Ron Gilbert is definitely one of my game developer heroes.
@Intoxicatedmeta3 жыл бұрын
SAME!
@summerWTFE7 жыл бұрын
Some of these classic postmortems are really some of the most interesting to hear about. Especially the struggles with early hardware limitations. I'm also impressed that he was able to recall so much from the past. I have no clue what I was doing 25 years ago.
@MetalHorrorGamer6 жыл бұрын
phero I was just telling my wife this same thing. The classic postmortems are much more interesting than the newer games. Small teams and working around limiting technology is just fascinating.
@GuillaumeLT Жыл бұрын
It was very cool hearing him say, 'We didn't have this and that,' but in the end, he still managed to create a masterpiece.
@johnnycage36737 жыл бұрын
I love KZbin for videos like this.
@myeyeswentdeaf62132 жыл бұрын
I was born in 1980. My mother bought a Comador64 when I was young and Maniac Mansion was my very first video game. I used to love it, still do. It’s an awesome game. I used to play that and Zach McKraken and the Alien Mind Benders t he most.
@fredo31612 жыл бұрын
Shame this has so few views! Interesting stuff.
@lovzi98656 жыл бұрын
One of my all time favorite games!
@kamealex2 жыл бұрын
I can't wait to see this again for Monkey Island trilogy, now that Return has been announced.
@superheavymetaldemon7 жыл бұрын
I played the nes version. It was so weird. I rented it because of the artwork on the cover and I knew of the tv show. took a while to get inside. once I got thrown in the dungeon I was hooked. Then after the hamster part I was shocked, shocked and stunned. music on nes was fantastic.
@urzathehappy725 жыл бұрын
tv show??? woa how was it?
@mrfld4 жыл бұрын
Beating this game felt like such a big deal. Figuring out how to escape the basement was the tipping point.
@spencersmith10877 жыл бұрын
Maniac Mansion was one of the first games I ever played when I was a child and one of the few games I owned that I never managed to beat (nor Milon's Secret Castle) but the art, gameplay and general creepiness of it really stuck with me.
@satiricgames21293 жыл бұрын
Same
@russellst.martin42552 ай бұрын
47:46 YES. MM is probably my #2 favorite game ever, and I came here after watching a tutorial simply for a nostalgia trip as I haven't played it in about 10 years, and afterwards it dawned on me what a soulless experience it would be as a new player watching that same tutorial simply to copy an order of operations someone else just walked you through. Maybe I'm just yelling at clouds here but I find the approach to games like this completely anathema to the entire spirit of adventure and exploration. To each their own I guess. It's just baffling to see people eagerly foregoing internal feelings of joy and magic in exchange for speed, convenience, and the obvious external motivations. 46:14 I'm sure Lucas also said "faster and more intense"
@Ndlanding6 жыл бұрын
Thanks for this. I enjoyed it (having enjoyed the games), although it would have been nice to get a few close-ups of the speaker.
@ollomulder7 жыл бұрын
Does anyone know where the fuel is for the chainsaw? Haven't found it yet...
@johnnycage36737 жыл бұрын
it's in Zac McKracken
@Dom6996 жыл бұрын
On the Mars...
@H34D5H073 жыл бұрын
Nobody gets respect for screen scrolling in PowePoint but doing so in Assembly is Nobel Prize material.
@Bratty-Bonnie3 жыл бұрын
If this isn’t already well documented my apologies, however I wanted to mention that the “DISCO SUCKS” poster that was removed from the green tentacle’s room is still in a screenshot on the back of the NES box.
@MrFarnanonical3 жыл бұрын
Ron is such a good storyteller
@darkb4light068 ай бұрын
I loved this game so much! I was kind of a twisted kid and killed the hamster often. Also made the kids kill themselves and played as their ghosts as much as I could. The only drawback was that you were very limited to what you could do after that. I played Day of the Tentacle on Windows back in the day as well. Thank you for the memories!
@guybrushthreepwood29103 ай бұрын
what do you mean "play as ghosts"?? Have I missed or forgotten something?
@Ereungafa5 жыл бұрын
49:36 HAHAHA! Only the ones who work in this industry know how deep this "Im sorry" is...
@derklinge3 жыл бұрын
Everybody talks about the dangers of drugs etc., but I've never ever been told how addicting squeezing CPU cycles out of a mix of inline assembler code and pre-99 C code can be! Got hooked at the age of 10, still going hard 30 years later. Well, might as well be the German old-schooler inside me requiring utmost efficiency at all costs?!
@geeksunny7 жыл бұрын
This is a great talk
@browsertab4 жыл бұрын
That tester was totally Tim Schafer, right?
@thedarksiderebel3 жыл бұрын
I was thinking this
@Varg694207 жыл бұрын
Remember to fill out those forms, everyone
@mynameisroman3 жыл бұрын
did they ever regret not doing a Loom Sequel i wonder...
@marksaidso3 жыл бұрын
THIS IS A THING? wow I need this
@russellst.martin42552 ай бұрын
As someone with little video game knowledge post 1994 I thought he was completely serious when he said he didn't remember what Tim the tester's last name was.
@XX-sp3tt Жыл бұрын
"clock-state = not clock-state"... Okay. I'm an idiot. Please explain to me how that programming command makes sense.
@guybrushthreepwood29103 ай бұрын
The clock has 2 tick positions and "clock-state" defines the position as a boolean value (true or false). Initially, the clock is in a given state (normally, "false"). When the tick event happens, you have: clock-state = not false, which is equal to true, and hence the clock will change position. On the next tick event... clock-state = not true, which is equal to false, going back to the original position.
@MrHarbot4 жыл бұрын
Within a decade so much has changed. Toy'R'Us went to bankrupt. Disney bought LucasFilms and LucasArts was dismantled. :(
@magicwordxyzzy2 ай бұрын
I feel the best version of Maniac Mansion is the NES version (despite the censorship), but on SCUMMVM with the .NES file properly modified and renamed to a .PRG so it'll work. NES Maniac Mansion with mouse support is the absolute best!
@xl0003 жыл бұрын
Much inspirationaler than any BS Ted Talk I've seen
@KarstenLettow2 жыл бұрын
The cool thing is there is place for both
@liamlime7 жыл бұрын
I have never SQUEE-ed this hard at a GDC talk before.
@Psychlist19725 жыл бұрын
I LOVED Death Spank :)
@KingCrimson823 жыл бұрын
they will earn a fortune if they reissued those original boxes (with proper emulation on the disc in it, and of course a floppy disc just for thhe touch of it, functional of course) but unless metallicas reissues it should be priced at around 60-70 bugs (because while watching it i allready want to rush to the one freak who made a unpacking of that game) You have to understand that in the 80s and 90s all c64, atari and amiga owners rarely EVER had the original copy of like any game !!! did not make them love the games less, the opposite was the case (i have at least a original monkey 1 and loom in the basement) And thats the opportunity to finally have a real copy now were you can and will pay 60 Bugs for a copy with all that gimmicks in it.
@BRSL Жыл бұрын
He got those resolutions wrong, didn't he? C64 in 16 colors was 160x200 pixels and the hi-res versions had 320x200. I can't remember a version in 640x480, a resolution that became common for games with more than a handful of colors in the mid 90s.
@victornoagbodji7 жыл бұрын
thanks : )
@VuotoPneumaNN4 жыл бұрын
I don't get it, did he throw shade at Tim Schafer?
@andrewcamden5 жыл бұрын
55:14 It gets interesting.
@Dukefazon4 жыл бұрын
25:20 - What is that on the lower-left corner?! I've never seen it!
@senseicorey99793 жыл бұрын
I think that's when you mail the manuscript in when you play as the writer girl (Wendy?)
@Dukefazon3 жыл бұрын
@@senseicorey9979 Ahh, that makes sense. I didn't pay much attention to the various kid's side goal. That's probably some distributor guy's office. Thanks!
@desoft8b5 жыл бұрын
Could someone subtitle this?
@antiquebeast7 жыл бұрын
*whispers* It's crochet...
@darkspectrum47727 жыл бұрын
I played the NES version of this.
@victornoagbodji7 жыл бұрын
never knew there was an NES version : )
@desktorp7 жыл бұрын
the NES version is the best
@Dresdenstl7 жыл бұрын
+david esktorp As a PC gamer it pains me to say this. The better graphics and cassette players were great.
@desktorp7 жыл бұрын
I still have the DOS/PC CD-ROM versions of Mega Man X and Street Fighter 2 .. they are totally recognizable, but the gameplay is super goofy.
@victornoagbodji7 жыл бұрын
i remember street fighter 2 on the PC. street fighter for all i know was, and is still a console game. never played megaman on the PC. it's amazing all these games were ported to different platforms
@oooBASTIooo4 жыл бұрын
I'll play maniac mansion now :D Have never finished it, anyways!
@WalkerRileyMC4 жыл бұрын
The one annoying thing is he flips slides before he's done talking about them......he'll be halfway done talking about a slide and he'll already have the next one loaded.
@Intoxicatedmeta3 жыл бұрын
I don't think hes the one doing it, but I agree, annoying.
@Faygris7 жыл бұрын
There's this new game that came out today, Thimbleweed Park. I need to play it right now! I have no time to listen to this guy. Who is that, anyway?
@dezecr8or6 жыл бұрын
ron gilbert
@bierundkippen7204 жыл бұрын
@@dezecr8or No shit
@FusionDeveloper6 жыл бұрын
Laugh track or does this just have weird editing near the beginning?
@friesofwisdom43994 жыл бұрын
These days, good luck trying to use code you wrote for one company at another company... The only game you'll be working on Lawsuit Larry...
@JustinSaneTube6 жыл бұрын
4 people are going to hell
@tudorrad59334 жыл бұрын
33:34 first corona
@loraleijessick95817 жыл бұрын
Creepshow *starred* Stephen King? Gary, don't be a tunahead.
@ironcito11017 жыл бұрын
He did, actually.
@thatguybehindtheglass3 жыл бұрын
"METEOR SHIT!"
@mattyjohnsson2573 жыл бұрын
He did. And he's on the picture there as well...
@herbiehusker18897 жыл бұрын
Text parser is better than point and click
@JeanQPublique3 жыл бұрын
I don't know what a "better than point and click" is.
@hariman77277 жыл бұрын
Needing tutorials varies a lot. If you make an open world game? Stop handholding! I don't want tutorials and guides everywhere! And I want the option to go anywhere too! But in most games? I want to at least know how to do things, and a general idea of where to go. But NOT the super hand holdy BS designers think is necessary. Also, Full Throttle was a LOT of fun.
@charles2817 жыл бұрын
Im ready for the day we can archive all this geriatric talk and start focusing on newer experiences, more specifically ready for bit art to retire. :)
@desktorp7 жыл бұрын
You can't have higher resolution art without lower resolution art. "bit art" as you put it is the foundation of digital art and will never go away.
@charles2817 жыл бұрын
Patrick Daniels, I dont mean to discount his experience, and sure there is always a chance to learn new things from old experiences and post mortem self reflection, just eager for the day where younger people lead the way and newer ideas dominate our collective consciousness.
@charles2817 жыл бұрын
david esktorp sure pixel art was the foundation for all graphic art, but i believe a day exist in the future where pixel art is too retro to be relevant anymore
@desktorp7 жыл бұрын
not was the foundation; is the foundation. Your belief is based upon a misunderstanding of technology and it will never happen.
@charles2817 жыл бұрын
this is a comment on the aesthetics and relevance of pixel art.I wasn't making any technical references. I misspoke in that regard and it seems we are not on the same page in the first place.