Рет қаралды 86
Live sports and gaming are among the largest global industries, with a common goal: to unite people through shared experiences. Whether fans are packed into a stadium, crowded around a television, or connected online in virtual worlds, sports and gaming collectively engage more than 4 billion individuals worldwide, each with diverse perspectives and life experiences. With such an extensive global reach, these industries can - and do - shape the cultural zeitgeist and contribute to advancements worldwide. From increasing gender equity in sports and using popular video games to discover climate and economic solutions, to the gamification of medical treatments and more we will hear from individuals who are leveraging their platform as a catalyst for change.
Participants
Schuyler Bailar Educator, Author, and Advocate, Pinkmantaray, LLC
Idris Brewster Founder and Executive Director, Kinfolk Tech
Sophia Bush Actor, Activist and Partner, Union Heritage Ventures
Lise Klaveness President, Norwegian Soccer Federation (NFF)
David Putrino Professor and Director Of Rehabilitation Innovation at Icahn School of Medicine, Mount Sinai
Ava Volandes Director of Social Impact, Minecraft, Microsoft