Bravo TV - Nintendo 64 (Computermesse) (01/28/1996) - Ft. English Interview w/ Miyamoto

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Project Space World

Project Space World

Күн бұрын

Пікірлер: 138
@SammyRenard
@SammyRenard 5 жыл бұрын
It's honestly the first time I hear miyamoto speak in english
@Msf1011
@Msf1011 5 жыл бұрын
And he shouldn't do that again LOL
@swindlesmccoop
@swindlesmccoop 4 жыл бұрын
@@Msf1011 bruh thats actually pretty good english
@lepidotos
@lepidotos 4 жыл бұрын
@@swindlesmccoop not really no
@F0nkyNinja
@F0nkyNinja 4 жыл бұрын
@@lepidotos "We can change the image of game"
@Whateverwhoification
@Whateverwhoification 4 жыл бұрын
2:06 Miyamoto - "The game itself always changes with player's playing." In other words, every copy is personalized.
@TorutheRedFox
@TorutheRedFox 4 жыл бұрын
or what he actually meant, the game isn't linear, with stars not having to be collected in a specific order
@F0nkyNinja
@F0nkyNinja 4 жыл бұрын
He was talking about persistent worlds, like footsteps staying behind and the world changing as you play, this was never really realized on the N64 but it was something Nintendo wanted to do with Ocarina of Time amongst other games, it didn't work out in the end since the N64 had to be expanded - it did but the N64DD flopped so no games came out with this feature.
@lemong2548
@lemong2548 4 жыл бұрын
Stop with this eVeRy CopY Is PeRSoNaLIzeD bs
@Tom_Lube
@Tom_Lube 3 жыл бұрын
Miyamoto literally doesn't speak english so I truthfully think this was just a issue with his internal translation to be honest.
@BringMayFlowers
@BringMayFlowers 2 жыл бұрын
@@F0nkyNinja 64DD flopped only because Nintendo wanted it to -- the hardware was ready for Spring 1996 but they delayed it to December 1999 to get the internet service working, and even then, it was mail-order and you had to subscribe to Randnet. It could have succeeded if Nintendo let the internet service come out later on.
@gabrieldejesus941
@gabrieldejesus941 6 жыл бұрын
Wow!! Shigeru Miyamoto speaking English!!
@calpeninsularailfan
@calpeninsularailfan 4 жыл бұрын
Wow!! Every copy is personalized!
@calpeninsularailfan
@calpeninsularailfan 4 жыл бұрын
@Cuphead From cuphead v2 wow!! look! its a joke flying over your head!
@wkakjwjcchannelmoved2245
@wkakjwjcchannelmoved2245 4 жыл бұрын
@@calpeninsularailfan wow!! E!
@calpeninsularailfan
@calpeninsularailfan 4 жыл бұрын
@@wkakjwjcchannelmoved2245 wow!! A!
@wkakjwjcchannelmoved2245
@wkakjwjcchannelmoved2245 4 жыл бұрын
@@calpeninsularailfan wow!! its cuphead saying shut up!
@liam4736
@liam4736 4 жыл бұрын
1:44 you can tell he's trying his best lol, i actually really appreciate the effort
@kerpa1976
@kerpa1976 Жыл бұрын
Indeed👍😊🍺
@Pepperroni_McRoni
@Pepperroni_McRoni 10 ай бұрын
The song used is Run Away (Raving Wonderland) by Spoo-Key
@AnthonyDaBest
@AnthonyDaBest 7 жыл бұрын
What's this?! HQ footage of the beta footage of SM64?
@MurrayFlashy
@MurrayFlashy 4 жыл бұрын
yes
@emilyy03
@emilyy03 4 жыл бұрын
hq footage of the beta footage :tro
@SlimecraftStudios
@SlimecraftStudios Жыл бұрын
"Help us save this media" *slaps a watermark on it*
@MCSKITEL
@MCSKITEL 3 жыл бұрын
The way the gameplay was used now gave me an idea of how SM64 truly was discovered
@shrilleth
@shrilleth 4 жыл бұрын
2:00 Miyamoto confirming that every copy of Super Mario 64 is personalized?
@Tom_Lube
@Tom_Lube 3 жыл бұрын
More like Miyamoto not knowing how to explain concepts in English, which he doesn't speak.
@Compartilharbrincadeiras901
@Compartilharbrincadeiras901 Жыл бұрын
2:06 "The game always changes with players playing"
@MelhodRiperton
@MelhodRiperton 7 жыл бұрын
sehr gut bin auf die suche nach das video solange :D
@dniwetamp
@dniwetamp 6 жыл бұрын
1:28 I want that music
@theniski
@theniski 4 жыл бұрын
this is the spaceworld64 music
@adamharris7775
@adamharris7775 4 жыл бұрын
theniski In this music, the Korg M1 internal patch “Organ 1” was heard.
@dniwetamp
@dniwetamp 4 жыл бұрын
give
@lukapuka8320
@lukapuka8320 2 жыл бұрын
@hello there's already an one on yt
@L_TH_Gaming
@L_TH_Gaming 9 ай бұрын
1:36 i find it strange that Jolly Roger Bay was in this build. I mean, where would you even acsess it from? My mind goes straight to somewhere in the courtyard but idk.
@ianschwartz08
@ianschwartz08 7 ай бұрын
Probably nowhere, it was likely only accessed at that time from another room we didn't see in spaceworld or simply just the developer level select.
@L_TH_Gaming
@L_TH_Gaming 2 ай бұрын
@@ianschwartz08 did a bit more research (and by that i mean forgot about this comment) and it turns out that the Jolly Roger Bay footage in this is taken from a B-Roll build that was made before spaceworld. you can tell by the Hud. (the numbers have 0's infront of them if they are single digit, and the power meter has a different appearance)
@Janjauwu
@Janjauwu 8 жыл бұрын
0:57 someone re start the game...it appears a blues screen with black :v
@GaelR21
@GaelR21 8 жыл бұрын
peri dorito welp founded u :v
@Zawmbbeh
@Zawmbbeh 8 жыл бұрын
Maybe that was pre-logo and just was a blue Nintendo logo.
@Mushroom378
@Mushroom378 7 жыл бұрын
I think. It was very common at the time in Japan that the nintendo logo was blue
@techguy348
@techguy348 6 жыл бұрын
it doesn't look like a nintendo logo but more like a placeholder dialog box.
@ages_dot_mp4
@ages_dot_mp4 4 жыл бұрын
It is a blue nintendo logo.
@MARIO-de9ew
@MARIO-de9ew 4 жыл бұрын
2:29, slow it down to 0.25 and you can see every health meter frame
@elGuille_uy
@elGuille_uy 4 жыл бұрын
2:31
@PedroManX
@PedroManX 2 жыл бұрын
So awesome.
@theblinky_
@theblinky_ 12 күн бұрын
Cool! And it's got the clip of Goldeneye when it was still being developed as an on-rails shooter.
@TuxerTuxar
@TuxerTuxar 4 жыл бұрын
1:31 An unused boo stage for a millisecond.
@averageloser8749
@averageloser8749 3 жыл бұрын
there is a chance that could just be the same big boo's haunt we see in the final game, but with early unused textures instead of the final ones.
@olds86307
@olds86307 3 жыл бұрын
@@averageloser8749 e3 has a different BBH model. Simply, it isnt
@ianschwartz08
@ianschwartz08 7 ай бұрын
​​​@@olds86307And this footage is half a year earlier than e3, so to some extent he could be correct, maybe not the part of it being the final bbh obviously, but just bbh in general.
@olds86307
@olds86307 7 ай бұрын
@@ianschwartz08 old comments i hate them aughhahfh ok but that one yamaguchi build i forgot the name one of the rooms was completely different im just saying that like it isn't similar almost at all in the b-roll images we have
@AuntieAliasing
@AuntieAliasing 4 жыл бұрын
that is some extremely intense music at the beginning lol
@sem_aki
@sem_aki 3 жыл бұрын
Wow man findet nicht viele Videos über die alten Messen, ist eine ganz andere Atmosphäre als heutzutage bei gamescom weil es nicht so überfüllt war :D
@CartoonComedy64
@CartoonComedy64 3 жыл бұрын
1:07
@olds86307
@olds86307 3 жыл бұрын
0:58 the first time i ever saw the blue nintendo screen on one of the tv's behind him
@olds86307
@olds86307 3 жыл бұрын
yea it still shocks me
@theniski
@theniski 4 жыл бұрын
what is the song from 0:00 to 0:45
@rodrigojogos.
@rodrigojogos. 4 жыл бұрын
Idk
@amandastill5124
@amandastill5124 4 жыл бұрын
@@rodrigojogos. tell him you idiot don't do that idk
@piplupsingularity
@piplupsingularity 4 жыл бұрын
A German show featuring a Japanese game with an Italian plumber.
@andredominguez3199
@andredominguez3199 Жыл бұрын
Mr. Worldwide
@adamharris7775
@adamharris7775 4 жыл бұрын
At 1:36, beta Jolly Roger Bay.
@14_splashyxd
@14_splashyxd 3 жыл бұрын
@Chris Puhara no
@14_splashyxd
@14_splashyxd 3 жыл бұрын
@Chris Puhara that no are a ship is A boat
@lukapuka8320
@lukapuka8320 2 жыл бұрын
@@14_splashyxd so a "no" is a "ship" and "ship" is a "boat"?
@sirthomasolddump
@sirthomasolddump 4 жыл бұрын
R.I.P. Project Space World (2014-2016)
@kamikazilucas
@kamikazilucas 5 жыл бұрын
2:24 dat masuda?
@techguy348
@techguy348 6 жыл бұрын
the game looks like its running on finalized hardware
@ViewpointProd
@ViewpointProd 5 жыл бұрын
it wasent.
@herewegosupermario7738
@herewegosupermario7738 4 жыл бұрын
2:05 *spooky*
@0DRONZER
@0DRONZER 3 ай бұрын
whats the song in the beggining
@epicCoolgiytryhsrfsea
@epicCoolgiytryhsrfsea 11 ай бұрын
0:56 i though the game crashed on that monitor with the cannon but it was actually resetting cuz of the "video (number)" thing
@Mushroom378
@Mushroom378 7 жыл бұрын
1:28 does someone know the music? or is it from the game?
@Mushroom378
@Mushroom378 7 жыл бұрын
nope it is not can you provide me a link
@SSDARKPIT
@SSDARKPIT 6 жыл бұрын
Why is no one commenting that at 2:28 Mario performs a ground-pound and he doesn't pause in mid-air?
@hondamanvtec2894
@hondamanvtec2894 6 жыл бұрын
Cos its just a Beta... so that is just normal
@TorutheRedFox
@TorutheRedFox 4 жыл бұрын
his position updates no matter which action argument the ground pound state is in
@suba_sususu
@suba_sususu 4 жыл бұрын
宮本さん英語喋ってる!! 辿々しいけどゲームへの熱意が伝わるよ
@jeffersoncountyeassuperchr4282
@jeffersoncountyeassuperchr4282 3 жыл бұрын
What does San mean?
@calebwright8786
@calebwright8786 2 жыл бұрын
@@jeffersoncountyeassuperchr4282 means mr.
@jeffersoncountyeassuperchr4282
@jeffersoncountyeassuperchr4282 2 жыл бұрын
@@calebwright8786 Oh
@pizzagamingguy5038
@pizzagamingguy5038 2 жыл бұрын
The game always changes with players playing…
@sant2848
@sant2848 3 жыл бұрын
Ok so Mario 64 beta is real TELL ME ABOUT THR MARIO 64 BETA BUILD
@olds86307
@olds86307 3 жыл бұрын
wat
@arfansthename
@arfansthename 4 жыл бұрын
NO LAKITU BROS CUTSCENE?!
@TheInfiniteLegend
@TheInfiniteLegend 3 жыл бұрын
Hey Dudaw, is it too much to ask that you could find the track used at the beginning of the video?
@juanenchilada8894
@juanenchilada8894 4 жыл бұрын
hold up,why is this video copyrighted?
@lukapuka8320
@lukapuka8320 2 жыл бұрын
nintendo is tight on copyright
@adamharris7775
@adamharris7775 7 жыл бұрын
1:07, Mario sounds like Phil on Rugrats/All Grown Up!.
@Nomar2007_NWDE_WRESTLING
@Nomar2007_NWDE_WRESTLING Жыл бұрын
those were actually *Voice Spectral Volume 1/Warner Bros Sound Effect Library* voices from Mario used as a placeholder
@joman66
@joman66 7 жыл бұрын
Why won't freaking Nintendo release this beta version of Super Mario 64 from Space World 1995!
@aeonicbutterfly9662
@aeonicbutterfly9662 7 жыл бұрын
There's really not much point, TBH. Nintendo doesn't work that way. Few publishers do, really. There's two exceptions off the top of my head, and they are SEGA, who wanted to release their TGS version of Sonic 1, but couldn't find the ROM, and Apogee/3D Realms, who released prototype versions of their gaming classic, Shadow Warrior. For the most part, there's little interest in it besides a niche community, and the product they released is how they want the game to be seen.
@radornkeldam
@radornkeldam 6 жыл бұрын
Also, there's no real money to be made for the effort of digging it up and dusting it off so that it's something usable. And they are paranoid about giving up potential game/feature ideas. Miyamoto and company hoard all their creative juices always trying to find some way to make them into a game. I'm not saying they are 100% right with that or that these ideas are so excelent, that's just how they work. They see very little to gain and much to potentially lose in releasing these things, and, honestly, it's hard to argue against that.
@SM64Beta
@SM64Beta 5 жыл бұрын
@@radornkeldam But lost media is usually found for little gain, it's like a preservation thing I guess.
@radornkeldam
@radornkeldam 5 жыл бұрын
I don't get what you are trying to say.
@SM64Beta
@SM64Beta 5 жыл бұрын
@@radornkeldam You said there's no real money to be made for the effort of digging it up and dusting it off so that it's something usable. I was just kind of responding to that part by saying there usually is no money to be made when digging up and making something usable again on the subject of video games.
@promaster424
@promaster424 2 жыл бұрын
Let me guess, it's also your first time hearing Miyamoto speak english. - To everyone watching this video
@Technoob_BG
@Technoob_BG 2 жыл бұрын
Yes
@martinpalke808
@martinpalke808 3 жыл бұрын
WTF!! Tet aus der VG !! Ich glaub ich zuck aus. Good old Times
@Gruntilda-Winkybunion
@Gruntilda-Winkybunion 7 жыл бұрын
cooles Video
@GoldenYoshi1
@GoldenYoshi1 4 жыл бұрын
I immediately started dancing lol
@Mickeyink
@Mickeyink 4 жыл бұрын
I wonder how old this channel is??
@TorutheRedFox
@TorutheRedFox 4 жыл бұрын
kzbin.infoabout
@SuperMario231
@SuperMario231 2 жыл бұрын
"The game itself always changes with player's playing." This is true. If you encountered something strange in your Mario 64 cartridge/rom, this was happen for unknown reason. Because every copy of Super Mario 64 is personalized.
@blackzero786
@blackzero786 2 жыл бұрын
30 Star Bowser always got harder after being hit once, getting the second hit in required more effort because his AI became harder.
@olds86307
@olds86307 4 жыл бұрын
H O O H
@olds86307
@olds86307 3 жыл бұрын
wat was this for
@Nintendka_Russia
@Nintendka_Russia Жыл бұрын
I'm Russian Nintendo ❤❤❤❤❤
@ThePolishOrange
@ThePolishOrange 3 жыл бұрын
Titles on Shoshinkai: Mario Kart R (64) Water thingy Rocket64 Pepole: *SUPA MARIO SIXTI FOR* (Specialy i typed in that way)
@MrHatsman
@MrHatsman 4 жыл бұрын
dudaw is dead
@SockandBox
@SockandBox 2 жыл бұрын
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