What programming ideas would you like to see in the next video? I'm planning to release a video where I'll break down the process of creating these programs. Subscribe so you don't miss it! 😁
@moved_js2 ай бұрын
Squares. Day 2
@The-Professional-Dumbass2 ай бұрын
E
@TheRealDawidPlata692 ай бұрын
how do you make these
@tubbunny2 ай бұрын
Can you make multiple centers of gravity bounce inside the container of multiple balls, but this time, the gravity balls can collide with the regular balls?
@TauTheDecimal2 ай бұрын
Can You do every time the ball bounces it gets x10 bigger and x10 FASTER!!!
@CybaGDyt2 ай бұрын
5:38 I absolutely love how the gravity ball is completely out of control and bouncing at thousands of px/f while the actual ball is just like "nah, imma chill"
@qopparuneАй бұрын
Gravity ball is so fast that it makes an after image but when you pause it, you can only see one
@CybaGDytАй бұрын
Omg, most liked comment I've ever got nice
@CybaGDytАй бұрын
@@qopparuneyeah lol
@SillyFirey10128 күн бұрын
Gravity ball ❌ Gravity Falls ✅
@bananapalito2 ай бұрын
0:09 new rhythm game just dropped!!!!!!🎉
@patkirasoong11022 ай бұрын
osu!
@madbanana222 ай бұрын
@@patkirasoong1102osu but adofai
@bananapalito2 ай бұрын
@@patkirasoong1102 osu but *balls*
@thatoneflaregun31672 ай бұрын
It's called ball bounce Press space to bounce Press E to click the circles
@ZephyrnalCorsen2 ай бұрын
Osu! Rhythm Game
@tesseract75862 ай бұрын
3 balls bouncing in a triangle each one is a gravity ball, esentially creating a triple body system, and every time a ball hits the edge, the triangle gains one side and grows a little.
@WilliamJump-x6v2 ай бұрын
Two balls in a circle, normal BUT they have gravitational pull to each other
@201_kit62 ай бұрын
Here's an idea: if ball bounce 1 new ball Spawn
@ParsaOroojloo2 ай бұрын
Here's an idea. There's a ball bouncing in a ring but with every bounce, a new ball spawns, and the point that the ball hits, bulges out. If two bulges are close enough, they will merge into a single bulge with the same height. If a bulge gets big enough, it will break and the code that makes a new ball spawn, gets turned off, The simulation ends when there are no more balls in the ring.
@Phibos_gd2 ай бұрын
🔥🔥🔥🔥
@jaxpianoteacher2 ай бұрын
🔥
@RekdGD2 ай бұрын
🔥
@cuboembaralhado82942 ай бұрын
Big bulge and balls ring
@Jake_Gotthard2 ай бұрын
🔥
@EricGetsGrounded2 ай бұрын
6:45 Lava be on a killing streak
@LanceXD2 ай бұрын
Make two balls bounce in a circle. When they collide, they will have a 60% chance to make another ball, a 30% chance to make two balls, and a 10% chance to remove three ballls. Keep going until the circle is full.
@Aiden_G-h3s2 ай бұрын
Or when all the balls are gone
@juampisito2 ай бұрын
@@Aiden_G-h3sthat won't happen xd
@capposb8716Ай бұрын
@@Aiden_G-h3s Yeah. There's a 10% chance that the run ends with the first collision. ;)
@LanceXDАй бұрын
lol
@Royalesheep2 ай бұрын
Suggestion: there are 20 balls inside a circle, the balls have no gravity and each time the ball collides with another ball, one of the balls will eat that ball and become bigger, the bigger one eats the smaller one, if a ball that is at lvl 4 eats a lvl 3, the lvl 4 will become a lvl 7, simulation ends when there’s one ball left standing, I like to call this one “ball Royale”. Edit: sorry I accidentally made another one of this comment, I deleted it though
@letter_o_hyphen_letter_o2 ай бұрын
what if two balls are the same size tho
@ZephyrnalCorsen2 ай бұрын
Maybe a 50-50 chance of 1 ball eats another that is the same lvl.
@Royalesheep2 ай бұрын
@@ZephyrnalCorsenyes
@nonexistentsquare20922 ай бұрын
@@ZephyrnalCorsenthey bounce off each other
@lailoutherand2 ай бұрын
0:01 is just osu players wdym 💀
@thedabmaster2872 ай бұрын
LMAO
@knayvik2 ай бұрын
the 6th one is just agario too
@phoenixboydgames2 ай бұрын
The song is called Rush E by Sheet music Boss
@ThePriest7772 ай бұрын
@@phoenixboydgamesyes I know already
@ZephyrnalCorsenАй бұрын
im bad at osu. wah...!
@EthanDegen2 ай бұрын
0:17 you know this could actually be a game. Imagine this but like you turn the ring.
@EthanDegen2 ай бұрын
And there’s other songs and stuff
@AlexDimLightАй бұрын
This is just Osu! More or less
@Draa_Ай бұрын
Roateno?
@AlexDimLightАй бұрын
@@Draa_ close but nahhh
@ZephyrnalCorsenАй бұрын
wah! (babygon crying)
@SimpleGamer33332 ай бұрын
Nothing happens, it's just white hollow circle on a screen.
@DavidIsFrenchTempАй бұрын
better if there's text saying wait for it
@themountaindude10 күн бұрын
More over the 7 days hadsve passed. Did anything happen besides what I just did?, being giving You the 69 'th like.
@asia603814 күн бұрын
THE BALL HOVERED FROM THE MIDDLE 1:47
@l.u.n.a.t.i.c4 күн бұрын
The middle? I sure hope i dont meet big brother ricardo
@fahnfumera2 ай бұрын
1:47 J E V I L
@JackCannon-w9wАй бұрын
CHAOS! CHAOS!
@kristinborn88822 ай бұрын
1. 2 balls, but each ball is the other's point of gravity. 2. A ball bouncing in a circle, with a hole growing with every bounce. The outside loops. (If a ball goes through the right side, it goes back out on the left side, etc.) If a ball loops around, a new one spawns in the circle. Ends once the circle is gone.
@ItzarReal2 ай бұрын
A ball that expands every time it bounces, but every time it grows it gains a 1% chance to “explode”. If this happens 1-4 balls with the same properties will spawn and go in random directions with a decently high velocity. Simulation ends when one of the balls fills up the entire screen
@ZephyrnalCorsen2 ай бұрын
cool!
@Tyranitar.23 күн бұрын
won’t it inevitably hit 100 times and guarantee explosion
@Bookworm12-j9t5 күн бұрын
Do you know how statistics or how odds work? If I flip a coin, there is a 50% chance of landing heads. By your logic, flipping it twice will always result in two heads. In reality, that result is one in four, not two in two. @@Tyranitar.
@tr2k5002 ай бұрын
3:24 some sick beats right there 🔥 hexacontaeneagon
@lolliii547727 күн бұрын
same for me bro
@SevenButTwice22 күн бұрын
octoseptuagintillion
@UniversesUnited12 күн бұрын
0:50 is like a reverse particle accelerator XD
@subbrn8 сағат бұрын
Here is an idea. A Tetracontatrigon with radius of 15 px is bouncing at a speed of 5 px/f inside of a Tetracontatrigon. Every second, the ball gains 0.05 px/f in speed. Every time the ball bounces, it loses one side of its shape and a spike will spawn. If the ball hits the spike, it dies and the outer shape (the one the ball is hitting against) will lose one side and a new ball will spawn in, with 5 px larger radius than previous ball and its speed reset. The simulation ends when either of the following happens; the ball is too large to bounce inside of the outer shape, the ball has become a triangle, or the outer shape has become a triangle.
@morganisaspookypro82 ай бұрын
There are 4 rotating circles, each with a small hole. In the first circle, there is 1 ball. If the ball escapes, it advances to the next circle and 3 balls appear in the circle it has just escaped from. This keeps going until there are 10 balls in the final circle.
@CoolGuyNYEY2 ай бұрын
this. edit: also this comment 6 minutes ago yoooo im early
@manjuegazos4672Ай бұрын
Escape room ahh simulation
@manjuegazos4672Ай бұрын
Marble race ahh simulation
@The_Joshuan_EmpireАй бұрын
1:18 congrats you made a black hole
@WhatTheBleep242 ай бұрын
7:02 this idea but with every bounce, the previous balls go up a bit AND the main ball increases size.
@nulzthepastathief2 ай бұрын
Here's my idea: There is two balls in a circle and they bounce around like normal. When they collide the merge. They do not become a bigger ball, but they just stick together, and another ball spawns. The new shape becomes slightly smaller but the new ball doesn't change size, so it does grow but slightly
@lullans9872Ай бұрын
2:55 teamwork makes the escapework
@MonolithproductionsT4 күн бұрын
I really appreciated that you just took their suggestion and did it exactly as they asked without making modifications. Even if the result wasn't some crazy effect I like that you just showed people what their ideas looked like
@TheAbyssalEnderling2 ай бұрын
Three circles (red, green and blue) are slowly bouncing within a ring. Collisions between circles spawn an additional, slightly larger circle that is a mix of the colors of the ones that collided. Collisions with the perimeter cause the circle to have a 50/50 chance of breaking into two smaller circles or outright vanishing. The simulation ends when a circle fills all empty space in the ring. Also the sound has to be the one from the 2nd simulation because it's the best one.
@TheDirtManYT2 ай бұрын
id be curious what the last balls color would be
@TheAbyssalEnderling2 ай бұрын
@@TheDirtManYT Me too. I'm hoping it's purple, as that's my favorite color.
@AssasinHuntaАй бұрын
Some of these are really interesting, especially the 2nd and 7th, the gravity ones are sooo satisfying and so cool
@AshrellStudios7532 ай бұрын
4:34 another gravity ball for the gravity ball.
@Qoride2 ай бұрын
A circle with a red, blue and green ball inside that all paint the inside over old trails. Whenever a ball bounces the circle shrinks and the trails left outside can't be painted anymore until the circle shrinks to nothing leaving behind a tri-color pattern. The balls collide with each other and have perfect elasticity.
@darki71192 ай бұрын
idea: a singular ball will gain 1 health (be able to take 1 hit from the spike) each time it bounces (starts at 1 hp). every 2 bounces, another spike spawns. if the ball loses all of its health, the simulation ends. the ball, the spikes, the size of the circle, the speed, and the ammount of balls dont change (there will only be one ball). also, all spikes have 2 hp. they. can each hit the ball twice. lastly, you should list the hp that everything has.
@jacobf.16913 күн бұрын
Start with a normal ball, eqch bounce summons a gravity ball. Each bpunce of gravity ball summons a normal ball. When two of the same collide then the gravity becomes stronger.
@florismmsmit2 ай бұрын
Amazing video! i also have an idea: a triangle bounces in a circle border. every time the triangle touches the border, the border loses one side and the triangle gaines one. so if the triangle bounces it turns into a square and the border into a triacontakaihenagon or something.
@CemmyArt2 ай бұрын
oh yeahhhhhh that’s cool!! maybe it would be like a enneacontaheptagon
@gamesweeperofficial2 ай бұрын
@@CemmyArt Or maybe even an enneacontaenneagon
@CatPrinceHQ22 сағат бұрын
Apply the rule "every time a ball spawns, a ball spawns." Then spawn a ball.
@Minecraft848962 ай бұрын
there are 3 triangles rolling in a circle with a hole, theres a 50% chance it gets a side and 50% to lose one, after one triangle escapes the hole, the amount of sides it spawns the amount of triangles, e,g, 4 sides spawns 4 triangles, after all the triangles escape the circle will lose the hole, there will be a ball that expands one pixel then fills the entire circle
@adam-kx7du2 ай бұрын
Every time the ball bounces, it posts a classified document about tanks in the war thunder forum
@v0idbyt32 ай бұрын
6:55 IT MADE A SMILEY FACE YOOOOOO
@lolliii547727 күн бұрын
Letxs goooooooo
@aspectofender14 күн бұрын
It didn't wdym
@v0idbyt314 күн бұрын
@@aspectofender in the middle it kinda made a smiley face (two balls for eyes, then a curve for a smile)
@41_TheSocietyMaster-t9f20 күн бұрын
Everytime a violet (blue-purple) ball appears, the others get bigger
@GodlightTheTranscended77452 ай бұрын
A suggestion from me... Two balls within a hexagon ring, and both of them are each other's points of gravity. Every bounce, the one that bounces goes faster while the one that doesn't goes slower.
@yourfellowscratchjrenthusiast2 ай бұрын
Suggestions: 1.start with a ball with no gravity, and when it bounces it will add half a pixel per second, the simulation stops when the ball has completed 100,000 bounces. 2. A ball is bouncing in a decagon, and when it touches the rim, there is a 50% chance that it adds a side to the rim, and another 50% chance it removes. 3. A ball is bouncing in a circle, and the simulation starts with the ball 5px. and a gap the size of 30px, every time the ball bounces, the ball gets +1 pixel, and the gap gets -1. Simulation ends if either the ball exits the circle, or is too big to go through the gap. 4. A ball is bouncing in a circle, and every five bounces it stops moving and a new ball spawns, but the ball is 1% smaller than the original ball that spawned it. 5. A ball bouncing in a circle playing the Rickroll tune every time it bounces. i wrote this specifically so when someone watches a compilation of these, they get rickrolled.
@Kezereeee2 ай бұрын
7:24 MASS MURDRUD
@notkirbboi6 күн бұрын
3:20 yo why is this beat kinda fire
@ckcky17552 ай бұрын
Here's an Idea... every tick there's a 10%chance that the percentage in other's idea get randomized by 0.1(can be plus or minus)
@jacobf.16913 күн бұрын
How about each bounce summons a shape with one more side and they can all collide, when it fills it stops
@SimonSprunki12 ай бұрын
7:32 crazy ass music
@zelostial5 күн бұрын
i’m not sure why but seeing the ball hover in the second sim brought a satisfied grin to my face
@JazmineReyes-u1p2 ай бұрын
3:10 crush e
@dasaisbusyrightnow2 ай бұрын
Crunch-e (pun)
@JazmineReyes-u1pАй бұрын
Later: YOUR PC CRASHES
@Creative_YT2 ай бұрын
When the ball bounces, the video ends.
@AperacreOGАй бұрын
**Enters to a Chinese town in a game** The music: 0:50
@idzwakey87372 ай бұрын
video idea, the outline is a circle and there are circles bouncing in it, the bouncing circle is its own outline with tiny circles bouncing in it. every 5th bounce the bouncing circle duplicates and spawns in the middle of the main outline, same applies to the tiny circles inside the bouncing circles (the tiny circles spawn in the middle of their outline). the simulation ends when the main outline is full.
@AndrésSánchezZumito2 ай бұрын
2:48 he said small
@FantasticButterfly11058TWO6 күн бұрын
A border starts with a triangle, same shape with the ball too. If the ball bounces twice, the border and the ball gets a new side. But the border has a small red part. If a ball touches the red, the ball and the border loses 1 side. When the both ball and the border have 2 sides, it ends. The small red part on the border is on the top of the border. The border doesn’t spin, the ball also gains speed every 5 bounces, but doesn’t decrease the speed.
@Yourselfreal2 ай бұрын
Nonagon 5:49
@JihoonsCubing-t5wАй бұрын
It means the polygon with 9 sides
@qopparune2 ай бұрын
The point of gravity on the second one was so fast it made afterimages but when you pause the video, you only see one of them
@veterandecanus38142 ай бұрын
4:16 agario
@thund3rw1ngl30n7 күн бұрын
Here’s an idea: the ball bounces around the circle and the ball erases the rainbow around the inside of the circle until there is none left. But there’s a catch. The ball will still have gravity, but the ball stays the exact same speed throughout the whole thing. Meaning it can’t speed up or slow down. Now if the ball does bounce straight upwards, it will simply snap to moving back downwards once it reaches the proper bounce height. I hope this makes sense.
@dattromboneguyАй бұрын
6:55 :)
@MinhPham-kw8pj2 ай бұрын
1: RUSH E 2: sharp# flatb 3: CDEFGABCBAGFECD(reapeat) 4:sharp flat beat? 5:sharp flat slow to fast? 6:moving sharp flat 7:sharp flat high 8: sharp flat shh 9:weeeeeeee Forgot:pop sharp flat
@lucianospinelli89592 ай бұрын
0:01 Rush E lol
@ApXucBuH2 ай бұрын
Ha, I guessed it right Almost pitch-perfect (?)
@hello_hi_wassup2 ай бұрын
E
@namething-qy5rq2 ай бұрын
No way thanks for telling me
@DriftStangsQuailPlanet.2 ай бұрын
E. *ECHO*
@CantEscape1.4MАй бұрын
I have a rather interesting idea There's a small ball bouncing like normal in a polygon (starts as a triangle), and whenever it bounces, it has a 40% chance to tilt the gravity right by 2 degrees, a 30% chance to do the opposite, a 20% chance to increase the ball's size, and a 10% chance to add one side to the polygon. The simulation should stop whenever the ball gets stuck or there is over 100 sides on the polygon. What do you think?
@star_krafter2 ай бұрын
1:36 Why did the triangle become yellow of all colours?
@BFRT_rblx2 ай бұрын
whats wrong with yellow?
@star_krafter2 ай бұрын
@@BFRT_rblx Bill Cipher
@BFRT_rblx2 ай бұрын
@@star_krafter lol
@dasaisbusyrightnow2 ай бұрын
@@star_krafteroh no
@SevenButTwice22 күн бұрын
BBIL SIPHUR
@FirethefoxOGАй бұрын
here's a cool one. its like the lava one but the lava only rises when the ball hits a wall inside of a square which has a 25% chance of losing size when hit and 75% chance of gaining size when hit, however if the ball hits a small dot that is above the lava, the lava will sink double of how much it rises when the side of the wall is hit. hope you like this one O:
@ricdelosama72962 ай бұрын
Make one where every time the ball bounces it grows the circle
@dogethefirst113 күн бұрын
A ball bouncing but there's a gravity point outside the ring that speeds up (meaning going around the ring) everytime the ball hits the top half of the ring but slows down when it hits the bottom half
@NoahStanley8B-1232 ай бұрын
6:28 That’s not a enneacontaheptagon! That’s just a circle!
@JihoonsCubing-t5wАй бұрын
But it has 97 sides
@axelryvola2 ай бұрын
Make a sim with a square border and a ball. The ball has a 10% chance of duplicating, 10% chance of disappearing (if there's already a second one), 10% chance of speeding up, 10% chance of inverting gravity, 10% chance of getting bigger, 10% chance of getting smaller, 10% chance of slowing down, 10% chance of getting a random gravity, 10% chance of making the frame bigger and 10% chance of making it smaller. These effects apply to all balls. Start with 10 balls and make the square pretty big. The max square size is the entire screen. End the simulation once it crashes. I hope you make this one it's pretty good and it's my first recommendation!
@chanyy6838Ай бұрын
7:15 The fact that more and more circles spawn and don’t move gives me analog horror vibes
@MyNamesBysolАй бұрын
Bro What
@xX_isopod_Xx2 ай бұрын
outer ring, and a ball with a ball inside. the ball inside is drawn to the nearest wall of the outer circle, and impacts how the bigger ball acts, which is drawn down by gravity, and every bounce increases the mass of the inner ball
@32another12 ай бұрын
4:01 every roblox simulator be like:
@SpadesofAllJacksАй бұрын
Take that one with the rising lava, but every time the ball hits the lava, the newly spawned one is ever so slightly bigger, and the lava resets to the start
@yalikhancamara50652 ай бұрын
0:23 rush e
@XiannyohanceramosАй бұрын
No shit sherlock!
@AmazingAustinanAmazingkidАй бұрын
Idea: 4 balls and a black hole bounce in a square. Each time a ball touches another ball, it gets destroyed, but adds two more balls, and the black hole has a 50 percent chance to either speed up or slow down. The simulation won’t stop until all balls are destroyed.
@I-TM-IАй бұрын
A blank space with an unmoving point of gravity in the center. Have an odd number balls moving at different velocities and in different directions spawn in. When 2 balls collide, they annihilate. Run until there is one ball left.
@cheeseballpete8944Ай бұрын
3:48 green ball is the mvp for this
@HoShahsАй бұрын
4:51 bro thats a cool idea!
@Natalia_Dubinina2 ай бұрын
I hope you notice this idea: There is an small hole and 1 ball that speeds up, when it leaves there is an chance for 2 or 3 non collidable balls to spawn, that speed up too. Do this until they take up the arena.
@oghcuteanimationhq51212 ай бұрын
Idea: a ball bouncing around inside a large rectangle that goes around the edge of the screen. The ball will get progressively faster and faster until reaching the digital equivalent of the speed of sound, to which the border will start closing in around the ball and the simulation ends when the ball can’t move anymore (there is a 60% chance that the border will be reset by the ball)
@AgentGamer500021 күн бұрын
0:01 imagine this but it's a sweaty rhythm game
@MekeninzoUGАй бұрын
Everytime the Ball bounces, your video gets another like
@elicenyneКүн бұрын
idea: the ball POV
@BoltsOfLead2 ай бұрын
heres my idea, keep up the good work man! these simulations are impressive, so keep it up man
@Jervis-JehanYvesLaurent2 ай бұрын
Anytime the ball bounces it turns into a remix music video
@aadenboy2 ай бұрын
a ball in a (smaller) ring, the ring is not set in place and can be pushed by the ball the camera also acts as a box; the ring may bump into the box and push it
@Aethel_Beorn2 күн бұрын
now create a particle accelerator
@qopparuneАй бұрын
I have an idea A round thing bounces around in a square cage, when it hits the bottom right corner another round thing appears, when it hits the top another layer appears, and when it hits the bottom left corner, a layer disappears. Numberblock four is watching in fear that the round things will escape.
@skallittor54782 ай бұрын
That first one was a fantastic idea. It plays with the human feeling of prediction, just like Music.
@fredrikj8498Күн бұрын
3:48 what a clutch!
@briwu2 ай бұрын
The stereo panning is nice
@jayIGАй бұрын
0:01 i heard the note and was like "oh"
@test-uy4vc2 ай бұрын
Love the vids and creativity 👌
@nantawank12 ай бұрын
a random one ig : there are 2 triangles inside a circle,everytime it bounces it gains a side and the other loses one,if they collide the one with most sides will gain a side,if its the same amount of sides a new triangle will spawn and the "lose a side" thing will be gone but instead the small one will get no sides when colliding,now tbe big will lose a side and the small one will gain a side
@trashman_rocket_PREMIUMАй бұрын
Here is an idea. You have a rectangle and a square with no gravity or friction. The square will bounce around, when it bounces it gets bigger and faster. The simulation ends when it hits a corner.
@ThomasFox56Ай бұрын
I'm getting DVD Screensaver vibes here 😂
@simplifi-digitalart5571Ай бұрын
There is a gravity ball outside of the circle and a normal ball which uses the gravity ball as its center of gravity but every time the normal ball bounces a new gravity ball appears
@Dumb_Unfortunate_ManАй бұрын
A ball bouncing around in a circle BUT it has to paint every part of the circle in its respective color. Every five bounces adds a new ball. The simulation stops when every part of the circle is painted in ball afterimage
@jwei444Ай бұрын
A program where one ball is rotating along the circle (like a track) and another ball bounces from the center. If the center ball hits the rotating ball, it will get added to the track at an "opposite" point, so they arent close to each other, then a new ball is spawned from the center.
@ng1749official2 ай бұрын
A ball boucning in a circle with a hole but everytime it bounces there is a 50% chance that it grows or shrinks the hole, and the ball plays notes from a song as its going!
@shanerooney72882 ай бұрын
MY IDEA. Start with just the ring. No ball. Over a few seconds, a *Shepard Tone* is getting louder. The ring is getting closer, and slightly blurry. Then it all just disappears. Then a new ring with a ball. It looks like a new simulation. The ball slowly falls towards the ring. When the ball hits the ring; jump scare with the zoomed-in blurry ring and loud static.
@weewoomasterlol2 ай бұрын
A small hollow triangle bouncing in a hollow triangle which is bouncing in a ring. Every time the triangle hits the ring, it gains a side and grows until it fits the ring. Then the hollow triangle inside is released and does the same. Rinse and repeat.
@nelsonojserkis2202 ай бұрын
Every time a ball bounces, it duplicates
@fbfworld54392 ай бұрын
4 balls bouncing: white, red, green, and blue. When the blue one hits the ring, the white ball gets faster When the red one hits the ring, the ring gets smaller by 1% When the green one hits the ring the gravity inverts When the white one hits the ring it has a 33% chance of adding either a red, green or blue ball. The system runs until the ring is to small to fit the balls (If you do it I will be subscribe)
@TheSixBuds24 күн бұрын
Suggestion: Starting with 3 balls, If two balls with the same size collide, they'll absorb into double the size of a ball; If balls with the different sizes collide, the large one will split in 2 balls with the half a size of a large one. And if the balls hit the wall, it spawns 2 more balls.