This Game Forced Me to Plan for Communism & Surveillance...

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City Planner Plays

City Planner Plays

Күн бұрын

Back by popular demand.... Workers and Resources Soviet Republic! In this episode, we're continuing to expand our little soviet city! We'll bring industry, trams, and a "university." We'll go off the rails a bit, building buildings that I didn't expect to be building. In addition, we'll rapidly expand, trying to make our little city not just functional, but also beautiful. Enjoy!
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PLAYLISTS
► Ultimate Beginners Guide to CS2: link.cityplannerplays.com/Beg...
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►Abandoned City - Bluffside Crossing: link.cityplannerplays.com/Aba...
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HASHTAGS
#workersandresources #wrsr #sovietrepublic #cityplannerplays
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CHAPTERS
Sound things out, Phil - 0:00
Our City's History (hint - it's short) - 1:00
Forcing the peasants to make stylish clothing - 1:49
Providing Transit so our peasants can make it to work on time - 11:58
Wasting money because I can't help myself - 14:30
Getting my guppy brain back on track - 15:40
Making the Topography respect me and building all of the housing - 18:32
Well, that's not what I thought I would be building... - 25:50
Making Communism Beautiful - 28:55
Spying on the peasants and demolishing Lenin (temporarily) - 33:05
Building a Community Neighborhood - 36:50

Пікірлер: 882
@JeredtheShy
@JeredtheShy 5 күн бұрын
It is OUR channel now, comrade
@TomfooleryOfTheTrolls
@TomfooleryOfTheTrolls 5 күн бұрын
CPPSR (City Planners Peoples Socialist Republic)
@veevoir
@veevoir 5 күн бұрын
Comrade Communist City Planner.. Plays
@kaipop6938
@kaipop6938 5 күн бұрын
@dezwollenaartjes
@dezwollenaartjes 5 күн бұрын
Best comment I’ve read in a while lol
@frunzeairship6885
@frunzeairship6885 4 күн бұрын
Planetary property - collectivised!! ✊🏻😎🤙🏻
@jacksonduruy4303
@jacksonduruy4303 5 күн бұрын
"The Stalin Statue" That's Lenin
@roddo1955
@roddo1955 5 күн бұрын
Wow😅
@IvysSSousa
@IvysSSousa 5 күн бұрын
"uh unfancy pants poor McComrade here!" sorry hahaha
@etvon32
@etvon32 5 күн бұрын
Generations have suffered and died under the soviet regime, every classroom and every public space had at least a picture of Lenin in the SSR-s and that generational trauma is still present all over Eastern Europe and "secret" police still gives frights deep down in people. And this imperialist capitalist american just called our Hitler Himmler 😂😂😂
@SwedishDrunkard5963
@SwedishDrunkard5963 5 күн бұрын
@@etvon32 yeah, I dont know, ca 40% thinking socialism was batter doesnt sound like trauma
@aleks5405
@aleks5405 5 күн бұрын
@@SwedishDrunkard5963 Sweden isn't Eastern Europe and you never had to go through it.
@akmwngtk
@akmwngtk 5 күн бұрын
hewwo few tips from player with embarassingly large amount of hours spent in this game -residenttial buildings doesnt actually need road connection. emergency vehicles can get to them through paths -you can prevent inviting people to houses when they are build in the menu that shows up on in the corner with map and building options ('get citizens' checkbox) -trams, buses and trains can loop on the ending stations - you can mirror buildings with T -you can do nothing about roads connecting on weird angles unfourtunately. the nodes are just quite broken in this game -you can select what, and how many, stuff you are storing in warehouses ( i advice to do this fi you have warehouse connected to two factories and want to have goods from only one of them in it) -you can terraform for free if you buy excavators and bulldozers -F1 shows up grid, double press activates snaping to grid -terraforming and roadbuilding is often broken and annoying, especially with one lane roads and building ports, making everything look good is a nightmare -im pretty sure that people waiting at tram stops count as employed for some reason -for landscaping, unfourunately tthe game doesnt offer much. you can install mods that adds props, flowers, lawns, etc that can add to aesthetics a bit. - i highly recommend installing mods, because there is not much variety with buildings and maps in a vanilla game. i especially recommend everything that user robs074 makes (some of his assets were even incorporated into the game) im really enjoying this series and i hope it will be continued!!
@D.AbyssMusic
@D.AbyssMusic 5 күн бұрын
I'll hijack this comment to also highlight that you can set more 'exclusive' neighborhoods using the government loyalty and education if you really wanna roleplay it
@glxyzera7532
@glxyzera7532 5 күн бұрын
>im pretty sure that people waiting at tram stops count as employed for some reason lmao
@IvGorin
@IvGorin 5 күн бұрын
Landscaping is for those capitalist pussies! A true comrade never cares about dirt or lack of trees, only the factory output and five-year plans! 💪
@xShurax
@xShurax 5 күн бұрын
@@glxyzera7532 Wish that was my job. Waiting at a tram stop.
@siriusczech
@siriusczech 5 күн бұрын
Citizens waiting at tram stops do not count as employed, but after not being able to drive a vehicle they "look around" once more from the stop in 400m distance and if they find a job, they walk there. In this case they usually did, hence the big drop in unemployment.
@braydenholt1725
@braydenholt1725 5 күн бұрын
Ah yes. Cant wait for you to change your name from CPP to CCCP. Welcome to the Motherland Soviet Planner Plays
@LeeHawkinsPhoto
@LeeHawkinsPhoto 5 күн бұрын
😂😂😂
@JonZiegler6
@JonZiegler6 4 күн бұрын
Except CCCP in Latin lettering is SSSR
@LeeHawkinsPhoto
@LeeHawkinsPhoto 4 күн бұрын
@@JonZiegler6 that's because in Russian it's the Soyuz Sovyetskikh Sotsialisticheskikh Respublik
@JonZiegler6
@JonZiegler6 4 күн бұрын
@@LeeHawkinsPhoto да, знаю
@latoshi3671
@latoshi3671 3 күн бұрын
CPP: Communist People's Party
@retrix9169
@retrix9169 5 күн бұрын
As someone who has lived since birth in a city largely built during the communist era, I suggest planting many trees in newly developed residential areas. In photos from that era, it seems there were few trees, but they were just being planted then. It is a small and cosmetic detail, but cities built in those times are almost always filled with greenery
@Kubix21006
@Kubix21006 5 күн бұрын
Popieram.
@FiniteFr
@FiniteFr 5 күн бұрын
The queuing people at the first tram station were nearby citizens waiting at a station to try and get somewhere to fulfill their needs, they look around a 400m radius for building to satisfy their needs, if they can’t they go to a nearby station to try and go somewhere they can get what they want To prevent citizens moving in, when you’re placing a building, there’s a small window on the right that has a box ‘get citizens’ just untick it. Press F1 twice to allow to build on a grid also
@amshermansen
@amshermansen 5 күн бұрын
Note: The grid is not perfect, nor does construction lock to it. Might as well mentally prepare for things not to line up ever. Road and path nodes in particular is a mess, and you can't lock buildings to angles.
@Biverix
@Biverix 5 күн бұрын
​@@amshermansen You can get roads and paths to align perfectly to the grid, what are you talking about. Also what do you mean you can't lock buildings to angles? You can easily align them to any angle you want, including lining them up to the grid
@amshermansen
@amshermansen 5 күн бұрын
I'm sure that's true in some alternate reality. However the game is currently not capable of either in THIS universe.
@LucaShutz
@LucaShutz 5 күн бұрын
​​​@@amshermansen holding down ctrl or shift (I forgot which one) lets you rotate things more accurately. You can perfectly line up roads and paths by splittimg them up during construction, this will force create a node you can use to perfectly line up roads. So yes, you can, although it could be better.
@amshermansen
@amshermansen 5 күн бұрын
Even with CTRL, you will never be able to line up roads to buildings at all times, because unlike buildings, roads are not beholden to the incremental steps. As much as you'd like to believe it, you cannot build a properly angled grid. There will always be odd angles at play due to the nature of the engine.
@tombreon
@tombreon 5 күн бұрын
25:34 In soviet republic, topography respects YOU!
@eekee6034
@eekee6034 3 күн бұрын
Watching this straight after watching a lot of off-roading makes this joke even better! :D
@spamfilter32
@spamfilter32 5 күн бұрын
For the small, high-quality housing, you can set a minimum loyalty rating for residence. So disloyal people can not live there. You can also set minimum education level for housing so you could build dedicated housing for the university faculty as well.
@VaingloriousGaming
@VaingloriousGaming 5 күн бұрын
oh man, someone recently gifted me this game and I fear I am staring down yet another rabbit hole from which I will never escape. :)
@Gamerroemer
@Gamerroemer 5 күн бұрын
embrace the republic comrade, join us (i have been addicted to this game since i bought the early access in march 2019)
@thalesdias470
@thalesdias470 5 күн бұрын
Just like the glorious republic, no one escapes!
@Witerally_a_moth
@Witerally_a_moth 5 күн бұрын
@@thalesdias470what are you yapping about
@kNOCommentGaming
@kNOCommentGaming 5 күн бұрын
Its fun! Take your time learning.. Its super steep!
@Dedmeetdm
@Dedmeetdm 5 күн бұрын
Why would you ever want to escape this glorious republic? Seems like someone needs reeducation.
@tomaszgalkowski8701
@tomaszgalkowski8701 5 күн бұрын
37:56 that's some anti-revolutionary bourgeois closed-neighbourhood right there.
@glenmcgillivray4707
@glenmcgillivray4707 2 күн бұрын
It's for those less loyal to the Communist commission and those most loyal to the communist commission. Rumours that non loyalists are brainwashed speak untruths but we acknowledge the fact those families that move out are all loyal to the party is indeed true and the origin of the rumour that less families move out than move in.
@stefankoscielniak3611
@stefankoscielniak3611 2 күн бұрын
Do you criticize the visions of the party leadership comrade?
@glenmcgillivray4707
@glenmcgillivray4707 2 күн бұрын
@@stefankoscielniak3611 my comment was deleted. I am sad. But Only the most and least loyal of subjects will be brought to these apartment to ensure we show the misguided the truth and purest form of the communist utopia and preach the benefit of our unique visions of the future. That more families enter for education than leave merely is a sign of the challenge of teaching these folks properly. All is well.
@sean668
@sean668 5 күн бұрын
Place some more trees in the residential zone! They grow overtime and make it look so much less apocalyptic lol
@Witerally_a_moth
@Witerally_a_moth 5 күн бұрын
Rookie mistake
@tomaszkrysinski7234
@tomaszkrysinski7234 5 күн бұрын
Definitely, commieblocks actually look fine(ish) if they're not in a desolate wasteland.
@TheFanoren
@TheFanoren 4 күн бұрын
It's a soviet city. Apocalyptic is part of the aesthetic Edit: my god people, it's a joke!
@johoreanperson8396
@johoreanperson8396 4 күн бұрын
@@TheFanoren no it isnt?
@tetraxis3011
@tetraxis3011 3 күн бұрын
The whole Soviet asthetic is about no trees and alot of gray buildings
@rotaryphonedad
@rotaryphonedad 5 күн бұрын
CPP "just one more path...i swear its the last one..."
@tarmok3756
@tarmok3756 5 күн бұрын
For someone who plays on max realism the amount of reworking he does is almost mind breaking
@Meritania
@Meritania 3 күн бұрын
@@tarmok3756 “just demolish this real quick” made me wince. Demolish? Real quick? Are we even playing the same game?
@Pystro
@Pystro 2 күн бұрын
But in realistic mode you get to erase the outlined plan for free (at least before it's got resourced delivered). And I think you can place down buildings and paths that you don't want built immediately, and then pause the construction activity, don't you?
@Neuttah
@Neuttah 5 күн бұрын
Plants aren't a point-placement tool, but rather a "paint forest" brush. The plants appear, especially if you click and drag, but they do it on their terms. So yeah, Champs-Élysées, this will be not.
@tomaszkrysinski7234
@tomaszkrysinski7234 5 күн бұрын
...no? Just use scroll to make the brush place a single tree.
@user-kh6mr5up4j
@user-kh6mr5up4j 5 күн бұрын
video starts.. not even two minutes in.. 1:50 "..meet DANYA" XD
@azoysheyn
@azoysheyn 5 күн бұрын
in case somebody doesn't understand, it should be pronounced more like Doon-ya :-)
@icevlad148
@icevlad148 5 күн бұрын
Even I was sitting there thinking "Isn't Danya a male name?"
@o_s-24
@o_s-24 5 күн бұрын
well, at least he got arina's name correctly
@mohamed_alaa-
@mohamed_alaa- 5 күн бұрын
@@azoysheyn it sounds similar to the arabic name (دنيا) in english (donia) which means life
@azoysheyn
@azoysheyn 5 күн бұрын
@@icevlad148 it is! it's a short version of Daniil (Daniel). Daniel Naroditsky, the GM, for example, likes to be called Danya.
@bassman87
@bassman87 5 күн бұрын
Fyi each workplace has 3 shifts per day, which means you actually need a population of 3x the total number of workplaces in order to consistently see your factories at 100% employed.
@LuckieLordie
@LuckieLordie 4 күн бұрын
Back to the drawing board in my city too then
@bassman87
@bassman87 4 күн бұрын
@@LuckieLordie yeah I was struggling as well until I learned this, I was playing realistic mode, and couldn't figure out why my firestations kept alerting no workers at random times. Once I added 3x the population that could reach the firestation everything stablized.
@94leonidas
@94leonidas 5 күн бұрын
I LOVE that you're playing this game, I've wanted to see your take on it and what you'd do with it for years now. What a lovely city you make in this game! I will be taking a lot of tips and notes!
@jdee83
@jdee83 5 күн бұрын
A fever!? Some might even say a transport fever
@Shakabrah44
@Shakabrah44 5 күн бұрын
Haha, it's a good thing us Americans don't live in a surveillance state, and I'm sure thankful for our easy access to quality, affordable housing 🙂.
@ThaJay
@ThaJay 5 күн бұрын
haha you must be trolling
@hydronpowers9014
@hydronpowers9014 5 күн бұрын
It's a good thing those Chinese don't live in a surveillance state, have a honest government and got affordable housing 😜
@iplaygames8090
@iplaygames8090 5 күн бұрын
that doesnt sound patriotic
@Shakabrah44
@Shakabrah44 5 күн бұрын
@@iplaygames8090 *gulp* 😟
@maximipe
@maximipe 5 күн бұрын
USSR: housing for all comrades! US: homelessness is illegal now The fall of the USSR is one history's biggest tragedies
@hopin8krzys
@hopin8krzys 5 күн бұрын
Did you play the tutorials? This campaign is an introduction into the game, but tutorials are even more basic, explaining certain ui elements and core mechanics (like how to not invite people when building new housing). Unless they got rid off them in 1.0, which would be really surprising, since the campaign seems to be created for people who already know those basic basics
@kNOCommentGaming
@kNOCommentGaming 5 күн бұрын
Looks like he didnt do the tutorials, and just jumped into the Campaign. haha
@antonisauren8998
@antonisauren8998 5 күн бұрын
They are still there and point about bulding empty homes, inviting and relocating people is too. New tutorials for recently added mechanics feel much better than the old ones. Introducing more edge cases you might fall into and explaining why. IDK if they improved old ones.
@Dar1usz
@Dar1usz 5 күн бұрын
Tutorial is broken, softlocking in random encounters. Also not explaining a lot, especially skipping small villages and going straight for big building - killer in realism mode. Yeah you can learn basics from tutorials, but they are low effort, theres plenty of good tutorials on YT explaining how this game works. This game have to be learned, its not a simply city painter :)
@Cigmacica
@Cigmacica 5 күн бұрын
​@@Dar1uszDid we use the same tutorials or not? Because i did them and i got a pretty good grasp on the game now even with only 17 hours in it
@siriusczech
@siriusczech 5 күн бұрын
Good job so far. Few points you missed: - Endstations act as loops, refueling and automatic spacing tool for lines all in one, works great with trams and buses alike - farms usually have attached silo, in which they can (and will) store crops as IRL (and you can load from it as well). - lines have "wait until loaded" setting, so your vehicles do not run there and back pointlessly :) - while selected a building, you can change "get citizens" on the right, so you do not "buy" more of those, also in unfinished buildings you can change it There are tons of fun more waiting for you, enjoy it as we enjoy your videos :) In terms of trees and tree lines and decorations - there are LOTS of landscaping mods and gardens and such. If you want specific ones, you can look at them (things like robs074 flowerpots are great), but if you do not desire to go through ALL of the workshop, I strongly suggest my own "Husak approved" collection; that one has them all in and it is a collection for a challenge I made for the game with "almost vanilla only" rules, so this mods collection contain mostly skins for ingame vehicles and buildings, non-OP modded monuments and decorations and it will save you lots of time on workshop. And btw Husak collection is available to everyone. Simply add to steam address the second part of link bellow and go through it/take it all sharedfiles/filedetails/?id=3216762320 Have fun! :)
@TomfooleryOfTheTrolls
@TomfooleryOfTheTrolls 5 күн бұрын
This is making me feel… COMMUNIST🛠️🛠️🛠️🛠️
@Witerally_a_moth
@Witerally_a_moth 5 күн бұрын
ITS COMMIE PROPAGANDA
@ThaJay
@ThaJay 5 күн бұрын
@@Witerally_a_moth MUH FRUHDUM!
@briankale5977
@briankale5977 5 күн бұрын
Us, comrade... Us, there is no *me.* Wouldn't want to be reported to the secret police.
@TomfooleryOfTheTrolls
@TomfooleryOfTheTrolls 5 күн бұрын
@@briankale5977 Nah I’m one of those weird queer communists that don’t actually know what tf communism is
@trueblindman647
@trueblindman647 4 күн бұрын
@@TomfooleryOfTheTrolls leninists aren't communists, they established state-capitalism
@IDONTKNOW1072
@IDONTKNOW1072 5 күн бұрын
This game has me googling how many tractors it takes to effectively work a hectare of land....
@Rapha_493
@Rapha_493 5 күн бұрын
Tip for tram: you don't need to loop around the city. You just need at the end of the line a loop so that trams can turn around. Just like IRL.
@spamfilter32
@spamfilter32 5 күн бұрын
To not get crooked roads (to have roads "T" into them), when drawing the main road, do not draw it all at once. Instead, draw it so that the end is exactly centered with the road you want to T into it, then continue the road. This will ensure that there is a always a node at a right angle to the road you want to T into it. This also works the same with paths. T-ing path a into each other, or also t-ing them into roads. Always stop and them finish with the center of what you want to t into the road (or path).
@Pystro
@Pystro 2 күн бұрын
Took me a while to understand, so here's the same for other people who had trouble: To make a "T" intersection with 90° angles, the road (or path) that goes straight through should first be drawn only to the point where the terminating road (or path) would meet it, and then onwards. If you do that, then it leaves a node in exactly the right place for the terminating road to create that 90° angle.
@30Minparking
@30Minparking 5 күн бұрын
The soviets used to call Metro stations “people’s palaces” always liked that
@MollyGermek
@MollyGermek Күн бұрын
If you look at their architecture you can see why, they're absolutely gorgeous. You'd never get off at the wrong stop, they each have their own unique character. The Moscow and Pyongyang metros especially are just beautiful.
@o_s-24
@o_s-24 5 күн бұрын
you should put the football fields between the residential buildings, also some trees and playgrounds (if that exists). That's how soviet cities actually did it
@epoxysentra
@epoxysentra 5 күн бұрын
In Magnolia County, you respect the topography. In Soviet Republic, topography respects YOU! I hope you've been enjoying this game, I've spent countless hours in it.
@ArmoMan87
@ArmoMan87 5 күн бұрын
Can't wait to see you play on Realistic Mode! 😉🎉. You do awesome.
@TheKidphilosophy
@TheKidphilosophy 5 күн бұрын
I am so excited to see the expansion in gameplay. Can’t wait for more people to discover and enjoy gameplay as we all see how your style and story making plays through different games.
@HEKVT
@HEKVT 4 күн бұрын
A cool thing from my city from the Soviet times is that the city is split into "micro-districts" where a few are named after a specific factory or employment place, such as a milk factory district, a chemical works district, etc.
@Everie
@Everie 5 күн бұрын
Imagine fencing in houses on a Soviet Republic 💀
@MollyGermek
@MollyGermek Күн бұрын
American city planner indeed
@andreasask6791
@andreasask6791 5 күн бұрын
I like this game a lot. It has a great variation in difficulty levels and customizations. Realistic mode almist feels like a totally different game to play. Planning, planning, planning and then perhaps some more planning. Then executing and watch it grow. Thanks for a great video! The music just tends to go a little loud sometimes. Very nice town planning. Looking forwars to see more!
@xenaretos
@xenaretos 2 күн бұрын
It's ironic how in the actual Soviet era, the smaller housing was usually of lower quality and status, sometimes even built by the future tenants themselves, while the more prestigious apartments were usually built in larger blocks.
@luangabriel5967
@luangabriel5967 5 күн бұрын
I love the mix of electro east berlin beats and soviet marching band that is the soundtrack of this game! Hope they keep adding more bops.
@nielsdanielbuch9022
@nielsdanielbuch9022 5 күн бұрын
the factory connections are two way, as you connected the warehouse to the clothing factory, the clothes get moved to the warehouse, so your truck will only fill up on clothes when the warehouse can't store more clothes
@thomrade
@thomrade 4 күн бұрын
One very useful tip for grading as well; Build a small construction office and stock it with excavators and bulldozers only. Then when doing land terraforming. Turn off the "with robules" option on the right hand side of the screen. When you terraform then, the bulldozers and excavators will do it for free! Saves a LOT of money in the long run. There a particular kind of jank at times with this game, which can turn a lot of folks off, and Im not making excuses for it. One thing we really need is the ability to place bus/tram etc stops on TOP of existing roadways, much like how we can upgrade road types. For the crooked roads problem, there is a "snap to grid option" if you press I believe, f4 twice. Aside from that, a way to make sure roads and joins line up is to pre-plan the connection points. if you know you need a t-junction, on the long arm build up to the exact connection point, then build onwards from there. that creates a road network node exactly where you need it to join up the side road. Same for picking spots for paths to join to roads. When you build a long section of road, the game can sometimes seemingly place the joinable nodes arbitrarily. And yes! There are lots of decoration focused mods, that give you things like flower beds, topiaries, and individually placeable trees. Theyre a must in my opinion
@forever_noir_2155
@forever_noir_2155 5 күн бұрын
Building a Soviet community from the perspective of a American urban planner is an insane concept I guess urbanism and the 15 minute city concept is close to the Soviet thought process as it gets in the west.
@TheSkyGuy77
@TheSkyGuy77 5 күн бұрын
The 15 minute city makes sense though. Why should people be forced to drive inside of a crowded area like a city?
@maximipe
@maximipe 5 күн бұрын
Most of "The West" builds walkable cities already. I grew up in a small town and even then had stores and grocery shops around the block and walked to school.
@forever_noir_2155
@forever_noir_2155 5 күн бұрын
@@maximipe I wouldn’t say that’s true. At least not in America I’ll say. There are walkable places, I live in Philly and you can mostly get around easily when septa has funding but other places I’ve been are impossible.
@Gustav_Kuriga
@Gustav_Kuriga 4 күн бұрын
@@forever_noir_2155 Most "walkable cities" in the US are the older cities that were already densely populated when subways became a thing. These places tend to have legacy zoning which isn't as common in newer cities that have seen recent increases in population, which means you often have a mix of small and large business mixed in an organic way. Compare and contrast Philadelphia or New York with Austin.
@maximipe
@maximipe 4 күн бұрын
@@forever_noir_2155 well you said the west, not the US
@krkngd-wn6xj
@krkngd-wn6xj 3 күн бұрын
I lived a lot in cities like this. They are usually a lot more green, they planted a ton of trees in between these big blocks. Something like multiple football fields at the edge of town would also not be common - the empty places you have in between buildings is where sports fields, parks, play grounds, etc. would be commonly placed. They would also often have small corner shops there.
@gutoldfjutoldjestdzbanem324
@gutoldfjutoldjestdzbanem324 3 күн бұрын
Trees only started to be planted after the fall of communism. The communist style was characterised by a lot of empty space so that you felt constantly watched and like a little ant.
@krkngd-wn6xj
@krkngd-wn6xj 3 күн бұрын
@gutoldfjutoldjestdzbanem324 Plain untrue. Fall of communism in a lot of the Eastern block is considered to be 1989, in the area of Budapest I lived in, most trees are decades older than that.
@tefky7964
@tefky7964 3 күн бұрын
@@gutoldfjutoldjestdzbanem324 In which country did you see that?
@gutoldfjutoldjestdzbanem324
@gutoldfjutoldjestdzbanem324 3 күн бұрын
@@krkngd-wn6xj I'm from Poland so communism kind of touched me even though I didn't live there for a long time, but my parents and grandparents told me a lot. In my urban studies they taught me about "socialist realism", which in its principles had what I wrote about.
@krkngd-wn6xj
@krkngd-wn6xj 3 күн бұрын
@@gutoldfjutoldjestdzbanem324 So, the principle of socialist urbanism is no trees? Maybe it was just very different in Hungary, but that does sound strange to me
@sssine9499
@sssine9499 5 күн бұрын
the city already looks much better and more realistic than in the previous episode. You can actually look on Google maps at what the urban layout of such old Soviet settlements looks like, e.g. in Poland, the Czech Republic, Slovakia or any other country that was under Soviet influence. It is also a good idea to use the F1 key in the game. The first click shows the grid, the second click enables snapping to it. Constantly building on grid snapping is not a good idea, but it is worth using it when placing buildings so that they are placed straight in relation to the road and have good distances from each other and to have equal road angles. Incorporating a grid also helps a lot in planting trees evenly spaced. I'm waiting for a series of this game in a realistic mode, where you have to build everything yourself, transport everything and plan water connections, run power lines, etc. The game is really very, very difficult and is in some way the opposite of games like Cities skylines, but building such a city that functions well is really very exciting.
@mcrorie7797
@mcrorie7797 4 күн бұрын
Having travelled to several former Soviet Republics repeatedly, I will say this, often the front of the building has only pedestrian access, and the road connection is in the back and only for deliveries. So putting the road connections at the "front" you're often placing buildings backwards.
@BradPrichard
@BradPrichard 5 күн бұрын
Welcome back, Comrade Federer. Welcome back, Comrade Stalinslav.
@MrDolearon
@MrDolearon 3 күн бұрын
picked this up recently, because I like city builders, I was not prepared for pedestrian planning, watching you has helped me develop layouts.
@machuff981
@machuff981 5 күн бұрын
This city and one of the cities in magnolia county should have a sister city agreement
@AlfredoSegundo81
@AlfredoSegundo81 4 күн бұрын
Pro tip: consider using distribution offices instead of creating specific delivery routes. It is much easier to maintain.
@haydndavis7154
@haydndavis7154 2 күн бұрын
these two vids have been a delight to watch, im subbing and sticking around to see more soviet sidewalk insanity!
@bjrnfrederiksson2505
@bjrnfrederiksson2505 5 күн бұрын
Yes we want MORE!! I really love this game and it is such a long time ago, that I have played it. I really love seeing you play it and discover how much it has changed since 2018.
@TheAJKahn
@TheAJKahn 3 сағат бұрын
32:33 just like when I'm trying to plant in line. You line them up, dig that hole, plant them, and the final work is a the most crooked line that I've ever seen.
@alanw083
@alanw083 5 күн бұрын
I didn't comment on the pronunciation but obviously others did. :D You'll get there, Komrade.
@ReducedNaCl
@ReducedNaCl 5 күн бұрын
I'm living for the chapter titles honestly
@fus132
@fus132 6 сағат бұрын
Statue facing the main building is East bloc inauthentic, 90% of the time if a statue is in a town square somewhere, it's facing away from the "Palace of Arts" or what have you, "greeting" the people approaching the building from the street.
@Poesia787
@Poesia787 5 күн бұрын
this has been such a fun series to watch you play. hope you continue.
@joshuawestra3376
@joshuawestra3376 5 күн бұрын
Just got this game and i'm failing miserably. I love watching you learn and work through this as it helps me do better. Thank you and I hope you keep playing this game in the future.
@gabrielr7511
@gabrielr7511 5 күн бұрын
13:40 I think those might be the only benches in the town. People just want to sit down and chat
@ReCrofnead
@ReCrofnead 5 күн бұрын
There are no benches, they're just standing there.
@gabrielr7511
@gabrielr7511 5 күн бұрын
​@@ReCrofneadjust cranked up the quality and zoomed in. I really thought those fences were benches
@randysavage7502
@randysavage7502 5 күн бұрын
comrade topography has been sent away for re-education
@travisc7506
@travisc7506 5 күн бұрын
Best tip I can give is this. The walking distance tool is your friend. This is one of my favorite games but my biggest gripe with it is the fact that apparently your citizens won't walk very far. The reason you are having issues getting people to work for the secret police is because it's too far away from your houses. You can try sending the tram line along that loop or placing a bus stop within walking distance of the secret police.
@ichbinphillip
@ichbinphillip 4 күн бұрын
Ive been super interested in this Game lately and i feel like you having knowledge in City Planning makes your content unique to other Channels ive seen play the game
@jimmyincredible3141
@jimmyincredible3141 2 күн бұрын
"There is someone who loves minmaxing this game out there" Yeah...that would be the entire target audience :D
@patoburgues
@patoburgues 5 күн бұрын
23:50 you can enable the grid by pressing F1, and snap to grid by pressing F1 again. You can build the roads/paths in segments instead of all at once to create nodes where you want to connect other roads/paths. Also, for sharp road turns, build the road until where you want the turn, continue the road straight, make a T intersection at where you want the curve, then demolish the excess road.
@Armandosparadais69
@Armandosparadais69 3 күн бұрын
the music is glorious, one of the few games where i leave music volume turned on
@Kopa_Malphas
@Kopa_Malphas 5 күн бұрын
Man, I was skeptical when I saw the first video, but even 10 minutes into it, I was hooked. This whole series is a treat, and this game looks like a blast.
@user-gk4ey7ef1e
@user-gk4ey7ef1e 5 күн бұрын
You should switch to realistic mode, it makes way more realistic and (in my opinion) more fun.
@2Scribble
@2Scribble 5 күн бұрын
He's literally working his way through the beginner campaign - don't throw him in the deep end! 😂
@Leandro-xf2sl
@Leandro-xf2sl 5 күн бұрын
More realistic, fun and harder. But is awesome.
@Leandro-xf2sl
@Leandro-xf2sl 5 күн бұрын
​​@@2Scribbleyes, needs take it easy on him... for while 😂.
@Rightclicksfriendlies
@Rightclicksfriendlies 5 күн бұрын
It takes around 8 real life hours to get a city build that can house the first citizens in realistic mode. And there is no guarantee that after those hours the city actually gets off the ground. It's a fun challenge, but really risky for content creation
@jr8260
@jr8260 5 күн бұрын
@Rightclicksfriendlies I'm new to the game and jumped right into realistic mode after playing most of the tutorials and I spend so much time reading about the game and just staring a measuring things lol, perhaps almost more than actually playing.
@Hazardius
@Hazardius 5 күн бұрын
I love the way the first tram lines look. It might be enough for me to try out playing with them as well. Love the series!
@kiwihunden1
@kiwihunden1 5 күн бұрын
Love the series keep it up. As some have mentioned you can stop citizen moving in on the right when having a residential building selected. About transport of citizens keep in mind that people will only wait 1 "in game" hour before trying to find an open job nearby the station or counting as unemployed, they will only travel for a total of 5 hours. You can hover over the people at the station to see how long they have waited. So a single tram on the line may mean people will just go home.
@fynn473
@fynn473 5 күн бұрын
A new workers & resources video. Happy to see it! Greetings from germany at 2am
@unitedfront9717
@unitedfront9717 5 күн бұрын
Willkommen:)
@iangoodsell
@iangoodsell 5 күн бұрын
I love this series so far! Please keep it rolling
@curly_jeff3329
@curly_jeff3329 5 күн бұрын
CPP! I picked up this game right after your first video and haven't been able to put it down since. Love your take on the playstyle and your attention to the aesthetics way overshadows mine so far lol. Also you're not crazy, the placement of decorations like trees and fences is a challenging skill in this game but is doable with some patience! One extra fun thing about this game is you can name pretty much every building by selecting the building and clicking the R_ button if you didn't already know. If you're looking for names of things in the future, I think a great name for the Headquarters of the Soviet Party would be 'Lenin-Under-Grad' Would love to see more videos from you on this game!
@Gustav_Kuriga
@Gustav_Kuriga 4 күн бұрын
Shame! SHAME for that pun! :P
@jerryjohnson5545
@jerryjohnson5545 5 күн бұрын
You are by far my favorite to watch with this game. Can’t wait to watch more
@enigmastudiosgaming
@enigmastudiosgaming 7 минут бұрын
"We must establish loyalty amongst our citizenry, comrade!" CPP: "But fountains, tho"
@juozasuwu4537
@juozasuwu4537 5 күн бұрын
Love the videos it's nice to see more established youtubers play this game, I do recommend to look at other real life soviet republics for inspiration though
@zacharykline7583
@zacharykline7583 4 күн бұрын
Please keep these videos up! The game is complex and customizable, but you should not let all the experienced people tell you how to play efficiently. I enjoy watching you learn, as all the other experts once have.
@odiolepersone7794
@odiolepersone7794 3 күн бұрын
To build a more clean looking city use the snap to grid button, its on the left of the tipography button on the bottom left of the screen, also to prevent people from moving in you have a menu on top of the bar (the one i mentioned early) and you can select if you want to let them move in
@markhenderson6389
@markhenderson6389 4 күн бұрын
Loving this series, nice complement and contrast to your other city planner games!
@pamelagreice2113
@pamelagreice2113 5 күн бұрын
Really enjoying our new series, comrade (and the new intro!).
@ChristianLindeland
@ChristianLindeland 2 күн бұрын
Happy to see this game getting more attention! You can avoid citizens to spawn into houses by unticking the checkbox at the right hand side of your screen when constructing houses. On higher difficulties, not turning this off can really hurt your save. This game has a couple of design traps that are due to slightly poor UI in certain parts, and it's one of those games where you just have to know things. It's something I hope will be ironed out in future releases, but it's already a great game in its current form of you're willing to accept a slightly steep learning curve. You should really try to play this in realistic mode, as that is what really set this game apart from the rest imho!
@xdeser2949
@xdeser2949 5 күн бұрын
Hell yeah glad to see this come back, still hoping it graduates into becoming a full series *Crosses fingers*
@LowEndLem
@LowEndLem 4 күн бұрын
so I bought this a while ago, played a few tutorial scenarios, and got overwhelmed. Seeing how much they added is awesome! I can't wait to tear myself away from the other four simulators i'm playing to pick this up again.
@thorstenrolf6422
@thorstenrolf6422 5 күн бұрын
IF I can make a few suggestions: -pressing the key T or R will mirror the building you are placing if you want the road/connections on another side. Also gives you more freedom in designing residential/industrial/commercial districts -when you don't want people moving in there's a window that pops up when you're ready to put them down called "get citizens" (you just had it hidden underneath the open building window while you were placing other buildings as it shows up just over the panel where you select which currency you use to build or if you want it built by your own resources, construction gear, and vehicles) it allows you set how much you fill the building when it's finished, or even set it down empty -residential buildings like that, or any building that doesn't need an input (the cinema as well for example) do not in fact need road connections and will do fine with just pedestrian connections. IF there's an emergency, service vehicles will get there via those pedestrian connections. Mind you if the building has vehicles within it you'll obviously need to have a road connections. But this might help with planning as well -when you activate the grid (the checkmark left of the topography) if you select it again a magnet appears and that allows you to snap to grid. Not necissary, but gives you options to make organizing a lot easier -something I do to help with supply problems is have the auto-purchase at the very lowest settings. That way if I have a supply and keep the industry reliably fed it won't purchase unless there's a shortage, thus giving me a safety net -underground pedestrian tunnels can be lifesavers, allowing you to densely pack and plan your industry. I put them next to my bus/tram/train lines and connect them to the other side of a few industries, so that walking distance is directly under as opposed to walking all the way around or trying to plan a pedestrian walk way around roads and the factory/forklift connections (which don't allow crossing without mods as is) -transit is fantastic for keeping a healthy separation between industry and residential. Busses are good, your trams look awesome! You can also have buses assigned directly to a factory from a bus stop allowing you to directly bring workers to that factory, whether that's a large bus, or a van. As you unlock/focus on building resources in the game, instead of building a whole new town having a train station that sends workers to commute to those locations -Lastly, if you want you can dedicate entire buildings to a place of work. So for example setting up residences for your tenured staff at university and selecting their work place to be at the university. Select a residence and find a button at the button at the bottom of the window with a person directed by an arrow to a factory Thank you so very much for making these videos, they're an absolute pleasure to watch and hope I can help even just a bit! Cheers!
@kendrox0994
@kendrox0994 5 күн бұрын
Awesome! We’re making this a play through!
@thecaptain7930
@thecaptain7930 3 күн бұрын
you don't build city, city build you... I love you're playing this I love this game once you get your head around it you will love it hands down one of the best city builders
@MiguelAbd
@MiguelAbd 5 күн бұрын
You must continue this playthough! For the glory of our republic!
@nathanwells4809
@nathanwells4809 5 күн бұрын
Cant wait to see you get hooked on realistic mode!
@SgtStuka
@SgtStuka 5 күн бұрын
Oh it hurts, but it's also fun to watch. But mostly, I'm just happy to see WR:SR get more people hooked.
@Firestar1214
@Firestar1214 5 күн бұрын
Loving this series! Trust me, you are doing so much better than you think!
@CarlLevitt
@CarlLevitt 5 күн бұрын
When you were trying to move the citizens I was so sure there was going to be an interjection from editor Phil about the auto invite citizens button. When you bring up the card for an unbuilt residential building, if you scroll down there are settings to automatically invite citizens from the soviet bloc. You can turn them off on a building by building basis or for the entire republic. Its helpful if you are arranging an area to be built but also have to build essential services like food, electricity and heat. Nothing like accidentally inviting a building full of people into the dead of winter without heating plants.
@freshprince925
@freshprince925 5 күн бұрын
Hi just wanted to leave a comment to thank you for getting me obsessed with this game. Also, one small tip, when placing residential buildings, there is an option to "Allow citizens" to move in that is turned on by default which is why you have people moving in as soon as you place the building. Turn that off next time and you can relocate people much easier.
@17Se7enteen
@17Se7enteen 5 күн бұрын
the red intro for this series is just so nice for some reason lol
@vas12vasvasvas
@vas12vasvasvas 5 күн бұрын
Just watched it, and again waiting for the next one!
@davidkehoe8743
@davidkehoe8743 4 күн бұрын
Thanks for continuing the series. Hoping to see more in the future.
@TruckingForHermes
@TruckingForHermes 3 күн бұрын
The icons on the bottom right allow you to turn on the grid, and lock placement to grid. This can help quite a bit with roads and walkways, even building placement.
@tipszmikszcsabi8854
@tipszmikszcsabi8854 5 күн бұрын
Regarding the trams, you can turn then around in many ways 1. Use a railway station at the end and you can turn then back with an x junction 2. Use an end station 3. Use a railway station and loop them back
@Cyber-gm9wk
@Cyber-gm9wk 5 күн бұрын
There are the grid lines that you can turn on next to the topography tool, so you can snap roads and possibly buildings as well to it
@Tiki832
@Tiki832 4 күн бұрын
11:20 Probably already been said, but given that your cloth and fabric factories both share the same warehouse, you can have your trucks for both dropping off crops and collecting clothes just drop off and collect goods from there.
@ZaphielSahaquielSariel
@ZaphielSahaquielSariel 4 күн бұрын
PLEASE continue, love it! Just subscribed to you :D
@iplaygames8090
@iplaygames8090 5 күн бұрын
Tip from someone who has played the game for a bit, if you have more vehicles on one line you can select the line in the lines menu and set up even intervals between vehicles ariving at stations (so two buses dont arrive at the same time)
@ThaJay
@ThaJay 5 күн бұрын
⚒ Comrade! All hail the might of labour and a fair system for all! ⚒ "From each according to his ability, to each according to his needs"
@badger3d431
@badger3d431 5 күн бұрын
I hope you keep up this series, I just started playing this and it’s such a different experience from CS2, still not sure if I love or hate it, but I keep playing
@iainjames313
@iainjames313 5 күн бұрын
You could have the small truck doing a 3 point circuit between the farm, factory and store to reduce dead/empty time, and the big truck dedicated to exports.
@RemiDobbs
@RemiDobbs 2 күн бұрын
I love how playing city builders with slightly different ideological assumptions makes you think about the assumptions put into other games. I played that Japanese city builder a while back that starts with you deeply in debt and has you buying things with bonds and that's such a different experience, and while the secret police stuff is funny, how different is that from the usual city builders' "too many people have come into your town including some Criminals, time to get some police stations"
@jacobcallies5924
@jacobcallies5924 3 күн бұрын
This series is everything, amazing content CPP (CCCP for this series?)
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