Call to Adventure: Epic Origins | (crowdfunding) | Playthrough | with Jason

  Рет қаралды 8,477

One Stop Co-op Shop

One Stop Co-op Shop

Күн бұрын

Пікірлер: 34
@dougnovitski5606
@dougnovitski5606 2 жыл бұрын
The special dice with the diamonds can either be 2 successes or zero and gain a Fate card or XP. Check page 10 in the rule book.
@rooseveltcooper
@rooseveltcooper 2 жыл бұрын
Thank you for this video! I just got my Kickstarter and I had a really difficult time trying to figure out how the adversary worked. Most of the other videos I found used the old rules from the first edition so they weren’t much help. So thanks for this and I have subscribed to your channel!
@OneStopCoopShop
@OneStopCoopShop 2 жыл бұрын
Glad to help!
@mehere2007
@mehere2007 3 жыл бұрын
I have the original and can't wait to have this one!
@OneStopCoopShop
@OneStopCoopShop 3 жыл бұрын
Awesome!
@gregorycook3550
@gregorycook3550 3 жыл бұрын
I have the KS link saved and debating on it. I have 16 days to decide, I know! And I have all the previous content but ... I will need to research more and go from there. Thanks for the solo playthrough here (I play solo style games now about 95% of the time).
@Zaloomination
@Zaloomination 3 жыл бұрын
Did you decide? Literally minutes to go!
@herrwilding
@herrwilding 2 жыл бұрын
Fpr clarification (as you mentioned late in the video that you aren't sure), you always draw the adversary feat card first, then yours. Having recently received my KS, I can confirm that the card quality is much better than in the video. Plus, the custom sleeves are pretty neat. :)
@Mathew2190
@Mathew2190 3 жыл бұрын
This game looks fun, I missed the KS so I'll need to wait for it for retail.
@OneStopCoopShop
@OneStopCoopShop 2 жыл бұрын
The exclusives are highly skippable. The game at retail should be plenty fine.
@Zaloomination
@Zaloomination 3 жыл бұрын
This is different from any game I've ever played, I think it will click once I pour over the rule book and play it myself...
@jabbawookeez01
@jabbawookeez01 3 жыл бұрын
and i was JUST wondering when people will post of this new campaign lol
@OneStopCoopShop
@OneStopCoopShop 3 жыл бұрын
Ask and you shall receive!
@comadustfire4795
@comadustfire4795 Жыл бұрын
I have all expansions but 1 and I was wondering if its a good idea to mix all the cards from all the boxes and play one big game? or is that not really helpful?
@OneStopCoopShop
@OneStopCoopShop Жыл бұрын
Mixing sorta works, but there will be some rough points. The newer class powers are much better than the old motivation ones, the Stormlight destinies are a bit different, that kind of thing.
@Martinsn
@Martinsn 3 жыл бұрын
The podcast link is not working for me :O but foud our channel ;)
@OneStopCoopShop
@OneStopCoopShop 3 жыл бұрын
Thank you so much for calling that out! I fixed the link in our recent videos, and will have it correct going forward. Not sure why it stopped working...
@baroldalt312
@baroldalt312 3 ай бұрын
Is the dragon on the box an adversary?
@OneStopCoopShop
@OneStopCoopShop 3 ай бұрын
Don’t think so. Just art.
@polog56
@polog56 3 ай бұрын
Hello, I've acquired the game, and find its solo a bit weak despite its enormous potential. I've taken the liberty of using and/or drawing inspiration from community's ideas to create the following easy rules. So I wanted to share that for people in the same situation I was ;) I've tried to combine our desire to create more difficult choices (variant 1), to add suspense (variant 2), with a bit of card drafting (variants 1 and 2), but also an effect depending on the outcome (variant 3) of your game for the next campaign as a light rpg feel. Variant 3 can be combined with 1 or 2. General - necessary adaptations XP become HP. You have an extra HP at the start of the game (4). At the end of each Act, you gain 1 HP. Each time a player fails a challenge, the opponent gains one HP. If the opponent has twice as much HP as his initial amount, he is unstoppable: you lose the game. If your HP drops to 0, you lose the game. If you reach the lowest corruption score, you join the enemy and lose the game. If you reach the highest corruption score, you gain one HP. Variant 1 - Careless exploration (recommended campaign) - difficult choices / draft Choose (campaign mode) or draw at random (in which case the opponents will be mixed) an opponent you will face during the game. Before revealing him/her, position a HP on the opponent's 2nd skill rune to hide it. At the end of Act 1, you can choose to add 3 to your corruption track to reveal the rune masked by the HP. At the end of Act 2, fight your opponent. If you win the challenge against the opponent, you may first remove the HP masking his 2nd skill rune and may decrease your corruption by 1. If you fail, the 2nd rune remains hidden but you may discard two hero or anti-hero cards to lose 1 HP per discrepancy (e.g. if result of 4, versus success of 6, you discard 2 cards and lose 2 HP) in order to proceed to Act 3. Variant 2 - Protagonist's henchman (recommended outside campaign mode) - suspense / draft Choose (campaign mode) or randomly draw (in which case the opponents will be shuffled) an opponent you will face during the game. This card is the opponent for act 2. Its cost is always 6, and both the individual quest card and the advanced opponent's quest card are used. The final opponent is secretly dealt and kept covered by the advanced opponent's Quest card until revealed. Once revealed (beginning of Act 3), the difficulty of the Final Adversary challenge is determined by the results of the Adversary battle in Act 2. In all cases, I face cost side 8 and adapt the difficulty as follows. - hero victorious at the end of Act 2: if the Act 2 Adversary and the Final Adversary have two runes in common, the challenge to beat the Final Adversary is 9, it is 8 if they have a single rune in common, otherwise it is 7. - hero fails at the end of Act 2: I can discard two hero or anti-hero cards to lose 1 HP per discrepancy (e.g.: if result is 4, versus success at 6, I discard 2 cards and lose 2 HP) in order to move on to Act 3. If the Act 2 Adversary and the Final Adversary have two runes in common, the challenge to beat the Final Adversary is 8, it is 7 if they have only one rune in common, otherwise it is 6. Variant 3 - Endgame scoring (recommended campaign / increases difficulty) - light RPG Resolution of opponent's quest (based on total points scored) * 50+ Triumphant victory - Heroes stop opponent's quest with minimal or no damage. Losses are minor and the death toll is in the single digits of what it could have been. Heroes have earned the utmost trust and respect from local citizens and settlements of all sizes. Campaign mode: You can use 2 hero or anti-hero cards on the same turn in a future game. * 40- 49 Satisfactory victory - Key points of the opponent's quest failed, although some details succeeded. Some cities, towns and villages have suffered moderate or severe damage. Losses are manageable, and the death toll makes heroes grateful that the majority of their loved ones are traumatized but unaffected. Heroes and local residents have begun to rebuild. Still wary, the public is beginning to believe that these heroes can make a difference in defending the territory and their daily lives. Campaign mode: You start with 2 hero or anti-hero cards (instead of one) in your next game. * 30- 39 Modest victory - The key points of the opponent's quest have been achieved, but not all the details. Cities, towns and villages have been destroyed or severely damaged by battle. Casualties are devastating or extremely high, with the death toll shockingly high, some of the heroes' loved ones among them. The public has lost confidence in local heroes and is calling for change. Campaign mode: no effect, you can move on to the next game. * less than 30 - Opponent's quest completed without problems - The country is under siege. Towns, villages and cities have been destroyed. Casualties are terribly high, and many heroes' loved ones are dead or missing. The major local settlements are offering bonuses to heroes and adversaries involved in the battle. Campaign mode: try your luck again. ps: i'm french so i made a google translation i hope it will be understandable
@OneStopCoopShop
@OneStopCoopShop 3 ай бұрын
This is great! The solo definitely needs some of these changes.
@TheHexyBeast
@TheHexyBeast 3 жыл бұрын
another thing i really like about the game its arcane theme that incorporates a lot of old witchcraft stuff and enjoy the way it uses a tarot divination system to engine build and tossing runes really adds the that feeling that your an augur...
@1AngelAlita
@1AngelAlita Жыл бұрын
It's not dice, it's runes.. ;)
@TheHexyBeast
@TheHexyBeast 3 жыл бұрын
i have the base game and tbh i think you kinda need to go in there without expecting a certain outcome... i found it great at coming up for back story for characters in my wifes book though lol great video jason Stay Hexy!.... i promise i will catch up with top 200 as well lol
@danieldemski5466
@danieldemski5466 2 жыл бұрын
I think the Legendary Beast is not very good at traveling around, despite its size. Whenever you Journey, it hurts itself trying to follow. (Which still leads to the question, how did it become interested in you? I suspect the legendary beast has a vendetta because you killed its youngling in act II, but, why was the youngling following you since the beginning? Maybe because you're an atheist cleric?)
@AtrusDesign
@AtrusDesign Жыл бұрын
Only in fantasy games a cleric can be atheist. An interesting story you could tell or transform in an epic adventure.
@apokai
@apokai 3 жыл бұрын
Great video but plz, next time, verify your audio input. Sound is terrible.
@chuckm1961
@chuckm1961 3 жыл бұрын
Always cracks me up when someone thinks they are giving information that is new to the creator. Did you ever consider the possibility that Jason is doing the best he can with the equipment he has? I can hear it just fine.
@OneStopCoopShop
@OneStopCoopShop 3 жыл бұрын
Noted
@henrikjager2337
@henrikjager2337 3 жыл бұрын
Sound is perfect here.
@apokai
@apokai 3 жыл бұрын
@@OneStopCoopShop - The problem is not that we don't hear you, the problem is you are talking way too loud. Peaks are aggressively high. In my case, this is really difficult to listen, especially on headphones. I love your content and I think you are doing an amazing job. I want to keep listening to your channel. If you could only either lower a bit a use something to smooth (muffled) your speech, that would be great!
@johnberry5296
@johnberry5296 3 жыл бұрын
The card quality looks terrible. The card edges are looking really worn already. Let’s hope the final production is better
@OneStopCoopShop
@OneStopCoopShop 3 жыл бұрын
I can’t say for certain in this particular case, but usually the cardstock used for prototypes is completely different than for the final game. Usually they are printed by entirely different companies.
@ShelfStories
@ShelfStories 3 жыл бұрын
@@OneStopCoopShop Yup, prototype game. I should make that disclaimer clearer in the video.
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