when you dispell an ongoing spell that has been already casted, you have to pass the base spell, even if you got the upgraded version. Example: you got the 10+ on the lady's blessing, next turn if your opponent tries to dispel, he has to get 8+ to dispel it.
@thebigcommon1967Ай бұрын
Nice step up in production multi view etc. Loving it
@BearfootMiniaturesАй бұрын
Did we! I can’t remember going multi view(?) did I make an editting mistake?
@bergandthelucksea7336Ай бұрын
Great video! Thoroughly enjoyed it! Couldn’t tell whether the peg knights were in the wood in the corner following wiping out the glade guard in the corner, but if they were, unless they’ve got move through cover, they’d probably be -1 to their move and picking the lower of 2D6 on the charge when going into the central glade guard. Just my two cents and might not have been able to see things quite well enough!
@BearfootMiniaturesАй бұрын
I think they were just out but potentially not moved accurately (as i seem to remember a specific discussion with phil at the time on base widths and the width of the terrain being the easiest way to work it out)
@celtofkernowАй бұрын
I believe the charging Treeman would not of failed against the unit that fled due to terror. The treeman could choose to either completing it's charge move or may attempt redirect. Pg 129 rulebook.
@BearfootMiniaturesАй бұрын
Oh boom there we go! Think we just both defaulted/brainfarted to 6th (not played it in 6mo but was still smashing 6th till then)
@MrPelopixa9 күн бұрын
Great battle. To the elves player: where did you get those war dancer and wild rider alternative models !!??
@philiphutchinson3221 сағат бұрын
Heya...just saw this. They are prints from Holo Miniatures..nice sculpts but fiddly to paint in a way that GW miniatures usually aren't.
@markleach3156Ай бұрын
Does the Lord have 360 charge on the mount? I know Pegasus do as Skirmish. Can either unit see over other units to charge??
@BearfootMiniaturesАй бұрын
Ye 360 charge arc as a non monster! And no on the seeing over units they need direct line despite being flying (!) as they’re not Large
@markleach315629 күн бұрын
@@BearfootMiniatures thanks matey. Did some looking and think I finally found it. Keep up the great batreps. HH and Old World content is top notch
@chrisgoodrich8987Ай бұрын
Gotta be more than 25% not exactly 25%. So no panic on WE turn 2 for the knights
@BearfootMiniaturesАй бұрын
Oooh nice to know! Morale victory haha!
@brownaprongames4311Ай бұрын
I haven’t played very much, but, would the peasants not fall back (after losing the first combat against the wild riders) to face towards the wild riders for the second round of combat? I’m not sure that the wild riders would have gotten 2 x rounds of flank attacks on them? Loved the game guys! I am entertained!
@BearfootMiniaturesАй бұрын
They gave ground (due to shield wall or the sergeant at arms, I forget which one now) so just slide and maintain their facing Glad you enjoyed the game!
@patvanderreest7416Ай бұрын
When the knights charged the treekin but could not end up in flush base contact (losing the charge bonus): would they have lost the lance bonus, as well as the initiative advantage?
@BearfootMiniaturesАй бұрын
I believe it specifies the I bonus specifically (though Ill still have to look it up next time)
@asz9589Ай бұрын
you cannot charge if you rally a unit this turn. page 117
@BearfootMiniaturesАй бұрын
Hey mate; which unit rallied and charged on the same turn, could you give a timestamp? (Could it have been a unit that FBiGO in the opponents turn?)
@icewolffincАй бұрын
Good video, the music was a bit intens and loud. for the rest i really enjoyed it.
@BearfootMiniaturesАй бұрын
I’ll bear it in mind to turn it down more mate, glad you enjoyed it regardless!
@grandpanurgleАй бұрын
Wipe out those knife ears
@BearfootMiniaturesАй бұрын
Ah someone else with good taste!
@GilthosDrakonissАй бұрын
👍👍
@TheJankmasterАй бұрын
Not sure the treeman was a failed charge
@BearfootMiniaturesАй бұрын
In terms of distance? let me know a timestamp mate!
@TheJankmasterАй бұрын
@@BearfootMiniatures will get the time stamp, but the core point is that when a unit flees (in this case from a failed terror test) and rolls enough to get away…that is not a failed charge. The charger moves the full charge distance.
@TheJankmasterАй бұрын
@@BearfootMiniatures at roughly 43:44
@TheJankmasterАй бұрын
@@BearfootMiniatures watching the sequence again, he actually said that initially but then post Wild Riders looks like he just moved the 6
@BearfootMiniaturesАй бұрын
Our communication then seems to be the key bit there (either way we come down on that rule played this time!) thanks for grabbing the stamp, I’ll check it out now