CITIES SKYLINES 2 - AMAZING NEW MOD to create LAKES, RIVERS, STREAMS and SEAS

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Sully

Sully

5 ай бұрын

A NEW MOD, called WATER FEATURES by YenYang, has just dropped on Thunderstore. The mod provides water controls and tools to help us add or remove Lakes, Rivers, Streams and Seas to our maps both in game and in editor. There's also a whole bunch of cool features including Seasonal Streams, Waves and Tides and tools for removing flooding from our cities. Watch the video to find out more!
thunderstore.io/c/cities-skyl...
To download the mod:
1. Go to Thunderstore.io and download the mod manager.
2. In the mod manager, find "Cities Skylines 2".
3. In the Cities Skylines 2 section, you'll find a mod called "Water_Features"
4. Please download this, and it's dependencies and also please read the description!
Please show your appreciation down below to YenYang, the mods author, who again has given us another fantastic and must-have mod for CS2.
To get in touch with YenYang for questions and support, you can find him over on the the Cities: Skylines Modding discord. You can also stay up to date with the latest mod releases on this discord (link below).
/ discord
Let me know down in the comments if you're excited to use this mod?
If you enjoyed the video, please drop me a like and of course subscribe for more videos. Your engagement really helps with the algorithm and helps support me as a creator.
To stay up to date with future videos and assets, i post mostly over on twitter/X so give me a follow:
/ sully_skylines
Support me to continue creating CS2 content including more KZbin videos and development of future asset releases such as Water Park 2 for Cities: Skylines 2 over on Patreon. There's a bunch of additional perks including early access and input on future assets.
patreon.com/user?u=33407050
Join my discord - say hello, share your CS2 builds, chat and discuss ideas with fellow community members, and get support when using my assets!
/ discord
#gaming #citiesskylines2 #mods #modding

Пікірлер: 165
@Zephyrbal
@Zephyrbal 5 ай бұрын
CS2 is going to be incredible once the mod scene matures
@gekkoonmac
@gekkoonmac 5 ай бұрын
For sure! I think the basis of the game is solid. I'm very curious to see where CS2 will stand in 2-3 years from now.
@snowyyoda
@snowyyoda 5 ай бұрын
This is incredible. Especially the waves. Now we only need beaches to go with them 👍
@tigonologdring9189
@tigonologdring9189 5 ай бұрын
Use one of the surfaces to draw one out... you do get nice effects.
@nomad_24152
@nomad_24152 5 ай бұрын
extra landscaping tools yo
@BH-xe7nb
@BH-xe7nb 5 ай бұрын
I’ve been making beaches already so this should work well with that.
@lytuingame5717
@lytuingame5717 5 ай бұрын
Use oil surface 😉
@snowyyoda
@snowyyoda 5 ай бұрын
@@lytuingame5717 yeah I’ve done that. Some palm trees would go a long way
@PoplarPonderosa
@PoplarPonderosa 5 ай бұрын
I was a little concerned about water sources from watching other people struggle with them but this mod looks awesome. Thanks for showcasing this!
@holy8782
@holy8782 5 ай бұрын
Modders are literally the saving grace of this game.
@NeasonH
@NeasonH 5 ай бұрын
Yup it was the same with the first game. I think when the paradox mods is released we‘ll see a lot less people complaining about the game.
@pixel-ink
@pixel-ink 5 ай бұрын
I'm wondering if CO purposely didn't add some features so the modder's would do their work for free.
@krzysztofg7677
@krzysztofg7677 5 ай бұрын
​ @pixel-ink I think it might be just classic: devs, being ambitious, testing a lot of different things vs management, boring stuff like timelines, deadlines and priorities.
@Distress.
@Distress. 5 ай бұрын
@@krzysztofg7677 Yeah the game seems poorly managed. Some things are super details and you can tell have a lot of passion while others are just broken and bare bones. Like a team of ADHD devs were let loose to hyperfocus on random parts of the game.
@krzysztofg7677
@krzysztofg7677 5 ай бұрын
​@@Distress. don't forget we are talking about ~30 people team, where I guess only half or less are actual code developers which could fix/improve/develop the actual logic(can't find reliable source of how many of them, but I'm pretty sure that someone (maybe CO) mentioned that not all of them are game code/logic devs). They also said the game was already delayed 2 or 3 years because of technical issues they are facing to this day, so things might not be that simple, sadly :/ I also try to mod the game, but it's not easy, not that it's something wrong with the game or something, it's just quite complex to make it good and efficient, you can squeeze everything from PC, multithreading all the way etc. but the modding process (design and coding itself) is completely different and IMO much harder than it was in CS1(assuming you want to release something cool and not just allow players to change few internal (existing) game parameters) :)
@Marcoyolo571
@Marcoyolo571 5 ай бұрын
Amazing! Its sad to see Paradox & CO fumble so badly with a community this talented.
@japes7
@japes7 5 ай бұрын
I think that's why they're really focused on getting code mods out into the public. I think they had wished to be able to release it last year but Paradox mods is holding them back. Not sure whether Colossal Order or Paradox is in charge of making PDX mods. But it really sucks for CO that it got so complicated. Good news is that CS2 seemed ro have been built with amazing capabilities. And that is important. No use in modding if the basis was crap. So I'm thinking very soon we'll have amazing mods like this be mainstream.
@incubus_the_man
@incubus_the_man 5 ай бұрын
It really is a shameful because the game has so much capability. The crazy part is that the developers don't seem to know how to release the full capability of the game. The devs should have let the mod makers help with the development of the game. I think pride might be the reason why they couldn't do that.
@tobbakken2911
@tobbakken2911 5 ай бұрын
@@japes7 No it's becasue the mod editor in CS2 isn't finished
@Gigi-xr3qs
@Gigi-xr3qs 5 ай бұрын
@@tobbakken2911 Why not? They've had 10 years.
@tobbakken2911
@tobbakken2911 5 ай бұрын
@@Gigi-xr3qs They didn't have 10 years what are you on. They was making content for CS1 all the time, production for CS2 began late 2018, and map editor and mods is something that is often something that is not prioritized since it's not core gameplay, so it was getting pushed back all the time since they ran into unexpected issues.
@pbilk
@pbilk 5 ай бұрын
Woah! 😮 This water tool is so much better than whatever CS1 could have imagined up or enabled! 😊 I always struggled making lakes (they would overflow) and streams (not enough flow).
@sully_skylines
@sully_skylines 5 ай бұрын
so much better! and so much more we can do now!
@pbilk
@pbilk 5 ай бұрын
@@sully_skylines Yes, totally!
@pbilk
@pbilk 5 ай бұрын
@@sully_skylines Also, I believe I first saw a photo of your detailing session on Reddit or Discord. I didn't know it required this amazing mod.
@sully_skylines
@sully_skylines 5 ай бұрын
@@pbilk I don’t think you actually need this mod to detail that scene in particular 👍 video will be out next week
@LadyLucyna
@LadyLucyna 5 ай бұрын
The sheer amount of features that are in the game but currently not available without modding is just astounding. I'm already so excited to see what the future of this game will look like with the modding community thriving. It's gonna be incredible.
@garyklyce713
@garyklyce713 5 ай бұрын
This changed everything. Can’t wait to see how you created these shots next week
@tomjewell2509
@tomjewell2509 5 ай бұрын
Wow--your voice is like mod description ASMR! This mod is also a GAME changer. HUGE thanks to the creator! Let's get some love in his Patreon!
@aricoseco
@aricoseco 5 ай бұрын
CO should hire YenYang at this point... This dude make the game so much better. The game is still alive because of modders like him doing the job CO should have done. Sorry if I'm being toxic CO's CEO 🤷‍♂
@yenyang19
@yenyang19 5 ай бұрын
IRL I’m a civil engineer. Programming is just a hobby. Tampere, Finland was nice to visit, but I’m used to life without seasons in California!
@userreview2806
@userreview2806 5 ай бұрын
Right?? All these features SHOULD have been included in the game!
@WeiderMystic
@WeiderMystic 5 ай бұрын
Yes! Was playing with this mod yesterday. Absolutely love it
@levithian_4785
@levithian_4785 5 ай бұрын
Subbed. I wanna see that detailing episode cause damn that looks good. So glad the community can finish this game for paradox.
@stujd1539
@stujd1539 5 ай бұрын
Cool! Was looking for one when I used the Allegehny Ridges map, as one of the tributaries of the main river, the one flowing past the wind turbines, actually flows backwards from the main river for half its length.
@TeddyRadko
@TeddyRadko 5 ай бұрын
I honsetly didnt expect this to be possible in CS2 yet! Great work Sully
@sully_skylines
@sully_skylines 5 ай бұрын
😍 thanks Teddy
@epwizzard
@epwizzard 5 ай бұрын
Can't wait to see the detailing video! Good job :D
@RipBea
@RipBea 5 ай бұрын
This is incredible! I'm super curious to know how a scenery like the rocky waterfall video you showed. There's so many different textures in there, looks so good!
@sully_skylines
@sully_skylines 5 ай бұрын
Thank you! I will explain all next week 🙌
@RaftermanNZ
@RaftermanNZ 5 ай бұрын
Holeee crap this is super freaking awesome. Also helps my maps and the water bugs they always seem to be plagued with.
@spekenbonen72
@spekenbonen72 5 ай бұрын
Wooooohooo!!! That is amazing. Now I will have to dive into making a map.
@sully_skylines
@sully_skylines 5 ай бұрын
yaaaaassss! 🙌
@Silverhare01
@Silverhare01 5 ай бұрын
Omg, its out. So fantastic 🎉🎉🎉 Thank you for the info.
@petrl7964
@petrl7964 5 ай бұрын
Those landscapes look absolutely beautiful 👏
@ElDimitrius
@ElDimitrius 5 ай бұрын
Thanks for the tutorial! This is an amazing feature to bring to the game!
@sully_skylines
@sully_skylines 5 ай бұрын
thanks pal :)
@jasper329
@jasper329 5 ай бұрын
Hey dude. Next video could you show us the list of mods you use and how to install them? maybe even a shorts video would be awesome! keep it up bro
@TJKlimoski
@TJKlimoski 5 ай бұрын
Yengyang single handily keeping this game alive. They need to hire them and get them to fix their broken game.
@yenyang19
@yenyang19 5 ай бұрын
IRL I’m a civil engineer. Programming is just a hobby. Tampere, Finland was fun to visit though, but I’m used to living without seasons in California!
@mrmaison4924
@mrmaison4924 5 ай бұрын
No more waiting for days to flow a river into a lake! This is awesome!! 👍
@yenyang19
@yenyang19 5 ай бұрын
Hope you enjoy it!
@sully_skylines
@sully_skylines 5 ай бұрын
@mrmaison4924 I knowwww, such a needed addition to the game 🎉🎉🎉
@LocutusH81
@LocutusH81 5 ай бұрын
Looks very good. Finally we can play around with water too. Now we just need the games base functions like traffic and economy fixed :D
@Boonatix
@Boonatix 5 ай бұрын
Woah this mod is massive, thanks for pointing that one out... exactly what I needed for my map :) Also looking foward to part 2 of detailing... how did you do all these new, incredible landscape textures? Is that another mod?
@sully_skylines
@sully_skylines 5 ай бұрын
All vanilla assets. Mods are used but probably only anarchy needed to create them. I’ll explain all in the next video. It’s a bit chaotic though 😅
@Boonatix
@Boonatix 5 ай бұрын
looking forward to it then :) your grass looks so much more vivid and the rock textures are awesome!@@sully_skylines
@EricCabana-cj6se
@EricCabana-cj6se 5 ай бұрын
This has to be THE mod of all time! :o
@MrCow579
@MrCow579 5 ай бұрын
This is gonna be a gamechanger for maps
@isitanos
@isitanos 4 ай бұрын
Seems like the water simulation is better than in CS1. I really like the idea of seasonal floods. A realistic flood disaster would be an interesting addition. And those waves are just begging for animated surfers :) .
@Lkease
@Lkease 5 ай бұрын
This is an absolute game changer, wow
@TheActualRealChair
@TheActualRealChair 5 ай бұрын
Man I could have really uses this when making my map spring valley I was hoping someone would add a seasonal water sources and they have! Thank you for showing me Also I thought your post earlier was cs1 cause of the water lol
@TheActualRealChair
@TheActualRealChair 5 ай бұрын
Plus does this work in the editor or just normal gameplay?
@sully_skylines
@sully_skylines 5 ай бұрын
​@@TheActualRealChair i havent tested it myself, but im almost certain they work in editor :)
@TheActualRealChair
@TheActualRealChair 5 ай бұрын
@@sully_skylines that would be great cause I was thinking how to do seasonal flooding for maps without mods lol
@yenyang19
@yenyang19 5 ай бұрын
I have never tested seasonal streams or waves and tides in the pre-mature editor. My water tool only works in-game since I didn't figure out how to make the prefabs appear in the 'Add Object' menu. @@TheActualRealChair
@knockshinnoch1950
@knockshinnoch1950 5 ай бұрын
WOW! A terrific mod!
@aboxoftentacles1395
@aboxoftentacles1395 5 ай бұрын
Cities skylines 1 has that feature by default. It's not a terrific mod, it's a shit mod.
@antonwulp
@antonwulp 5 ай бұрын
Streams!!! Something I really miss and wanted, because in NL you see them also a lot in neighbourhoods. When more buildings will come via CS or mods, I think I'll buy the game.
@scottsfowler
@scottsfowler 5 ай бұрын
This game will be truly fantastic in a year or two with all these killer mods coming out. We just need custom assets (especially schools with varying footprints) and a few fun things like bikes, and true custom parks (like ski resorts, golf courses, basketball/hockey arenas, etc). I'm excited to see what comes in the next few months/years
@japes7
@japes7 5 ай бұрын
Wow this is amazing! Great mod and Cities 2 shining a bit after all the negativity, lots more to do, but clearly there are some great things that we'll be capable of with this game and its modding and features.
@BH-xe7nb
@BH-xe7nb 5 ай бұрын
I like this idea of mod release videos.
@brandonsheffield9873
@brandonsheffield9873 2 ай бұрын
This mod, causes my water to create thousands, really sharp spikes. It causes my ships to shake, roll over, and go hay wire. It alsi causes massive flooding. It is all set to default.
@classact526
@classact526 5 ай бұрын
Ayyy, finally a CS youtuber whos a welshie 🏴󠁧󠁢󠁷󠁬󠁳󠁿
@sully_skylines
@sully_skylines 5 ай бұрын
Diolch yn fawr ❤
@apexracingpr3350
@apexracingpr3350 5 ай бұрын
WOW! Amazing!
@doctore03
@doctore03 5 ай бұрын
Wow. Good Videos and highly entertaining
@TiagoSousa026
@TiagoSousa026 5 ай бұрын
The river has more water or less depending on if it is raining or the snow is melting. It is so easy for Paradox to do it natively because it "just" changes the value of the water output which is ridiculous as to why it wasn't done by them.
@bigyundol3598
@bigyundol3598 5 ай бұрын
Holy yeah, finally better water! =)
@tigonologdring9189
@tigonologdring9189 5 ай бұрын
I've found that in some cases even 0.1 flow can be too much. I guess it depends upon the terrain and the channel the water is flowing in. Part of the testing I did ask yenyang if he could add in an "edit" functionality... maybe. Fingers-crossed!
@sully_skylines
@sully_skylines 5 ай бұрын
@tigonologdring9189 yep i was the same, i found 0.1 flow and 5m radius to be my most used ones, i used this strength for the waterfalls. i did actually have a sentence about this in the video originally, but then removed it as the strength could be different for many scenarios
@tigonologdring9189
@tigonologdring9189 5 ай бұрын
@@sully_skylinesI've been tending towards 0.05 and 3m radius for "springs" that feed mountain tarns... but those are during map build rather than in-game.
@CriticalCentrist
@CriticalCentrist 5 ай бұрын
We have this mod and so many other mods, 157 as of today but the developers are still sluggishly dragging their feet on the damn Paradox Mod Creator. Like damn, just release it already.
@kitch-guy
@kitch-guy 5 ай бұрын
Wow... It's amazing.
@southpineshooligan
@southpineshooligan 5 ай бұрын
This is huge!
@The_Real_Kal-El
@The_Real_Kal-El 4 ай бұрын
Sully you have a nice narrator voice. You should make a demo of yourself narrating a show or nature documentary.
@Synan.
@Synan. 5 ай бұрын
The only missing thing is foam effects, which lay in the hands of the developers. This is already a big addition to CS2
@chaosfun87
@chaosfun87 5 ай бұрын
Just started a new city going heavy on canals. This mod comes just right. Especially for flooding issues 🙈
@sully_skylines
@sully_skylines 5 ай бұрын
Let's go! :)
@chazman4461
@chazman4461 4 ай бұрын
This is stuff that should have been built in from the start.
@macluk7531
@macluk7531 4 ай бұрын
It is an amazing mod, especially the tides and stream flows... The author needs to give some more explanation on it though ... or someone who tested it well through. It takes ages sometimes to see the effects.
@Hannodb1961
@Hannodb1961 5 ай бұрын
I cant wait for Paradox mods to make all of these available. I'm a bit scared installing mods from unsupported platforms.
@laurakruithof919
@laurakruithof919 5 ай бұрын
Wow!
@MarcPi
@MarcPi 5 ай бұрын
😮😮😮😮 that would help a lot with map making. A great improvement compared to CS1.
@pedromanuelpujolstejedal5766
@pedromanuelpujolstejedal5766 5 ай бұрын
❤ love it!
@f3rr1s79
@f3rr1s79 Ай бұрын
Hello Sully, thanks for your CS2 videos! How can you draw ship routes in the editor, since there is no road or path tool for this, except for outside connections, and they don't work on their own in the game?
@Aeidotronics
@Aeidotronics 5 ай бұрын
Now this is more like it.
@Vulcano7965
@Vulcano7965 5 ай бұрын
small creeks (1 - 2m) is really what was missing in SC1. Also partially limited by the limits of the terrain tool. Also that water sources for rivers struggled to flow really far if your gradient isn't steep enough. Is that fixed with these water tools? E.g. have a river source at one end of the map and let it flow to the other side on a let's say 100m gradient?
@TheMrSkuzz
@TheMrSkuzz 5 ай бұрын
Stuff like this should be just be part of the game. It just makes sense.
@drworm73
@drworm73 5 ай бұрын
This would be so much easier to do in-game than what I've done in the map editor.
@czerskip
@czerskip 5 ай бұрын
If only there was a nice and finished game to go with the mods… Oh well, one can dream…
@malte0812
@malte0812 5 ай бұрын
You can also add water sources since a few weeks with the dev tool, thank me later
@lucasbonessoni-domatoimove4144
@lucasbonessoni-domatoimove4144 5 ай бұрын
Imagine this game in 2 years
@dylape4292
@dylape4292 5 ай бұрын
Ho Mannnnnnnnnnnnn i’m Hyped
@Evokyr
@Evokyr 5 ай бұрын
What texture mod is that for the grass and cliffs? Looks amazing!
@sully_skylines
@sully_skylines 5 ай бұрын
You can find out next week 👍
@chrisrussellca
@chrisrussellca 5 ай бұрын
Do you think Paradox is beta testing these mods on the backend through Thunderstore? I feel there either working with these modders or uploading under anonymity.
@yenyang19
@yenyang19 5 ай бұрын
Paradox isn’t connected to Thunderstore in anyway. I have been in the cities skylines beta since 2016, I think. Development of this mod began before the game came out. Seasonal streams was my first mod for CSL2, and water tool my second. Although it took a long time to produce a proper UI for the water tool.
@chrisrussellca
@chrisrussellca 5 ай бұрын
@@yenyang19 it’s just a conspiracy theory of mine. Like there testing out the beta features here so when the “official” beta comes out it looks really good and close to final product.
@GiuseppeBey
@GiuseppeBey 5 ай бұрын
How did u change the texture of the ground ? looks so realistic
@sully_skylines
@sully_skylines 5 ай бұрын
If you mean the ones in the detailed waterfall scenes, i will show you that in my next video, my friend :)
@GiuseppeBey
@GiuseppeBey 5 ай бұрын
@@sully_skylines Yes, thank u so much.
@NeasonH
@NeasonH 5 ай бұрын
@@sully_skylinesim very much looking forward to it
@Kilgorio
@Kilgorio 5 ай бұрын
wow
@simonnylund
@simonnylund 5 ай бұрын
This game and the community is really shaping up nicely. :)
@ScalieBloke
@ScalieBloke 5 ай бұрын
5:15 The streams will get higher during winter and lower during summer? I am not sure where you are from but that is the complete opposite where I am from (Queensland). I guess it's because during summer (right now) we get alot of the monsoon rain from Asia that comes from that sky river called la nina. Also the south gets a lot of the winds from the indian ocean and combines with the high pressure systems over the center of the country which creates a lot of rain during summer. I am a little bit triggered by this because it is completely wrong by what happens in my country. We get hardly any rain in winter. But I am not the kind of person who is gonna make it my life to get mad by this. (its a game and all these land masses are fake and the way the world would work in this new world we create is not like how it would be irl) I just wish that the mod creator will see this and make adjustments... But before they do that. I would like to know if the devs of this game are gonna make different seasonal changes by what latitude and longitude is set to. I am in the dev tools and the settings do not change where the sun is in the sky and the temperature and weather. I would love that to be a mod. Because well, where I come from its mostly green trees all year round (except for the dry months). It never goes below 20 degrees, never sight of snow, and a high chance of humidity. There is not a single map or mod (I believe that can do this.) The dev settings allow you to do this. But you have to reset them everytime you play the game and I don't always like the fact that the city is always green. There has to be some moments where the trees go brown. A man can dream though....
@sully_skylines
@sully_skylines 5 ай бұрын
No changes are needed, the game has northern and southern hemisphere maps, so depending on which you choose either winter or summer will have more rain. im from the UK, and yes i forgot about how its different in southern hemisphere :)
@yenyang19
@yenyang19 5 ай бұрын
Don’t worry. Sully was just trying to give an example. The mod changes the streams based on the mean precipitation for that season based the map and climate settings. It’s not hardcoded to behave based on a specific climate region. Hopefully CO either makes custom climates in the editor or adds the climate that you’re interested in simulating.
@prestongarvey7014
@prestongarvey7014 5 ай бұрын
Now all I need is this mod on console, also cs2 on console….
@liquidificadoroficial3975
@liquidificadoroficial3975 5 ай бұрын
I'm seeing what will save this game are the mods
@guidoheuts
@guidoheuts 5 ай бұрын
This is a great mod, but I'm confused. When you want to make a lake, how do you set the desired water height? Cuz when you click the left mouse button, it will place the source right there and not at the desired place in the middle of that lake you want to build. There must be something I'm missing here.
@sully_skylines
@sully_skylines 5 ай бұрын
Right click 👍
@Gerador20
@Gerador20 Ай бұрын
for some reason i dont have the tool bar showing to be able to change flow rate
@userreview2806
@userreview2806 5 ай бұрын
Honestly, this should have been included in the base game along with hundreds of other missing features. Not good enough CO.
@hl-lernbegleiter784
@hl-lernbegleiter784 3 ай бұрын
We need external water sources in the worldmap !!!
@hl-lernbegleiter784
@hl-lernbegleiter784 3 ай бұрын
With the Mod Anarchy, we can drag the source out from the inner map ?
@Snowwie88
@Snowwie88 5 ай бұрын
My sea level has dropped recently and I tried to figure out roughly around the 2:55 marker how to actually use the 'sea level' option to get my sea at proper height again. But this video does not tell it. The information in the circle tells only about the "elevation" and "radius", but ingame I cannot figure out (either) what is the height of the land. The terrain tool does not give me a value of xxx meters. So lets say the land is 100 meters in height, then I would like my sea to be around 95 meters, makes sense right, because I don't want my city be flooded. So to set my sea level proper?
@yenyang19
@yenyang19 5 ай бұрын
Pause, delete your old sea water sources. Then place new one(s). Right click to set the elevation. And then you can use the up and down arrows to fine tune. Sea water sources need to touch the border. This is assuming you aren’t using waves and tides.
@toddsaint-pe9726
@toddsaint-pe9726 7 күн бұрын
Howndonyoubopen a saved game map in the map editor? You seem to have used both.
@TowMater603
@TowMater603 5 ай бұрын
Naut ? uhhh you mean ZERO !? lol
@TeddyJoBen
@TeddyJoBen 5 ай бұрын
What map is it in the end? i see a beautiful rock and gras texture on the terrain O.O And tufts of grass?
@sully_skylines
@sully_skylines 5 ай бұрын
Find out how next week mate 👍
@TeddyJoBen
@TeddyJoBen 5 ай бұрын
Ok! 🤩@@sully_skylines
@citymanlive
@citymanlive 5 ай бұрын
Holy shut!
@Dlan91
@Dlan91 3 ай бұрын
Can you make a feature to get rid of sewage water
@ozcaks8888
@ozcaks8888 5 ай бұрын
I just installed the mod but when I load my saved games receivng error message just pasted top lone of the error message [CRITICAL] System update error during GameSimulation MissingMethodException: Method not found: Unity.Collections.NativeQueue`1 Game.Simulation.PathfindSetupSystem.GetQueue(object,int) Any idea why gettign such error message?
@sully_skylines
@sully_skylines 5 ай бұрын
Maybe because Colossal Order just released a patch today so a lot of mods may be broken. I haven’t had chance to check today as in work. Also - did you download the mods dependencies. I’d advise potentially checking the CS modding discord for latest updates to what’s going on with mods since todays patch. It’s linked in my description 👍
@ozcaks8888
@ozcaks8888 5 ай бұрын
@@sully_skylines thanks, yes all dependencies activated. I was not aware of the CO recent update and agree may be because of that all the mods broken now
@JohnnyWalkerKat
@JohnnyWalkerKat 5 ай бұрын
0:08 this isn't CS2 yeah?
@sully_skylines
@sully_skylines 5 ай бұрын
Yes it is 😍 find out how next week
@kakashiar
@kakashiar 5 ай бұрын
Currently, the ripples on the water surface are too turbulent. Could you please provide a water texture with flatter ripples? I've been eagerly awaiting a mod for that..😄
@MisterMotel
@MisterMotel 5 ай бұрын
it's so dumb that the community once again saves this game from total dying, creating their own way to mod this game. Since the developer wont give us mods for another year probably.
@el.rosenberg
@el.rosenberg 5 ай бұрын
still no beach :(
@sully_skylines
@sully_skylines 4 ай бұрын
@tahsanium trust me when I say I’ve solved beaches in CS2. You’ll get a first look in my next video and then a full explanation in the one after 👍
@ArchitekturTV
@ArchitekturTV 5 ай бұрын
its a shame that the maps of the game are so empty
@jayvardhansinghchoudhary9830
@jayvardhansinghchoudhary9830 5 ай бұрын
Have you tried recreating gta maps
@LackHapeLuis
@LackHapeLuis 5 ай бұрын
this should have been main game. im not re buying this game for another year.
@dougbeard7624
@dougbeard7624 5 ай бұрын
Yet another mod fixes the bull spit that CO released. I'm not sure why developers are giving CO their time. Absolutely unacceptable, they should shutter delivering games like this.
@UncleFester84
@UncleFester84 5 ай бұрын
Are you kidding? A MOD?!? This was a vanilla CS1 feature! I'm so glad i didn't buy into the hype and never bought SC2
@sully_skylines
@sully_skylines 5 ай бұрын
@UncleFester84 this wasn’t a vanilla feature in CS1 sorry mate, was always a mod 👍
@UncleFester84
@UncleFester84 5 ай бұрын
@@sully_skylines I know i created several maps where i decised where to put the water, no mod required
@sully_skylines
@sully_skylines 5 ай бұрын
@@UncleFester84 yes, water sources would be in the editor in vanilla. They’re needed for that. But ingame adding water sources was only available via a mod
@aboxoftentacles1395
@aboxoftentacles1395 5 ай бұрын
I can't stand this game. No matter how Good you try to make it look, the game's default buildings and roads and terrain will always look hideous to me and the water as well. That's just a Money grab game to give us some BS filler so they can steal our income. And by the way, why are there no buildings or re-textured road mods? This leads me to one conclusion that the game doesn't allow for that. It's been 3 almost 4 months and the alternate modding has failed to produce a single re-textured mod.
@destoc5661
@destoc5661 5 ай бұрын
This shows that CO devs are garbage!
@jplayscities
@jplayscities 5 ай бұрын
I was trying to make some lakes the other day and was failing miserably 🥹 This is a game changer 🙌
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