I appreciate you showing your mistakes and your process for fixing errors
@peek2much3 Жыл бұрын
Literally NONE does it better in YT. The modern iteration of Bob Ross for coding and teaching. Absolutely engaging let alone entertaining.
@YourLocalGP8 Жыл бұрын
If we are now getting weekly/biweekly coding challenges, I will be so happy
@TheCodingTrain Жыл бұрын
biweekly is my goal!
@scott1285 Жыл бұрын
Same ❤
@garethwilliams2926 Жыл бұрын
@@TheCodingTrain2 a week? 👀😉
@breakplays Жыл бұрын
@@garethwilliams2926or 1 in every 2 weeks? 👀
@thebeastisback1996 Жыл бұрын
❤❤❤
@Kazner0h Жыл бұрын
I know you mentioned that this was unplanned, but it was super nice to watch you have the same "Wait, why isn't that working???" moments that I do 😂
@TheCodingTrain Жыл бұрын
I'm so happy to hear this feedback!
@lukeb003011 ай бұрын
i mainly get "wait, it is working??" moments
@divyankmalhan215411 ай бұрын
@@lukeb0030 Ikr! or when you are stuck somewhere and your brain is like what if I do this without knowing the logic behind it.
@vektracaslermd743 Жыл бұрын
As an aspiring pythonista, I don't know much about JS... but you are still an absolute gem to watch. Absolutely the Bob Ross of coding. Stay awesome!
@petervh1301 Жыл бұрын
If you are experienced with Python the only confusing code should be the for loop syntax.
@f.a.38311 ай бұрын
"the Bob Ross of coding" couldn't have said it better myself
@Muthwill11 ай бұрын
I've been programming for quite a few years now but never seemed to be able to have beautiful code. This was really helpful to watch, seeing your entire process of creating, refactoring and cleaning up and finally adding the comments
@a1000joys Жыл бұрын
Awesome. I'm so happy that Coding Challenge series still continues strong. I've been reading about sand simulators for the past few days and I thought this is an old video of yours that KZbin is suggesting. What a timing!
@keppycs Жыл бұрын
The animations are such a nice touch when trying to comprehend what you're explaining. You and the team are doing such an amazing job!
@pie9994 Жыл бұрын
Thanks for bringing back coding challenges. I find all the topics you cover very interesting.
@iogamesplayer Жыл бұрын
Very cool! I loved those flash games about placing stuff, and setting everything on fire with those "falling pixels".
@OddlingCore Жыл бұрын
Was trying to find motivation to do my coding homework today and got the KZbin notification for this video got incredibly excited checked to make sure that this is the same coding language that I’m learning in my class, and I gasped and yelled “Yesssssssssss”, aloud in glee!
@whirlwind2831 Жыл бұрын
Frequent coding challenges!! Couldn't have had any better start with 2024
@LuisCurrupaki9 ай бұрын
Maaaan, this video was greatly inspirational! Your exictement about your coding is heartwarming! It really shows you're having fun, and kept me peeled to the reasoning with you. Marvelous job! Thanks for bringing us joy!
@daylen577 Жыл бұрын
You should have started your checking array from the bottom, that would have solved the sand separating like it does and instead just allow everything to drop as one big blob as it does IRL. Would probably not look as satisfying, but it would be a more accurate simulation as a real grain of sand does not wait for an already-falling grain of sand below it to be out of the way, it would instead add its own weight to the weight of the one below.
@Astervista Жыл бұрын
Checking the array from the bottom would not change anything if the next frame is calculated only looking at the previous state. To solve that, you would have to account for a pile in air so that it all falls simultaneously. The striping is caused by grains in the air moving left and right because they have the cell below that’s occupied but not the cell below right or below left, while in the air that would not happen
@TheCodingTrain Жыл бұрын
I've been thinking so much about this! I'm hoping to address these kinds of improvements on a future live stream.
@KylaraKuhn Жыл бұрын
@@Astervista thing is.. you don't have to calculate from a previous state. Adjust the bottom in the present state and then there is a gap on the place it previously was so you can put the grain on top of that immediately down too. Then if you calculate an entire row that way, it is way easier to calculate left and right on the next row above it too. That way you only need to have a single row in a previous state (or otherwise the grain of sand will always favour filling up the first new free position where in reality the next grain of sand might just as well go there.
@Astervista Жыл бұрын
@@KylaraKuhn yes, of course in this simulation it would not have made a difference, because the fall is in one direction. In principle though you could have wind or something else and cannot rely on the fact that modifying the array in place does not introduce weird feedbacks
@Ledenses11 ай бұрын
i think you can fix this while looking only at previous state still - check *all* tiles below and if any are 0, move the sand down.
@Absalon_melon Жыл бұрын
I love your content, whenever I felt coding as something tiresome and stressful looking at your videos made me fall in love with coding again, thanks!
@R74n Жыл бұрын
Thank you for bringing more attention to falling-sand games! We're developing a browser-based one focused on chemistry and science education!! 💙
@justin.campbell Жыл бұрын
Hello! I remember visiting your site a couple years ago! Absolutely love it, beautifully simple design. I just checked out "Sandboxels", very fun to mess around with.
@NiceHyper0111 ай бұрын
I was going to check out your website, but then realized I already had. Sandboxels is really fun!
@sacul_69 ай бұрын
You were what I thought of when I saw this video!
@alexandermcclure618511 ай бұрын
I just encountered this series (this is my first episode that I watched) and I am already LOVING IT! I have been wanting to do a "falling sand" kind of project at some point (and give it custom rules!) so that everything would be so much easier! You just earned a subscriber :)
@AustroPower Жыл бұрын
Dan all your teaching and tuts are great, one can see you are a very passionate/dedicated man! 🙏👍💯
@therockstar178 ай бұрын
Your coding challenges are thoroughly enjoyable! I for one, with a mind that can barely stop working on a problem until it’s solved, watching you go through the process and laughing at yourself along the way is captivating. It’s nice to know this is exactly how I think through my own personal projects, not being anywhere near a professional at all. Starting from absolute scratch, deciding how to approach a problem by breaking it up into parts and then adding little bits at a time until it’s a complete program is satisfying and delightful
@BotaTamas85 Жыл бұрын
I loved the 'popcorn guy', especially when it dropped you a popcorn. 😂 I like when someone can practise self-criticism in a funny way 😊
@TymexComputing11 ай бұрын
8:30 ;)
@HyfudiarАй бұрын
That Sandspiel site you mentioned is one of the coolest things I've ever seen! Thank you so much for introducing me to it!
@orbyfied Жыл бұрын
holy shit ive been waiting for this without even knowing it pls continue on this project
@endunry7 ай бұрын
I stopped watching yt and thus also stopped watching your vids in the past years. But i just saw that you still create These amazing vids. You probably wont see this. But your videos where the first contact i had to computer science and it got me hooked on. Since the starfield challenge i Watched and Code every Challenge you posted and learned to Code. Because of this Joy now have a finished cs degree and a job as a software Developer. And i think withou your Videos and without the joy and passion you put into educating others i wont be where i am today... Im really grateful of what you do and i hope that you inspire a lot of people like me in the future. Thank you sir
@TheCodingTrain7 ай бұрын
This makes me so happy to hear thank you for sharing!
@wlockuz4467 Жыл бұрын
Just adding the colour made its so beautiful.
@jabrikolo Жыл бұрын
I loved this! I tried doing this a few years ago and I just love how you explained it. It's also very cool to add more elements like water and stone
@minijimi Жыл бұрын
Fantastic job Dan!
@mattshu Жыл бұрын
you are the very reason javascript code is even slightly legible to my eyes. thank you so much!
@alexsandergutierrezgoncalves Жыл бұрын
very cool, p5 js many possibilities, one thing I always do when I draw the value of a 1D matrix on the canvas that is 2D is to convert the 1D index of the matrix to 2D coordinates like this: let x = i % cols; let y = floor(i / cols) % rows; so I can use a 1D array and just a single for loop.
@shanehebert396 Жыл бұрын
Some years ago, I wrote something similar, but more connected with our current time of year (here in the USA) -- a snowfall simulation. Instead of having a single drop point, a (parameter controlled) number of 'snowflakes' were spawned at random points on the topmost line of pixels and then 'drifted' down (didn't go straight down, they had a chance to perturb the path to the left or right each time). Each had a random velocity (also parameterized for max). I also put a parameter for wind so all the snowflakes would tend to drift with the wind. All the parameters were sliders so they could be changed while it was running. Snow would accumulate at the bottom and would fall down to the localize minimum point to the left or right. It was kind of fun to write and watch.
@petervh1301 Жыл бұрын
Thats a nice challenge! Ill be building that tomorrow!
@Soundole Жыл бұрын
This was great to follow along - I love how you show your thought process when it comes to debugging!
@mudkip98948 ай бұрын
This guy is a great teacher. I got my current programming mindset from watching these videos and that has landed me working on my largest project so far, Open world Minesweeper in Minecraft. I might even try my hand at making a video on it, which is unfortunately late in because I already have a basis on it and am adding more feature to flesh it out some. Quick tip for those curious about Processing. It is a library and compiler that allows you to learn programming without major setup. I never touched the JavaScript, but the Java side is just as brilliant. What does this have to do with Minecraft? Both use Java as a base. I might explain more sometime, but you might as well try processing since it is free.
@GiovanniCamellini3 ай бұрын
This is the simplified version of what happens in the mobile videogame industry nowadays but without super expensive frameworks driven by even more expensive managers.
@AdamRidley1111 ай бұрын
To eliminate the striping you could loop from the bottom up, you need the lowest piece of sand to move out of the way so that sand above it can fall in the same update call.
@flameofthephoenix839510 ай бұрын
Yes! And this would also eliminate the need for a next frame grid as the blocks would always be visited only once even if they fall.
@nospecificity769011 ай бұрын
Great job I think the way you talk through debugging and show the troubleshooting process is incredible and will help lots of people learn!
@kieran.stafford Жыл бұрын
Dan, it's always a treat to see a new video from the Shiffmeister and Mrs Pickle. Loving the new production values although I'm glad you keep the screw ups and comedy. Makes it so entertaining and human in a domain that can be very ego driven. Just occurred to me - a great name for a cop show on TV that - The Shiffmeister and Mrs Pickle :)
@RicoGalassi Жыл бұрын
This used to be my absolute favorite game...thanks Dan!!!!
@pt_codes Жыл бұрын
One smal timesaver - instead of a loop to fill the array with zeros, you can set it when you create it - arr[i] = new Array(rows).fill(0). The fill(0) will put a zero in every element. Great videos!!
@Sasham46 ай бұрын
Thanks!
@jermz795 ай бұрын
The two projects I used to always do when learning graphics programming in different languages (Rapid Euphoria was fun, wonder if that's still around) were John Conway's life and a falling sand/snow/particle simulator with a graphic mask, like a cabin or something, for the sand to roll off of.
@jasondunken Жыл бұрын
another great video dan! thanks as always! when you are randomly choosing to move a pixel left or right, you are allowing pixels to merge with each other. if two pixels are next to each other, one has a pixel under it and the other doesn't, both pixels could end up in the same position after the update. this happens not only when the pixels hit the bottom, but also when you are spawning them with the mouse, that's why the spawned pixels are striped. the rules should check if it can fall right or left or one at random, but only if the pixels underneath aren't also falling.
@anon_y_mousse Жыл бұрын
You should make this into a game. You're a gardener with a water bucket trying to get every plant. The water absorbs in over time and you have to make sure nothing goes dry. Some plants could act like sponges and soak up a lot, while others would barely sip. To fit the color scheme, the plants could grow Skittles and you could be required to color coordinate the water you use on each plant to correctly handle each "flavor".
@mihneagogu138911 ай бұрын
damn I remember watching coing train videos as a 15yo kid and thinking that was so cool. Time passes and now I'm 22, have a master in cs and am working fulltime in this field. Time really flies. Never thought looking a these random videos so many years ago would lead to this one way or the other. Great to see Daniel is as great as ever!
@sirflimflam11 ай бұрын
Man I wish youtube was a thing when I was a kid. Channels like this would have made self learning a lot easier than it was.
@tjspeirs75Ай бұрын
this was awesome! can't believe you got something this sophisticated in, what, less than 150 lines of code
@Zac8668 Жыл бұрын
Amazing video! Seeing you code is really entertaining
@Toucan311 ай бұрын
Your the reason i started programming, i like your personality and just listening to you makes me calm down. I hope you have a good life. ❤❤❤
@Lealwbs2 ай бұрын
I recently discovered this channel and I think it's amazing!
@abdessadekelaasri886211 ай бұрын
It's actually great that this video was unplanned, It is better to watch you go throught the proccesing of fixing the errors. thank you! do more of there :)
@mistakd3771 Жыл бұрын
my one small contribution: to make the sand look more grainy you can add a random number to the hue like this: grid[col][row] = hueValue + random(-13, 13);
@iJackJP4 ай бұрын
Dude there is a optical ilusion when you create the grid: 4:23, if you stop it and watch the grid. It seems to have diagonal black lines crossing the white squares vertices. The more you wathc the grid it get easier to watch whose diagonal lines.
@beterbarker8 ай бұрын
Loved the video! I've mostly done business programming, so I've never had to do anything like this. I'm definitely more interested in writing simulations in code. Comments in the code definitely made me wince.
@replays402611 ай бұрын
Wow, impressive! I remember, when I used to do a random things on thoughts, but I don't do It now. Your video inspires me to back to these great days and make beautiful things on canvas
@stighenningjohansen10 ай бұрын
The most mindblowing demo I have ever seen was written in Euphoria, from 1993. Was an .exe someone contributed, and showed an eternal trip floating forwards way up in the clouds. It was simple, but very complicated and I cannot forget it.
@imjojo926511 ай бұрын
Love that it wasn’t planned, got to see the actual thought process on how to work things out
@andreykanishchev17249 ай бұрын
Great work, thanks! Noticed that the amount of falling sand is greater than the amount of sand on the ground. This is due to the fact that there may be two granules in one place. It worth to add analysis of the grains on the left and right on same level, so that a grain of sand that has a void underneath will fall first compared to a grain of sand that should hit the same pixel on the left or right.
@gauravrawat7175 Жыл бұрын
Never stop these coding challenges
@metalheadmaniac86867 ай бұрын
You can make it even more efficient by not having the computer go through the entire 2D array to find sand; instead, you can have an array that has the x positions of every piece of sand and another array that has the y positions of every piece of sand and use the numbers stored in those arrays to find a piece of sand that is in the grid. What if the grid was 1 million by 1 million and you had the computer go through the entire 2D array to find one piece of sand? I would not be surprised if the computer started the robot uprising just to get you.
@kudorgyozo Жыл бұрын
You make programming fun again with every coding challenge!
@mews7511 ай бұрын
I fucking love your channel, you basically got me back into coding back in 2020 and now I'm going to college for computer science
@zandrew864811 ай бұрын
great for you! i had decided to major in comp sci before i started watching Coding Train, but these videos do open up my eyes to some of the fun problem solving bits I hadn't thought about for some scenarios. very fun!
@Bolli1983 Жыл бұрын
the Bob Ross of coding, thank you!
@Baekstrom11 ай бұрын
You also left another exercise for the viewers: Remove the stripey pattern. It's easy to realize that it happens because the sand grains are processed one after the other, and if one grain has another grain under it, it won't be moved this pass, even though the grain under it should itself me moved and leave room for the one above it. It is also easy to come up with the idea that maybe if you process the grid from the bottom and up, then you could maybe "fix" that issue. However, that solution is not very satisfying, because it depends on the knowledge that sand always falls down. What if you had a mix of particles with different properties, like sand and hot "air" that rises?
@sonik382 Жыл бұрын
Love those coding challenges...thank you Dan!!!
@TrojenMonkeyАй бұрын
About gravity and acceleration : Reminds me when I was making tetris for fun with basic java classes, the way it worked, was that it too made use of a 2D matrix -- but primarily for logic, for positioning, whether to dock the piece or not, whether it touched something or not, etc. The movement itself, however, was a by-product of that logic, and not a direct result. That means, if it took the piece 1 second to "move" between each matrix cell logic-wise, animation-wise you can draw the piece "moving" towards the cell you want it to move to, until that 1 second passes, and it "checks" where the logic-piece actually is on the matrix, and docks it. I.E: To make a relatively simple system for animation, I found the simplest way is to completely separate logic ("does the sand touch anything? Can it keep moving?"), from the animation (the piece moves faster and smoothly on the screen). The only challenge left with that system, is to ensure on each logic-tick, to not "snap" the piece to an empty space, or to not "vacuum" it back if it fell too quickly animation-wise, but not logic-wise.
@maartenofbelgium Жыл бұрын
FYI, the line pattern appears because the grid is checked columnwise from top to bottom. Changing it to row-wise bottom-to-top makes them disappear. You also get a fun delayed sand shape effect due the left-right randomness. Nice video!
@TodePond Жыл бұрын
nice sand i should try that
@Mali.9711 ай бұрын
Just found your channel i normally dont comment but you are an absolute hero
@unoriginalpun Жыл бұрын
Line 111 When you use the random to decide if the sand will fall left or right you negate that by making the belowB subtract dir. (line 117) It would be cool to add in a topple function similar to the sand piles program you made a long time ago. So that once a pile reaches a certain instability it topples left and right.
@jareddominiccaraan19885 ай бұрын
You're like the Bob Ross of programming 💕. Makes me want to solve coding exercises again.
@MarcGauch Жыл бұрын
haven't watched any of your video in years. i love the new editing style😊
@requestfx558511 ай бұрын
People before functions were used to keep the code organized and easy to read
@realElzie Жыл бұрын
You present coding in a very friendly way, thank you
@NoVIcE_Source Жыл бұрын
the powder toy!
@pvic6959 Жыл бұрын
YES!!! this is exactly what i thought of! its something I STILL go back to. amazing lil game
@Z0ctB0x10 ай бұрын
I LOVE the toy!
@jaitjacob11 ай бұрын
Adding hue and seeing those rainbow layers was so much fun, I gonna make a version of mine taking inspiration from you. Thank you
@theclockworkcadaver70257 ай бұрын
14:00 why not use optional chaining, like grid[i+dir]?.[j+1] - then it doesn't matter if grid[i+dir] is undefined
@CocoaBeans66011 ай бұрын
These make me so incredibly happy I don't know why
@jorgen7974 Жыл бұрын
Bro mentioned everything except the powder toy
@TyPh114 ай бұрын
That one is just a masterpiece!! Cannot recommend enough!
@CharlieBravo157Ай бұрын
The Powder Toy is the goat
@jayjasespud Жыл бұрын
I just watched a video the other day about Falling Sand via Cellular Automata.. What a coincidence. It was by a KZbinr named MARF. Glad to see the Coding Challenges make a return!
@JackAllpikeMusic Жыл бұрын
I'd love to see this expanded with the more complex behaviour of sand shooting out to the sides further based on it's velocity, creating less perfect-pyramid like shapes.
@zeyusdotcom7 ай бұрын
I've been coding since forever, I'm not even sure why I started watching this, but I'm so happy I did! What a great video, you're an engaging and entertaining teacher, and I think (it's hard to say) you present it in a way that's accessible for people of all levels. Awesome work. 💗
@geoffwagner493511 ай бұрын
Wow this one is very pretty,... fun relaxing and easy going on this one. Really like the colors and artwork in this one. nice seeing new stuff
@didi_cy0528Ай бұрын
master of content creation
@BrunoBarcelosAlves10 ай бұрын
The popcorn guy put such a wide smile on my face I can't even explain it.
@The111lord1118 ай бұрын
Okay, okay, okay. This is the first video that I saw of this channel and I simply LOVE IT! I'll still watching when I have some time. Thanks for the lesson!!! Dev from Brazil
@jdah97 Жыл бұрын
The universe spoke lol. I've been looking for a good video on coding a falling sand sim!
@imactuallyasheep10 ай бұрын
No way! I've had the nature of code book for years and I didn't know it was written by you. I just got it because I saw it and it looked interesting (loved it btw)
@BunglayTV9 ай бұрын
WOW!
@CodeNascher_ Жыл бұрын
re: Sandspiel (german for sand game) just fyi - Sand rhymes with hunt but props for getting the "spiel" part correct greetings from 🇩🇪
@TheCodingTrain Жыл бұрын
This comment made my day!
@sebastineodeh8612 Жыл бұрын
Thank you so much for this coding challenge. I decided to implement it with flutter, taught me quite a lot as regards drawing pixels on the screen
@TheCodingTrain Жыл бұрын
Feel free to share in the passenger showcase! thecodingtrain.com/showcase
@DinoDragon611 ай бұрын
This is the true coding experience
@w4ffle3z11 ай бұрын
I like to use r and c rather than i and j when working with 2d arrays that specifically refer to rows and columns, just so I don't mix up whether i or j is meant to be a row or a column
@Gilbe2003 Жыл бұрын
Congratulacion for the google video, i was so happy and surprise to see you
@woahmamaawoogahonkahonka Жыл бұрын
I’m glad that Noita was mentioned here! My favourite game, it’s just incredible.
@jonpatchmodular7 ай бұрын
NOITA SHOUTOUT!! THAT GAME IS INSANE!
@basspuppy13311 ай бұрын
You're like vsauce Michael but for coding it's amazing
@tdombui Жыл бұрын
I laughed out loud at "all right, we're cookin'!" 9:42
@Voxator10 ай бұрын
Damn.. I just spend 4 hours doing this in c++... :D About half of the time was just stupid testing of colors and making sure it runs at a constant speed on every pc... and then went back to actually watch the video. Thanks for the inspiration!
@GlassImpressions11 ай бұрын
I doubt I will ever code but your video inspired me and I subbed. Thank you!
@amirThePiper4 ай бұрын
Man, I was looking for a movie or a blooper to watch. But damn, this is interesting and fun ❤🙏
@ohmynoun9 ай бұрын
In JavaScript, you can use "switch (true)" instead of a big chain of else-ifs. This can help with readability when alternative refactors aren't viable for one reason or another.
@kernv0llig9 ай бұрын
I love minute 8:30 because EVERY programmer goes through this pain almost everyday of work... My life there...
@FilthyAnimal89311 ай бұрын
Fun facts: There have been several clones of this type of game through the years, including FallingSandGame, SandSandSand, and wxSand, but the first one known is from a Japanese creator in 2005 which goes by the name World of Sand. Some of my first ever interactions with writing code (or at least pseudo-code) was with wxSand, where you could make your own elements and interactions by editing a mod file which came with the game, in which you establish elements and their base properties, and then define interactions between elements.
@johncotterell16498 ай бұрын
The first attempt at something like this (that I know of) was the game Cataclysm on the Acorn Archimedes in 1992