Unreal Engine 5 Combat AI - Prioritize When Multiple Enemies Detected - Action RPG #71

  Рет қаралды 1,183

CodeLikeMe

CodeLikeMe

Күн бұрын

Пікірлер: 10
@alireza1856
@alireza1856 5 ай бұрын
it will be cool to have smoke bomb to use and enemy lost us. I love to see u add this
@davy4842
@davy4842 5 ай бұрын
Nice again ! Thanks for teaching us.
@CodeLikeMe
@CodeLikeMe 5 ай бұрын
My pleasure!
@TolisPiperas82
@TolisPiperas82 5 ай бұрын
Another perfect episode
@CodeLikeMe
@CodeLikeMe 5 ай бұрын
thanks
@davy4842
@davy4842 5 ай бұрын
Can you add more to this since it’s multiplayer adding a threat attribute where certain abilities taunt the enemy are we can have a tank and dps system!
@scottlee38
@scottlee38 5 ай бұрын
Hell yes!
@vsemenchenko
@vsemenchenko 5 ай бұрын
Thank you for the video! I have a question. What is the name of the asset pack? I really like a visual style of grass, castle, fences! If it’s your own assets - you definitely should publish it!
@vsemenchenko
@vsemenchenko 5 ай бұрын
It's called "Stylized Fantasy Provencal (Stylized, Fantasy, Provencal)"
@TolisPiperas82
@TolisPiperas82 5 ай бұрын
i think now the noise make mechanism stop work.i crouch behind the enemy then run behind him but not hear me any more after the find last seen location tutorial
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