Chaos Phoenix Tutorial: Liquid Path Follow + Color Mixing │RedefineFX

  Рет қаралды 83,929

Jesse Pitela | RedefineFX

Jesse Pitela | RedefineFX

Күн бұрын

Пікірлер: 96
@blast2000
@blast2000 3 жыл бұрын
Path follow explain :kzbin.info/www/bejne/h4WafWqbqr5rgbc Path follow parameter :kzbin.info/www/bejne/h4WafWqbqr5rgbc Dynamics :kzbin.info/www/bejne/h4WafWqbqr5rgbc
@mae2309
@mae2309 5 жыл бұрын
LOVE YOUR VIDEOS. AM LEARNING LOTS.. KEEP THEM COMING.. YES, AM SCREAMING AT YOU!! Cheers bud... thank you
@RedefineFX
@RedefineFX 5 жыл бұрын
What tutorials are you guys missing in the CG community? What would you like to see next?
@qwame41
@qwame41 5 жыл бұрын
Photo realism explosions, smoke inserting into live action. Thank you for the tutorials
@kottayamkunjachan591
@kottayamkunjachan591 5 жыл бұрын
@@qwame41 nuke production level set extension tutorials.
@mangeshparab2766
@mangeshparab2766 5 жыл бұрын
Hey, Man great tutorials...would really like to see object filling on its own without any other source.
@altj5385
@altj5385 5 жыл бұрын
Product visualisation (Subject Visualization)
@ifritmeteo
@ifritmeteo 5 жыл бұрын
Can you pleas do a tutorial of how importing these effects into UE4? and thank you so much for these tutorials, in the chaos website just give us a escene but you are taking your time to explain everything in a video, so glad to find you on youtube!
@ibrahimodesigner3066
@ibrahimodesigner3066 3 жыл бұрын
Man I really love how you explain everything. Big thanks for this
@RedefineFX
@RedefineFX 3 жыл бұрын
Thank you I’m glad it’s helping
@Hartproduktie
@Hartproduktie 3 жыл бұрын
Great as allways
@royecrist1922
@royecrist1922 Жыл бұрын
Brother For Water Fall From Rock, which Phoenix FD Helper is better.
@williamminnaar6311
@williamminnaar6311 2 ай бұрын
Hi there - thank you for the great tutorials - A question, how would I make the fluid fall to the floor / ground - then form a logo shape? Please :)
@RedefineFX
@RedefineFX 2 ай бұрын
You'd just need to set a few keyframes for gravity and body force helper
@williamminnaar6311
@williamminnaar6311 2 ай бұрын
​@RedefineFX thank you, so I can animate gravity to make fluid fall or explode outwards... how to make the liquid to go on to the logo? 😊😊
@dasnico13
@dasnico13 5 жыл бұрын
Will you be doing Smoke/Fire/Explosions/rayfire combinations? thank you for your time!
@RedefineFX
@RedefineFX 5 жыл бұрын
Not rayfire but thinking particles yes. Thanks.
@dasnico13
@dasnico13 5 жыл бұрын
nice, I just started to learn tp.
@Cinemagix
@Cinemagix 5 жыл бұрын
OMG i love your video so much, very detailed and rewarding, Thanks you alot
@RedefineFX
@RedefineFX 5 жыл бұрын
Thanks a lot
@annazebua5605
@annazebua5605 3 жыл бұрын
nice tutorial!
@tart_moments1259
@tart_moments1259 5 жыл бұрын
Thanks for all you are doing. Great
@wanderstudi
@wanderstudi 2 жыл бұрын
thanks, really great tutorial
@miskokral
@miskokral 5 жыл бұрын
Question : If i were to have 2 or 3 emitters can i apply different materials to the emitters instead of colors? And if yes how is that possible? Btw thank you so much for the tutorials i really enjoy them
@zayanjeffry
@zayanjeffry 4 жыл бұрын
I have the same question. i want one liquid to be slightly transparent while the other one should be pure solid, like mixing oil with milk. for this we have to be able to put 2 different textures in the same liquid sim box
@zayanjeffry
@zayanjeffry 4 жыл бұрын
@RedefineFX if you have a solution for this please let us know
@horadodesign6317
@horadodesign6317 2 жыл бұрын
@@zayanjeffry are you resolve the question? now, in 2022 i'm with the same question. Thanks a lot!
@3dmhax531
@3dmhax531 2 жыл бұрын
Hi,plz can you put a link which I can download Phoenix for 3dsmax (corona)
@kimteam5344
@kimteam5344 5 жыл бұрын
당신은 한 줄기 빛 같은 존재입니다
@joshjen1129
@joshjen1129 3 жыл бұрын
Is there any way you can do a ball 🎱 roll tutorial on 3ds Max? I had no idea something so simple could be so complicated
@amir44dara
@amir44dara 4 жыл бұрын
does the diffuse color used for the material to know which particles in each emitter to apply to?
@RedefineFX
@RedefineFX 4 жыл бұрын
Sorry i don’t understand the question
@Guevonsaso
@Guevonsaso 4 жыл бұрын
Great Great tuto!!! So in Phoenix FD I got my liquid fluid simulation and I want to color it based on their particle's speed. but the channel that gives me the speed color is in a grayscale (Phoenix Fluid Grid Map)and I have no idea how to map colors from the lowest to the highest speed values.... any ideas??
@viralshah1643
@viralshah1643 5 жыл бұрын
Thanks for the tutorial bro.
@Singhbharat19
@Singhbharat19 4 жыл бұрын
Hi, like your videos and try to learn as much as i can from your tutorials. i have a question, as i'm working as a 3D visualizer so i prefer to work in millimetres so is that necessary in phoenix for in centimetres.
@RedefineFX
@RedefineFX 4 жыл бұрын
You can work any any units you’d like ☺️
@abhi00902
@abhi00902 3 жыл бұрын
This is awesome.. But now what to do if I need make liquid follow two different paths. How can we do so?? Any help? Thanks
@RedefineFX
@RedefineFX 3 жыл бұрын
At this time you can only do one path per simulation
@abhi00902
@abhi00902 3 жыл бұрын
@@RedefineFX Thank you 👍. If possible please make a video on some simulation that includes two paths. May be some other method.
@RedefineFX
@RedefineFX 3 жыл бұрын
@@abhi00902 not possible yet
@abhi00902
@abhi00902 3 жыл бұрын
@@RedefineFX ok thanks 🙏🙂🙂
@Smithalar
@Smithalar 5 жыл бұрын
Hi, My liquid renders as white. I have RGB checked on the source and under output particles and grid channels. Am I doing something stupid?
@RedefineFX
@RedefineFX 5 жыл бұрын
You need to setup the material correctly as I explain in the video
@Smithalar
@Smithalar 5 жыл бұрын
RedefineFX I thought I did, must have missed something. Will go through it all again tomorrow. Thanks for the speedy reply!
@Smithalar
@Smithalar 5 жыл бұрын
Not sure what step I missed but they’re showing now. Thanks again! Looking forward to more videos!
@johnk5994
@johnk5994 Жыл бұрын
Hi, those morph and rgb tutorials are missing? Cannot find them on your channel! Can you help?
@RedefineFX
@RedefineFX Жыл бұрын
Yep, no longer available
@johnk5994
@johnk5994 Жыл бұрын
@@RedefineFX why so? Are they for sale?
@RedefineFX
@RedefineFX Жыл бұрын
@@johnk5994 they have been updated and are a part of my liquid FX course
@johnk5994
@johnk5994 Жыл бұрын
@@RedefineFX which course is it? A link please
@RedefineFX
@RedefineFX Жыл бұрын
@@johnk5994 redefinefx.com/liquid/
@eyejayfx2099
@eyejayfx2099 5 жыл бұрын
Hey great tutorial. Question though my follow path won’t follow my helix and I’ve followed the tutorial exactly. If you could help that’ll be great!
@RedefineFX
@RedefineFX 5 жыл бұрын
No clue but download my project file and look at the settings
@zayanjeffry
@zayanjeffry 4 жыл бұрын
the helix path has two ends. The starting point and the end point. you have to put your emitter near the starting point.
@zuzem1
@zuzem1 4 жыл бұрын
great video, thanks a lot
@invidios
@invidios 5 жыл бұрын
ChaosGroup should hire you. Seriously! p.s. Well done tutorial.
@RedefineFX
@RedefineFX 5 жыл бұрын
They made RedefineFX an authorized training center so no complaints :) and thank you
@invidios
@invidios 5 жыл бұрын
@@RedefineFX Hello again. I have a weird problem, I have a glass that I want to fill with liquid. The glass is inclined, but when I move it, it escapes particles. This happens ONLY when I want to reposition it vertically. There is some trick, because it starts to annoy me. Thank you in advance. l.e. Somehow i find a way with 2 types of "same glasses" "Sim" glass (10-12x cell size which is 0.2cm. Scene setup: XYZ 45-24-26cm, scale 1.0, Total cell ~800k ) and "render" glass (which has a thinner wall) For now it seems okay so far.
@jrgensrensen3019
@jrgensrensen3019 3 жыл бұрын
having a problem where the particles wont follow the spline
@jhonfredy9690
@jhonfredy9690 19 күн бұрын
como sabe phoenix que color va en cada cilindro?
@tootozhou1065
@tootozhou1065 9 ай бұрын
Question:How can i make it a model ? ty!
@RedefineFX
@RedefineFX 9 ай бұрын
Just right click and make it an edit poly
@yongyukong2741
@yongyukong2741 5 жыл бұрын
so cool
@lovepreetjujyou
@lovepreetjujyou 5 жыл бұрын
Thanks Man
@prasoon2478
@prasoon2478 2 жыл бұрын
Hey can anyone help me as my simulation in not following the path (spline). Its urgent please reply bro
@RedefineFX
@RedefineFX 2 жыл бұрын
Your scene scale might be wrong. Is your gravity turned off? Force might be too weak. Could be many things
@prasoon2478
@prasoon2478 2 жыл бұрын
@@RedefineFX thanks for the reply brother but i accidently created two follow path during my scene making. It working fine now. Cheers thanks. And must say brother you are sharing priceless knowledge. Looking forward to follow your other awesome tutorials. Love and Respect from india. 🇮🇳
@Ali-pi6mn
@Ali-pi6mn 4 жыл бұрын
why m i not able to see my simulation in the render view
@X1014real
@X1014real 5 жыл бұрын
HELP! My render is having a bug i think. The RGB shows the colours I chose right before rendering but then renders Black or the vray material colour
@RedefineFX
@RedefineFX 5 жыл бұрын
You need to setup the rgb material properly, you can either follow the tutorial again or download my project file and look at my settings
@X1014real
@X1014real 5 жыл бұрын
@@RedefineFX Oh great. Thanks for the swift response. Am on it.
@X1014real
@X1014real 5 жыл бұрын
@@RedefineFX It wasn't PheonixFD issue. I was using V-Ray Next GPU to render so I changed back to the ordinary and everything if fine now. Thanks :)
@R1PPA-C
@R1PPA-C Жыл бұрын
@@X1014real Thank you for this, mines the same, What's the reason the Vray GPU is only rendering the output Black but the Cpu renders it colour? any ideas? My GPU as much faster than CPU rendering
@R1PPA-C
@R1PPA-C Жыл бұрын
@@X1014real something with the GRid map, IT goes black as soon as switching to GPU in the slate mat editor, also a setting in render settings turns the CPU render black...sorry , i've just realised how old this thread is lol
@mae2309
@mae2309 5 жыл бұрын
Csn you do different fire simulation. One simple of a fire pit, chimney, and flamethrower That would be sick ass well.
@Jerryossai
@Jerryossai 5 жыл бұрын
Can you do a tutorial on water drops levitating from a puddle?
@RedefineFX
@RedefineFX 5 жыл бұрын
Noted ;)
@Jerryossai
@Jerryossai 5 жыл бұрын
@@RedefineFX thank you. You channel is awesome.
@ristafilmsbengali
@ristafilmsbengali 4 жыл бұрын
Hey buddy why don't you gives us these types of lessons for maya. Its gonna helpful for us too..
@RedefineFX
@RedefineFX 4 жыл бұрын
Simply because i have no idea how to use maya
@AtticDoorFilms
@AtticDoorFilms 4 жыл бұрын
@@RedefineFX Do you know if Phoenix FD is the same in maya? Like, could we follow along and achieve the same results? I like the look of your fire fx tutorials but unsure if it would transfer to maya's version. Thanks
@RedefineFX
@RedefineFX 4 жыл бұрын
@@AtticDoorFilms Yes it would
@AtticDoorFilms
@AtticDoorFilms 4 жыл бұрын
@@RedefineFX Ok thanks for the reply. I shall look into it.
@zoomnifnas
@zoomnifnas 5 жыл бұрын
wow
@mrmakinist
@mrmakinist 4 жыл бұрын
pleas glost rider skull fire are you made
@taradcgistudio295
@taradcgistudio295 5 жыл бұрын
i love you
@RedefineFX
@RedefineFX 5 жыл бұрын
Love you right back
@kashviwaghmare1001
@kashviwaghmare1001 6 ай бұрын
Mine is not working
@RedefineFX
@RedefineFX 4 ай бұрын
Try cranking up the values very high one by one
@runeskate
@runeskate 2 ай бұрын
come on man you dont show us the result? lol never seen a video without the result :')
@RedefineFX
@RedefineFX 2 ай бұрын
lol never seen someone forget this is a free tutorial I made in my own time for free for you to learn from. How about I make it private and you go figure it out somewhere else. I showed you a still render and the final simulation. That was literally enough for 82 thousand people who watched this tutorial - except you :')
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