Hereby starting a petition to bring back railroad street street. A gem of a name and feels exactly like a mistake that would be made somewhere back in the day that was too expensive to fix after the utility worker sent to mark the street as railroad Street embibed a bit too much at lunch back in like 1937 or whatever
@Jimidmih10 ай бұрын
It's also somehow an incredibly charming name. Another good option could be Railroad Road Road, too.
@JanTuts10 ай бұрын
@@Jimidmih🎵 _Railroad Road Road your boat, gently down the Railroad Street Street!_ 🎶
@mightydestroyer102010 ай бұрын
I agree
@louisbrewer126010 ай бұрын
yes we need Railroad Street Street! Here in my town we have a couple of uniquely named streets..... "Funny Little Street" is my favorite
@CityPlannerPlays10 ай бұрын
The people have spoken!
@mattstahl450810 ай бұрын
49:05 Gas Stations Tip! So you dont have to wait until the building spawns. Grid sizes are 4x6, 4x5, 4x4, 3x3, 3x2, 2x2. When construction starts, at least on the larger grids, look for 2 car entrances, those will be gas stations. Delete construction until you get 2 entrances. Has been super successful for me!
@CityPlannerPlays10 ай бұрын
I totally didn't just screen grab this comment and print it off... and I bet it isn't setting next to me keyboard. Nice work, Matt!!!
@mattstahl450810 ай бұрын
@@CityPlannerPlays Long time viewer, first time commenter on youtube, so cheers! Correcting 1 mistake in original comment, 2x3 is actually 3x2 (width, depth). Footprints credit to "Building & Zoning Footprint Sizes" Steam Guide by "Venexis". I tried to reply a couple times, no links allowed I think :) I happened to notice the 2 vehicle entrances thing!
@showertiles10 ай бұрын
Considering the ongoing issues with fires in Verde Beach, and the recent fire damage in Magnolia County, there may be some merit to fining Clearwater Southern on their poor fire prevention practices. The county might be able to put that money to good use preventing future fires.
@QemeH10 ай бұрын
I heard they are very lackluster in clearing vegetation off the embankment of their tracks, which together with old rolling stock on overweight trains causes a lot of small brush fires in the dry season, when sparks from the brakes ignite the uncleaned fuel from the tracks through the woods. Imposing fines for poor fire prevention will both incentivise an upgrade to newer and cleaner rolling stock as well as fill the coffers of the county to build a resilient fire departement including helicopters and WUI specialists.
@jaevric10 ай бұрын
It also seems like a lot of corporate properties in Copper Valley failed to maintain their fire clearances in the wildland-urban interface, which allowed a small fire to spread throughout the whole industrial park. Given the number of structures lost, property damage alone likely exceeds $1 billion, with suppression and SAR costs likely being in the tens of millions of dollars. Lost production from all those offices and factories would absolutely be in the hundreds of millions range, possibly another $1 billion depending on how long those facilities were down for. Short version is, insurance companies operating in the area probably took a loss on Q2 from all the fire insurance claims, national media outlets probably ran footage of the fire and aftermath for an entire week, and the local community downwind definitely got a hell of a scare when the sun turned dim red and bathed the place in sickly orange light, all while it hurt a little to breathe outside air.
@CityPlannerPlays10 ай бұрын
I think you might be onto something there!
@jopenope101610 ай бұрын
Even though brand new campfire parks were just added this episode 😂
@jarlbreadmaker10 ай бұрын
I am once again asking the tiny lake by the first farms be called Lake Inferior.
@CityPlannerPlays10 ай бұрын
I got you
@kylecurry118410 ай бұрын
YES
@toucanempire22245 ай бұрын
YES
@OwenMcGuire-ob9qq5 ай бұрын
Lake inferior 😂😂😂😂
@Pseudophonist10 ай бұрын
I worked in a utility for 12 years. Large industrial projects in 'rural' areas, or in congested areas often require new transformer substations. Glad to see you put one in. It didn't make too much sense to me to have so many customers all connected to one transformer station!
@MrCzar25110 ай бұрын
It would be an interesting game mechanic to limit how many buildings can be connected to any given substation
@praetorfenix6910 ай бұрын
@@MrCzar251 There sort of is a limit, in that a substation can only serve 80MW of power. I don't know how realistic that number is though
@RevAnakin10 ай бұрын
Exactly, as a power engineer myself, there would be a transmission substation for at the very least the industrial zone, the mining / manufacturing zone, 2-3 for residential (would be distribution subs), and the high power draws (like the train facility).
@llessursamoht10 ай бұрын
Agreed the extra stations generally make sense especially for reliability of critical infrastructure customers. That said substations could get pretty expensive and given the station at the quarry one could argue whether a new station would make sense. So aside from capacity expansion a good thought process would be, how important is this customer (eg. Hospital, airport, etc) that a dedicated substation could make financial sense.
@CityPlannerPlays10 ай бұрын
Thank you! Great info and I'll include more of them in the build!
@ankitchauhancr710 ай бұрын
"CPP tries to get a gas station spawned in but fails miserably" is my favourite recurring part of this series! 😂
@FoodBaby6910 ай бұрын
Seriously
@SP_oo_K10 ай бұрын
And normally when i play I get like 8 different fas stations in 10 commercial plots each time. Even of i have different lot sizes. 😅
@DZag614910 ай бұрын
Someone should make an gas station asset for him 😂😂
@CityPlannerPlays10 ай бұрын
I will never spawn a gas station, lol!
@DZag614910 ай бұрын
@@CityPlannerPlays The zoning size for the gas station is 3x5 look at 43:26
@blkmamba10 ай бұрын
Your ability to tell a story for your city as well integrate your city planning expertise into your builds is what makes your channel head and shoulders above the rest. I enjoy following along as your cities grow. I was very sad to see VB come to an end, but as I watch each each MC episode, I feel more and more invested in this build.
@CityPlannerPlays10 ай бұрын
Thank you so much! My hope is to make this the best build I've had so far... we'll see how it goes!!
@fabianbnd818810 ай бұрын
16:03 „we are just fine“ said Phil calmly as a big fire appears in the background. Ahhh classic one 😂
@NosirrathOfficial10 ай бұрын
There's sooo much focus on parking and gas stations in this build. I'd love to see more investment into public transit. Obviously some cycling would be ideal but until that's added a couple of bus routes between the residential, industrial, and university districts would be great
@CityPlannerPlays10 ай бұрын
...I may be overcorrecting very, very soon!
@georgebouvier816810 ай бұрын
I agree with you. For a town of 10K people there are too many car parks !... a good ol' dystopic north-american vision where car is king... not my favourite episode.
@omeletteman345110 ай бұрын
@@georgebouvier8168 CS population is all out of whack . This city is considered a “big city” when it has a third of the population of the medium sized town I live in
@Runenschuppe10 ай бұрын
As a European, I find it both fascinating and irritating how many parking lots you build. Those somehow hurt my sensibilities. Maybe because I consider them both ugly AND a waste of space. My first instinct is to build public transport and consolidate several parking lots into fewer locations or even parking decks. It's interesting how deeply ingrained the consideration of space seems to be.
@Lightning906010 ай бұрын
I was thinking the exact same thing and I'm from New Zealand, the only places that have huge parking lots are supermarkets and they are usually shared in town/city hubs, not taking up half of the office space like in his office center lol
@danp187110 ай бұрын
I'm not a European, but feel the same way. I just cringe with how many surface level parking lots are going in. I'm glad in my city they are getting rid of almost all of them in the downtown core and putting the space to good use (I think only 1 is left). Just need that to spread outwards more as transit continues to improve.
@chiefbigsad799510 ай бұрын
ah yes the classic euro VS US debate topic. i by no means intend on a heated argument but i always enjoy the comparisons. Yes, the USA generally has a shit ton of parking lots, because there are shit tons of cars. and this among many cultural and societal norms being a factor, breaks down to mostly being, the USA is simple too big for public transit to work except in dense cities. and even at that alot of our cities are so damn big that public transport can only get you to certain places. i personally will die on the mountain that the US NEEDS a quality high speed rail system for public transport. that being said there is ZERO way to get around the fact that private transport is a necessity that is never going away.
@WiglyWorm10 ай бұрын
@@chiefbigsad7995 Definitely. America is simply so large, we don't have to worry about space. Even with all the sprawl we currently have, we're in no danger of running out of space. It's infuriating as a society TBH because all our green space is constantly being encroached on.
@MiraBene10 ай бұрын
Oh my, thanks for these comments, I felt weird being so cringed at the view of sooo many parking lots everywhere every time. It really feels alien 😅 (French 🥖 here). Especially given the relative small size of the offices. For above US cities comments, I'm not sure the city size is really a good reason for the lack of mass transit. I mean first, having parking all over the place does make the city wider by a lot (I think it's 50% of space for parking?) so it's a vicious circle. Also having mixed zoning with shops/offices in the periphery could alleviate some "suburbiadowntown" daily transits. If you look at big EU cities, most of them actually grew to include peripheral small towns/villages that themselves developed into their own local centrality. This way you only have a fraction of people living there that need to go downtown for shopping/partying etc.
@christoffereilskov500610 ай бұрын
So... Much... Parking! Both the new industrial area and the new office area feel like way too much. Love the series keep it up!
@nathanharris337110 ай бұрын
I believe the reason why you’re seeing a little bit of street parking is because you didn’t make the parking lots free next to all the office and industrial
@CityPlannerPlays10 ай бұрын
Good point! I forgot to reduce the cost!
@VaingloriousGaming10 ай бұрын
I get over doing it with parking in remote areas but with cities ditching off-street parking minimums IRL (I think Austin was one of the more recent ones), maybe Magnolia County could become a leader in this movement. Perhaps a central bus terminal with a decent kiss-and-drop zone along with a lot of parking to tie in with key express bus service routes to the various remote areas would be a good add. Not sure how a certain new resident and his fledgling taxi company would feel about it though... Edit to add: the pollution will eventually fade. I redeveloped an industrial and landfill area; it took about four hours (real time, not game time) for it to completely dissipate. It was actually kinda cool watching it with the pollution filter, and seeing how the game handles that.
@damnimloomin10 ай бұрын
I would love to see Superior establish transit as a right so every established community must have at least a bus stop or train station! It would be cool to see how parking lot Phil pivots towards a transit focused build :) 😂 i also think a state that is brand new and prides it self on nature would want to build their state differently than the rest of the car centric continent.
@clarkeeclark10 ай бұрын
I like the thought of the city adopting this mindset after the game gets bikes. There could be a whole complete streets initiative that it is tied to.
@KentheDeer10 ай бұрын
My favorite thing about these builds is the stories you weave around them. I love how you create a narrative around why you’re doing what you do when fashioning your city, CPP!
@VonnPTroutenheimer10 ай бұрын
It's also odd that tornadoes spawn on clear sunny days. No storm associated with it... Just a random tornado. Edit: also, you planted some bushes blocking the mansion driveway.
@Wiskaksk210 ай бұрын
I mean that sometimes happens in the Midwest
@JustAnotherAccount810 ай бұрын
Those happen, however they aren't true tornadoes (True tornadoes only occur with supercells. Water spouts, dust devils, fire tornadoes etc. are not technically true tornadoes). It would be some other form of a whirlwind.
@thadizzie110 ай бұрын
Great build. You should add offices by the trainyard so it be like the corporate offices. HD offices would be awesome but the city is not there yet
@jensbumsel744910 ай бұрын
a single industry plant and a few storage places would also fit well
@WimsicleStranger10 ай бұрын
@@jensbumsel7449 Oh yeah, especially some of the petroleum storage industrial plots. Too bad there's no tools that allow us to specify exactly what kind of industrial buildings we want.
@CityPlannerPlays10 ай бұрын
That's a GREAT idea! Will get that added!
@RJ-bj8kz10 ай бұрын
I feel like you could have one parking lot to six office buildings in the office park. Love your work
@johnp243610 ай бұрын
I'm a fan of the 16:00 minute mark. "Truthfully, we don't even have to consider that because we are just fine" says CPP as his district is literally burning to the ground.
@martin300910 ай бұрын
Parks should really allow pedestrian paths to fulfill the "need" of the building. In places that aren't dense citiy centres, parks and playgrounds are usually not accessible by car.
@gwohlers10 ай бұрын
I'm sure it'll come eventually, but I'd really love to see different types of zonable pedestrian roadways.
@CityPlannerPlays10 ай бұрын
Completely agree with you there. They are amenities in and of themselves.
@17Se7enteen10 ай бұрын
Railroad Street Street needs to be saved. It’s the best name ever and it’s uniqueness provides tourism to the city
@Jazz-Man191010 ай бұрын
You should make this Clearwater Southern's theme song or jingle. It's a modified version of "Norfolk Southern What's Your Function". There are a bunch of little easter eggs you might pick up and there a few bits that poke fun at Class 1 railways. Also, love this channel and long time viewer. Your channel actually got me back into CS and Urban Planning Clearwater Southern what's your function? Hooking up our state helping business run (Trains!) We haul everything "safely" and "on time" (Track!) We connect all the quarries built along the lines We've got the rocks to help give our forests a spark Our trains, tracks, and bridges, oh they'll get us pretty far! Clearwater Southern what's your function? Hooking up our state helping business run Clearwater Southern how's that function? Helping Superior move ahead as one (Build!) We're investing big to help keep Superior in the lead (Go!) We keep moving to deliver what you need And that means jobs! Lots of people mining lots and lots of blings Let's get your business rolling now, everybody sing! Clearwater Southern what's your function? Hooking up our state helping business run Clearwater Southern how's that function? Helping Superior move ahead as one
@CityPlannerPlays10 ай бұрын
Calling all musicians - if this is created, I will add it to the videos!!
@PMfromMB10 ай бұрын
Love Redevelopment! And refreshing to see one small accident convince a rail company to re-develop unsafe infrastructure. Too often these issues are ignored for far too long and you end up with situations like the Lac Mégantic disaster. Kudos to Clearwater Southern! [Anecdotes on redevelopment where I live below]: I live in Winnipeg, Canada, and the relocation/re-development of the 200-Acre CPKC railyard in the middle of my city has been a hot topic for a long time. It's a huge scar on the city that separates our poorer north end from downtown. And we've also had quite a few close calls with petrol train derailments. Late last year the 111-year-old bridge that is one of the few links across the yards was permanently closed after failing an engineering assessment, so this has re-invigorated demands for railyard redevelopment. Certainly it would be a hugely expensive project and involve a lot of environmental remediation, but given that my city is currently trying to make a $1.5B road widening happen, I don't think it's all that impossible that the railyard could be re-developed if we set our priorities right. One very encouraging re-development project that just started here is the Naawi-Oodena project, which is a new mixed-use walkable redevelopment replacing a 165-acre former army barracks, also involving a large environmental remediation due to Asbestos. It's being developed jointly by the Canadian Gov and the Treaty-One Nations (a collective of local Indigenous groups entitled to the land). For those of you interested in real world planning, they have a really cool master plan published that really inspires me for how we can incorporate indigenous cultural practices in urban planning and move closer to reconciliation after years of exploiting stolen lands. It gives me hope that the Railyards and many other urban mistakes in my city can become growth opportunities to make my city beautiful and more equitable.
@33milesanthony10 ай бұрын
No matter where CPP goes the classic Verde Beach wildfires always follow
@barrievable10 ай бұрын
Just like watching the early episodes of VB - I love it
@CityPlannerPlays10 ай бұрын
I cannot escape them, haha!
@JonatanGronoset10 ай бұрын
CPP: "But one day, a train carrying fuel between Nicolet Bay and Duluth derails-" Norfolk Southern: "I have taught them well..."
@vinnie412510 ай бұрын
lmao, too true!
@catwithabat716310 ай бұрын
"NORFOLK SOUTHERN WHATS YOUR FUNCTIONNN?!"
@mmorris283010 ай бұрын
Don't leave CSX and BNSF out of the castigation, dood. They're just as likely to feed their trains dirt sandwiches😂
@miketoronto830810 ай бұрын
lol!
@lennygipson870710 ай бұрын
Can’t explain how much I look forward to these videos. Brings me such enjoyment and peace every night.
@TedTschopp10 ай бұрын
I work for one of the largest investor-owned utilities in one of the world's largest economies. A lot of times large industrial, transportation, and other critical pieces of infrastructure would have their own dedicated substations. The even more important ones will have on-site generation as well. What you did with the new train station is exactly the way this would be done.
@cludecat707210 ай бұрын
was looking for a comment on that!
@tarablack330910 ай бұрын
Great build. However, I think the town should seriously consider a fire helicopter depot as part of their climate change adaptation strategy
@astrognash.10 ай бұрын
Agreed, that would also be a GREAT opportunity to talk about climate resilience and what cities are doing generally
@kireitonsi10 ай бұрын
Agreed. I find those strategies and plans to be really interesting and it would fit Magnolia County so well
Your videos are just so much more engaging than a lot of other content creators. The way you explain why you're doing something from a planning perspective. To little things like saying "take a tour of what WE'VE done" it makes the viewer feel included. Well done.
@DominikW11810 ай бұрын
I gotta be honest, those imperfect rail connections at 5:30 are not gonna sit well with me 😂
@k_lxndo10 ай бұрын
same
@DarwinPlaysVideoGames10 ай бұрын
Don't let perfect be the enemy of good 😆
@RampantFirefly10 ай бұрын
Or how about the single tracks leading into the cargo terminal so cargo trains end up blocking the main line and preventing passenger trains from moving - which was the whole reason for moving the rail yard in the first place 😅
@CityPlannerPlays10 ай бұрын
It's hard for me to see, too.... haha! You know me - I'll probably try to fix this again!
@adeadfishdied10 ай бұрын
@@CityPlannerPlaysWhat if you were to connect the inside tracks to the outside tracks (instead of the central track)?
@johnsonismyname10 ай бұрын
I'm loving how magnolia county is coming along, this is the only city planner series I've been excited to see new episodes on! You should change the cooper mine so that at least the main building isn't in the pit bottom though, I've worked in a copper mine in Arizona for 6 years, important buildings are always placed on the edge of the pit because if you think about it, as the pit gets wider over the years and months, it also has to get deeper and you don't wanna end up having to move or destroy buildings were there will be active mining
@Varatho10 ай бұрын
Ground pollution does disappear, but it takes an extremely long time in my experience. Also, any ground pollution seemingly permanently removes fertile ground, which kind of sucks on vanilla maps because it's so sparse to begin with.
@CityPlannerPlays10 ай бұрын
I have a sneaking suspicion some sort of remediation building will be coming in the future OR that the mechanic will be rebalanced. I get the realism aspect right now, but man oh man is it frustrating to not know that anything is actually happening. I had no idea that the pollution permanently removes fertile ground. That is a REALLY good thing to know.
@blackrose3033310 ай бұрын
🔥 I think a park honoring the fireman who helped this day in Magnolia County's history is a good idea too. Fireman's Park 🌳
@DrTeer10 ай бұрын
Another gem. It's also a joy to see all of the constructive mutual engagement in the comments. Thanks, Phil!
@dirkcoenen10 ай бұрын
Where I am from, the government gives free public transport passes to all students. This is to encourage people from farther to go and study at the university. I think some public transport may be in order to stimulate education levels, and easier job access. It may also decrease traffic loads on the city as a whole
@anonymoussmith61010 ай бұрын
dude sometimes its good just having your videos on even if im not in the mind to comprehend wtf you explaining, you just have a good kind calm considerate and articulate vibe. thanks for all the great content
@Kristoff040210 ай бұрын
You could add a firetower next to the “outlook path”. It could resemble a small watchtower that hikers could climb. Great vid as always 🙏
@yuneydyparedes473610 ай бұрын
I’m currently in college studying computer science and I really enjoy urban planning and civil engineering. I know this is just a game, but your expertise in the field helps me learn so much and is very interesting to watch. Love your videos!
@tovedetered10 ай бұрын
47:49 The ground pollution 100% disappears. In episode 3... I think there was pollution up to that small commercial and office trapezoid, and It seems to be gone now. I also think that having T-sections into pylons is not super realistic but I don't really know, it seem like you would need a transformer to do that because the wires do not add up. Thank you for making this amazing CS2 content and im looking forwards to the next episode!
@n00bzor9910 ай бұрын
Yep, though it can take quite a while
@Archie210010 ай бұрын
I'm glad you added all the rail lines back in, I feel like it's pretty realistic that the railroad would leave all the old spur lines from the depot to redevelop into lots with rail access. It's kind of a win/win if they can sell the land and add to their freight business.
@w1ll1amtv10 ай бұрын
I dont often comment on videos for "engagement" but the amount of effort you put into these videos while still uploading so often needs commending! Keep it up, you're awesome!
@justinkoreska10 ай бұрын
I love the expression "spraying trees"! I chuckled the first time I heard you say it and it's uniquely "city builder".
@raoulv10 ай бұрын
Besides the parking discussion, adding paths in this erea without transit, is just insane 😂(dutch) love the series, please keep it up!
@samreid60102 ай бұрын
I will say be careful removing trees on the hillside to improve the view. I used to live in Cincinnati and one of the major thoroughfares, Columbia Parkway (US Route 50), is built into the side of Mount Adams and Mount Lookout. At some point someone on Mount Adams decided he wanted to remove all the trees from his backyard to improve his view… then someone else… then the whole neighborhood. Pretty soon Mount Adams was basically treeless and Columbia Parkway was buried under a landslide of landslides. Even today, with all the millions the city has spent trying to shore up the hillside, half of Columbia Parkway is closed at least once or twice a year because of a slide
@AlexeySkripnik10 ай бұрын
Hey, I'm not from the US, and I've gotta say, the parking lots in your builds really stand out to me. They often seem empty. Is there a reason you add so many? Just curious - they give off a kinda lonely vibe.
@PMfromMB10 ай бұрын
I’m from Canada and I hate parking lots too but I’d say it’s pretty accurate to what cities look like here and a lot of us cities are even worse. About 20% of my city’s downtown is surface parking 😢 Again I hate it but I do like how realistic it is for a us/canadian city, and I think it opens up opportunities for some interesting conversations around land use, redevelopment, and autocentricity in Bend in the future.
@danp187110 ай бұрын
Glad DT Vancouver has done away with almost all surface parking in the downtown core.@@PMfromMB
@CityPlannerPlays10 ай бұрын
Mostly because of parking minimums. They stink in real life and cause much the same effect, but they make it look more realistic to me. That said, I may have gone a bit overboard in this one, lol!
@danp187110 ай бұрын
Would be cool to have city council replaced with a new, more forward thinking council instead of just keeping the status quo. just saying. Love your series. Keep up the awesome job your doing =)@@CityPlannerPlays
@EchoCian10 ай бұрын
Parking minimums in the US are a whole thing - most of them are empty wastes of space because they have to legally be built to the theoretical maximum capacity, even though that might only be reached a couple times a year, or possibly never be reached at all. It's massively wasteful but it's unfortunately what we're used to over here in Car Hell.
@karlengel58310 ай бұрын
You should terraform a bit where the old landfill was and make a small park out of it to imitate capping the landfill!
@Flashbang158610 ай бұрын
I have to say the fire effects in Cities 2 are pretty disappointing. The affected areas don't really look burned at all. In Cities 1 the fire would leave a scar across the land and you could really feel the devastation it caused. Hopefully this gets updated in the future.
@argonewronge579310 ай бұрын
My biggest thanks from Russia. I usually never writing a comments, but your series are such amazing. It's really interesting how you explain the city planning standards in America and how they differ from Russians. You are my best finding in 2023, and i wish you only the best, my American partner!
@coralreef65072 ай бұрын
something about the way he said "little baby trees" at 15:01 made me so happy 😭
@plannernerd840310 ай бұрын
Great build, Phil! One thing that I think you’d like to know - the ~ button beside 1 on the keyboard will toggle all the UI, notification icons, add the blue highlights on buildings (would have been great when zooming into the lookout of the county park).
@HKgunner10 ай бұрын
It would be cool if you could plop down a huge warehouse at the old train depot footprint as a sign of some other businesses moving in rather than an expensive demoliton. For that matter it would be cool if CS2 had a feature where you can rezone buildings into new uses like how small industrial parks sometimes end up turning into niche commercial businesses
@jah21108410 ай бұрын
While the old railway sidings are gone, I think it’d be cool to make a park that still has the remains of the rail network in it.
@CurtisDyer10 ай бұрын
0:39 - Imagine a railroad apologizing lol.
@Morkeoth10 ай бұрын
Excellent ! Like always ! I'm really found of the way you just 'narrativize' everything as much as it is possible to. Really really great !
@christianspecht279910 ай бұрын
Near me they redeveloped an old railyard into a park, changing the railtracks into pedestrian paths. I think that would have been a great idea here for a new part of the town.
@christianspecht279910 ай бұрын
Oh and part of an old railway as well that was looping around the towncenter. It‘s now a famous spot to take a walk with a lot of amenities such as playgrounds for children, basketball courts, skateparks …
@frostbound10 ай бұрын
Loving the series. It's a little weird that a "fire" swept through the town but only through icons and a couple of burned down buildings, all of the trees looked unscathed which was interesting. Also I really liked that you added back some tracks in the industrial area where the railyard was. Made it seem more like there were tracks there that were added to or repurposed (since there were).
@Ratelheart10 ай бұрын
At Union Station in New Haven, CT there is absolutely a substation right next to the station. I think it’s for the overhead lines for the electric trains.
@MiddleVeen10 ай бұрын
One thing that might make sense with all the hills and trees would be a few fire breaks maybe along some things like train tracks or roads to help prevent the forest fires.
@EternalGamingNet10 ай бұрын
Change is great and inevitable, very glad to see the mulligans. I always build to a story but it is a game and sometimes mistakes are made and unlike real life we have the ability to make changes to our plan in months or years instead of decades. Ground pollution does dissipate with time (a lot of time.) Great video as always!
@gogofuntime_yt10 ай бұрын
Hey Phil, I had a suggestion with the retaining wall coming from the new rail depot. Instead of having vertical concrete walls, I would imagine the railroad would use steeply banked sides instead. This is for a couple of reasons, one is for visibility, its good to be able to see what the train is doing especially in a rail yard. Another reason would be the width of the train itself. Locomotives often stick out past the rail, especially with the window flaps that often go above the window on modern diesels. Other than that, some of the switches are pretty complicated, like the 3 way also near the yard, but its overall reasonable. I approve your rail alignment!
@FDDOA10 ай бұрын
"But everyone seems to understand that Clearwater Southern has gotten very lucky this time..." A more true statement about the rail industry (from an insider's perspective,) has never been spoken...
@alejandrocoto965510 ай бұрын
Something to consider is the train tracks leaving the train depot after the bridge would be a real flood hazard due to the tracks being dug into the ground. Especially with close proximity to the lake
@ILYLexi1310 ай бұрын
Realizing you are not going to address the fires for until two episodes from now makes me deeply fear for James and Jamila’s safety
@Gunner6000WarZ10 ай бұрын
I kinda miss the "charred" look effect after a wildfire in CS1..... These fires don't feel or look as devastatingly destructive without it.
@Sirchilla10 ай бұрын
I love watching you build, the level of skill you possess is incredible. It also gives me ideas for my builds. Keep up the good work 👍
@raytbrown210 ай бұрын
I love your backstory depth and concept. Have faith & trust that it does everything you want it to do for your audience.
@jessicawadleigh124610 ай бұрын
Two minutes into the video and I’m super excited for the episode based on the plan!
@jessicawadleigh124610 ай бұрын
Finished the episode tonight, was not disappointed! Another great one, Phil! Thanks for all you do!
@InochinoMichi10 ай бұрын
MC is my favourite series so far. I think now it’s about time to add more public transport options for students of the university and perhaps replace the current bridge with a more iconic bridge and nature park on that island
@fizzyt180310 ай бұрын
I quite often watch your videos leaning back in my chair with a cat asleep in my arms, I find them good to nap to 😽 I do restart the videos and watch them again when awake haha
@fahimhaque0210 ай бұрын
dude this is too much parking. I'm getting an aneurysm just looking at it
@gavinbenz903410 ай бұрын
Definitely just became a channel member to watch this
@rickcaston361710 ай бұрын
Love the city so far. But if I have one criticism, I think our citizens want other transportation options. Or I'm just stuck in CS1 mode. I am so glad we moved the landfill and added an incinerator plant plus recycling. Keep up the great work.
@CityPlannerPlays10 ай бұрын
I think you're right! Coming very, very soon!
@andrewrichbell10 ай бұрын
Loving the build. Bend should consider using some of the waterfront along the river as a new commercial core. This is quite common in British towns, with waterfront promenades focusing on commercial and leisure uses. Bend has a lot of available riverfront land right next to downtown, and turning some of it into a high density area would be an easier sell to local residents than redevelopment. It would also bring high value business to the area, allowing a lowering of taxes while balancing the books.
@wheezy-c10 ай бұрын
Im fairly new to the channel but these story builds have become my favorite type of CS vids. Great job as always Phil 👏🙌
@bjrnfrederiksson250510 ай бұрын
One. Had to love the builds you do phil. Because of you I'm also beginning to make small details in some areas of my cities. I'm definitely looking forward to the next video 🎉
@RevAnakin10 ай бұрын
As a power engineer, it is 100% likely that a dedicated transmission substation would be built for a major power drawing building (usually a manufacturing plant), but could easily be a train facility outside of town.
@bjrnsrensen845610 ай бұрын
That new office park is screaming for a park for the office workers to be in nature during their breaks.
@IgnorantGravity10 ай бұрын
I imagine a 50 or 100 year flood scenario would cause some major issues with the new train station having tracks funneling water directly to it from the lake.
@psychorabbitt10 ай бұрын
You're in your Billy Joel arc - you didn't start the fire; it was always burnin' since the world's been turnin'.
@DropIet10 ай бұрын
Should put a pedestrian bridge across the tracks at the old railyard redevelopment so the other side can access the commercial buildings.
@cwburns3210 ай бұрын
I am sure you are well aware of the Extended Road Upgrades mod. Outside of it's amazing ability to quickly upgrade to a quay or retaining wall on either side of the road......you can use either tool to control zoning much more precisely than the paths, just upgrade the side where you don't want zoning. Don't even have to remove the quay/retaining wall on the side where you don't want zoning after the buildings come in if it is on flat enough ground, you can hardly notice it and may also provide a nice aesthetic!! Great content as always!
@trekie900110 ай бұрын
Having active rail going through a rail yard is pretty common, as are large parking lots. Look at Laurel, Montana. There's a large BNSF rail yard there, and many parked employee owned vehicles.
@novaroboticsindustries470210 ай бұрын
Hey Phil, haven't caught up on the newer videos yet, but just a reminder that there are some signature buildings that are diners, nicer restaurants, and foodhalls (there is also a car dealership and a truck stop) so you may want to use them from time to time if you need a specific asset! They are also super easy to unlock if you just zone and de-zone for a bit.
@GenXerJeri10 ай бұрын
LOL even in sim games City Planners put Offices over old polluted industrial areas! Sorry, I couldn't resist. I have learned so much from watching your vids. So much so, my cities have much improved. Thank you for these vids, and their stories!
@price180010 ай бұрын
Loved the big progress in this episode! One thing I've noticed of concern in this build is the way pedestrian paths are used. In a lot of places (especially in the office redeveloped old industrial area) the paths go behind buildings and seem to be used as landscaping details rather than functional and realistic paths. The businesses likely wouldn't want paths behind and around their buildings (off-street) for security reasons and expansion reasons. I also think pedestrians wouldn't want to take those paths for their own safety since they are hidden from sightlines and crimes would be easier to commit (think dark-alleyway vibes). The focus for pedestrian access should be on sidewalks for those reasons. Perhaps additional pedestrian paths should be used primarily to connect sidewalks on large blocks in residential neighborhoods and to create greenways for larger multi-purpose access and transit.
@DJDexterityakaPsyDex10 ай бұрын
I dont know who the people in the story are, but im sooo invested in their success!
@AlexanderArts10 ай бұрын
I think everything is looking so cool! The only thing I don't really like is the long cut-and-fill train track going through the hill toward and around the lake. I have no idea if a tunnel there would be more realistic, but I think it would look a lot nicer.
@Xenon000000000000110 ай бұрын
I think a simple ditch/cutting slope would be most realistic and look better than the cut-and-fill.
@MorganHJackson10 ай бұрын
You know what's really funny? I couldn't get started on a city for ages, until I just decided to get this map and copy your start. I should have kept watching before I did, cause now I gotta move the train depot!
@JoyBuildsCities10 ай бұрын
Catching up out of order. So happy to be back watching my favorite game and creator!
@MateriaGirl10 ай бұрын
The campfire spot looks RIDICULOUS with the full grown trees. It's so obvious they didn't design them with full grown trees in mind.
@applechomper219810 ай бұрын
Only a few minutes in and can already tell this is gonna be a good one ❤🏌♂️
@niwaar10 ай бұрын
I noticed some back up on the train line with trains waiting on the main line to head to what I can only assume is the cargo station. With all the "cosmetic lines" you added in the area, you could easily alleviate that by making a longer side line
@fooboo9810 ай бұрын
The rail yard would have its substation by the yard, it’s as real as it gets and there would be substations spread out across the tracks connecting into the city because that’s unwanted land and easier to hide the subs
@OddlySpecificGaming10 ай бұрын
In Wales there’s a section where railway goes next to the sea and it’s literally close enough that the waves go on the track it’s crazy
@ДмитрийАндреев-ц9х10 ай бұрын
It's not that rare I think. We have something similar in my region, although only when storms happen.
@screwkingsisle645910 ай бұрын
Love how realistic your plots are
@barretblue3 ай бұрын
It is absolutely criminal how easy you make this game look, man
@WLLFRNCZK10 ай бұрын
Another great video Phil! Love the idea of the county park. One Idea: When replacing the train tracks to the industry terminal, it would be more beneficial to have dual tracks vs the single bi-directional tracks, this would limit the chance of a back up.
@flis961810 ай бұрын
I was thinking the same thing! 😊
@mmorris283010 ай бұрын
I didn't notice the missing tree, but the quad definitely looks 🤏 better with that gap filled👍
@tjwalker1410 ай бұрын
I work as an electrical design engineer for the power grid in Washington DC. How you have the transformer/substation oriented is exactly how it would be in the real world. Typically industrial areas that call for large amounts of power would have their own or located close to a substation in order to have the best reliability for their services.
@sarahr.107610 ай бұрын
All this parking feels quite dystopian to be honest. The implication that everyone drives by car, no busses, trains etc, not even carpooling. This also makes these areas so much bigger and thus less walkable and then you'll need a car again.
@dragonbornexpress565010 ай бұрын
You literally have a train.
@negativeroots10 ай бұрын
Northern Michigan has huge grid stands of red pine planted by the CCC during the Great Depression. Not sure how it would turn out but may be cool to include in some rural areas. If there's a small pine tree asset you could do some Christmas tree farms similar to your orchards. Such a great series, thanks so much!