Here is the Russian version of this video kzbin.info/www/bejne/bIiTiZtsZZ6Co9k
@bharat51942 ай бұрын
Beautiful work! Thanks for the tutorial 👍
@AshleyKey-i1p13 күн бұрын
Would love to see how you do the metal/water simulations.
@Nurparatodos2 ай бұрын
wow!!! man!!! super great tutorial!!! its posible with less particles make some rigidbodies interactions, like if it was sand?
@shstplv2 ай бұрын
It's possible to achieve a similar result with a rigid body, but it would require significantly more resources to compute all the physics calculations, and the number of elements would be much much lower If you want to create something like sand, you'll need a very large number of particles, and interactions with other objects can be handled using separate modifiers.
@tarelkiin2 ай бұрын
Thanks for the tut!
@geraldgutberlet18442 ай бұрын
❤❤❤ verry cool tut
@nipunindia2 ай бұрын
Nice!
@suraj_3d2 ай бұрын
very nice tutorial, want more c4d 2025 particle tutorials
@shstplv2 ай бұрын
subscribe and stay tuned, will be more of them soon
@sinnerkot2 ай бұрын
Good one!
@itclee45362 ай бұрын
很优秀的教程,非常的nice
@VidarrKerrАй бұрын
Awesome work man! I am going to try it with a different volume geometry. I have the same version of C4D, but have not tried anything too demanding with the particles yet. With your current setup/computer, do you think you could fill the skull with particles? I want to attempt a logo reveal, but I am going to need to make at least 75% full of particles. You did 500,000; I think I will need about 1,000,000 (using same sizes as you). This was a Great Video! Thank You!
@k4keshaw2 ай бұрын
cool bro
@mikaele1509Ай бұрын
Very nice and clear tutorial, thank you! One question, why is it necessary to put the mesh inside a Connect object?
@shstplvАй бұрын
you don't have to, but that way you can easily replace the geometry and all the relationships will remain
@murilomclАй бұрын
Thanks for the tutorial! However, when I applied this to a moving and rotating object, the particles didn't follow. Do you know how I can fix this?
@shstplvАй бұрын
by default it won't work. You need to use Surface Attract modifier
@fullbars2 күн бұрын
My particles fly out and don't stay constrained in the mesh? I double checked everything.
@evkaurov2 ай бұрын
❤🔥❤🔥❤🔥
@revocolor2 ай бұрын
👍💯
@MarkoDjekic2 ай бұрын
Great tutorial! I'm facing an issue when caching the scene and rendering: in a few spots, the particle count suddenly drops for a single frame, then goes back to normal. What could be causing this?
@shstplv2 ай бұрын
honestly, I have no clue, I've never encountered anything like that. Maybe it have something with your hardware, try going to Project Settings (ctrl+d) and selecting a different device in a Simulation tab
@MarkoDjekic2 ай бұрын
@@shstplv It has something to do with the cache; I cleared the cache and rendered it without cache, and it works without any issues.
@46androidАй бұрын
Nice tutorial! Why my particles not showing in render pictures viewer? thank u
@shstplvАй бұрын
what render engine? probably u should add a proper tag to Particles Group object
@46androidАй бұрын
Redshift
@shstplvАй бұрын
@@46androidtry to add rs object tag and choose a type in a particles tab
@scaprendering2 ай бұрын
Amazing tutorial ! unfortunately my particles keep getting stuck into the corners of the voxels, no matter if I change voxel size or in/out thickness. Tried to smooth as well but they keep getting stuck. Any other solution ?
@shstplv2 ай бұрын
Try to play around Exterior Voxel Range and Vector Smooth parameters. Maybe change the topology of the geometry, more dense polygon grid might help
@minhhieudang7552Ай бұрын
excuse me but how to enable emiter like u?
@shstplvАй бұрын
you need last version of c4d. Mine is 2025.0.2
@minhhieudang7552Ай бұрын
@@shstplv yeh thank u i downloaded 2025 version and it have like u.
@fanyang9567Ай бұрын
The tutorial is good, but the interface words are too small😂😂
@shstplvАй бұрын
I heard you. Next time I will increase the font size