Straight mode is a game changer saving me HOURS of micromanaging. “I want this for pipes as well”
@Onkelcuno4 ай бұрын
Oh, hello my favorite creator for switch games!
@Sakirth4 ай бұрын
Is that Austin John from the AustinJohnPlays channel? :o I'm a big fan!
@JoeVO244 ай бұрын
fancy seeing you here! lol
@Nobodyisperfect-us6pk3 ай бұрын
Yes I agree we need this also for pipes. Much less micromanagement.
@James115733 ай бұрын
When the game is so good Austin is here too lmao
@brandonhigh74894 ай бұрын
You already know that we need pipes to snap to right angles...
@halbouma67204 ай бұрын
I can already see a flood of comments on the Q&A site for it now lol.
@chris62314 ай бұрын
isnt that already in the horizontal to vertical build mode?
@seanr72974 ай бұрын
Does not affevt same plane 90 its for cirticle 90 @@chris6231
@maxgrey36944 ай бұрын
@@chris6231yes, but that only applies to significant elevation changes. You still have to build the horizontal right angles manually
@posinikdk40544 ай бұрын
sshhhh.. don't spoil all the surprises for 1.0 :)
@KlayTitan4 ай бұрын
THE AUTO RIGHT ANGLE BELTS!!! AHHHHH MY DREAM!. Whenever I play I always make my belts straight and only turn 90 degree angles. ABSOLUTE BANGER of an update
@isabellebettin16524 ай бұрын
I'M FREAKING OUT TOO SOOOO AWESOME!!
@KYO2974 ай бұрын
Hands down the best thing in this teaser /j I actually screamed when he turned that mode on
@anticlaassic4 ай бұрын
DE-LICIOUS!!‘
@raymondberacha20664 ай бұрын
Oh. My. God. This is, I agree, the best thing by far.
@stephenhulme534 ай бұрын
I yelled when the belt made a right angle
@tsilb3 ай бұрын
Know what build mode I want for pipes? "Go as high as you can until your headlift runs out. End exactly where I need to pop a pump on the end of it."
@Gunner_Man_256363 ай бұрын
Oh, that's genius!
@LinusMerz-o7y3 ай бұрын
@@GodhandPlusOne Thats fing genius!!!! I wantr to have that. At least as a mod!!!!!!!!!!!!!!!!!!11!i!
@businessmonkey47263 ай бұрын
YESSSSSSS. I've also noticed that in a lot of cases the snap points it gives you for pumps are incorrect.
@Reevin3 ай бұрын
The pumps already kind of do this but I've found there are flow problems if you do. I've taken to lowering the pump a meter below the flow point.
@Skyes_the5th3 ай бұрын
imagine an automatic mode made to it (it places pumps for you if enabled) or a green to red line on the pump showing good to bad flowrate while placing
@peterbush32704 ай бұрын
I appreciate that the dimensional storage is not locked into late game, we'll actually get to enjoy it reasonably early.
@Zzues4 ай бұрын
Same great decision, its bugs me these days when amazing QOL features are locked at endgame, when im almost already done with the game.
@kalisurf56444 ай бұрын
I love the new stuff being early mid game, when you have a great need for the items.
@nimanom71284 ай бұрын
It is so good! We used to built up a central storage which was then connected to an outgoing droneport for each item. This way you would just have to plop down a drone port wherever you were, put in your order and Drone Dash that stuff to you. Obviously it took quite a while to get that going though
@coolHawk_4 ай бұрын
I was just complaining to my buddy I play with that they haven’t really updated the “early game” recently, but this 1.0 update will be amazing for the early game!
@RiiDii4 ай бұрын
I like the dime. stor. idea much better than teleporters. Teleporters have ruined many games by not being properly balanced to the game's design/intent. I was worried with all this talk about teleporters. Whew!
@LordKingCobra4 ай бұрын
Whoever made the straight build mode for conveyors, You are amazing
@ibitefingers33804 ай бұрын
As soon as I saw this I smiled a lil
@TantalumPolytope4 ай бұрын
Noodle belt mode when
@variousdrugs76394 ай бұрын
The whole update is worth it for that feature alone
@thomasofnone994 ай бұрын
This individual should be up for a Nobel Prize
@Light2563 ай бұрын
as soon as i saw this.. was like HOLY SHIT.. yeah thats badass
@dariuszmajecki4 ай бұрын
I am ready for 1.0; also thank you Coffee Stain for delivering more than I expected over all these years.
@pranjallkumar23744 ай бұрын
Agree!... 250% + somersloop
@Glorious_Potatoe4 ай бұрын
what he says. Also Nice taste in RPG you got darius :)
@Harrzack3 ай бұрын
Coffee Stain is the GOLD STANDARD for all and any future games. 😍😍👍👍🍺🍺🍺
@dariuszmajecki3 ай бұрын
@@Glorious_Potatoe haha indeed I do :D good to see fellow fans out there.
@Daedrac3 ай бұрын
You guys went from "craft from storage" to "craft from cloud" and it is pure genius.
@tekoplays3 ай бұрын
Pure genius ! Isn't this the best company to get us so excited for a reveal video as much as 1.0 it self!?!
@27klickslegend3 ай бұрын
The dimensional Depot is greaaat, I can finally build all my factories far apart without needing a centralized storage location that I have to visit every 10 minutes.
@flybywire58663 ай бұрын
That is one of two reasons why I use creative mode. There was always one item missing in my inventory, so I was on my way to the other side of the map...
@Titan-81903 ай бұрын
I don't like it, it feels overpowered. I liked the logistic part of the game, making convenient storage rooms and preparing a train or a car full of construction material when leaving. I wish this dimensional depot was much smaller with a download limit, so it would still help us avoid to traverse the map to get that one missing screw but without completly removing the need to carry items.
@PavelBelyaev233 ай бұрын
It's only expansion of your backpack. And it's limited. If you try put all your stuff there it'll clog very quickly. So I'll use it only for basic materials (concrete, iron stuff, silica). IF I'll even use it. I got used to carry all I need by train.
@Draugo3 ай бұрын
@@PavelBelyaev23 It's seriously amazing just for concrete. I wouldn't mind if it was just limited to structural and basic materials like plates and wire. The fact that it's just an inventory extension means it's not mandatory but I can't see myself ever going back to not using it just for building alone.
@WhiteZenith3 ай бұрын
@@Titan-8190so don't use it then? Creative mode has been there for a while but you don't have to use that either. And, you can still make a storage room, it's just rull of dimensional depots...
@powerpc60374 ай бұрын
That dimensional depot is a true game changer. This will save us countless hours of walking/running/riding/flying back to your central storage to grab more items while building a new big factory. I always laid down a railroad network to the new production spot and used a 5-wagon train to store my items (which still wasn't enough for some projects) but this will no longer be needed. Now it will be possible to just setup that dimensional depot after each storage bin in your central storage to automatically keep that full while building new stuff. Amazing you guys at CSS. Not to mention all the other stuff that's coming like the straight belt feature which will further increase build speeds.
@Krzeszny953 ай бұрын
Yeah, I was using the Power Suit mod for that. Can't imagine working without it.
@theslicksalmon3 ай бұрын
mine was 4 locos with 12 cars 💀
@Bambeakz3 ай бұрын
I always used the personal drones mod for that. I will miss them bc it was just funny to see them fly back to get the stuff you wanted
@jojojo92403 ай бұрын
you might not need a central storage though
@kevinmccluskey29183 ай бұрын
@jojojo9240 I'm actually lost now. I was excited to build a new giant storage area and now I don't have to 😅
@realityveil61514 ай бұрын
I love that the new tech doesn't make things *easier* the game is still a *challenge* it just removes senseless pain points so you can get back to solving the fun problems.
@TuberTugger3 ай бұрын
I like that they've made the solutions small problems or tasks in themselves. The simple solution to the inventory problem would be just giving you more inventory space. But if you want a depot, now you have to go find orbs and research it and when it's not big enough, get MAM stuff. They've put minigames in our minigames. And I can't wait!
@vincewilson13 ай бұрын
@@TuberTugger He also said you have to get to Steel first, which sounds right to me. I think it's the right place to unlock it. Before would be OP.
@realityveil61513 ай бұрын
@@TuberTugger Yes, this so much. They handled this perfectly. Chef's kiss. Love coffee stain.
@Lord2Mauler3 ай бұрын
I agree, just like the augmented power, seems like cheating but it's not because of the limitations. And if they've moved the spheres, or minimized how many there are, it will still be very challenging and time consuming which generally = fun.
@brendanhatch9833 ай бұрын
@@Lord2Mauler spheres are fine to have plenty of since they can only be used for QOL but the sloops need to be carefully managed since they have a large impact on automation
@H3xx993 ай бұрын
When it comes to blueprints, there's really only one function I want. I want a belt in a blueprint to automatically connect to an already existing belt if it meets and it's the correct orientation. Same thing with pipes and belt lifts.
@ShiningDarknes3 ай бұрын
Yeah honestly with them only letting us make limited size blueprints not having auto connecting belts makes them way more finnicky than they should be.
@wavehellhole4 ай бұрын
The dimensional depot is a literal gamechanger.
@thegardenofeatin59654 ай бұрын
reduces or eliminates malls. It also kind of killls my personnel suppmy train. I had a train that I drove around that I could send to a depot to get stuff. This kicks that in the head.
@KYO2974 ай бұрын
Yeah it makes my building style SO MUCH better. Like it was made specifically for me
@MvsticDreamz4 ай бұрын
@@thegardenofeatin5965So? its better so
@andrewpepiot18554 ай бұрын
@@thegardenofeatin5965I had a storage depot with parts mapped to drone ports to deliver any part type needed to anywhere on the map. I'll have to see just how well it works before committing to changeovers
@feralhawg8674 ай бұрын
@@thegardenofeatin5965 With all that’s changing in this update, I think that a lot more than just your train is gonna be obsolete ;)
@Magicide3 ай бұрын
I've spent the last 2 years helping to commission and build a 1600 Megawatt power plant. We're on the home stretch but I need a break so I'm taking a week off to relax and build a much bigger power plant in Satisfactory.
@Lucas-gt8en3 ай бұрын
“See? This is how easy it would be if y’all finally invent the interdimensional builder thingy I’ve been asking for!”
@legendash3 ай бұрын
Is that a nuclear plant by any chance?
@Njordin20103 ай бұрын
@@legendash i hope so. Nuclear is the only thing able to save earth. (+ fusion ofc)
@brendanhatch9833 ай бұрын
@@Njordin2010 fission is indeed the best we have currently being reliable powerful and were able to capture all the waste products since the nuclear plants only vent off steam but yeah if we figure out fusion that will be far better
@nickryan34173 ай бұрын
@@Njordin2010 Well almost everything on the planet does rely on nuclear fusion...
@CoreDonut4 ай бұрын
Timestamps: 1:18 Fuel Types 3:44 QOL Features - 4:08 Conveyor Belts - 5:29 💦 - 6:57 Railways - 7:20 Chainsaw modes 7:52 Cosmetics 8:31 Finishes 8:58 Blueprints 10:21 Mercer Spheres 12:14 Power Augmenter 14:58 Alien Production Amp. 16:17 Dimensional depot 20:18 Tier unlocks 21:04 Actual blueprint changes
@Anonymous40453 ай бұрын
That emoji is such a mood.
@dariuszmajecki3 ай бұрын
You sir are a hero we needed, now I can go back and look for info I wanted to rewatch easily.
@alexplosion_ITA3 ай бұрын
23:50 resonance cascade
@Raether6086 күн бұрын
Lmfao, of course you added the water emoji to the belt.
@Slowmotion12253 ай бұрын
Bought this game forever ago, played 7 hours, put it down, and forgot it existed. It's wild to see the difference from where this game started. This game deserves the Labor of Love Steam award. You did it. You're winning, Son.
@largpack2 ай бұрын
same for me... a few years ago I quit after building rotors... so really early ;)
@wolfranium21993 ай бұрын
i like the fact that the dimensional depot is purly for inventory, this is just one of the best features i couldn't expect, and it's balanced to not break other transport method, that perfect
@ptsebago14 ай бұрын
Bruh. Straight build mode for conveyors is a godsend. No more having to move 2 snaps back on every belt to make a right angle. My OCD thanks you...
@beholdandfearme3 ай бұрын
I can't wait but I think I might miss it. I'll be telling future generations how good they have it. "Back in my day we had to move 2 snaps back on every belt both ways to make a right angle"
@vincewilson13 ай бұрын
@@beholdandfearme I joined around update 2 so trains, drones, and pipes weren't a thing yet!
@Cassieopeia04 ай бұрын
17:57 I love this so much. Everyone was talking about mercer sphere’s being teleportation, and I thought that would make transportation methods obsolete. But this is rad! It makes it so transportation isn’t obsolete, and still gives it an incredibly helpful purpose. Coffee Stain, you’re fucking geniuses
@HeroWillHD4 ай бұрын
While it is fun to get around using vehicles, I still hope that there's long range teleportation in tier 9 at least, being a super late game tech will still let players enjoy the ride through the planet. I usually use hyper tube cannons to go from one side of the map to another, it would be pretty good to just teleport instead (at the cost of a lot of energy, probably).
@Franimus4 ай бұрын
They are game dev geniuses, too!
@Cassieopeia04 ай бұрын
@@HeroWillHD Personal teleporters I’m perfectly fine with, I just hope we don’t get production teleporters
@Zero-w1c4 ай бұрын
@@HeroWillHD I don't think personal teleport would even have to have a great cost. It's not like there's anything that would really break from that, It would only save time, which is not an issue here. It's not like in factorio where you may wan't to go fast to a part of the factory before it gets eaten. It basically just allowes a player to go from A to B without having to wait. Sure scenic routes have their charm so does having to find a path, but when you go from factory to factory you are likely taking a way you already have taken. I'd like to have an early and easy teleporter. When I want to explore I explore, when I work on the factory I don't really care what is between A and B. I'll either have it already explored or will do that when I want to.
@Vadymaus4 ай бұрын
@@HeroWillHD , Why do you need an item teleporter? To remove the main vibe of this game and make it play itself? Casuals.
@not_mrfrost3 ай бұрын
Ngl, when I saw the "straight" mode for conveyor belts... I almost wet my pants. And, after I saw the dimensional depot... I completely LOST IT 😩😩🍾
@dsnirljim3 ай бұрын
glad i was not the only one
@HawkwardAlaskan4 ай бұрын
The smile I smiled when you showed the straight mode for belts. Hands down, the best thing coming to 1.0, you can't change my mind.
@bender54543 ай бұрын
Just want to say as someone with several thousand hours into this game , it is my favorite from my last 40 years of gaming. 50 years old started on Vic 20 and Atari ! If anyone reading hasn’t played it get ready , 1.0 will be awesome, heck the years of beta were like a finished product !
@Lord2Mauler3 ай бұрын
Hell to the yes. Puzzles and creativity meet artistic expression stored on the computer. ..And I think a lot of us (humans) have the need to be organized, because in real life you have to be to produce any growth. I'm 34 years and look forward to retirement as a gamer. There now seems to be a game for everything, a way to explore our minds' desires without then need to travel our earth and spend thousands of dollars and weeks abroad with the threat of death at every turn. You can have friends from every corner of the planet, and don't need very much space to traverse the realms of imagination that there are out there. What an incredible time to live... I just wish the rest of the world would get on the same beat... why have real wars when you could get your frustrations out in games online? There's no need for violence. Sorry for the tangent... love this game : P
@TheTodarac4 ай бұрын
Only thing I can think of at the end: "Shutting down.... Attempting shutdown.... It's not- It's not shutting down!"
@Franimus4 ай бұрын
Possibly my favorite (and definitely most used) quote from that game!!!
@Oloaff4 ай бұрын
Gorgon doesn't need to hear all this, he's a higly trained proffecional."
@bigwilly323 ай бұрын
For gods sake open the silo door! They're coming for us, its our only way out! Oh my god were doomed!
@Caffin8tor3 ай бұрын
If they add bullsquids, houndeyes and headcrabs to the game, I'm done! 😂
@shadowforgedgamerz5203 ай бұрын
@@Caffin8tor yeah... as an original in-house Alpha/Beta tester of "that" series... adding those little tidbits into this mix would be like 💀💀💀 heh heh....
@JBUSE3 ай бұрын
For what it's worth I really appreciate the casual feel of these updates, and the fact that we get talked to like a gamer talking to more gamers and not a corporate entity trying to explain or overhype something with as much polish and professionalism as possible. Seriously, more studios should take note. Congrats on going full release!
@V2pointoh4 ай бұрын
It's almost sad that these videos are pretty much done now. After all these years of watching them, 1.0 comes out soon. You guys have consistently nailed the presentation all this time. The preview videos always have been a blast to watch. Rock on, Coffee Stain! \m/ I love this game so much!
@vebi19784 ай бұрын
I think there will stil be some updates after 1.0 and so he still needs doing videos :D
@Amathusukx4 ай бұрын
Until Satisfactory 2
@miroslavpetrinec67323 ай бұрын
@@Amathusukx 8 x DLC
@amokriinprolgiid34093 ай бұрын
The dimensional depot is insanely awesome. Total game changer. No more running back and forth to resupply. All just hammering away at building huge factories.
@ellabar2523 ай бұрын
Biggest annoyance with factorio overhauls is that there are SO MANY GENERIC COMPONENTS. Need this immediately lol
@guri2563 ай бұрын
@@amokriinprolgiid3409 not exactly. Big platforms can often easily take 10-ish stacks of concrete. The max concrete the video is 1500 (3 stacks). Yes, we can upgrade this later in the game but it definitely doesn’t solve the problem of needing to carry inventory worth of stuff to make a big factory area. This definitely improves things, but I definitely think that the max amount of concrete and iron plates should start higher. Especially since 1500 might be after an upgrade. And that’s if the dimensional inventory isn’t shared. If the dimensional inventory is shared, there’s a bit of a risk that you might go to where you need to go, and then your ally drains the storage of the items that you needed.
@amokriinprolgiid34093 ай бұрын
@@guri256 presumably, we'll be able to make more than one of these, and thus create an in-flow rate high enough that it should out pace any building you could possibly be doing. And then use smart splitters to send all the overflow into an awesome sink. Any time you'd run out, all you'd have to do is go into your inventory, take the concrete and metal plates from the dimensional depot, keep building while your machines and conveyor belts replenish it, and repeat.
@flybywire58664 ай бұрын
It would be nice to see the altitude in the HUD, so you can build at the same altitude across the map to make it easier to connect roads or railways. The dimensional depot and the converter will be game changers. I just found a VR mod which I started using today.
@rocket27394 ай бұрын
Check out the command terminal, I'm pretty sure there has to be a way to display coordinates similar to how to show FPS and frametimes.
@RBDelorme4 ай бұрын
@@rocket2739 This does exist, it's a debug display which will clutter the corner of your screen but does work, I"ve used it myself a few times.
@Br3ttM3 ай бұрын
@@rocket2739 There is a way to get coordinates, that I used when planning and building a railroad I wanted to keep flat. A simpler in-game way would be nice, though.
@Seraphim_11723 ай бұрын
Please share the VR mod!!
@trabant30603 ай бұрын
VR mod?
@RAFIdu70-Boblee3 ай бұрын
I want to truly thank you all the Coffee Stain Team, for all the work you've put in this game, for the awesome community you've built, for the way you listen to community for improvements while still keeping your vision in mind and don't completely change the game you've thinked of and lasty for the most admirable and respectful way you treated your players while in the early access phase. The transparency with which you speak about the game and new features shows how important the players are for you. I personally think that you redefined the way studios develop games, and I hope you'll inspire many.
@simondavis7503 ай бұрын
I was blown away by the fuel thing. Games will make different fuel types basically be cheaper or more efficient. You have taken it that step further and added different performance to each type. You will be given a jetpack and they think thats good enough. Being able to use different fuels for different styles of jetpacking is great instead of just making fuel last longer which is what is normally done.
@kentslocum3 ай бұрын
And the best part...drones can run on more fuel types than just batteries! 😊
@simondavis7503 ай бұрын
@@kentslocum There are so (too) many of these factory games these days. Its the little things that expand on average items that sets this apart.
@kentslocum3 ай бұрын
@@simondavis750 Coffee Stain Studios is one of the few developers that takes quality-of-life upgrades seriously.
@Tiparium_NMF3 ай бұрын
I second this. As someone who strongly prefers the jetpack over the hover pack (for traversal purposes) having multiple, unique options is awesome.
@Lord2Mauler3 ай бұрын
@@kentslocum YESS!!!! 100% agree.
@VormavNJD4 ай бұрын
Dimensional Storage sounds fantastic. This will make starting a fresh world 10x more fun and convenient.
@stefanp28834 ай бұрын
So true! In the past I always had a truck or train with building material with me when building a new factory. Now it will be much easier. No more driving for the one type of parts you forgot to take with you 5 mins before.
@pexeforad4gua4 ай бұрын
My adhd brain is so happy, building the first coal power plant was so estressefull when you notice that you forget something after walk for 5 minutes.
@darkfllame4 ай бұрын
this will be in the late game probably :/ edit: WDYM TIER 3💀CS gets my respect ngl
@0reo24 ай бұрын
@@pexeforad4gua I'd expect the first coal generators will still have to be build without the dimensional storage. Unless they make that available in tier 3 as well
@TheJupiteL3 ай бұрын
@@pexeforad4gua also getting constantly distracted by the smallest things whenever I need to collect like 2 iron rods from base
@williamday96284 ай бұрын
I must say I was slightly worried about the Mercer Sphere technology providing teleportation for both the player and items, and really felt that that would really detract from the logistical challenge of the game (being able to just teleport a production line across the map). But I am absolutely delighted that it seems that the devs recognize this, and it's use is purely quality of life (and a big QoL at that). Tuesday cannot come soon enough!
@joebettencourt83993 ай бұрын
@williamday9628 I wouldnt cross it off the table entirely, but I would expect that to be late teir 9 if they implement it. Otherwise it would be to OP imo.
@davidmartensson2733 ай бұрын
I was totally prepared for it being ... golf balls, at least for a few seconds before he started laughing ;)
@SyntheticFuture3 ай бұрын
I don't think player teleportation would be all that disruptive. You'd still have to full and empty your inventory. This implementation is a bit more disruptive as the inventory can auto refill. I'm okay with it though. I'll only use it to build (concrete and metal plates ad infinitum!) and aside from that kinda ignore it 😅
@highdefinist96973 ай бұрын
Yeah, it's the kind of feature that must be balanced really well, so that it doesn't end up like Factorios logistic bots... Then again, they have also shown "restraint" about Blueprints (unlike Factorio), so I would assume that it will be reasonably well balanced.
@jordanhairston12673 ай бұрын
That dimensional depot can easily be put just before the sink to cover overflow. So you can fill it first and then have the rest of the overflow go into the sink.I love this game ❤
@monkofmayhem13734 ай бұрын
Guys, all of you who work on this game. Thank you, you are an absolute showcase as a good dev team. Especially rare these days when your competitors are nickelling and dimming their customers.
@Lord2Mauler3 ай бұрын
Worth every penny.
@moladan4 ай бұрын
1.0! Can you believe it? 1.0! Just a week away!
@yakushishi4 ай бұрын
its only 4 days though
@aswina6344 ай бұрын
Christmas
@zerosnakemyth72744 ай бұрын
I cant wait. Havent played for almost 2 years now. These last few days have gotten me so hyped to get back in.
@agenthossness93574 ай бұрын
I'm so happy about this information!
@thisisname90014 ай бұрын
@@yakushishi >:( let him cook
@alexsiemers78984 ай бұрын
On top of the QoL of the dimensional depot, it’s also such an ingenious and creative way to go about improving personal logistics compared to bots in Factorio or DSP. Not that either of those systems are bad, it’s just that this is especially amazing
@ThePizzabrothersGaming4 ай бұрын
it's more like applied energistics in modded Minecraft, with a remote terminal
@Derzull24684 ай бұрын
It's just more magical/casual than the other 2 which is exactly where Satisfactory has been from the start. These 3 games have lots in common yet are unique and I can't get enough of any of them.
@Drsen574 ай бұрын
@ThePizzabrothersGaming That was literally my first thought, too, when I saw the dimensional depot
@Zero-w1c4 ай бұрын
@@Drsen57 I don't know about minecraft, this made me think of Astro colony and oddsparks which both have a construction storage system. The up and download part is new though. This will be really nice. It's great to just hook up your production to remote storage and being able to just build random stuff without having to worry about ever running out. The only problem would be doing too much deconstruction at once and having an inventory overflow. Speaking of overflow I wonder how the uploading is handled. If there's a storage limit you'd never get to upload 'general' supplies as those would be kept full by the factory.
@alexsiemers78984 ай бұрын
@@Derzull2468 that’s another reason I didn’t want to suggest the other games should’ve done it in a way like this, since their respective styles wouldn’t really warrant actual large-scale teleportation
@mortarion_113 ай бұрын
90 degrees conveyors...damn that thing is so good. That is what happening when devs playing their own product and bring QoL when it's actually needed! Thank you so much!
@jamespearson32164 ай бұрын
The depot will be so awesome for things like concrete when building. That was always a pain to not have enough space to carry that stuff. So having a way to build directly from those resources it huge. Thank you for that one.
@Br3ttM3 ай бұрын
I used a train for construction supplies in Satisfactory and Factorio, and in Factorio it was easy to load trains with multiple item types to get it restocked, but Satisfactory I had to do that manually. Adding this storage means I won't be tied to rails as much for construction projects, and it looks like it has some way to add multiple item types without filling the whole storage with one thing, so the item variety should be easier to automate.
@Youbetternowatchthis3 ай бұрын
23:35 Prepare for unforseen consequences
@samwheller3 ай бұрын
Most underrated comment on this vid
@BenChilds3 ай бұрын
Sometimes the right man in the wrong place, can make all the difference in the world.
@crispy94894 ай бұрын
Is it weird that I'm actually pretty sad to be saying goodbye to my early access world?
@DopeyFish4 ай бұрын
goodbye, sweet world. thanks for all the... practice.
@charliebrenton44214 ай бұрын
@@crispy9489 It’s hard to say goodbye, but I feel even better things await you, Pioneer!
@wyldcat93964 ай бұрын
350 hours and a 0.5TW nuclear power plant, yeah imma miss it. but the world moves on and ficsit needs us to save humanity
@dacomputernerd40964 ай бұрын
That's a lot of power lol @@wyldcat9396
@chilversc4 ай бұрын
I started a new game for every update so I'm used to saying goodbye to my worlds now.
@JoshuaGanoTyraxLightning3 ай бұрын
15:40ish... 99% of us are gonna spend our first Somersloop to crank out moar Screws, huh? :P 18:10ish... Spreading the Foundation Love will never be hard again... 😍 19:10ish... I wonder if this could also be strategically used to make accessing those Crash Sites with Material Repair Requirements easier as well...? 19:45ish... I wouldn't dream of asking Trucks, Drones, and Choos to have no more job... :3 End of Vid: Two guesses what this last revelation could mean: 1: There will be a way to level up Somersloops into higher level/evolved forms. 2: Maybe it has an additional special ability where it can spend extra available power to Supercharge the Grid and cram extra power into Space Elevator Cargo Sendings to speed up its delivery and return time. Useful for those with no patience. :P
@Lord2Mauler3 ай бұрын
Didn't think about the use with crash sites, good point and thanks for the idea!
@brendanhatch9833 ай бұрын
or the augmentor has some storyline influence since they have been teasing on some story points for a bit
@facade116633 ай бұрын
It would be kind of pointless to put the somersloop on screws early on . Generally it's the belts that are the bottle neck.
@echori.2 ай бұрын
I actually used my first sloop to amp up my only steel beam constructor. Had a fun time noticing that duplicating alien remains into protein, and then further duplicating protein into biomass, quadrupling the biomass production from alien remains as a whole. The only downside is that the max size for biomass is 200, which is also how much the amped up protein-to-biomass constructor produces, so it has to wait for the whole stack to empty out before it can even start to craft a new one. You get so much more, but the production is slow. Luckily it also doesn't eat that much electricity, since the processes can be so heavily underclocked anyway.
@smarty2654 ай бұрын
Its happening. The last teaser for a very very long time
@CommanderdMtllca4 ай бұрын
You say that like 1.0 doesn’t drop next week lol
@zapthroughyourmind4 ай бұрын
@@CommanderdMtllca But how are we gonna surive another week...
@SmokinWarthog4 ай бұрын
Was thinking the same thing ! Enjoy the present !
@zorggn4 ай бұрын
@@zapthroughyourmind less than 4 days, you mean
@Lord2Mauler3 ай бұрын
@@zapthroughyourmind Life goals... surviving long enough irl to play your favorite games and enjoying for at least 5 years before passing away.
@inoob264 ай бұрын
(adds story mode): I sleep (adds right angled belts): *OH MY GAAAA-*
@WRZ1003 ай бұрын
hello everynyan?
@KunzLevi3 ай бұрын
@@WRZ100OH MY GAHHH
@WRZ1003 ай бұрын
@@KunzLevi do I look like Bill Clinton?
@inoob263 ай бұрын
@@WRZ100 Mr cat why are you speaking english?
@WigneyR3 ай бұрын
12:19 you really used the S from everyone’s childhood, amazing 😂❤
@froobly3 ай бұрын
Cool S is cool
@OctyabrAprelya3 ай бұрын
LEMINO intensifies...
@Hornswroggle3 ай бұрын
Ever since I saw it in Satisfactory I've been calling the actual *symbol* a "somersloop" as well... it's such a good name for it. 😊
@HDL_CinC_Dragon3 ай бұрын
@@Hornswroggle Same haha
@cdhp13 ай бұрын
21:41 I'm glad they didn't go the route of letting you blueprint/load entire factories, which just feels cheep to me.
@Rifthead4 ай бұрын
Thank you Coffee Stain. This is how early access should work. The effort you put into the 1.0 release and how close you are interacting with the community makes me speachless. I can't hardly wait until next week to play this game from the very beginning. Love and light!
@faik...4 ай бұрын
straight pipes are really needed, because I always spend hours trying to make it look good, then just add a spaghetti belt later because redoing everything from scratch would take too long.
@MrTomyCJ4 ай бұрын
13:30 In short, the bonus is additive instead of multiplicative. That's the standard language for this kind of upgrades in videogames.
@quark-eisernunion41114 ай бұрын
but it's not? the formula is less than additive (at least in the way i interpret it in a video game context 2 amplifiers would give 120% power but what you get with the formula gives diminishing returns after a bunch of amplifiers)
@Benjogeejessejacket4 ай бұрын
@@quark-eisernunion4111 One amplifier gives you 10% and two give you 20%. It's a normal additive bonus.
@pheonixwarrior10fold4 ай бұрын
Additive and non compounding, so instead of it going 110%, 121%, 133% etc it’s 110%, 120%, 130% etc
@fred_derf3 ай бұрын
The proper term would be non-compounding.
@_JustMonika3 ай бұрын
@@quark-eisernunion4111 it actually gives increasing (?) returns, since the bonus works on itself. One of them is 500 MW, with the bonus it's 550 MW. If you build two, it's 600 MW each. If you build 10, you get 5000 MW base + 5000 MW bonus from itself. Essentially, 10 of these are equivalent to 4 nuclear reactors, on top of doubling your existing power.
@RL-ee9pj3 ай бұрын
Something great that I would like is to know how much material or energy is reaching a machine, that would help control the cases in which I do not have 100% productivity. It would help not to have to check which machines are connected and click to find out.
@tekoplays3 ай бұрын
Isn't this the best company to get us so excited for a reveal video as much as 1.0 it self!?!
@gorth13144 ай бұрын
We know at least 2 things about Snutt's neighbors: 1 - their backyard is at least 32m x 32m 2 - they're generating at least 500 MW for their house
@fred_derf3 ай бұрын
They have a bitcoin farm...
@kenanjones34813 ай бұрын
lmaooo I appreciate your sense of humor :)
@awareqwx3 ай бұрын
At the average price of electricity generation in Sweden (21.81¢/kWh), a Power Augmenter would be worth €36,640.80 per week, or ~€1,911,864.60 per year off of the innate 500MW output. If you also include the 10% increase, well... Sweden consumed ~531 TWh of energy last year, meaning that their average power consumption (and thus generation) was ~60.5 GW for the year. If the Augmenter boosts the output to 110%, that means that to meet 100% consumption you only have to generate ~91% as much power (10/11) with normal devices, with the Augmenter supplying the rest. (1-0.909090...)*60.5GW = 5.504GW, which is worth €1,200,568.28 _per hour_ or €10,524,181,538.18 per year. Yeah, if I had a backyard big enough for one of those I'd want to build it too.
@shadowforgedgamerz5203 ай бұрын
@@awareqwx oooh! that's a nice return on investment! heh heh 😁😉
@Stoney3K3 ай бұрын
3 - They don't care about noise complaints.
@jackmintz16954 ай бұрын
5:48 YES! YES! YES! YES! YES! YES! YES! YES!
@nithaeldurand30393 ай бұрын
❤
@WestAgora3 ай бұрын
This will save me a ton of time, I love it!!!❤
@willabyuberton8183 ай бұрын
5^3 is nearly double the volume of 4^3, it's a way bigger increase than it sounds like.
@RachelJade703 ай бұрын
True, but I feel like the vertical axis doesn't matter much, because people aren't generally making cubes with it. Mostly just matters for fitting the refinery (I think?) in it. Either way, I'm a little disappointed it's "only" 5x5, but depending on where it's added in the tiers it's a totally fine addition. Even in 2 dimensions it's more than you would think it is, so we'll just have to wait and see how it feels in-game.
@tzgaming2073 ай бұрын
My gripe with the blueprint designers is that 16mx16m is ample, & you can do a lot with, but only if maximizing every cubic centimeter into the densest possible blueprint is something you want... Going to 20x20 doesn't change that... Personally, trying to stuff & bend & contort belts & machines into a limited space isn't just simply antithetical to my build style, it's annoying; it's not fun (for me). Without mods, it's only a benefit to some players, & for others, might as well not be there 😕
@guri2563 ай бұрын
@@tzgaming207Exactly. It’s more than enough space to tile ugly jank. I love making large spread out tiles builds though. I love the Factorio copy/paste, letting me tile whole production lines. The lack of this is why I find the T7/T8 lines so boring and painful to place.
@Blacksoul4443 ай бұрын
people will still use mods for bigger blueprint designers. Calm your tits.
@guri2563 ай бұрын
@@HW-ow9zp I want to "miss out" on the "fun" of placing down yet another encased industrial beam factory. There's only so many times I can place down the same 50 buildings and find it fun. Last game I placed down about 20 smelters, and about 50 constructors all related to making making cable. Placing down the first few was fun. By the time I finished I was glad it was over, because it wasn't fun anymore. Same is true of the coal power plant. Placing down the first 5 powerplants using compacted coal was satisfying. Placing down the next 15 was work and boring, and I found myself wishing for a way to copy/paste/paste/paste. They did stuff in 1.0 to make it quicker and less pain, but it's still painful, which isn't a feature in my book. This whole game is meant to be about automating, not doing the same tedious thing over and over. People talk about 3rd party mods, but I've never had luck getting a copy/paste mod working in multi-player for the clients without destabilizing the game.
@TigerXGame3 ай бұрын
Oh my god the dimensional storage is absolutely what this game has been needing since the first release. I think the absence of that is the number one contributor for why I've never made it to the final tiers of any update. Building across the map just became way too tedious. Thank you for finally solving that! Would have loved to see teleportation as well as an end-game tech, but this definitely makes for a close alternative!
@tekoplays3 ай бұрын
Isn't this the best company to get us so excited for a reveal video as much as 1.0 it self!?!
@DirkP934 ай бұрын
The only thing I can hear during that final teaser is "Gordon doesn't need to hear all this, he's a highly trained professional!"
@Franimus4 ай бұрын
Ok not just me! Yessss!
@ultrawaveyt55824 ай бұрын
vortigaunt powered dimensional storage
@Sir_Steven3 ай бұрын
"Shutting down... attempting shutdown... it's not shutting down, it's-"
@NoChance184 ай бұрын
6:43 I love that Snutt is implying that he's brought this up in a development meeting and needs us to prove him right so they'll program it in. We're with you Snutt! Auto right-angle pipes all the way! Really looking forward to using this with belts!
@tristanridley16014 ай бұрын
I think there's also an issue of pipes being more 3d and therefore much harder to code so that it behaves as we would like.
@charlie_mk7.53 ай бұрын
@@tristanridley1601 as far as coding is concerned, the pipe is just a "connector" between two buildings just like conveyors. Just wait and they'll get the pipe system working the same
@metanoied923 ай бұрын
This new mode for pipes could just have an additional Z axis control (with keyboard arrows) to allow changing the height of the pipes before they are placed. The clipping logic is in a good shape after they improved it some time ago, so it should solve any potential issues with adding that straight mode to pipes.
@brendanhatch9833 ай бұрын
if feasible we would also want blueprints linking belts and pipes together
@4D0R4 ай бұрын
Holy sh1t Lasers???
@miguelelliesen76284 ай бұрын
This made me laugh so hard when I watched the video
@basscontrolllimited86244 ай бұрын
it will be pretty LASERYYY
@anderstermansen1303 ай бұрын
why do you spell shit as sh1t?
@init1003 ай бұрын
@@anderstermansen130Probably because he thinks it might evade censorship.
@Hitchhiker30003 ай бұрын
I find if you rearange the equation slightly it gives a bit of a better perspective of the gains availible (p + 500n) (n/10 + 1) = Total Power
@yzbrian3 ай бұрын
The Satisfactory developers are so incredibly based The part at 19:00 shows such a deep understanding for player experience and needs. The UI also makes it so clear by making the lines purple instead of orange. I can't tell you how excited I am to be playing this game again!
@Kiwi_Hawk3 ай бұрын
I'm surprised I don't see more people talking about Alien Production Amplification. In Factorio terms, Satisfactory already had speed modules. Now it will also have production modules. This is huge! Using the limited number of summer sloops for this seems far more impactful than just some free power.
@brendanhatch9833 ай бұрын
unless you somehow use all the uranium at peak efficiency and it still isnt enough
@zeph0shade3 ай бұрын
I'm honestly just surprised if there's nothing more sinister to those artifacts... Why did that mercer sphere have to hypnotize me into picking it up if it's totally benign?
@hugoshobbies16883 ай бұрын
Mercer Sphere's a path to the dark side of the force they are.. 🐸
@theepicslayer7sss1013 ай бұрын
last i played was update 6, since i played 1.0 it was a blast the whole time, my only gripe is the homing ammo shoots from the feet. (basically a 5 minutes fix changing the origin spawn point a bit more offset up.) also glad the hyper loop tube cannons were kept in!
@asventi32834 ай бұрын
1.0 release day is also my birthday, but think i'll prefer some ficsit ingots over a cake
@_nbcake4 ай бұрын
yo happy early birthday
@Konsti-l1e4 ай бұрын
Perfect birthday right?
@alexsiemers78984 ай бұрын
Why not the pioneer’s cake?
@BuildUPFN4 ай бұрын
Yo I already wish you best wishes for the day man
@MarSprite4 ай бұрын
Better reschedule, you don't have time for a birthday. The factory must grow!
@calvinmills40693 ай бұрын
@9:56 "The power of a sun... In MY hands..." -Dr Octavius, before everything went *so* well...
@darthelmet14 ай бұрын
The dimension depot is gonna be so nice. When I was playing with a friend before we stopped to wait for 1.0, our base was an absolute mess. Just finding stuff I needed to build was a hassle. I was actually in the process of making this stupid sky storage facility for everything, although that was turning out to be more of a nightmare project than I anticipated. This is such a nice fix.
@TheAzazzExperience3 ай бұрын
Now just add a second back slot to allow the parachute to deploy when out of fuel.
@ethribin41884 ай бұрын
If i get the formula right, the power augmenter biffs stack additivly. So 10 power augmrntors guves you +100% of your power grid. That power grid of course includes the 5GW you get from the 10 converters, which each give 500 MW.
@esmon_334 ай бұрын
But we'll got a lot more consumablers in 9 tier
@AdamDaze4 ай бұрын
Note that some of the sloop enabled machines used 400-500mw *alone*. Each.
@mephInc4 ай бұрын
Yes. If you're 5GW, you'll get 5,500, 6,000, 6,500, etc
@rocket27394 ай бұрын
@@AdamDaze Yeah we'll only use them on normal and impure nodes miners such as sulphur, uranium and SAM
@francescopiazza41904 ай бұрын
Imagine having a grid of 200GW using all uranium and other resources. GIven that there are at least 50 somersloop(there is a quest about finding 50) with 50 augmenters you would produce 1.35TW. In the current version though, there are 150 somersloops so using all of them for augmentation you would get 4.4TW
@DJ_Penguin3 ай бұрын
I really hope you guys do a huge 1.0 video. Maybe a final launch trailer, it would also be really cool if you brought back Jace for a celebration video, and do a meet the devs/discussion video about satisfactory. You guys have come such a long way! This game has been such a long time in the making and its been such an amazing ride. Thank you guys for all that you've done.
@DarkDFrosti3 ай бұрын
i really really need a proper trailer. they made them so amazing and kinda let them die out in the recent updates
@ror3D4 ай бұрын
5x5x5 is the right size for blueprints. It's all that's needed to actually be able to put refineries into a blueprint properly, which is, at pre 1.0, the building that seems to be needed the most for everything, so being able to make proper blueprints with them will be the best. Thank you!
@danielh.90103 ай бұрын
I've used mods for 6x6x6 and 8x8x8 blueprint designers, and often 6x6x6 wasn't big enough. I don't like that it's so limited. You're really forced to make the blueprints as compact and modular as possible.
@Br3ttM3 ай бұрын
@@danielh.9010 That's the point, though. It's not intended to be a full factory in one piece.
@FamusJamus3 ай бұрын
12:31 _"...makes it better, and makes it stronger, and with better access to the internet." By jove, it's Windows 98!
@noam28023 ай бұрын
something I love about satisfactory is that they upgrade all of the parts of the game and not just the end
@tekoplays3 ай бұрын
Isn't this the best company to get us so excited for a reveal video as much as 1.0 it self!?!
@BLAndrew575-4 ай бұрын
I can't believe Snutt told us that one thing at that one time that changed everything!
@tekoplays3 ай бұрын
Isn't this the best company to get us so excited for a reveal video as much as 1.0 it self!?!
@masaitube4 ай бұрын
omg ... for years you have overlooked and ignored the question regarding the inventory (refill),... today you have given my Satisfactory-life meaning again ;D
@janr.20593 ай бұрын
0:09 props for the small detail of 15 26 on his watch underlining the claim "haven't been able to sleep for days" :)
@KingDuken4 ай бұрын
Truthfully I haven't played Satisfactory in about three years but not because it was bad. I was just waiting for the game to go to 1.0 so that I could experience something completely new without spoiling myself from updates! :) Super excited to play the game again.
@bowiemtl4 ай бұрын
It's been a while for me as well, admittedly I've started playing Factorio instead because the urge of factory building never went away. I'm knee deep into mods, and the upcoming expansion is gonna keep me from playing satisfactory 1.0 for a while. It is refreshing to see new challenges all around me though
@lucassatie3 ай бұрын
@@bowiemtl Same here but with Dyson Sphere Program. I figure I'll let 1.0 ruminate for a little bit so they can clean up any bugs and possibly iron out some nuance with new features.
@theelfilippo4 ай бұрын
I was already in love with this game before, but this is just a whole other level. When 1.0 comes out, my family is not gonna see me for weeks.
@stefanp28834 ай бұрын
So true, it already was really good in EA (i started with update 4 or 5) and will be outstanding with 1.0. I have around 1200 hrs playtime and played around 5 games in that time and I'm really looking forward to start a new world with 1.0 again.
@theorangecactus21774 ай бұрын
You think weeks will be enough? It may be a few years….
@theelfilippo3 ай бұрын
@@theorangecactus2177 haha yea it might, i especially like to overproduce everything at 100% efficiency (with overclocks and such), so i have a 60 hour save (my newest one, i have like 300h in the whole game) without even having unlocked phases 7&8
@vincewilson13 ай бұрын
16:33 I like the dimensional Depo. When Snutt first mentioned it, I thought, "Wouldn't this make the game op?" Then he mentioned several restrictions, and I thought, "That's how they keep it from being op."
@Cosmicfury1003 ай бұрын
Idk if this has been asked before but we could use some handles on the drones. Would be sick to grab on and fly it to the other base you have it set to.
@marksanders2184 ай бұрын
Preordering pipe placement that works like conveyor placement now. Gonna need that ASAP!
@TehKhronicler4 ай бұрын
Absolutely loving the cosmetic additions, please don't hesitate to keep adding that kind of stuff in future updates. For many of us, this is an architecture game first and an engineering game second.
@JC-ve4zm3 ай бұрын
There's a mod that adds like 10000 items to build with. Check it out
@TehKhronicler3 ай бұрын
@@JC-ve4zm I've been playing vanilla so far but once 1.0 is out and hopefully stable, I may just do that. Anyone know the name of this mod?
@WillDa7133 ай бұрын
@@TehKhronicler Even if you install 100+ mods you won't get TEN THOUSAND new buildables, that must've been hyperbole ^^ However, here's a list of dope mods to look out for, if and when they get updated after 1.0 (you can still downgrade your game and play with obsolete mods that way) Structural Solutions, Factory Props, Refined Power, Ficsit Farming, Fluid Exras will give you a LOT to work with. To get the most out of these I also use Perfect Circles, the Rearchitector and Construction Preferences as well as a few other QoL mods. I suggest browsing the mod manager and clicking each one to see if they offer buildables you like. Oh also this last one's been obsolete for years (broken by update 4 if i remember correctly) but the mod author told me on his YT channel he'd come back to it after the game is out of early access. It's the MOAR Factory. A mod with some of the coolest, most dope ass factory buildings you could wish for. I'm talking glass tanks for liquids, gigantic fans to ornate walls with, smokestacks, antennas, massive silos that have THE coolest animation when built (they slowly rise out of the ground). If the author keeps his word, I'd be proud to say i've lived to see the day MOAR returns to the list of compatible mods.
My Man, Arachnophobia mode already solved the biggest problem in Satisfactory….
@GaspelGaming4 ай бұрын
True, hopefully the cats will be 3D on 1.0 :)
@damid45574 ай бұрын
Those stingers haunt my nightmares
@Level3ITUK4 ай бұрын
The cats freak me out more than the spiders
@ShadowDrakken4 ай бұрын
yeah no... the spiders are horrific, but the cats are fucking annoying. Both modes are garbage.
@mplewp4 ай бұрын
The big green ones above the pure quarts nodes attacked my haert attack
@Signupking3 ай бұрын
i have a blueprint designer idea, how about making it similar to the delete function with "F" but instead of deleting you can pick multiple parts and then turn these into a blueprint. In that way Players can expand on their ideas in the mids of building.
@kardnails87294 ай бұрын
For not so nerds: The power boost is additive, not multiplicative. So, one augmenter increases your base power by 10%, two by 20%, etc. With 10 you double your power. (the 500W from the machine is not included, since it is insignificant in the late game).
@Xhaleon4 ай бұрын
500 MEGAwatts. A fraction of a nuclear plant but that's still a lot for free power with zero logistics. This seems to be balanced against the productivity / item duplication boost for putting them into manufacturing machines instead, but still there's supposed to be 150 of these things in the world.
@francescopiazza41904 ай бұрын
Snutt says is not included, but the formula says otherwise. 500n is included in the multiplication with 0.1n
@ManyYser4 ай бұрын
@@francescopiazza4190 Essentially it acts like two buildings: First, it is a "normal" power source of 500MW and then increases all normal power in the grid by 10%.
@tristanridley16014 ай бұрын
The 500 is definitely included in the formula.
@clonkex3 ай бұрын
Non-compounding is the proper term for this
@kristofferjohansson86633 ай бұрын
The thing that surprises me about this game is this: CSS: Here's a fancy bit of new content! Me: That's nice, I guess. CSS: Here's a minor QoL improvement! Me: I love you! Why do I care more about "Here's how building is made easier" than "Here's a shiny new building"? Because I should care more about the shiny new thing, but doing away with tedium is where it's at. And the thing is, I don't mind early game tedium, but when I'm at the point where my ability to construct a forward base is limited by my ability to carry stuff it's just an annoyance. "Oh, you forgot to grab two stacks of concrete before going here, guess you have to hike all the way back" is just time and annoyance, I have a container full of concrete back home, but I didn't bring it all. Doing away with that annoyance, at a certain point, isn't game-breaking, and tech-gating that ability just makes sense.
@davidmartensson2733 ай бұрын
In the end the belts and pipes will matter more for the look and feel of the factory and you will spend way more time building them, so improving that experience will improve more of the game time :)
@Project2457official3 ай бұрын
This is exactly my reasoning behind my adoration and fascination with their development. They legitimately look for things to be optimized and improved! I remember a time before zooping for example and that was just so tedious by comparison to now. They make it so you don’t have to brute force or trick the game as much into accomplishing what you want and I love that!
@protekt1Cloud4 ай бұрын
Everything sounds great. The only thing I wish you added was a way to enhance hypertubes late game. Like perhaps an accelerator piece for when you're going up a steep section. Another idea I have is like an advanced parachute, aka the glider or body flight suit to glide across the map from high areas.
@wizardpajamas64054 ай бұрын
You can increase your hypertube speed. Look up "hypertube cannon". It's basically just a few entrances in a row and that will get you moving plenty fast enough for any incline.
@aidenlogan39593 ай бұрын
That would be perfect! I love using those but those long trips do get time consuming lol
@No-rv5el3 ай бұрын
You can already add hypertube entrances throughout the length tube to add speed and Chain them together like a hypertube cannon if you really need speed before an incline
@kroxcs3 ай бұрын
One feature I KNOW will / would never get added is webhooks or outside control using alien tech. Imagine your game had ports open, and you could say switch power grids on and off, switch splitters on and off. Automate your factory with outside control using webhooks / get and post requests. Would be SICK.
@ShaOryDow4 ай бұрын
Love the dimensional Depot, just like a ton of ISP providers. Good download, but god awful upload speeds, you guys did the research well!
@ILikeBleachItsTrue4 ай бұрын
7:37 - 7:42 "Wasn't really possible without [...] shi-stuff like that." I love human devs
@tntsoccer214 ай бұрын
Except 10 seconds before that he said shit, uncorrected 😂
@chunkyfen4 ай бұрын
@@tntsoccer21 he's trying not to say shit 10 times every video, which is preferable
@MichaelPohoreski3 ай бұрын
5:40 _This is the sh!t._
@Lord2Mauler3 ай бұрын
@@chunkyfen It's better than saying shit 10 times in one sentence. Like people who only say the F word.. drives me insane. At least Snutt's S's are spaced out and hit that emotion where needed most. I could care less.
@JamesRibe3 ай бұрын
Power formula would be easier to understand as: (p + 500n) * (1 + 0.1n) = Total Power
@patheddles40043 ай бұрын
Or in math/finance terms, no it doesn't compound.
@tekoplays3 ай бұрын
TY
@Jeyricho3 ай бұрын
I love the dimensional depot, on first glance, I thought it was going to be a teleporter belt, where it goes in somewhere, and appears where the pair device is located. You went on to say you don't want it to be part of a production chain though so we probably won't see something like dimensional belts anytime soon
@egilzroshi97373 ай бұрын
CFS: Look, we have mercer spheres and somersloop, they finally have use, isnt that so cool?! Community: STRAIGHT CONVEYORS GO BRRRRR
@tekoplays3 ай бұрын
Isn't this the best company to get us so excited for a reveal video as much as 1.0 it self!?!
@TexasKosmonawt4 ай бұрын
23:41 "Gordon doesn't need to hear all this, he's a highly trained professional."
@rczarnecki3 ай бұрын
The resonance cascade is happening!
@tekoplays3 ай бұрын
Isn't this the best company to get us so excited for a reveal video as much as 1.0 it self!?!
@megaman30014 ай бұрын
so basicly power amplifiers and ender chests... dimensional depot gonna be so useful for when your out exploring... stock it with ammo, healing items, fuel, materials for any ramps you might need, and things you might end up needing to get the hard drives and get to exploring
@TuberTugger3 ай бұрын
The cool part is you can set it up to keep restocking itself on the go. So if you run out of concrete, you can just build some other part of your new factory for a bit until it's restocked.
@joeman1239643 ай бұрын
exactly. insane implementation!
@PippololGaming3 ай бұрын
5:34 you mimicked my face perfectly lol
@JonasSchett4 ай бұрын
16:39 This does NOT look like an ordinary storage container
@tekoplays3 ай бұрын
Isn't this the best company to get us so excited for a reveal video as much as 1.0 it self!?!
@spider-spectre3 ай бұрын
THANK YOU FOR FINALLY ADDING MORE DRONE FUEL TYPES. Drones were essentially useless otherwise. Any benefit of using Drones was completely negated by the fact you required a non-drone logistics solution to get the batteries there at minimum on top of batteries already being super expensive to create and requires a network of logistics to make. Might need some more to actually be desirable but, at least it will be usable.
@Skotty640813 ай бұрын
Well, technically you didn't need a non-drone logistics solution. What I did was had a central battery production site and if I wanted drones with both endpoints somewhere else other than that central site, I just added an extra drone that delivers batteries from the central site to one of the offsite areas. So it was still an all-drone solution.
@CrazyAssDrumma3 ай бұрын
@@Skotty64081me too, built it in the swamp cos of the nearby sulphur and aluminium. 480 batteries per minute 😅
@kenanjones34813 ай бұрын
@@Skotty64081 it's all drones?? - always has been.
@rczarnecki3 ай бұрын
I agree in regards of battery production setup hassle, but not entirely in battery transportation. Basically you use drones to transport batteries to other drones.
@Br3ttM3 ай бұрын
@@Skotty64081 It did mean sometimes as much as 50% more drone ports, though. Adding one to a large factory or hub isn't much, but sometimes I want to transport resources from one spot to another where neither are a major hub for drones. Also, when setting up drones that get their batteries at the destination, I needed a few to prime the system. Hopefully I can use an alternative fuel to prime it while still having them take batteries from the destination.
@chaoscommandant4 ай бұрын
The blueprint size increase is a huge thing for me... It's a 60% increase... That's more than most people get as a raise in their whole career...😅
@stefanp28834 ай бұрын
Yes that's really cool. For refinery things the old one was too small, now we will be able to do much more things with blueprints. Tbh, I didn't use blueprints that much, but I think I will.
@Newmeishu4 ай бұрын
@@stefanp2883oh you should. It makes building so much quicker. Even if you spend more time to build it first in the bp. You usually makes the things nicer too. I would love to have at least a 8x8 BP. Perhaps a tier 3 some time.
@davidc_ac93774 ай бұрын
I think they should fix blueprint anchor point, vertical nudge and rail connect
@etsarse24 ай бұрын
I do appreciate the increased size of the MK.2 blueprint, however after using the blueprint mod - this change for vanilla should really have been a bit bigger imo - at least 6x6x6. Oh well, that is what mods are for. That being said - all the other changes are AWESOME - can't wait for the 90 deg belts, etc.
@jordank18134 ай бұрын
Where did you hear 60%?
@robertrosenthal72643 ай бұрын
I really want the blueprinters to be able to 'slide around' what you are working on so you can adjust it, not just on the X & Y axis, but also on the Z axis. If something goes over the edge, either have it wrap to the other end of that axis on the blueprinter, or just have it block pushing things out of bounds. Disassembly of the offending part is possible, but would get annoying when it happens unexpectedly, especially if you don't notice at the time. I'd also kill for a building control panel where I can access the functions of the production equipment from a single location instead of having to squirm and crawl around the factory to try and manually change everything. I'm fine if they have to be connected to some kind of wiring harness to the control panel, even if the wiring harness had to be made with rubber and quickwire. (It's also a great reason to blueprint a factory building with a control room 💖 ) If control panels could only be connected to all the same construction would complicate things a little, but not that much, (smelters to one panel, constructors to a 2nd, etc) and I think some people would end up doing it that way anyhow so different people could be working different parts of the factory as well as aesthetics. (One control panel for everything is the loner with his lonely console, while several control panels is either a workplace, or a workplace with an overworked employee 😜)
@SebastianD3344 ай бұрын
The chainsaw change is actually amazing!
@Skotty640813 ай бұрын
Yeah, there were lots of times where I couldn't take out a small annoying bush/tree because I didn't want it to also remove the tree next to it, which was usually a larger tree that I wanted to keep for aesthetics.
@skark83594 ай бұрын
I think the modders can solve the pipe issue temporarily, a good passionate dev, team and a passionate modding ( community) creates a perfect relationship between them
@martianreject4 ай бұрын
I really love the mods that are avaliable right now, they add sooo much control... but I'm still hoping to get a tower defense mod down the line even tho I know how incredibly hard it would be. I would pay a kickstarter tho...
@CwF_Pudding4 ай бұрын
How will the Dimensional Depot work in Multiplayer? Will you share the Depot? Will items be duped and everyone has its own inventory?
@rocket27394 ай бұрын
I think since you can input an automated line and there's no production line ownership, everyone is going to share the same cloud. I can hardly see any other way.
@Miss_Trillium4 ай бұрын
@rocket2739 I wonder if overall caps will be increased for more players, or maybe not? I feel like that could lead to people just having "new people" join to increase size for what would otherwise be a single player world?
@veyarog4 ай бұрын
It will work like the iCloud of your iPhone I think. You will have one common cloud for all players in your world. Each player can download resources on the common cloud.
@guri2563 ай бұрын
@@veyarog I really hope not. The entire awesome part of the depot is that I don’t need to carry around as much iron plates and concrete. If it’s shared, then I still need to carry concrete for large projects so I don’t drain all of concrete, or have someone else drain all the concrete when I’m starting a project.
@Hero22133 ай бұрын
Good thing I was inclined to save my ‘parental unit’ who needed ‘alien artifacts’ as they’re the ‘only cure’ 😅