Cinema 4D Tutorial - Add Your Own Character To Motion Capture In Cinema 4D

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Greyscalegorilla

Greyscalegorilla

Күн бұрын

Пікірлер: 85
@MarkReijrink
@MarkReijrink 7 жыл бұрын
If the rig doesnt have a T start pose it is easier to keyframe the bones at frame -1 and set all the rotation values at 0 to get a T pose. (some bones may need 90 or 180 degrees rotation) Then bind and you are all set without messing with the geometry :)
@katiekeeling2382
@katiekeeling2382 3 жыл бұрын
you have no idea how helpful this comment is
@seencapone
@seencapone 5 жыл бұрын
A good overview but I wish you would have touched on soft skinning for non-puppet characters. Also, wouldn't it be better to create a T-pose frame for the skeleton so you get a clean bind? You can't just pick & rotate body parts on solid model characters.
@mugabiimran
@mugabiimran 8 жыл бұрын
For Greyscalegorilla, I dont know what to say Man because thank you is not enough but all I can say is We really appreciate the work you have done and are still doing for the nation. Keep up the good work #GSG
@mase9530
@mase9530 4 жыл бұрын
AWESOME VIDEO TUTORIAL NICK THANK YOU!
@PasillasProductions
@PasillasProductions 8 жыл бұрын
The real thing to animate a character from turbosquid or other characters all ready rigged is the RETARGET tag... for me that is the key to use motion capture files in Characters you have or buy... I also staring to use it because I need to do it and that was my answer... I hope here explore that tag more in-depth... Thank you for that great tutorials!!!....
@odessit1242
@odessit1242 8 жыл бұрын
+1
@azisadriyan4600
@azisadriyan4600 8 жыл бұрын
hello,. i am beginner in cinema 4d., how to import two capture data? I have tried many times, but still can not.
@PasillasProductions
@PasillasProductions 8 жыл бұрын
One way is to go to 'Merge objects...' or in Mac 'Control+Shift+O' and import it... if the file is compatible with C4D just follow that interactions... everything live it as default and there you will have it... depend of the file you will have all the character or just the info with a skeleton reference.... I hope helps.... good luck
@efecan1990
@efecan1990 7 жыл бұрын
Thanks for your comment man, the video would be a waste of time if I didn't check the comments for a better alternative. And you were the hero we needed:)
@SPOD_ZONE
@SPOD_ZONE 7 жыл бұрын
I was using this but then how do you 'bake' that animation in to use it in Motion Clips?
@mdm-prods1184
@mdm-prods1184 8 жыл бұрын
thank you for training (intro to C4D), it's always helpful to review the basics even if I'm a beginner
@MrRac2010
@MrRac2010 2 жыл бұрын
Excelente, era lo que quería aprender👍 bien explicado👍👌😄
@MESHQuality
@MESHQuality 8 жыл бұрын
very useful information! Awesome tut Nick,as always,Thank you!
@LisaMurphy
@LisaMurphy 7 жыл бұрын
I'm learning Maya right now for my work at a gaming company. I'm going to need to learn motion capture and I'm wondering what the best program for motion capture is. I"m going to be capturing an actors movements and his acting and I need to transfer his movements and facial expressions onto a 3-D model of him. It's for a Virtual Reality game. So, I'm recreating a 3-D facsimile of the actor for the VR world.
@bdi7518
@bdi7518 7 жыл бұрын
doing this is easier in maya but a factor of thousands. my son likes C4d and was doing THIS because i couldn't figure out the RIGHT way re target MoCAP. Watching this made me realize that THIS is how C$D users use. It told my son lets learn Maya immediately after watching this.
@jordy1393
@jordy1393 7 жыл бұрын
Hello, amazing tutorials as always. Please could you tell me where to find the second part of this tutorial when the more complex dancing character is rigged up? I would love to be able to bind that motion with my own character. Thank you very much
@sunnyfzs16
@sunnyfzs16 7 жыл бұрын
Awesome Tutorial !! Is it Possible to connect multiple fbx sequence in one character ?
@NatronStudios
@NatronStudios 8 жыл бұрын
Hello Nick, thanks a lot for these tutorials. They are very helpful. How do you remove that locked thing between the skeleton's leg, like the one in the first character in this video? I noticed all the FBX mocap data from that Unity3D library have that. Also how do you easily extend/loop the animation in the mobcap data? I noticed that all your tutorials you have 600+ frames. Again, thanks for everything. You're the best.
@dilshadomar5078
@dilshadomar5078 8 жыл бұрын
thanks youuuu
@flextest2
@flextest2 8 жыл бұрын
Does any body here know if it's possible to easily apply mo-cap data to your characters build inside C4D with the character tool. I am aware of the Retarget Tag method, but that seems like a lot of work for a character tool that is based on preset rigs. (I am looking for something similar to CAT or Character studio in Max, where you can load mo-cap to any rig you build in it with basically one click). I have been looking for this for a long time and it seems the C4D character tool is not very mo-cap friendly, but i hope i'm wrong. Any plugins out there maybe? Any help on this would be greatly appreciated.
@michaelb1099
@michaelb1099 8 жыл бұрын
Just a thought but could we take that animated figure and then bring into a motion tracked video and allow for shadow casting on the catcher plane?
@asmaalsuwaidi5110
@asmaalsuwaidi5110 8 жыл бұрын
thank u for the great tutorial that can help me a lot with my works :)
@frankytap
@frankytap 7 жыл бұрын
How do I record motion capture data? Is there any plugins for Cinema4D thats compatible with kinect?
@IsotopeVideos
@IsotopeVideos 8 жыл бұрын
Nick thank you so much! That was my problem when i downloaded motion capture and it didn't work.
@Devamac
@Devamac 8 жыл бұрын
Thanks you so much ...good tutorial
@Imotepth
@Imotepth 8 жыл бұрын
ehm and what about characters, that have bodies in one object, f.e. Cinema´s default human bodies?
@ArgoBeats
@ArgoBeats 8 жыл бұрын
+1 thought the same... This is useful if you just use the Figure object...
@jauffrewhat7642
@jauffrewhat7642 7 жыл бұрын
did you ever figure this out? great question
@Imotepth
@Imotepth 7 жыл бұрын
Nope, I think there is no easy way to do it. Probably you have to adapt the joints to the figure.
@Lisnator
@Lisnator 7 жыл бұрын
I'm also having this problem. But it's not really working out when I adapt the joints to the character. How about you?
@jauffrewhat7642
@jauffrewhat7642 7 жыл бұрын
having same problem!! if anyone figures out- drop a comment
@brybol1239
@brybol1239 7 жыл бұрын
This Channel really help a lot
@RibeiroPico
@RibeiroPico 8 жыл бұрын
awesome tutorial!! Thanks
@michaelb1099
@michaelb1099 8 жыл бұрын
YOU ARE AWESOME THANK YOU!!!
@763l626
@763l626 7 жыл бұрын
Without weight brushing? It's amazing!
@surelock3221
@surelock3221 5 жыл бұрын
Character -> Commands -> Bind this part alone blew my mind...
@playshore6666
@playshore6666 6 жыл бұрын
WE NEED A COMLETE TUTORIAL OF MANUAL BIPED RIGGING AND WEIGHT MAPPING..PLS HELP US
@PyroandTwig
@PyroandTwig 7 жыл бұрын
is there any way you could do some sort of neon outline of the motion capture
@alocrisis
@alocrisis 7 жыл бұрын
thanks for the tutorial.....but if for instance every part of the joints fits with the single piece model except for the hip joint.....what can i do to fix dis without tampering the object model
@FrancoMorales14
@FrancoMorales14 8 жыл бұрын
gracias por los tutoriales,son muy buenos :D saludos
@geneferrol6712
@geneferrol6712 8 жыл бұрын
Great Daft Punk Style
@MrDikidewanto
@MrDikidewanto 7 жыл бұрын
thanks bro for help me learning this motion!
@Greyscalegorilla
@Greyscalegorilla 7 жыл бұрын
Thanks for watching!
@3RDEYELOVE
@3RDEYELOVE 6 жыл бұрын
Did you have to import it into after effects for those compositing tips couldn't you just do those effects in Cinema 4D?
@Bmcknight2023
@Bmcknight2023 8 жыл бұрын
Will this work with models that aren't made specifically for motion capture?
@Moneyaddthenmultiply
@Moneyaddthenmultiply 8 жыл бұрын
is there a tutorial for that render style?
@AmitKumarKhare
@AmitKumarKhare 2 жыл бұрын
There are no mistakes, just happy accidents.
@Dangerboysam_official
@Dangerboysam_official 3 жыл бұрын
But cube is coming when I click on that how to get figur
@azisadriyan4600
@azisadriyan4600 8 жыл бұрын
hello,. i am beginner in cinema 4d., how to import two capture data? I have tried many times, but still can not.
@TobiasSchreeck
@TobiasSchreeck 7 жыл бұрын
nice! works also with zbrush .obj's
@ericsheng3481
@ericsheng3481 7 жыл бұрын
So, why dont you just use Cinema 4d's Character system, it has builtin mocap character for mixamo and others. And use character tag like POSE MORPH or RETAGET to match the mocap data. or even cinema 4d's motion system can make it more convenient.
@mrkimonojr9400
@mrkimonojr9400 6 жыл бұрын
how would you animate a 3d character from mixamo that dont have arms legs etc...??
@κατσαρίδεςβασιλιά
@κατσαρίδεςβασιλιά 7 жыл бұрын
please help me :c when i press "connect objects" my character just goes back to t-pose but the original skeleton of my character stays on the bvh/fbx skeleton...
@onesixtyuno
@onesixtyuno 6 жыл бұрын
does anyone know where I can get animations like I saw someone have their 3d character doing the shoot dance or like new hip hop dances but those arent on maximo please help
@karlamichelle4946
@karlamichelle4946 6 жыл бұрын
Hi i joined greyscalegorilla but it doesnt let me see the full tutorials do i need to pay cause i dont have money :(
@Greyscalegorilla
@Greyscalegorilla 6 жыл бұрын
Hi! Everything here on youtube is free. Our premium training available at our site is for sale.
@Shaguftaproductions
@Shaguftaproductions 7 жыл бұрын
Dear Sir, Can I use video reference in cinema 4d to animate as in maya? Please tell me something about that.
@Greyscalegorilla
@Greyscalegorilla 7 жыл бұрын
Not sure about Maya. Sorry I can't help.
@Shaguftaproductions
@Shaguftaproductions 7 жыл бұрын
Dear Sir, Thanks for the revert. I want to do animation on Cinema 4D not in maya. As in maya there is a technique of animating a character with the video reference. I want to know is there any same method available in cinema 4D for animation or not? Please revert. Thanks.
@pressonnatty2677
@pressonnatty2677 7 жыл бұрын
you me old style roto, just put video in view port background and trace animation, use image sequences its faster
@Shaguftaproductions
@Shaguftaproductions 7 жыл бұрын
Ok. I'll try this.
@ekhoprod7256
@ekhoprod7256 6 жыл бұрын
I tried 10 times, after I click bind, the figure is still not moving, but I did exactly what you did step by step. any ideas ?
@LuciaRodriguez-kq4pw
@LuciaRodriguez-kq4pw 6 жыл бұрын
creo que tienes que activar los 2 puntitos
@karlamichelle4946
@karlamichelle4946 6 жыл бұрын
will it work with DAZ 3D models ?
@Greyscalegorilla
@Greyscalegorilla 6 жыл бұрын
Give it a try. Let me know what you find out.
@karlamichelle4946
@karlamichelle4946 6 жыл бұрын
yeah it worked thought it was a little more challenging
@greenmachineG23
@greenmachineG23 8 жыл бұрын
that didnt work AT ALL!!!!! No matter what I try I cannot seem to connect motion capture data to my 3d model
@odessit1242
@odessit1242 8 жыл бұрын
Maybe you forget to press CTRL (or MAC Command) button then bind.
@sebhch244
@sebhch244 8 жыл бұрын
you have to try several times to catch the trick, press ctrl and left click, in the place you want to create the joint chain
@ImranBinAbdulKhalique
@ImranBinAbdulKhalique 8 жыл бұрын
yeay
@jacobcenter7374
@jacobcenter7374 6 жыл бұрын
Drastically different geometry? Well, I'm doing Iron Man, soooo.
@MrAltugtezer
@MrAltugtezer 8 жыл бұрын
year 2016 c4d bvh import problem is same year 201116 c4d r 11786 c4d bvh import problems same zuhhhhah
@FestusMuberuka
@FestusMuberuka 7 жыл бұрын
my bind is grayed out
@markhaynes8124
@markhaynes8124 7 жыл бұрын
must be an editable object
@tania2654
@tania2654 8 жыл бұрын
Dhur dharosh
@dmellis
@dmellis 7 жыл бұрын
Thanks. Great as always, but stop singing.
@crihvred1179
@crihvred1179 6 жыл бұрын
Please stop moving your head in and out from the lens
@Greyscalegorilla
@Greyscalegorilla 6 жыл бұрын
Thanks for the feedback! Cheers!
@surelock3221
@surelock3221 5 жыл бұрын
That seriously bothered you? I didn't even notice that Nick was doing that
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