Increasing Density with Hillside Development and Infill | MC #24

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City Planner Plays

City Planner Plays

Күн бұрын

Пікірлер: 566
@CityPlannerPlays
@CityPlannerPlays 5 ай бұрын
Once again a huge shout out to @VaingloriousGaming for being a heck of a great newscaster! Brandon is also a creator himself, so you love the voice and want to check out his great content, start here with his Astroneer Academy Playset - kzbin.info/aero/PLyP1nO7KKOd0puEpMgZxkC_WabdOGQu3h Also, Astroneer is available on Xbox Game Pass, so if you have that, you can play along with him!
@JailEnforcement
@JailEnforcement 5 ай бұрын
Great video, thanks!
@W34TH3RM4N
@W34TH3RM4N 5 ай бұрын
haha I thought it was you doing a funny voice.
@VaingloriousGaming
@VaingloriousGaming 5 ай бұрын
Thanks Phil!
@Vyrus_101
@Vyrus_101 5 ай бұрын
Phil, it would be great to slow it down a touch when you jump into a new section of a build and zoom out to show exactly where in the city we are and what we had done before - a little recap before you jump into building :)
@TheRealEtaoinShrdlu
@TheRealEtaoinShrdlu 5 ай бұрын
He does exactly that at the start of basically every video. And again at the end. Are your eyes open?
@tovedetered
@tovedetered 5 ай бұрын
The one at 18:17 was jarring, I had no idea where the new location was
@restcure
@restcure 5 ай бұрын
@@TheRealEtaoinShrdlu Curse you and your fast eyes!
@maw9153
@maw9153 5 ай бұрын
​@@TheRealEtaoinShrdlu Jesus. You should take a breath before you read youtube comments. You didn't even take a second to try to understand his comment before beginning to angrily type.
@CityPlannerPlays
@CityPlannerPlays 5 ай бұрын
Absolutely! I've got to be a bit more deliberate about those in general. I think there were many in this one that I cut because they were too long, particularly the one that spenserkramer pointed out! Will make it a focus! Appreciate this kind of comment WAY more than you know!
@LeakyTrees
@LeakyTrees 5 ай бұрын
There is no greater rivalry than the one between recording Phil and editor Phil
@skrv8588
@skrv8588 5 ай бұрын
The grass surface painting gives a very specific look. HOA suburban dystopia. Worked with the rowhomes, but some of the single family looked a bit odd to me. In the cul-de-saced parts it fits, because that felt suburbia, but the curvy hillside felt more traditional pre-war and not something that's be under a HOA. Just my sixty-four cents.
@CityPlannerPlays
@CityPlannerPlays 5 ай бұрын
That's very fair. I hope that at some point we get some surfaces that handle lighting a bit better and simply look maintained, but not dystopian, haha!
@kyleh6962
@kyleh6962 5 ай бұрын
@@CityPlannerPlays Kinda echoing these thoughts. Like that it shows lots and development better than just fencing alone, but the current surface itself seems out of place. Hopefully something better comes along.
@DZag6149
@DZag6149 5 ай бұрын
@@CityPlannerPlaysthe grass looks way better than standard lawn if your planning out a wealthy neighbourhood like the one in Bend Hills shows that they tend to their lawns and have most likely hire gardeners since they’re rich Overall keep the surface and use it for really wealthy areas
@AspiralingAtom
@AspiralingAtom 5 ай бұрын
You don’t need to have an HOA to have manicured lawns. Where I lived in PA, everyone took immaculate care of their lawns and it was very different from the surrounding fields. There was no HOA.
@spamfilter32
@spamfilter32 5 ай бұрын
I might tend to agree, but this is a brand new development, not something that has sprung up over time, therefore it would likely all be under a HOA.
@smackingshir1s
@smackingshir1s 5 ай бұрын
0:56 let’s all gawk at the immense detail each headline and section has on that newspaper! Most lore any CS1/CS2 series has ever had and I love it
@Franimus
@Franimus 5 ай бұрын
Yay I wasn't the only one! Haha
@Julien_Fedon
@Julien_Fedon 5 ай бұрын
Thanks! I put one out after each episode of Magnolia County.
@CubeAtlantic
@CubeAtlantic 5 ай бұрын
Cities: Skylines wasn't that complex, but snap i think CS2 is more kind of complex than the retro Cities Skylines & iG SimCity :D
@Nikhil-P-R
@Nikhil-P-R 5 ай бұрын
He even got the station codes right. W = eastern US, K = Western US (for the first letter)!
@CityPlannerPlays
@CityPlannerPlays 5 ай бұрын
I can't take credit for the Newspaper at all! Julien Fedon on Discord puts them together! Absolutely masterful and a new one is already out!
@lilbikkie
@lilbikkie 5 ай бұрын
De-zone the area across the street from the mansion, no way a developer would pick that spot with houses across the street blocking part of that view. Either that or place the mansion on the opposite side of the road with a dedicated driveway (alley) having the backyard with the view, much more likely I think.
@dram-514
@dram-514 5 ай бұрын
I was thinking no way there would be giant apartment buildings so close on the street behind the mansion
@AshRuv
@AshRuv 5 ай бұрын
@@dram-514 completely agree, they have a straight view of the pool. Need at least dome kind of a natural barrier
@CityPlannerPlays
@CityPlannerPlays 5 ай бұрын
This is a VERY good point! Time to make a fix based on your feedback!
@lunady
@lunady 5 ай бұрын
Many many episodes ago, when we built the boat dock, my husband and I noticed we didn't add a jetty. We thought someone may mention it, but residents still can't launch their boats! Also, thanks Phil, we've been loving the series!!!
@sadnanoengineer4627
@sadnanoengineer4627 5 ай бұрын
If you ever need to grade row homes on a sloped street again, you can use the slope terrain tool without selecting a height and just drag along the length of the street. It will take the local height at every point along the slope and spread it out to the width of the brush.
@CityPlannerPlays
@CityPlannerPlays 5 ай бұрын
Wait, really? This is a fantastic tip!
@Dubs7ep_Panda
@Dubs7ep_Panda 5 ай бұрын
Hey Phil. You should let the Rocky Cliffs show a little more. I live in town that is very hilly, and there are lots of elevation changes all throughout the area. Most of our development areas have rocky faces. Even if it's leftover rock walls from blasting along our arterial roads, I think they look really good Edit: Spelling fix
@themcbeef
@themcbeef 5 ай бұрын
The things that are possible in City Skylines 2 with mods and a little hard work are amazing! You've shown that with the detail (like fences and surface tools) in the new development this episode to a tee. Keep up the great work CPP!
@CityPlannerPlays
@CityPlannerPlays 5 ай бұрын
thank you!!
@tibditty
@tibditty 5 ай бұрын
As somebody who lives in california, I have been struggling with a lot of cities skylines content because it doesn't often reflect the type of terrain that dictates a lot of my choices during commutes, walks, lease choices, job picks, hikes, parallel parking, etc., so this episode felt super familiar to me! Hills and inclines are part of almost every development, and even if there is lots of 'flat' areas, its almost always a very drawn out incline and, of course, artificial. Whenever I visit a state with lots of flat land, it feels incredibly foreign and i miss seeing all the mountains or hills in the background OR seeing valleys below me. Thank you for this!! I love this episode :D
@SUPERICEMANJR
@SUPERICEMANJR 5 ай бұрын
"Engagement" No, but in all seriousness, you and Biffa are the reasons why I started to play CS & CS2, so thank you for your content.
@greatercandle5920
@greatercandle5920 5 ай бұрын
I like the editorials, it makes it vastly more immersive and dynamic, thanks for this.
@prod._zUKu
@prod._zUKu 5 ай бұрын
Seeing that you love dogs, dog parks and the fact that your sims seem to do the same too….I propose that you create a “dog park”…a park to walk your dogs, let them swim in some water, poop behind the trees, run around in the grass. Maybe include a coffee and reading spot for the sims surrounded by benches to sit and watch their dogs. I love your videos…keep them coming!
@joshuablock3790
@joshuablock3790 5 ай бұрын
This is exactly what Bend needed! Bend is probably my favorite part of the county and this makes it feel like a real, maturing community. Good work, Phil!
@jefferyhanderson7849
@jefferyhanderson7849 5 ай бұрын
I think the residence of Bend Hills might object the apartment buildings on Main Street overlooking their community for “privacy” reasons. Anyone with a telescope or binoculars can look out their window and peak on the nearby residence.
@dram-514
@dram-514 5 ай бұрын
Yup, especially near James’ mansion
@slayerozombies
@slayerozombies 5 ай бұрын
I feel fairly confident that the Jones family would have kept the lots across the street so no one would build there, preserving their view. I live in a scenic part of Eastern Oregon, and we see this happen.
@VaingloriousGaming
@VaingloriousGaming 5 ай бұрын
we're going to need an in-depth investigation into all of the tornados and how Magnolia County can enact sensible climate policy to counteract the increase in severe weather.
@CityPlannerPlays
@CityPlannerPlays 5 ай бұрын
Completely agree! We'll need a good newscaster to narrate. Know of anyone?
@mraustinworking
@mraustinworking 5 ай бұрын
Everyone knows too many roundabouts cause tornadoes 😂
@VaingloriousGaming
@VaingloriousGaming 5 ай бұрын
@@CityPlannerPlays I might know a guy
@kgapaneseschoolgirlb
@kgapaneseschoolgirlb 5 ай бұрын
@@mraustinworkingNo it’s not enough roundabouts that cause the tornados! This is a fact and you don’t need to look it up, but having multiple roundabouts helps the wind dissipate in multiple different places rather than all accumulate in one spot and creating a tornado! #MoreRoundabouts
@samuelhulme8347
@samuelhulme8347 5 ай бұрын
@@mraustinworkinglook at the numbers of roundabouts in the UK and the lack of major tornados, compare it to a lot of places in the US.
@nadavgolden
@nadavgolden 5 ай бұрын
Yes! It really showed that you got your muse back with this one :) Having realistic “reasons” for your decisions, while using mods only to adjust and finesse to make it look more cohesive is the way to go.
@PikaPilot
@PikaPilot 5 ай бұрын
you really do a fantastic job of demonstrating how much potential CS2 has. A precise surface painter, multiple vanilla densities with randomized colors on all sorts of different parts of the plop for variety, roads with grass and trees placed without having a menu of 100+ different road types, easy roundabout placement, functional signature buildings, beautiful autumnal seasons... I'm so happy to see the mods available now allow you to build cities the way you love to in a timely manner. I really hope CS2 eventually blossoms into something beautiful, with a modding scene just as big as CS1's
@andrewlumsden-groom3566
@andrewlumsden-groom3566 5 ай бұрын
Your best CS2 episode yet! I was beginning to get concerned that CS2 episodes from a lot of creators all felt a bit similar. But now very much back on the band wagon. Thank you for the hard work that must have gone into it.
@HazelPlace89
@HazelPlace89 4 ай бұрын
Love how patience with the terraforming tools and thoughtful zoning can really make a place look special!
@PronkNation
@PronkNation 5 ай бұрын
The placement of and story behind the Polaris Suites asset were impeccable. I loved that you included some commentary on city planning more broadly as well!
@P2873
@P2873 5 ай бұрын
Woohoo, new CPP video! Keep up the good work, really love your channel!
@kitten9138
@kitten9138 5 ай бұрын
The big apartment building you placed, the signature building. For a building of that size..I would expect there to be a fair bit of parking for it that isn't street side parking. Maybe adding a small-ish to medium parking lot for the building might be a good idea for all the residents.
@TheRealEtaoinShrdlu
@TheRealEtaoinShrdlu 5 ай бұрын
Are you american? No wonder...
@kitten9138
@kitten9138 5 ай бұрын
@@TheRealEtaoinShrdlu What's that supposed to mean? Why does it matter that I'm american?
@TroublesomeChris
@TroublesomeChris 5 ай бұрын
Oh dear don’t get him on a tangent even though I do agree
@TroublesomeChris
@TroublesomeChris 5 ай бұрын
@@TheRealEtaoinShrdlunow man why you gotta be like that?
@EBarracuda
@EBarracuda 5 ай бұрын
@@TheRealEtaoinShrdlu Well Bend is in America so it would make sense
@ronniemokeev3322
@ronniemokeev3322 5 ай бұрын
Love the surfaces! It gives that maintained lawn VS natural cover look - especially from afar.
@oopsie_brooke
@oopsie_brooke 5 ай бұрын
Loved so much about this episode! I come from A GIS and local government background, and I've poured over thousand of subdivision plats, and I can really truly see your knowledge of how places develop in MC. It's just really cool!!!
@samgrundy7021
@samgrundy7021 5 ай бұрын
Love the plot delineation with fences and hedges, really adds so much to the generic sized plots!
@bradleythatcher2869
@bradleythatcher2869 5 ай бұрын
Great episode! Glad to see Chuckles take advantage of an unaware community to seize power.
@fearlessclanyt
@fearlessclanyt 5 ай бұрын
The effort put into this channel makes it so much more entertaining. You’re incredible! A genuine talent and a guiding light for this genre of content creation.
@Cheetos5524
@Cheetos5524 5 ай бұрын
YO CPP, if you're going to do any more development in hilly land you should look at crystal falls in leander, TX. The area is very hilly and is still being built up. You could use it if you would make a "rich" neighborhood
@BruceThunderstorm
@BruceThunderstorm 5 ай бұрын
Did not think I'd see my town name in the comments of a CPP video! lol
@NoDecaf7
@NoDecaf7 5 ай бұрын
The attention to detail this episode brings me back to your Cities 1 videos, very nice. The Hercules bit is awesome.
@nickchristians7946
@nickchristians7946 5 ай бұрын
Phil is so good at managing the scaling differences between the game and real world such that his towns actually seem like they could exist IRL. I know several CS1&2 players go overkill on tall building, repetitive neighborhoods, etc. and make builds look improbably
@hellnawdaw
@hellnawdaw 5 ай бұрын
LOVE YOUR WORK CITY PLANNER, you are very good at making realistic and convincing road layouts that actually form a city that would be seen in real life! Great job keep going!
@hugaald
@hugaald 5 ай бұрын
this episode felt like one from the good old cs1 days. there is hope for cs2! thank you!
@aaronprice1497
@aaronprice1497 5 ай бұрын
I have been thinking about the Jones' (idk if that's correct) for the past few episodes. I'm glad to see them bounce back and that he actually spoke to his wife this time. Also, before you started developing the spaces, they didn't look that big, but seeing how many homes you could house in that space, it blew me away. Love your videos man, love magnolia county.
@daugh1001
@daugh1001 5 ай бұрын
Bend Hills Should be named Jamilia's View since Jamilia loved the view.
@drakemartes937
@drakemartes937 5 ай бұрын
The before’s and after’s are some of my favorite shots. Keep up the great work I feel like every episode you get more talented. 👍🏼
@lukasg_exe
@lukasg_exe 5 ай бұрын
Wake up babe new magnolia county video just dropped
@Snippykeegan-gp2rd
@Snippykeegan-gp2rd 5 ай бұрын
NO chuckles won D:< RIOT I am very happy to see that james has changed and has a good relationship with his wife. I'm not sure if you write the stories yourself or have others helping you, but they are amazing.
@michaelspock
@michaelspock 5 ай бұрын
What an awesome call-out to the SF Bay Area! I passed through Hercules many, many times when I lived in the Bay Area. Even today it's a "blink and you'll miss it" town on a major highway, but it does have beautiful views and surroundings.
@barth148
@barth148 5 ай бұрын
I admire your adherence to eminent domain principles. Thanks CPP! ...the idea of grass surfaces to define property lines is fantastic. Keep up the great work!
@TangerineUnicornDesign
@TangerineUnicornDesign 5 ай бұрын
Love it. It always fascinates me how cities deal with genuinely steep terrain. And what you've done is often the way they go because anything else is just so insanely expensive. I think Sugar Grove would also have a single street with very large properties that all have lots that run down to the lake for that exclusive lakefront prestige..
@PetriBass
@PetriBass 5 ай бұрын
Once you finished Bend Hills, I had an instant thought: Where I'm from, there are a few of those set back communities near the urban sprawl with large, but densely planned homes. More often than not, they have Italian themes and names (Piedmont, San Marco, Tuscany Ridge, etc.). I work as a delivery driver and these neighborhoods are always called "Italian Village" by whoever delivers there. I think that's very fitting for Bend Hills!
@TheMadSqu
@TheMadSqu 5 ай бұрын
I am personally very happy that you are going more heavy on the CS content again! Thanks for that! To the build itself! I am not sure that rich folks like the Jones would allow a high building like seen in 45:55 in the background of the Jones mansion. I don´t think they would allow any building on their side of the path at all and maybe even put up a high wall on the opposite side on Woodland, to block the view from the grey high rise in the foreground.
@danielphalen4973
@danielphalen4973 5 ай бұрын
Loved the shot around 18:50 where we watch the development being built!
@BeTheLaw
@BeTheLaw 5 ай бұрын
I really am enjoying the smaller builds with more detail and thought into each of them!
@isebasforeberath4271
@isebasforeberath4271 5 ай бұрын
Love to see another update. I always love to see the news reels. I really like the new neighborhood. I do think there should be a corner shop or two. Hopefully they put out some more assets you can actually place where you want. Definitely want some gas stations, grocery stores and some restaurants. Maybe even a Walmart and Home Depot/Menards.
@Ahjusshi_Brown
@Ahjusshi_Brown 5 ай бұрын
Typically I’m not a fan of the manicured grass look in CS2 but I think for this specific development it works. There’s nothing wrong with having a specific area throughout your entire city that just has its own distinct look and landscaping. Plus, considering your inspiration behind the choice to use the manicured grass, I think it best brings to CS2 what Hercules, CA was able to accomplish irl. I say keep it 😌↕️
@e-bow
@e-bow 5 ай бұрын
Loving see you getting back to you. I'm now looking at buying CS2 for the first time, so it's nice to the gameplay and mods. IMO you're getting a nice balance of detailing and the broader city planning narrative. Enjoyed the last few episodes in this series having jumped into the middle of it a little :) Thanks
@tidalwaveentertainment7501
@tidalwaveentertainment7501 5 ай бұрын
Although urban growth boundaries help facilitate a denser development pattern which fits smart growth principles, what people don’t talk about is that these boundaries essentially are acting similarly to the growth restriction laws many municipalities used to have that states with housing crises have recently outlawed. How this has transpired is that the boundaries are forcing infill developments which are great, but since they are in already developed areas, new housing developments are getting smaller because of the constraints of limited available urban sites/land and these developments are oftentimes taking longer to come onboard due to factors such as infill projects frequently needing code/general plan amendments, they typically face battles with nimby’s against density, and taller buildings often take longer to physically construct. These factors are making it tough for places who have implemented an urban growth boundary to keep up with housing demand even though the boundary is meant to create a more efficient growth pattern. This is a challenge that could’ve been mitigated if municipalities set up their growth boundaries to still allow for small areas of expansion and if they upzoned/rezoned strategic districts before implementing the boundary. All this aside, CPP is a pro and will have a good strategy to be able to work around the imposed boundary without breaking housing demand.
@dezwollenaartjes
@dezwollenaartjes 5 ай бұрын
I think you should add a (small) custom square with food trucks, seating for restaurants and trees with benches, in the downtown, with the space you made/can make by adding high density, but with smaller lots to keep the height realistic, like you did on the waterfront today.
@Sam-es2gf
@Sam-es2gf 5 ай бұрын
That bit of extra detailing looks fantastic. Great stuff Phil!
@squifftopher
@squifftopher 5 ай бұрын
Really good episode. I love the lore and it was all satisfying
@ZooTycoon223
@ZooTycoon223 28 күн бұрын
Tornado is my favorite recurring character in this series
@williamwood8549
@williamwood8549 5 ай бұрын
I like the idea of the horseshoe road itself being "Bend" and the area being called "James' Bend" well. So that the full address is "Bend, James Bend, Bend" I also wonder if theres a HOA character who lives in Bend who insufferably insists that all single family home neighbourhoods have a high quality level of detailing applied?
@fifthturtle48
@fifthturtle48 5 ай бұрын
@CityPlannerPlays Phil - huge fan of the channel for the last few years. I think I watched all of VB one Christmas Break and was immediately hooked. Feedback on the City Tours. I’ve noticed that they have taken on a very different feel over the last year and change. More cute editing, more flipping and wipes between old and new, sync’ed with the music, more cinematic Birds Eye cameras views. Sometimes the cuts between old and new, back and forth, feel a bit much, and make it hard to enjoy the progress. And the sweeping Birds Eye camera views, while nice, don’t offer much different of a perspective than just watching you build in normal gameplay. I really miss the city tours of old, which mostly took you down to street level, into a person, car or train, to live in the city for a moment of zen. It is a much different perspective and is so neat to see. And at the end you would pull out to a wider view and show a wipe of what changed during the episode. The VB bicycle highway episode would have not been the same without the city tour riding along it! I love your work. You’re Bob Ross for a new generation. Thank you!
@jonblair5470
@jonblair5470 5 ай бұрын
Hey Phil, as a boat owner, seeing all these low bridges hurt so much. Your bridges limit the waters to speed boats, pretty much. Like no decent size (~30’) cruiser could fit under those bridges. The rivers are decent size and I like to think there’s a large lake somewhere.
@davidcampbell2143
@davidcampbell2143 5 ай бұрын
I have to agree. The quality of the planning that Phil does, is verry good and I've learned much from it. But the infrastructure is quite often a bit simple. Especially bridges. Most bridges will start and land more land inwards and go up higher. Often there will be other networks, including roads crossing underneath the bridge heads.
@WhiskeyHunterVAT69
@WhiskeyHunterVAT69 3 ай бұрын
I flatten that crap out of it, as long as it's not already a camp ground, and or park. I like tuning forest into winding paths/parts. Fun build, thank you for the VOD. 🥃🥃
@dylanstrecker9820
@dylanstrecker9820 5 ай бұрын
Dude, I havent watched you since Covid. THis is insanne how much your channels changed and grown! Well done homie
@prototy
@prototy 5 ай бұрын
Bus Rides and Chocolates! That was my suggestion! That's awesome haha thanks for picking it!
@EternalGamingNet
@EternalGamingNet 5 ай бұрын
Great additions to Bend, love the infill and detailing. I'm indifferent to the grass surface, I use it much like you to show where development has happened. I get why some don't like it though. Hopefully we eventually get more grass surfaces so their is more variety.
@mosphaera
@mosphaera 5 ай бұрын
That tornado is a main character at this point
@Jarethenator
@Jarethenator 5 ай бұрын
I for one am glad to see Chuckles finally able to his environmental protection plans in motion! Protect our forests! Stop the fires! Honk if you support Chuckles for County Executive!
@idno4856
@idno4856 5 ай бұрын
I really enjoyed this style of build using various terraced heights. It was funny that when you restored ad signs that the 1st one we saw was Traffic Fix right after you added the chicanes.
@DaysAreDying
@DaysAreDying 5 ай бұрын
I am a real estate appraiser who frequently works in Hercules, CA. That neighborhood is called the Astronauts for it's streets named after famous spacemen. Though it's a tract development, they are some of the largest homes in the valley area that don't have views of the water.
@SaganJumJum
@SaganJumJum 5 ай бұрын
I think Bend Hills should be called "Birdsong grove" In the future, it will become a small forest with a lot of birds. Maybe even a small pond in the park to?
@Acesassin9
@Acesassin9 5 ай бұрын
Between not having the hedges and fences on every individual lot and the ability to connect all the yards with the manicured surface, it looks a ton better. It looked strange when the grid broke up to see all the regular grass poke through. I like what you did in this episode.
@ryane3703
@ryane3703 5 ай бұрын
Terraced housing going up a hill is one of my favourite things to see in a city, both in CS and in real life
@chrisw443
@chrisw443 5 ай бұрын
"We're gonna BEND the terrain to our will." That broke me oh my. lol. I laughed so hard and so long I had to use my inhaler!
@downhillupside
@downhillupside 5 ай бұрын
I notice that the repeating tree orientation was not addressed. I look forward to seeing this changed in a future video. :)
@loki_the_rickster_god4989
@loki_the_rickster_god4989 5 ай бұрын
Love the way you'll sometimes step back from building to discuss the actual city planning history and methods that you draw from.
@ander_41
@ander_41 5 ай бұрын
Those rowhomes on the main street up the hill felt really natural and a good place to live
@bitmanagent67
@bitmanagent67 5 ай бұрын
Great build Phil!!! The intro was another banger.
@dragonmiko
@dragonmiko 5 ай бұрын
The slow pan over the tornado is sending me🤣
@Eschatonin6666
@Eschatonin6666 2 ай бұрын
Just catching up on CS2 builds in citybuilder youtubers after a hiatus. Living in Wellington, New Zealand, I can tell you that the forested hill in between the houses there would have definitely been developed with houses if it was in Wellington. They would have given them no direct road access - access would have been through path sections. They have this all over the place in the very hilly low density suburbs outside of the central dense flat suburbs ("suburb" for us is a bit like what "district" means for you guys in the States).
@MissDemonicTV
@MissDemonicTV 5 ай бұрын
I think it should be called " Jones' Bend " based on the family that developed it. Some alternatives could be " J.J.'s Bend " "Jamestown Bend " " Jamestown Hills "
@drekfletch
@drekfletch 5 ай бұрын
Perhaps Bend Hills could be Candorbury / Candorboro, a personal reminder to James to keep communication open and candid with Jameela. Also has opposing meanings to Hidden brooke, and a plausible alternative reference to various Canturbury towns and Tales.
@kgapaneseschoolgirlb
@kgapaneseschoolgirlb 5 ай бұрын
*Canterbury
@Kopa_Malphas
@Kopa_Malphas 5 ай бұрын
I like the added grass details on those hillside homes, those homes would be expensive, they would have upper crust moving into the area, and if I know anything about anything with rich homeowners, they LOVE to meticulously care for one singular type of grass across their entire lot. Very realistic.
@dezwollenaartjes
@dezwollenaartjes 5 ай бұрын
I think not calling Bend Hills ‘Benderly Hills’ was a missed opportunity.
@tommygun-oz3gx
@tommygun-oz3gx 2 ай бұрын
I always really enjoy redevelopment episodes.
@7dmtuk87
@7dmtuk87 5 ай бұрын
Just wanted to say that I love the way you did the landscaping at 39:19!
@DavidHiggins-s5x
@DavidHiggins-s5x 5 ай бұрын
Phil, I’m shocked a guy from Wisconsin has heard of little old Hercules, CA. I’m from the east bay and never imagined Hercules would be compared for building something in CS2. This is absolutely fantastic!!
@beepbop6542
@beepbop6542 4 ай бұрын
Gorgeous work, glad to see that sloped neighborhoods are a little more feasible in CS2!
@woodb3kmaster
@woodb3kmaster 5 ай бұрын
That look at Hercules was interesting, and it reminded me of how Mission Viejo was developed down here in SoCal. Much of that land was so hilly, people actually thought it was undevelopable. (I think there's similar aerial imagery of the area before it was developed, probably dating from the '60s, should you be interested in looking it up.)
@praetorfenix69
@praetorfenix69 5 ай бұрын
"I demand a recount!" "One for Chuckles, two for Chuckles!"
@AndrewDavidsonizthebomb
@AndrewDavidsonizthebomb 4 күн бұрын
I actually live in Hercules, CA, so that was a really nice bit to watch!
@madisonkay5733
@madisonkay5733 5 ай бұрын
With the new density added to downtown, I can see this area thriving on river cruise tourism. I’m thinking something similar to Branson, MO where they have a huge shopping complex all along the river with lots of attractions and several river cruise/tours which brings in tons of money.
@benabaxter
@benabaxter 5 ай бұрын
A lot of those homes in the Berkeley hills are set lower than the road. I know that simulation doesn't allow for that, but that's one of the nice touches that it should someday in a future update. Most homes around there in the hills have a steep driveway to the garage, and stairs down to the front door from the street.
@d1c8
@d1c8 5 ай бұрын
Hi! Urban planner here. I have some thoughts about how you designed the space. When taller buildings are constructed close to the edges, they end up forming a sort of wall, blocking the view of the shorter buildings situated behind them. This not only compromises urban aesthetics but also the quality of life for the residents of these shorter buildings, who lose the opportunity to enjoy the scenery. Additionally, tall buildings very close to bodies of water create extensive shadows, preventing sunlight from reaching the lower buildings. This can negatively affect the natural lighting and temperature of these buildings, making them less pleasant to live in. The same logic applies to airflow: the fresh breeze and air circulation from the bodies of water are blocked by the tall buildings, reducing natural ventilation within the city and potentially worsening air quality issues.
@marcuschhoa1512
@marcuschhoa1512 5 ай бұрын
45:37 Regarding whether or not to keep the manicured grass texture: I think a mix of both is the best way to go. Some properties could have the pristine look to them, others not. It would give them more personality and tell us a bit about the property owner - maybe they haven't mowed their lawn in a while so it's more overgrown. Some spots could have the dirt and rock textures to show places where the grass hasn't gotten enough nutrients to grow, indicate intentional uprooting for a garden bed, or public interactions like a desire path.
@VenatorX7
@VenatorX7 5 ай бұрын
The only problem I have with manicured grass in CS2 is that it basically has no details on its own. I personally dislike it because it looks like an empty texture which hasn't loaded in yet and it stands out like a sore thumb compared to the natural/non-manicured default grass texture all around, it looks plastic. Hopefully devs fix this some time down the line when they're done fixing/overhauling major parts of the game, or maybe someone from the modding community replaces it with something better.
@heartlessgaming2250
@heartlessgaming2250 5 ай бұрын
I think grass surfaces do a good job to represent the area of lots (this is even more useful to show separation from a field/forest or if you don't use a fence to set a lot area). Even the different kinds of grass surfaces can be used to display the wealth/status of different lots. For example the surface with lines would be someone who spends more money on their lawn and are usually richer or the single tone surface is more of your average homeowner/lotowner. you could even have no surfaces to show an abandoned lot or maybe a homeowner/lotowner who doesn't take care of their grass.
@TheCrownJules17
@TheCrownJules17 5 ай бұрын
I spit out my sweet tea laughing out loud to the time to make the topography respect us comment Phil lol!! Thank you for always making my lunch breaks enjoyable with your content!
@bitmanagent67
@bitmanagent67 5 ай бұрын
I love the lighter colored grass texture on more high-end single family and more metropolitan high density residents. Makes the lawns look sodded and well manicured. For more rural or older parts of town, I would leave the lots natural.
@ericgalowitsch9662
@ericgalowitsch9662 5 ай бұрын
We can rename Bend Hills as Bend Heights because of the terracing of the new neighbourhood, as it reaches to new heights as a neighbourhood of varied housing.
@ChlogyBee
@ChlogyBee 5 ай бұрын
We already have Bend for the river, so why not have Roll or Rolling for the hills? Maybe we can have a Stop St and a Drop St to complete the trio and commemorate all the fires from cs1 lol
@davetuttle3380
@davetuttle3380 5 ай бұрын
Great build as always. I think since James is trying to get as far away from the multi-front disaster that was Hidden Brook, Bend Hills should be something like "Shimmering Hills". Something thats the opposite of his folly
@agentM1991
@agentM1991 5 ай бұрын
I just introduced move it into my build and love it. Another great build, Phil.
@DeathSquire36
@DeathSquire36 5 ай бұрын
These videos are so good dude, for real. Love the ongoing storyline too. Keep it up!
@malikgarland1853
@malikgarland1853 Күн бұрын
I never imagined I’d find a Nutty Professor reference in a CPP video 😂 Hercules, Hercules!
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