Brushify - SmartBrush System for UNREAL ENGINE 5

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Joe Garth

Joe Garth

Күн бұрын

Пікірлер: 461
@HavokSage
@HavokSage 2 жыл бұрын
Hi guys! You'd be doing me a huge favor reposting this , forwarding it to other devs. The more successful this video is the further i'll be justified in building new features into Brushify and continuing this work. Thankyou for all your support! Cheers Joe
@skeletonking4119
@skeletonking4119 2 жыл бұрын
Say no more! I will make sure my friends know this! Again THANK YOU FOR THE AWESOME WORK!!
@quietlyworking
@quietlyworking 2 жыл бұрын
Consider it done! Love this 🙏🤘
@AlexelTech
@AlexelTech 2 жыл бұрын
Already done and still spreading the word, all around me and the dev community ! Your work is incredible, and always keepind in mind the user point of view, with easy to understand settings and streamlined yet powerful interface ! You are the best !
@vansphere9202
@vansphere9202 2 жыл бұрын
Can I use this with the packs I already purchased, which is all of them, a year and half ago... or do I have to buy the same packs all over again to use the Smart Brush system?
@Amor2point0
@Amor2point0 2 жыл бұрын
The most impactful thing about this... All Brushify assets work with each other. He really wants everyone to "Aim for the stars" with this. Thank you so much, Joe Garth
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@OrthoKawaiiPilled
@OrthoKawaiiPilled Жыл бұрын
Beyond the stars !!
@quantumimagesQC
@quantumimagesQC 2 жыл бұрын
As a new UE user, big landscapes always seemed so hard to make. But with this tool, it's gonna be 100x easier, thank you so much for this!
@Markandei
@Markandei 3 ай бұрын
Hi Joe. This is an absolute gamechanger. I am in love with falloff and incline strength settings. Just playing around with those params one can create almost infinite amount of landscape brushes. I am astounded how clean the result is and how different it looks from the initial brush. I have only bought this plugin several hours ago and I am already finishing raw details of my 4square kilometers landscape. Just wow. And the fact that you can move brushes around in a non-destructive manner is a cherry on top. Super cool. Good job.
@Ray-Wulf
@Ray-Wulf Ай бұрын
There's nothing better... I'm thankful and in awe of your work! Thank you.
@andrewkinsey8754
@andrewkinsey8754 2 жыл бұрын
Landscaping and textures are my favourite parts of the unreal engine, it's great to see someone dedicating themselves to landscape art!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@lumatrace
@lumatrace 11 ай бұрын
Just purchased and am so excited to start using it! Thanks so much, Joe!!!
@HavokSage
@HavokSage 11 ай бұрын
Cheers!!! if you have any issues please contact our support: support@brushify.io
@ahmedshakib3883
@ahmedshakib3883 Жыл бұрын
Joe ,I always say you do a great job but this time you have really outdone yourself , fantastic .
@joelbalyeat1476
@joelbalyeat1476 Жыл бұрын
Joe Garth. The man, the myth, the legend. Thanks for making the SmartBrush system!
@borrowedtruths6955
@borrowedtruths6955 2 жыл бұрын
I was going to say that the $200.00 price tag seemed a little high. I was wrong. Excellent job young man, every video just became that much easier.
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@CreativeSteve69
@CreativeSteve69 2 жыл бұрын
I gotta admit Joe, This is highly impressive work. Extremely well done on this Brushify project. It is definitely inspiring me to start my own projects in UE5 soon.
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@JandenHale
@JandenHale 2 жыл бұрын
I still haven't seen any landscape tutorials that equal these. Brushify is next in my list of assets to start using.
@brunoverde2769
@brunoverde2769 2 жыл бұрын
I was watching the voxel plugin livestream in the unreal channel the other day and I was amazed that they were able to "create" and move mountains in a matter of seconds. Well.. I guess I don't need to learn the voxel plugin anymore. Outstanding job Joe!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@elianzuniga4975
@elianzuniga4975 2 жыл бұрын
Just amazing, am a student and I didnt imagine that something like this is posible. I will buy this pack after the university for sure, thanks!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@ToysRUsKid_Critter
@ToysRUsKid_Critter 2 жыл бұрын
So impressive….your tools keep getting better in-leaps and bounds…
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@manuelbalducci821
@manuelbalducci821 2 жыл бұрын
I have almost all brushify packages from UE Marketplace and was waiting for this amazing tool from you! Bro you did a really good job, keep it up! congratulations and greetings from Italy!
@The-Sentinel
@The-Sentinel 2 жыл бұрын
This is really cool. I can't afford the price tag on it but can appreciate the time and effort that went into this plugin!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@UnchartedWorlds
@UnchartedWorlds 2 жыл бұрын
Ok this is certified 100% buy from me! Will buy as soon as I finish the video! This looks Amazing Joe! Currently only at 2:15
@watchandproduce
@watchandproduce Жыл бұрын
Thank you for creating proper tutorials for your Plugins. It drives me crazy when plugin companies for Unreal and Blender don't provide good tutorials that allow you to take advantage of the software or assets they sell. This is great customer service and I'm excited to use the Brushify Smart Brush System and other Brushify assets you have created. Perhaps a video explaining the difference and how to use those additional brushes in BSBS would be great.
@oxygencube
@oxygencube 2 жыл бұрын
Oh dear, I'm getting this! This is exactly what I need. Thanks Joe! This is really going to help environment artists. So cool.
@UnchartedWorlds
@UnchartedWorlds 2 жыл бұрын
Luke!! You are here too! :) This indeed looks amazing, will support Joe! :)
@oxygencube
@oxygencube 2 жыл бұрын
@@UnchartedWorlds This is going to be awesome 👍
@seventh_way
@seventh_way 2 жыл бұрын
Thanks, Joe - Of all the asset packages I have purchased in the Marketplace, your Brushify packs stand head-and-shoulders above all the rest. Anyone considering massive open-world landscape-based game development or cinematics will be well advised to purchase this pack. Today, I am one year into learning and creating in Unreal Engine. I have four other Brushify packs and they are always the first assets I add to any new level. Way to go - this is a stunning collection of all your tools, and so much more. Thanks again. Q
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@marmak256
@marmak256 2 жыл бұрын
I might buy this when it's on sale, it looks like it is a very simple workflow and the environment is amazing.
@m.ubaidaadam
@m.ubaidaadam 2 жыл бұрын
now this is beautiful, absolutely amazing work Joe! i love sculpting landscapes and this looks like a great solution to a choppy work flow
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@RobTheAlchemist
@RobTheAlchemist 2 жыл бұрын
After trying a few of these packs I'm super grateful that there is somebody pushing for something this optimized and time relieving. Just wanted to thank you for your contribution to the gaming development world this is amazing
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@gutterballz2180
@gutterballz2180 2 жыл бұрын
This is amazing! Great work Joe! Can't exactly afford it right now, but it's on my wishlist!!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@yvangenesse1649
@yvangenesse1649 Жыл бұрын
I got it and I love it as a good looking landscape starter system, thanks for the good work
@GorkaGames
@GorkaGames 2 жыл бұрын
This is a game changer!!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@Stonefieldmedia
@Stonefieldmedia 2 жыл бұрын
Hey Joe, great product again. I'm watching the Epic Marketplace to see how the whole "I already have several of your packs" issue is solved. Seems I'm not alone. Waiting for the dust the settle. 😉
@HavokSage
@HavokSage 2 жыл бұрын
Yes that’s a tough one. I want to make everyone happy , but unreal marketplace is quite limited when it comes to bundles.
@rjs3590
@rjs3590 2 жыл бұрын
Another brilliant asset, well done Joe!
@kennonfleisher
@kennonfleisher 2 жыл бұрын
Amazing tool, as always. Nice job Joe.
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@TheDonderhaas
@TheDonderhaas 2 жыл бұрын
This is amazing, very glad to see an update in the brushify library as I already use your packs. This will be a massive addition, thanks for this!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@zenleto
@zenleto 2 жыл бұрын
This looks awesome. I’m glad I’m getting into this now. Wishlisted! (Too close to Christmas…)
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@aleksandrrush4076
@aleksandrrush4076 2 жыл бұрын
Wow! That's definately what I need for my Snowmobile acing Demo!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡...
@djurdjevp
@djurdjevp 2 жыл бұрын
My god I love your work here! Makes me wanna learn UA5
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@TheeBaconMasta
@TheeBaconMasta 2 жыл бұрын
I am blown away. Great work!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@daviddelayat-dnapictures
@daviddelayat-dnapictures 2 жыл бұрын
I have been waiting for this for so long !!!!!
@CinematographyDatabase
@CinematographyDatabase 2 жыл бұрын
This looks great, I love the Brush system and your presets make it even better.
@skeletonking4119
@skeletonking4119 2 жыл бұрын
This is an huge game changing! Thanks you!!!! Hope it work smoothly with building!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@khayelihlembele6008
@khayelihlembele6008 2 жыл бұрын
DUDE. YES. Im getting this. Thank you so much
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@brianlaflamme1948
@brianlaflamme1948 2 жыл бұрын
My man! Joe Garth! DOES IT AGAIN! hellz yes
@quietlyworking
@quietlyworking 2 жыл бұрын
What a fantastic way to quickly world build! Often, the time spent in Gaea or World Builder can slow speedy conceptualizing. With this, you can quickly layout a concept and test. Great edition to your product line Joe!👊🙏🤘
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@OnigoroshiZero
@OnigoroshiZero 2 жыл бұрын
Your work is greatly appreciated.
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@omaralotaibi2741
@omaralotaibi2741 2 жыл бұрын
First off, amazing work. Really incredible. I have a quick question tho. Where did you learn what you know? What is it you think was essential for you to know or learn to advance to reach the level where you are at right now? Are you self taught or maybe it was your experience in the industry?
@HavokSage
@HavokSage 2 жыл бұрын
Biggest advice I have is to simply try to create something, do that enough times and you will identify problems that need solving and solve them! Once you solve a problem, find a way to bring the solution to as many people as possible. That's the journey! You might be able to teach yourself tools... but concepts, ideas etc those come from the people you surround yourself with, the tasks you set yourself and the hurdles you overcome. So be really picky about your company, try to be the one that asks questions and actively seeks feedback.
@Lor_Kreny
@Lor_Kreny Жыл бұрын
It loooooks sooooo nice, and the price is very reasonable.
@jlyn8228
@jlyn8228 2 жыл бұрын
Woopie, a bright morning and new goodness! Bought your environment shaders pack last night actually. Looking forward for much learning. Edit: gave my mother all my savings recently and just checked the price tag :)
@AppleInk
@AppleInk 2 жыл бұрын
I lack the knowledge to comment on a techincal level, but just know that I appreciate it nonetheless. The work you put in this is astounding. Fantastic work! not only because of the results, but for making these tools accesible for those who need it . Keep it up!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@crushworxvideo
@crushworxvideo 2 жыл бұрын
quick question, If I bought all the other packs with all the alpha brushes, can I usr the smart brush system without have to re-purchase all these packs?
@HavokSage
@HavokSage 2 жыл бұрын
At the moment no, but i'm researching the best way to solve this issue.
@javiermauriciovelasquezcas4523
@javiermauriciovelasquezcas4523 5 ай бұрын
youre amazing @HavokSage. cant believe everytime launch a new topic or bundle from brushify to unreal my mind blows cuse itas awsome. congrats and hope i can make an amazing landscape for videogames using your tools
@CherubMire
@CherubMire Жыл бұрын
hello I am getting very blurry textures when I have RVT enabled at 4kx4k. I am unable to find a value in "VT_mip distance" that will allow the textures to appear properly. Did you find a fix for this?
@reuko_
@reuko_ 2 жыл бұрын
FINALLLYYY!! Well done! This looks incredible, and the performance finally feels stable for large environments :D Is it possible to attach colormaps and normal maps to the smart brush to mix with the landscape material?
@HavokSage
@HavokSage 2 жыл бұрын
Mixing would be a next step, or some sort of decal system, although I might take a more global approach.
@reuko_
@reuko_ 2 жыл бұрын
​@@HavokSage Nice, yeah I think a decal system that bakes into the RVT could work well, at least for performance. Using decals for huge landscape brushes might cause other workflow issues with decal layering in a level, projecting onto things you don't want them to. An approach without the need for decals would be super
@CleisonRodriguesComposer
@CleisonRodriguesComposer 2 жыл бұрын
Your work is amazing! I have four pack by brushify, and this is great! Thank you!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@Wilendar
@Wilendar 2 жыл бұрын
I really hope that Epic will notice this and integrate it into the Engine
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@MortalShores
@MortalShores 2 жыл бұрын
your work never disappoints!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@shayanetesami5784
@shayanetesami5784 Жыл бұрын
hi, thanks for your amazing contents, I have a question: Dose the brushes have blend mode capability to chose between adaptive and non adaptive(max) modes when placing brushes on top of each other?
@carlosmilite
@carlosmilite 2 жыл бұрын
Every pack you made Simply incredible. I Need to chose wich One i have to buy now 😂 thera are a lot.
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@CapitiStudios
@CapitiStudios 3 ай бұрын
I wish I had the dough for this plugin :(
@michelsantos4236
@michelsantos4236 2 жыл бұрын
Hello friend, your work keeps getting better, your work is really fantastic, I hope I can save money to buy this package, it's simply incredible, congratulations, success to all of us!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@Mrjononotbono
@Mrjononotbono 2 ай бұрын
I've just bought the full Brushify Smartbush System. Looking forward to learning how to use it. Joe, can you explain what the difference of the Smartbrush system is compared to Brushify studio? What is not in cluded in the Smartbrush system? Many thanks
@HavokSage
@HavokSage 2 ай бұрын
Hi, Brushify studio edition is a bundle product , all the 24+ Brushify products in one combined project. It actually includes Smartbrush. Please read the product descriptions on Fab for more information. It explains what's included in each product.
@Mrjononotbono
@Mrjononotbono 2 ай бұрын
@@HavokSage Thanks Joe. Does Brushify have a Discord or somewhere where questions can be asked?
@erichance8222
@erichance8222 2 жыл бұрын
Looks Great Joe!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@FRANPEREZ3D
@FRANPEREZ3D 2 жыл бұрын
Hola Joe como siempre impresionante gran trabajo. voy ha comprarlo y voy a realizar un tutorial en español para ayudarte a distribuirlo mejor. Gracias un fuerte abrazo
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@Chillfolio
@Chillfolio 2 жыл бұрын
Waow, just watching it already is mesmerizing :)
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@7_of_1
@7_of_1 Жыл бұрын
So I have this and it’s great. Is it possible now to enable nanite and then displacement to the main material and the instances?
@EladdNZZ
@EladdNZZ 2 жыл бұрын
This seems like a very useful addon. I can see I'll be getting this in new year. Can you create some updated tutorials with your other addons in conjunction with this.
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@sirvazo1633
@sirvazo1633 2 жыл бұрын
An excellent new Brushify product. I’ll have to save my pennies for a while though before I can afford to buy it 😊
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@BitterVet3D
@BitterVet3D 2 жыл бұрын
Dude! This is crazy awesome!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@Alodecron
@Alodecron Жыл бұрын
When I move the landscape (along with smartbrushes), the blueprints smartbrush pivot points gets skewed. Any way to remedy this? It is a bit cumbersome to edit on the smartbrushes when they are offset a kilometre away.
@michelsantos4236
@michelsantos4236 2 жыл бұрын
Hello friend, after 3 weeks I bought your package, I will start testing it tomorrow, very good, I am looking forward to creating my maps for my RPG game, thank you very much for the package, success and hugs!
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@zhihaowen3448
@zhihaowen3448 7 ай бұрын
Hello teacher, I bought the latest brush pack, but there is a big problem. The height of the spline generated road is always wrong. Is this a bug? Is there a way to solve it?
@BS01234
@BS01234 2 жыл бұрын
Any Unity version of this great system? and Jungle system with river of both unity and unreal version?
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@redgeciccone8218
@redgeciccone8218 Жыл бұрын
Hello, nice brush system, before buying, does you system can export heightmap with all brush in a single file ? I ask because I use a plugin that load this file for my terrain.
@maskwaGaming
@maskwaGaming Жыл бұрын
Is it possible to use the brushes as actors for the new PCG system?
@subatoistormborn5499
@subatoistormborn5499 Жыл бұрын
Bought Brushify Smartbrush and it’s awesome!! Do you have a tutorial about integrating Ultra Dynamic Sky? Is it possible to integrate Global Environment System with it?
@Tolredan
@Tolredan Жыл бұрын
is it possible to have the smart brush system married to a procedural level generator like the voxel plugin?
@lovinadraiansim
@lovinadraiansim 2 жыл бұрын
Great work! my next buy..thank you for the effort you have put in this, really helpful and fast
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@volrathdesign
@volrathdesign 2 жыл бұрын
really impressive pak Joe - love your products - quick question, how would i go about merging all of the blueprint smartbrushes into the landscape when im done?
@HavokSage
@HavokSage 2 жыл бұрын
is there a reason you’d need that?
@Studio1XN
@Studio1XN 2 жыл бұрын
Great work! As usual!! 👏🍻
@kuadiyuxianzhi
@kuadiyuxianzhi Жыл бұрын
In this intelligent terrain brush, the flowers and plants in the material are fixed. How can I replace and modify them to be customized?
@doctorarielchaos2694
@doctorarielchaos2694 21 күн бұрын
can i apply brush and then modify terrain?
@sylverxyz
@sylverxyz 2 жыл бұрын
Great work. Looking forward to picking this workflow up in the new year
@Joe-Garth
@Joe-Garth Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@amerboss99
@amerboss99 Жыл бұрын
what if you get greyscale images from google maps and use it as texture and make real life landscapes with this tool? is that possible?
@TrippleError
@TrippleError 9 ай бұрын
can i still use the traditional sculpt tool that comes with UE on these mountains?
@Greenrobotvp
@Greenrobotvp Жыл бұрын
Hi Garth, this look sawesome, I have 2 other Brushify packs Mars, and the City. I have a question about LOD's in the shadows, when I move further away I lose the shadows? Im on 5.1. I see it on your screen to, can that be disabled somewhere?. Thanks
@HavokSage
@HavokSage Жыл бұрын
Hi you’d have to increase the range in the sunlight (directional light) you’d also need to increase cascades as well which gets a bit more expensive. There’s also the option of distance field shadows though, tbh unreal gives many options. The brushify assets are simply geometry like any others.
@Greenrobotvp
@Greenrobotvp Жыл бұрын
@@HavokSage I painted megascan grass next to brushify grass, to test both, and both did the same, then I forced LOD 0 in console commands, megascans grass work fine and can see shadows and grass from anywhere but brushify grass still disappears. I will look into your mentioned options thanks.
@michelsantos4236
@michelsantos4236 2 жыл бұрын
Hi, I bought your package and I'm doing some testing before I actually start working on my project and one thing I've noticed is that when I click on Landscape, then I go to the MANAGE menu which is next to the SCULPT menu and the PAINT menu, I click on MANAGE, then I go to the add components to the landscape option and create a new component square in the landscape, the mountains brush simply remains there, but the editing that the alpha should create on the terrain disappears completely and nothing I do does anything with it it works correctly again, why does this error occur and how can I resolve it? Thank you in advance for your attention and I wish you success!
@HavokSage
@HavokSage 2 жыл бұрын
Hi, the system will only work on square 1:1 landscapes unfortunately. Or are you attempting to change the landscape resolution?
@michelsantos4236
@michelsantos4236 2 жыл бұрын
@@HavokSage I am trying to increase landscape size only
@michelsantos4236
@michelsantos4236 2 жыл бұрын
@@HavokSage Hello friend, I understand, it only works on square maps, I created a landscape in 4033x4033 resolution and its brush did not work in that resolution, then I created one in 8129x8129 resolution and its brushes did not work either, the mountains do not appear, how do I work on these two resolutions of landscapes? I need this working urgently, thank you!
@HavokSage
@HavokSage 2 жыл бұрын
@@michelsantos4236 Hi, Please check the documentation here: www.brushify.io/post/changing-landscape-resolution-scale It seems you probably need to simply go to Landscape Brush Manager and set the correct resolution (Landscape RT Res) there. You can find further documentation on SmartBrush here: www.brushify.io/docspages/categories/smartbrush-system
@mon3d-designs
@mon3d-designs Жыл бұрын
Hi Joe, doing great work, and have a lot of your brushify packs, am no expert in unreal, but 3d modeller for 20+ years and looking for any tips on creating a landscape based of a mesh created from a laser scan i have done (trimble tx 8) its my bread and butter at the mo, topo and building surveys, drawings and models. The landscape is very high detail, but only 120m by 120 metres and cannot get that resolution i need via a heightmap, any help appreciated, as i realy want to use brushify, otherwise, i would bring the mesh in as nanite, but not as versatile :)
@nmatthes2927
@nmatthes2927 Жыл бұрын
Is it possible to use brushify for cinematic renders and is there a way to turn up the grass view distance for rendered shots?
@gouroux8791
@gouroux8791 11 ай бұрын
It is possible with a console command but it is shown on an other tutorial.
@nmatthes2927
@nmatthes2927 5 ай бұрын
@@gouroux8791 Do you remember which tutorial it was?
@gouroux8791
@gouroux8791 4 ай бұрын
@@nmatthes2927 No sorry. But you can look at the pack’s assets and you should find the “procedural foliage” asset. In there, you can set a culling distance preset for the “cinematic” view distance setting in the engine. When you want to render, just turn it to cinematic and it should work. I’m sorry I lost the video.
@mohammedalsare2232
@mohammedalsare2232 Жыл бұрын
Wonderful stuff! One question tho, since each brush can have its own material, can I then have multiple environments within one large landscape? For instance, put snowy mountains up north, desert in the south and maybe a forest in the middle.
@HavokSage
@HavokSage Жыл бұрын
Absolutely, the automaterial is designed for this. You can paint materials separately to height. Brushify was originally intended for huge open world games. Multiple biomes on a single map is a core feature, it’s also one you won’t find in other marketplace automats
@mohammedalsare2232
@mohammedalsare2232 Жыл бұрын
@@HavokSage do you happen to have a tutorial on how to paint material separately on height?
@luigitasso1894
@luigitasso1894 2 жыл бұрын
Hey Joe, does MRQ rendering work with this? I remember buying one of your packs but it didn’t work with the movie render queue, so i never bought any other packs. But if it now works, i’ll probably buy all of your stuff.
@HavokSage
@HavokSage 2 жыл бұрын
Unfortunately that’s a MRQ issue. It doesn’t work with the grasstypes system. This is on Epics end so there’s nothing I can do. I have reported it as a bug already, and so have many other marketplace creators.
@luigitasso1894
@luigitasso1894 2 жыл бұрын
@@HavokSage oh ok. i’m mostly interested in the landscapes though. Is there a way to bypass the grass systems and still get the landscapes to render with MRQ?
@mendacius5503
@mendacius5503 Жыл бұрын
Is it possible to use theese in runtime? For random world generation, for instance?
@nmatthes2927
@nmatthes2927 5 ай бұрын
Is there or will there be an easy way to add nanite landscape displacement with smartbrush? The landscape materials defines which things (small rock meshes or grass foliage) is generated on the landscape right? Is there a way to adjust this and remove or add meshes to be spread on that material on the landscape?
@HavokSage
@HavokSage 5 ай бұрын
Nanite displacement is on the is done with the Brushify Automaterial, doesn't involve smart brush / landmass at all. kzbin.info/www/bejne/kKDOnHtqlMp2hqs The meshes spawned on the landscape are done through the grasstypes system. kzbin.info/www/bejne/d3jKq3SXdtBqrKs
@nmatthes2927
@nmatthes2927 5 ай бұрын
@@HavokSage Thanks for the answer :)! So when I drag the smartbrushes around on a landscape with nanite displacement enabled there won´t be problems or issues? :D
@magedmohammed8674
@magedmohammed8674 4 ай бұрын
I got the pack and its AWESOME make level design much faster. but am facing issues (not the pack fault) distance mountains are almost always without texture when playing and when in editor its fine. sometimes they are very blurry and muddy i dont know if you know what i mean. does that make sense and is ther ea fix for it
@soundofwar6305
@soundofwar6305 Жыл бұрын
Hello Do you probably know which asset pack that contains: Trees,Rocks, Bushes etc goes along with brushify really good?
@HD-GAMES
@HD-GAMES Жыл бұрын
هل يمكنني استخدام برنامج جايا مع هذا ... هل ملف التكستشر الذي يتم تضمينه في البلوبرنت كلاس هو ملف png ؟؟
@HavokSage
@HavokSage Жыл бұрын
Hi, you can export the textures to PNG yes.
@HD-GAMES
@HD-GAMES Жыл бұрын
ok ...@@HavokSage
@vosdraug4628
@vosdraug4628 Жыл бұрын
Can these be baked into the landmass, so the heightmap can be exported?
@caiohaar8452
@caiohaar8452 Жыл бұрын
Hey Joe! Excelent work putting this together! I have a doubt that I would like to clear with you. Is it possible to change some of the rules for the layer info so, for example: If I need a slope to keep a material like grass, instead of getting rock applied. How should I proceed?
@HavokSage
@HavokSage Жыл бұрын
Hi, you can change the Slope Angle in the Material instance , that will alter the amount of Grass/Rock ratio.
@caiohaar8452
@caiohaar8452 Жыл бұрын
@@HavokSage thanks a lot Joe!
@g_pigeony4036
@g_pigeony4036 2 жыл бұрын
thanks it helped a lot but is there a way to change the textures? I mean like remplacing them by stylized ones
@HavokSage
@HavokSage 2 жыл бұрын
Certainly is! www.brushify.io/post/adding-custom-textures-like-megascans
@UnchartedWorlds
@UnchartedWorlds 2 жыл бұрын
Joe, I've not see the whole video yet just watching it, is there out of the box support for blending of objects with the terrain? If we add MegaScan's trees or stones on top?
@HavokSage
@HavokSage 2 жыл бұрын
1:57 - Yes both RVT and the usual distance fields object blending
@UnchartedWorlds
@UnchartedWorlds 2 жыл бұрын
@@HavokSage I've bought it Joe, after first 3-4 minutes of demo. This thing you just released is truly next level and something I hoped to see in UE5 and you did it. I may be the buyer number 1 unless Luke beat me to it 😁
@HavokSage
@HavokSage 2 жыл бұрын
@@UnchartedWorlds greatly appreciated dude!
@Luckytron
@Luckytron 2 жыл бұрын
Just Picked it up! Don't let me down Joe :)
@HavokSage
@HavokSage 2 жыл бұрын
let me know if you need any help !
@Luckytron
@Luckytron 2 жыл бұрын
@@HavokSage Anyway you could point me to the minute marker where you discuss how to adjust grass render distance with your plugin?
@HavokSage
@HavokSage 2 жыл бұрын
@@Luckytron kzbin.info/www/bejne/d3jKq3SXdtBqrKs You can change it in the grasstype files or you can use the global console variable: grass.CullDistanceScale
@hytalegermany1095
@hytalegermany1095 Жыл бұрын
How does the grass fooliage work. For cinematic renders, is it possible to crank up the view distance?
@coapa_760
@coapa_760 Жыл бұрын
does this also edit or help with surface tiling. super new here, and trying to wrap my mind on how to get rid of surface tiling and giving it height using quixel
@HavokSage
@HavokSage Жыл бұрын
Hi, brushify has a reduce tiling feature, for height there’s parallax occlusion mapping as well.
@L7Art
@L7Art 2 жыл бұрын
Love your work! Question - How would I use large steep mountains with worldpartition? I have tried and end up with partial mountains unloaded/loaded. I ended up using static meshes, but I would rather use the landscape. If I knew how, I would purchase your pack for sure.
@HavokSage
@HavokSage 2 жыл бұрын
I would only use World partition for the objects that decorate the landscape. The actual landscape itself can be a single actor. Check out my workflow here: www.brushify.io/post/massive-worlds-workflow The concept of landscape tiles unloading/loading is pretty antiquated. It's not been necssary for a while since we moved away from the old world composition system and new landscape LOD features based on screensize fixed performance issues. www.brushify.io/post/world-composition
@L7Art
@L7Art 2 жыл бұрын
@@HavokSage Thanks a bunch for the reply. But how do I make the landscape a single actor?
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