C++ | Unreal Engine 5 | Parkour Locomotion | Game Dev Log: April 3, 2024 April 9, 2024

  Рет қаралды 4,010

AE DUDES

AE DUDES

3 ай бұрын

This is my Custom Character using UE5's Quinn and Echo animations paired with some free animations from Mixamo, animations from the animation pack "Parkour Animations" and animations from the pack "Action Adventure Ledge Climbing".
www.unrealengine.com/marketpl...
www.unrealengine.com/marketpl...
In this update I have developed:
Low Speed Descend To Shimmy For Ledge And Hanging Climb &&
Sprinting Speed Descend To Shimmy For Ledge And Hanging Climb &&
Wall Run From Being Grounded Left And Right Side &&
Wall Run From Airborne Left And Right Side &&
Exit Wall Run With A Jump Forward &&
Exit Wall Run With A Jump Left And Right Side.
Check out the git hub link for all the updates along with the extensive notes I took while developing.
Playable Demo:
github.com/AEDude/Unreal_Engi...
Source:
github.com/AEDude/Unreal_Engi...

Пікірлер: 12
@AEDudes
@AEDudes 2 ай бұрын
Check out the GitHub page if you're interested in seeing how this is being developed in Modern C++. github.com/AEDude
@zodigamesstudio
@zodigamesstudio Ай бұрын
Nice to see all the debugging
@grit-mike
@grit-mike Ай бұрын
AMAZING. Love that you open source, big kudos dude!
@user-ys8nc4nr7k
@user-ys8nc4nr7k 11 күн бұрын
i like the 功夫 cloth
@arrowsdev
@arrowsdev 29 күн бұрын
that's CRAZY
@bugri2236
@bugri2236 2 ай бұрын
wow insane
@fer705THEREAL
@fer705THEREAL Ай бұрын
Good job
@user-zm1bj5ii6f
@user-zm1bj5ii6f Ай бұрын
Hello, your system is very amazing. Let me ask you something, do you use anim montage for animations or state machines? For exemple, While you are hanging on a wall, and the character climbs it.
@AEDudes
@AEDudes 13 күн бұрын
Hi, Both animation montages and state machines are used.
@crunchycoconuts6917
@crunchycoconuts6917 19 күн бұрын
will this run on my android
@AEDudes
@AEDudes 13 күн бұрын
This system hasn’t been tested on android. If you want, you can download the source code from GitHub and run your own tests.
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