instant sub. Great videos
@CaracalKeithrafferty5 ай бұрын
I just finished Bloodborne for the first time yesterday! Thank you for your dedication to your craft. This is really amazing ❤
@VGCartography5 ай бұрын
appreciate it!
@swadom46275 ай бұрын
the location of blood starved beast is directly below two bridges(one leads to gascoigne, the other is with a cleric beast.) you can see it in the game
@earlbrown83045 ай бұрын
You do amazing work . Seeing the whole map really puts things in perspective.
@DerkleineTrojaner5 ай бұрын
Incredible work as always!
@jacobdigby98224 ай бұрын
These video's give such a sense of nostalgia. Been enjoying all of them. There just so succinct, and paced well. I almost wish there was some more clips and quips, but only so there was more video to enjoy. Great Job, I wish more people could see this! Skyrim or fallout maybe?
@kodyplithakis58855 ай бұрын
Something i miss about the games before elden ring like dks1 and bb did it best how the whole map is interconnected and the crazy a-ha moments when you open a door and realise youve been there before
@Cassius40k5 ай бұрын
Some of the twists and turns in souls games can make orienting yourself difficult, I occasionally feel like I am headed in an entirely different direction to where this map is pointing.
@exorcisttypebeat5 ай бұрын
Your narration is very pleasant. Good script, good delivery.
@luismanuelcolmenares79175 ай бұрын
A comment for the algorythm!! This channel has to blow up!!
@DanteYewToob2 ай бұрын
Just a tip.. when you cross the lines/arrows, break up the lines so we understand which is going under which. It will make it much easier to read at a glance, think about a Celtic knot, just by breaking the lines you read it as passing under/over itself. Great videos! I look forward to seeing more.
@taffeylewis11765 ай бұрын
What an interesting approach / visualisation of the game. Very nice video. Thanks for creating it. Well done! 👏🏻 😊 Also nice way to see all the areas and how great everything is connected. Fantastic.
@AllG985 ай бұрын
“Unusual” is a funny way of saying “annoying” when referring to Micolash
@dissonantmind5 ай бұрын
Tomb raider and now Bloodborne? I love this channel!
@tylerdenning93965 ай бұрын
Sooooo freaking cool!! As an avid fan, I've always had a hard time visualizing how everything was connected.
@joseant2103 ай бұрын
very impressive, good work, thanks for these minutes of joy, thank you
@allanomaly34885 ай бұрын
The grabbed by the ghoulies reference completed me.
@blackholesun49425 ай бұрын
Nice illustration. Useful for returning players.
@TheFergExperience3 ай бұрын
Really excited to see how FuturePress' rerelease of their Bloodborne guide looks scoped to these maps!
@prodwater3343 ай бұрын
holy cow man ur channel is so underrated
@james884024 ай бұрын
such a cool vid,made me appreciate bloodborne even more
@whyareallthegoodhandlestaken5 ай бұрын
My nitpicky brain wants to make a video about all the "mistakes" in this maps routing, but you still did an amazing job summarizing the path you have to take, great work!
@BathroomTile5 ай бұрын
This is really nice. I took a look at your dA and saw your maps for other childhood games like Tomb Raider, Tomba, Crash, MGS, and got this wave of nostalgia because I remembered I used to also like making these hand-drawn top view maps of levels of games I liked as a kid. That's the vibe I get from your maps, the laborious detailed hand-drawn replication of a game's world made by someone who loves those worlds. I was hoping to see some Legacy of Kain maps in there, judging by the other games you made maps for. I don't know if you played those games, but I'd definitely recommend them if you like metroidvania gothic vampire action adventures. Especially the Soul Reaver games, for PS1 and PS2. They're classics with great characters and writing and a super rich lore and world building.
@VGCartography5 ай бұрын
thanks a lot for sharing your thoughts and taking a look. I'm quite familiar with Soul Reaver (LoK not as much) and I might look at some 3D maps of that at some point, but in the meantime there are some fantastic overhead maps on The Lost Worlds: thelostworlds.net/SR1/World_Map_Evolution.html
@Eric-yt7fp5 ай бұрын
Excellent as always. Love this stuff!
@zotapianola5 ай бұрын
Beautiful work!
@Plz86624 ай бұрын
I love this game man
@CausticSpace3 ай бұрын
In the lore, the Fishing Hamlet is actually right above the Hunter's Nightmare, you can see Yarnham in the waters near the Tombstone where you find Simon/Second Lamp of the Hamlet
@Tarodenaro5 ай бұрын
Goddamn you did all this? this took a hella lot work, nice job.
@bearleeleagle71702 ай бұрын
Absolutely amazing!
@comradequicheairsoft27425 ай бұрын
My god, this is absolutely amazing
@eliwilson82425 ай бұрын
Central yarnham is SO good. Legendary even
@micheleferrara89675 ай бұрын
I would like to say a small criticism about the nightmare frontier and the nightmare of mensis. When you go out of the cave where you spawn you can see the nightmare of mensis in the distance, for make this map right you would had to place the nightmare of mensis straight to the spawn point of the nightmare frontier.
@VGCartography5 ай бұрын
yeah, and as others have also mentioned there also is an implied stacking order for Hamlet, Nightmare, Dream and City, but for practical purposes I didn't draw them that way - there was a lot of blank space and I wanted to condense the layout 👍
@bojancenikol5 ай бұрын
Great video! Really enjoyed it.
@pntn135 ай бұрын
bless us with blood
@Wallahi13Ай бұрын
In the first plaza where you fight the thing banging on the door there’s some boxes you can roll through to get the the rafters area quicker
@frapippo4202 ай бұрын
The strange "moon/sun" in the hunter's nightmare is the deformed pupil of the eye of a blood-drunk hunter.
@delaroche32554 ай бұрын
J’ai fait le jeu une petite dizaine de fois. Quel plaisir de se repérer sur un plan supérieur rien qu’avec mes souvenirs accumulés. Le seul jeu à créer ça.
@LimakPan5 ай бұрын
Man draws the entire world of Bloodborne and goes "Okay, next we're doing a corridor". You deserve the brake, lol.
@mintbunhie474114 күн бұрын
i'm writing a dnd campaign based on bloodborne and i kid you not when i say this is the best map i've found yet. it shows how everything connects so well, thank you
@luckyluke318135 ай бұрын
I wish I could play this game. Looks so good
@darrenklein60905 ай бұрын
This is fantastic, I love it
@sebastianromero33935 ай бұрын
Slight correction, the first NPC you talk to after entering the Forbidden Woods is temporarily replaced by Patches, who gives you the Tonsil Stone. Otherwise, great video!!
@ciromarin571625 күн бұрын
I always thought there were at least 4 moon cycles in the base game: -pre oedon chapel (afternoon/dusk) -post oedon chapel (evening) -post amelia (night) -post rom (blood moon)
@VGCartography25 күн бұрын
I think that is correct, but the first two look similar enough that I only drew one sun for them both
@ciromarin571625 күн бұрын
@VGCartography Fair enough! I only remember these different stages because the shop in the hunter's dream increases prices after every moon phase transition.
@Lucy-j2n7o4 ай бұрын
I never knew astral clock tower was behind/above grand cathedral. Very cool
@ThePaleKink5 ай бұрын
That was a super cool video, thx
@lyxcele4 ай бұрын
Amazing video!
@abewright22014 ай бұрын
Love ur vids bro
@koschan74695 ай бұрын
it looks so cute i love it
@MikeTynan-wp3rd5 ай бұрын
Excellent job! Thanks.
@knightofthetime5 ай бұрын
Next time I am going to do as much as possible before killing Amelia. I can't see shit in this game 😩
@aodhanmcveigh87593 ай бұрын
I noticed a mistake in the design. The area (with the monocular) opposite the main gate of the Great Cathedral is above The Cleric boss room not Gascoigne. there is a door that you can interact with from both side.
@Velindian3 ай бұрын
Brilliant. Would love to see one on Sekiro in the future.
@Mowthelawn35 ай бұрын
Who else said/thought, "well, looks like I'm playing bloodborne again" 😂 such a goated game.
@spencerriding290427 күн бұрын
the forbidden woods is way clearer from above, i still get lost in the second half of it if im not paying attention. it's a testament to the level design that it feels so big despite not actually being all that massive
@teddydraws38415 ай бұрын
This was incredible
@RH18125 ай бұрын
Impressive illustration.
@VGCartography5 ай бұрын
thanks!
@jopezu5 ай бұрын
these videos are my favorite thing on the internet. would you mind telling a little about your creation process? 😊
@blackholesun49425 ай бұрын
Yeah i wanna know too 😁
@VGCartography5 ай бұрын
thanks! I wrote a short post about my process making Dark Souls 3 here that fits for this one too (it is freely available): www.patreon.com/posts/making-of-dark-109709210
@VentrueMinis5 ай бұрын
Sad this didn't include the bonfires like the others, but great work as always!
@Fr_dG3 ай бұрын
Well that was amazing 👏
@eddiewalker29574 ай бұрын
winter lanterns are no ones favourite.
@DhcTrixtor5 ай бұрын
Good one, as always.🤟
@BFG-rr9cv5 ай бұрын
Oh yes, great job!
@genderfr3ak5 ай бұрын
Metal Gear Solid 2 would be a cool one
@TheZestyOne2 ай бұрын
Its like a map of a disney world
@maidenlesssoul4 ай бұрын
Bro this is genius
@disskuss42685 ай бұрын
Great work! I hope eventually you will do Sekiro, my personal favorite from soft game
@marcellmichl82904 ай бұрын
I think you should take a look at Rain World. That game has very interesing map design, and I think it would be very fun to explore in a video like this.
@zlean5 ай бұрын
Bro didn’t know that the end of the great bridge connects to that winding staircase in cathedral ward via an unopen-able door
@Dibosque3 ай бұрын
Very good
@inqram7725 ай бұрын
such an awesome video, would love to see a map walkthrough of hollow knight !
@VGCartography5 ай бұрын
that's a great one... I still have PTSD from going after the platinum trophy lol
@GodFist2155 ай бұрын
If we get an open world bloodborne 2 game it’ll be so good.
@toprak34795 ай бұрын
Real cool stuff.
@kamuymamushi58772 ай бұрын
It's just like trying to map your dream.. .. .. .. Hol' up..
@DivergentStyles3 ай бұрын
Need this map for D&D campaign
@nameless46355 ай бұрын
I've seen one vid where you can see the hamlet from nightmare frontier.
@maxwellreber1295 ай бұрын
5:40 path should continue and enter building on the left after pulling lever >:3