#C4DQuickTip

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Maxon Training Team

Maxon Training Team

Күн бұрын

Пікірлер: 21
@bk8178
@bk8178 Күн бұрын
This doesn't work for me. How do you get the "hanger" collider tag? All I can see is the "brick wall" collider tag. I can't get the cloth to stick to the surface.
@normalrender
@normalrender 8 ай бұрын
Thanks for this tutorial! Can we get an instruction showing how to connect certain points of one mesh to a different point selection on the same mesh? I cant find a solution...
@tint_wi651
@tint_wi651 9 ай бұрын
Thanks! Very useful))
@NAU_csj2
@NAU_csj2 2 жыл бұрын
Loved this tip especially going over the new way of attaching with the Belt Tag. Can you do a quick tip on how you recorded the animation for the stick? Thanks.
@NAU_csj2
@NAU_csj2 2 жыл бұрын
Looks like tip #347 does it with cappucino.
@3rdDim3nsn3D
@3rdDim3nsn3D 2 жыл бұрын
Set the pivot to the end of the stick (top or bottom depends on your needs) Then add a vibrate tag to the stick and play with rotation and position values 🙂
@annab-z9f
@annab-z9f 6 ай бұрын
@@3rdDim3nsn3D Thanks!:)
@id-issa
@id-issa 2 жыл бұрын
Very interesting tip 🙂
@allenrojas7276
@allenrojas7276 Жыл бұрын
Cool tip thanks!!! For the next step, this can be used in the emitter ? and keep his physique ?
@yamammiwammi
@yamammiwammi 10 ай бұрын
cool. now how do you attached the other end of the ribbon to another stick? to have two moving poles and the ribbon interacting appropriately within?
@nathantekaya1801
@nathantekaya1801 10 ай бұрын
Second belt tag maybe ?
@sollymedia6564
@sollymedia6564 17 күн бұрын
@@nathantekaya1801 Wow sometimes I forget you can add more than one tag to an object lol. That worked like a charm. Thanks!
@nathantekaya1801
@nathantekaya1801 17 күн бұрын
@@sollymedia6564 np mate
@yinon_tal
@yinon_tal 2 жыл бұрын
Amazing. Thanks!!
@motionwithoskar
@motionwithoskar Жыл бұрын
is it possible to do this without making the object editable? Using the correction deformer doesnt seem to work
@brunobordini7696
@brunobordini7696 2 жыл бұрын
Is it possible to manipulate the cloth just using the mouse arrow? Instead of an object?
@DolioFoilio
@DolioFoilio Жыл бұрын
You can just use the same technique with a tiny object. Play the animation with the tiny object with cloth belted to it, while it plays you can move around the object with you mouse. You can also record your mouse movements and keyframe it.
@stemfourvisual
@stemfourvisual 2 жыл бұрын
So the new cloth tag works great with primitive stuff but the belt requires making your object editable to access the points..? Shame
@mr.pinouxinc4293
@mr.pinouxinc4293 2 жыл бұрын
Note for the ux guys : step 1 - choose an object, should be at the top, then step 2 should be below. Stop the non sense please.
@pooyadeperson
@pooyadeperson 2 жыл бұрын
One of the UX / UI flaws in most 3D applications is the fact that the next step is always visible / activated. The next step should get visible/ activated, after the 1st step is Activated / validated , I am pretty sure such conditional behavior is not easy to integrate, and 3D Artists are used to difficult workflows, after all nothing about 3D is easy.
@mr.pinouxinc4293
@mr.pinouxinc4293 2 жыл бұрын
@@pooyadeperson what if UX people from Apple were to design/revamp C4D, as it’s already the direction it is heading to, wonder what it would be like :)
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