Watching this play-through is starting to make me want to play it myself.
@Blondefire_HeyBlondieАй бұрын
Doo eeeet!
@TekisasubakaniАй бұрын
When all you are doing is going back for healing/energy and nothing else occurs, my vote is cut it.
@Blondefire_HeyBlondieАй бұрын
Maybe I can meet everyone in the middle and speed it up. Best of both worlds.
@Bandit1379.Ай бұрын
Duming all your items in the elevator is NOT safe, it may work for a while but people have found all their stuff gone before.
@Blondefire_HeyBlondieАй бұрын
Shoot, thanks for confirming this. That could have ended badly 😭
@Bandit1379.Ай бұрын
I think there's an option to turn off R using a battery when an energy weapon is out.
@Blondefire_HeyBlondieАй бұрын
It caught me by surprise but I’m fine with it. It’s kinda nice that they included it tbh
@Bandit1379.Ай бұрын
I don't mind watching you run back to other levels to heal, it only takes a couple minutes and as you said it is a long play. Saves you the editing work, anyway. Don't forget each shot of the Mag-Pulse can be fused with another shot at the cost of a little energy. The weapon might feel a little ineffective at first glance at how the enemy reacts & is damaged (partially because you haven't done a 2x shot) but also because it's damage-over-time, and in a small AOE. It's good for shooting and then ducking behind cover while they keep getting hurt.
@Blondefire_HeyBlondieАй бұрын
Oh I see. The double round makes sense, but I didn’t realise there was AoE and sustained dmg, that changes things. I also recall reading that it’s good at shield penetration, and I noticed some of the heavy bots seem to have a red shield…?