Colossus and Juggernaut Cannot Do This in Marvel vs Capcom 2 Comparison Video Guide

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AcidGlow

AcidGlow

22 күн бұрын

Colossus and Juggernaut had unique grabs in XMen Children of the Atom COTA.
These were later removed from future games. Special Ground Throw Breakdown Guide.
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Пікірлер: 142
@AcidGlow
@AcidGlow 20 күн бұрын
*Remember this?* 🧐 Next Video kzbin.info/www/bejne/nKTYiX-ZqLJkmdk
@ElToland
@ElToland 20 күн бұрын
I miss Juggernaut's victory pose in MSH where he grabs his KO'd opponent and laughs in their face, it looks cool and fits him really well xD
@tehshingen
@tehshingen 19 күн бұрын
That moment of anticipation when he walks up, is he gonna stomp or MUHAHAHAHA?
@michaeljefferson7316
@michaeljefferson7316 16 күн бұрын
Right I remember that changed it too I am unstoppable on mvc2
@GaidenDS10
@GaidenDS10 16 сағат бұрын
Later installments kinda made him a goofball, I mean that stomp he always do is too cartoonish to a point he’s always mad or something.
@DarkOverlord96
@DarkOverlord96 20 күн бұрын
This is one of the reasons why I prefer the older games to MVC2, they just had these little things that could only work in smaller games with smaller rosters, like Rogue's ability steal.
@EddyGordo21
@EddyGordo21 20 күн бұрын
I feel like they could have done Rogue's steal move, but were just being lazy.
@shishioh
@shishioh 20 күн бұрын
And better animation
@Darknight0681
@Darknight0681 20 күн бұрын
The problem with MvC2 was both mainly Dreamcast RAM, and CPS2 ROM limits from before that cut animations beforehand. Most characters from before had their MvC and MvSF animation cuts left intact with a few exceptions. Characters from before those games had unique scalebacks made to them just for MvC2. Sentinel is one of the most obvious scalebacks. Apparently there was no way to have 3v3 battles like that without violating the RAM somewhere. It’s probably also why the backgrounds are 3D generated. It would also explain how pixelated Abyss’s third form is. The game still animates good, but it’s just obvious they had to do some things to make this work.
@Darknight0681
@Darknight0681 20 күн бұрын
They would’ve needed unique animation for all three of the characters Rogue could steal from if they did it that way. Spiral’s super was reduced to one frame per Marvel character for this reason too. Colossus kept his spin grab, but you notice the way it looks compared to COTA is very simplified. Silver Samurai losing the effects on his sword and also losing the illusion split (same with Psylocke ninjutsu) was probably due to performance, as the game CAN slow down quite frequently. Hell no character has shadows on supers anymore.
@Toxicitymaxed
@Toxicitymaxed 19 күн бұрын
They still could have used the unique animations for Rogue's stolen moves, but kept the stat increases when draining characters where it wouldn't make sense. What could she gain from kissing robots like Mega Man and Sentinel other than energy?
@clarencegutsy7309
@clarencegutsy7309 20 күн бұрын
Juggernaut's command grab thing in XvSF where he literally pounds you into the ground like you're a Loony Toons character is one of the best animations and it's criminal it was cut in MvC2.
@gm9984
@gm9984 19 күн бұрын
I can't wait to play xmen vs street fighter again in the new collection comin out soon
@magnificent10304
@magnificent10304 19 күн бұрын
100% agree
@uptowndanram6753
@uptowndanram6753 14 күн бұрын
Children of the Atom, Marvel Super Heroes and X-Men Vs. Street Fighter were arguably the most animation-heavy CPS2 games. Every installment of the MvC franchise after that experienced animation cuts in some form. That's why they still look great almost 30 years later.
@gelapxjinkuro
@gelapxjinkuro 20 күн бұрын
3:25 looks like Juggernaut being a waiter carrying a fine meal to be served 😂
@AcidGlow
@AcidGlow 20 күн бұрын
🥴🥴
@RichterBelmont2235
@RichterBelmont2235 20 күн бұрын
Psylocke is indeed, a very fine meal. 🥰
@AcidGlow
@AcidGlow 20 күн бұрын
@@RichterBelmont2235 😆
@marcusbullock630
@marcusbullock630 20 күн бұрын
*Omega Au gratin*
@solouno2280
@solouno2280 20 күн бұрын
​@@RichterBelmont2235tall and busty. Heck I can't wait to discard her ugly boots
@edfreak9001
@edfreak9001 20 күн бұрын
i kinda love Juggernaut just naturally spawning steel beams in other stages so he can do his stage gimmick
@DAIGREONZero
@DAIGREONZero 20 күн бұрын
Damn, half a lifebar off a single hit
@AcidGlow
@AcidGlow 20 күн бұрын
powerup animation is when you get free hits on him. Then grabbing the bar is actually really hard because the position has to be exactly perfect. It's not that easy. Then getting a hit. That's alot of work when people are dashing in constantly to land a combo on you.
@jayflores3947
@jayflores3947 20 күн бұрын
Has to be realistic 😂
@AcidGlow
@AcidGlow 20 күн бұрын
@@jayflores3947 😎😎
@Kwisatz-Chaderach
@Kwisatz-Chaderach 18 күн бұрын
that's MAHVEL son.
@Kwisatz-Chaderach
@Kwisatz-Chaderach 18 күн бұрын
Grab OTGs are goated. Daimon from Kof is the king of this shit. Also the Liefeld tier chest on that colossus sprite is amazing.
@zedek_
@zedek_ 20 күн бұрын
COTA was so fucking cool
@GoTenDu
@GoTenDu 16 күн бұрын
I had ABSOLUTELY NO IDEA of any of this! And it's FREAKING AWESOME!!!
@ChakraOver9k
@ChakraOver9k 19 күн бұрын
They nerfed the crap out of blackheart in Mvc2 too. Marvel super heros and X-Men vs SF had the best versions of juggernaut
@LeeONardo
@LeeONardo 18 күн бұрын
COTA was a very experimental game, it is as far as I know the only fighter to have ground dizzy states with unique animations. Also the sheer amount of animation frames in the game were incredible, from MSH onwards they reduced them for the COTA cast and did the lesser amount for each newcomer. COTA's fantastic.
@geebeepman
@geebeepman 19 күн бұрын
I could almost feel omega red's legs getting utterly obliterated from that powered up down heavy kick from juggy. 💀♿♿
@DooDoo-f4v
@DooDoo-f4v 11 күн бұрын
😂😂😂 About to change his name to Omega Roll
@MisterTwit
@MisterTwit 19 күн бұрын
Another thing about Colossus: he can set up a safer OTG grab by stunning the opponent with f+HP, which causes a special grounded stun (this only exists in CotA, no other character has been able to do it since then)
@InfinityVenom
@InfinityVenom 20 күн бұрын
In MSH Hulk can grab debris from the ground and throw it is also exclusive to that game
@AcidGlow
@AcidGlow 20 күн бұрын
Yup I made a video of that already along with Hulk
@BBHood217
@BBHood217 20 күн бұрын
I wonder if they also wanted to have Hulk do otg throws, but then they decided that MSH shouldn't have otg throws and repurposed his move to throw debris instead.
@paubalid7897
@paubalid7897 20 күн бұрын
forget the throw, a single juggernaut sweep while powered up dealt so much damage
@AcidGlow
@AcidGlow 19 күн бұрын
😁😁😁
@BOMBON187
@BOMBON187 3 күн бұрын
2:05 Juggernaut carrying Omega like he's delivering pizza.
@solouno2280
@solouno2280 20 күн бұрын
I knew i wasn't crazy when i said that Haggar played as both colossus and juggernaut in 3
@nameless13MUGEN_xiii
@nameless13MUGEN_xiii 18 күн бұрын
I remember Juggernaut had a grab move in X-Men vs Street Fighter where he would bash you into the ground that was borderline useless because of how hard it was to land and how his normal grab having quick recover frames to do a follow up attack which this move didn't which is possibly why it was removed in mvc2
@kraken5003
@kraken5003 20 күн бұрын
COTA's music gives me major MMX vibes
@eljugadorescaldenc4002
@eljugadorescaldenc4002 12 күн бұрын
Man I have recognized every song you used. True Capcom lover.
@pseudohippie55
@pseudohippie55 20 күн бұрын
The thumbnail makes it look like Juggernaut is making sure Psylocke is ok. He's a sensitive soul lmao
@AcidGlow
@AcidGlow 19 күн бұрын
😏 😏
@AlexIn_ThaCosmos89
@AlexIn_ThaCosmos89 20 күн бұрын
When Juggernaut grabs the steel beam, that reminds me of Aganos from Killer Instinct Aganos is like the Juggernaut of Killer Instinct
@StarForceBelmont321
@StarForceBelmont321 20 күн бұрын
Dude that thumbnail looks like Juggernaut wants unconsenting 2nd Base. 😂
@ZX-Gear
@ZX-Gear 19 күн бұрын
Yeaaaahhhh. It's the Juggernaut,bitch!!!!
@VerdeMorte
@VerdeMorte 17 күн бұрын
*"THAT'S WHAT WE CALL EXTRA DAMAGE!"*
@StarForceBelmont321
@StarForceBelmont321 17 күн бұрын
@@VerdeMorte LOL that sounds familiar
@VerdeMorte
@VerdeMorte 15 күн бұрын
@@StarForceBelmont321 Newgrounds
@FingerBreakerWu
@FingerBreakerWu 18 күн бұрын
Cyclops could also bounce throw into his Genesplice, but that got taken out as well…
@dreddy_g
@dreddy_g 19 күн бұрын
For Colossus, I believe they also removed (in MvC2) the suplex throw from COTA (Forward + Hard punch) that you can turn into a launcher (when the enemy is grabbed, press Back + Hard punch).
@marccaselle8108
@marccaselle8108 16 күн бұрын
I had no idea collosus could grab a person off the ground.
@darkseidomega2585
@darkseidomega2585 18 күн бұрын
Colossus on CotA was a beast I'm glad the game gonna return.
@YouGuessIGuess
@YouGuessIGuess 19 күн бұрын
It bums me out that they couldn't figure a way to preserve these mechanics in MvC2. Colossus and Juggernaut are still fun in those games but they don't feel like the best versions of themselves. At the very least they could have made the steel beam an install super for Juggernaut. Imagine whacking one of the airdash runaway characters with that.
@ClexYoshi
@ClexYoshi 19 күн бұрын
damn, imagine losing 50% from a full-screen normal. XD
@magnificent10304
@magnificent10304 19 күн бұрын
Even the block chip damage was a lot
@CMCAdvanced
@CMCAdvanced 17 күн бұрын
I've played Guilty Gear Strive before, yes
@VenusHeadTrap2
@VenusHeadTrap2 19 күн бұрын
I’m gonna use that “hey baby, wanna see my deleted move?”
@ashemabahumat4173
@ashemabahumat4173 20 күн бұрын
Ik it's unlikely to ever happen, but I hope they expand the moveset of some character in the Collection
@mappybc6097
@mappybc6097 20 күн бұрын
Already confirmed it's the og arcade rom.
@striderhanzo
@striderhanzo 19 күн бұрын
So much detail was lost in later games. Glad to see this gem have its moment in all of its glory when the mvc collection comes out.
@LeFugitifd
@LeFugitifd 19 күн бұрын
I miss Rouge's powers, I know would be hard to put, but they could repeat a lot of powers like Wolverine and sabertooth give the same thing
@smartinez281
@smartinez281 20 күн бұрын
God I love Omegas stage in cota.
@davonmanigault2451
@davonmanigault2451 12 күн бұрын
I love Juggernaut just grabbing and holding you like a freaking pizza lol
@kingdavid7516
@kingdavid7516 20 күн бұрын
great content, subscribed!
@AcidGlow
@AcidGlow 20 күн бұрын
thanks. more on the way
@DarkKnightBatman420
@DarkKnightBatman420 20 күн бұрын
I think along the way to mvc2 Juggernaut also lost a line of dialogue or a victory pose. I felt like it was disappointing that all of the mvc characters couldn't be the best version of themselves. It was something so minor, not even a fighting mechanic, but it bothered me and I can't remember what it is. This minor detail is why I tended to start choosing Hulk over Juggernaut.
@samonlingboy4408
@samonlingboy4408 20 күн бұрын
To be fair mvc2 was a big game at the time fitting all 56 characters with 3v3 tag team fighting it was a lot for the console to process so cuts had to be made
@killerb255
@killerb255 19 күн бұрын
@@samonlingboy4408MvC2 was in arcades before console ports were made.
@samonlingboy4408
@samonlingboy4408 19 күн бұрын
@@killerb255 ik that but even then cuts still were made to the arcade port
@ericmainez8773
@ericmainez8773 20 күн бұрын
Cant wait for this collection
@KnightlyBrosGaming
@KnightlyBrosGaming 7 күн бұрын
Damn, that's super cool! Reminds me of Geese Howard.
@D-vb
@D-vb 20 күн бұрын
Grounded grab reminds me of Beowulf from Skullgirls.
@TexasHollowEarth
@TexasHollowEarth 16 күн бұрын
Geese Howard approves. "Predictabo"!
@khaled15286
@khaled15286 17 күн бұрын
2:03 oh great Juggernaut the restuarant waiter
@onaled515
@onaled515 18 күн бұрын
Man I forgot all about those grabs. I remember the Juggernaut grabbing objects in MSH. I hate the removed the anti air grab from Juggernaut in MvC 2 where he pounds them in the ground. Hulk could do the same grab in MSH but rip up the floor and throw it.
@BBHood217
@BBHood217 20 күн бұрын
I think Sentinel could also otg throw in COTA.
@tokyobassist
@tokyobassist 17 күн бұрын
Why's my boy Omega Red gotta play with his nipples like that in Juggernaut's hands lmao?
@DooDoo-f4v
@DooDoo-f4v 11 күн бұрын
Huh never played nor saw much of this game sadly growing up, but as a Potemkin enjoyer these two look crazy fun!
@chengfu7063
@chengfu7063 20 күн бұрын
This is very good and this is what it's all about in Capcom needs to stop messing around and release this collection already excellent man
@truebiggirllover9301
@truebiggirllover9301 9 күн бұрын
What about Colosus's "Knee Hop Combo"? Medium Kick, Weak Punch, ⬇️, Weak Kick, Medium Punch (Anakaris Curse). Omega Red does a taunt to this combo also.
@thunderlightning1980
@thunderlightning1980 12 күн бұрын
There was even Psylocke who has cut animations when she made it to MvC2.
@gtrman128
@gtrman128 15 күн бұрын
I was a bit disappointed they took out Spideys extended web throw from Marvel SH vs SF!!!
@shadowopsairman1583
@shadowopsairman1583 18 күн бұрын
1 of the special throws is totally different for Colossus in MVC2 compared to XMCotA, XMvSF, MvSF
@anispidey
@anispidey 19 күн бұрын
Didn't Colossus have a passive ability where he did chip damage against characters blocking?
@Slayerthecrow
@Slayerthecrow 16 күн бұрын
Wondering how much would these moves change their place in the tier list of MvsC2.
@paulsmith5684
@paulsmith5684 18 күн бұрын
I just wish that they kept all these moves for the Both of them.
@HawkBreland
@HawkBreland 13 күн бұрын
Juggernaut with the Samurai Shodown damage
@magnificent10304
@magnificent10304 19 күн бұрын
U could also run with Colossus while holdin an do a run an smash, if i remeber correctly
@Kos4Evr
@Kos4Evr 11 күн бұрын
They also nerfed Rogue from MvC1 to MvC2
@jeffreyrosal7757
@jeffreyrosal7757 13 күн бұрын
Imagine being hit by that i beam
@deviantknight7009
@deviantknight7009 20 күн бұрын
Marvel vs Capcom 4 needs to go back to beautiful 2D art with each character getting as much detail as the characters from COTA got
@monosophy691
@monosophy691 19 күн бұрын
Man I wish but its just so expensive. Hopefully theyll at least go for an art style that isnt genuinely just intensely ugly next time. Street fighter 6 looks nice enough
@Magnet_Chaos
@Magnet_Chaos 19 күн бұрын
​@@monosophy691 I'm not sure. I don't want to see Viewtiful Joe rendered in the SF6 style.
@monosophy691
@monosophy691 19 күн бұрын
@@Magnet_Chaos i dont think they should use sf6's art style. I just think it looking nicer than 5 and more neutral in color palette than 4 means they could probably make a new marvel vs capcom game that doesnt look muddy.
@fireflocs
@fireflocs 16 күн бұрын
They should. They won't.
@jarrodgoforth1257
@jarrodgoforth1257 16 күн бұрын
I don’t want it in 3d
@LordHollow
@LordHollow 8 күн бұрын
They took away all their fun stuff. Spiral was a menace in than game.
@kado-2323
@kado-2323 12 күн бұрын
1:32 Does anyone know what song is playing here?
@GokuMcDuck
@GokuMcDuck 16 күн бұрын
That thumbnail.
@Zatra
@Zatra 18 күн бұрын
recien me entero de esos movimientos xd Psylocke para llevar 🥵🥵
@Opre010
@Opre010 18 күн бұрын
Why did this content was cutted in MvsC2, as well as Sentinel's?
@thunderlightning1980
@thunderlightning1980 12 күн бұрын
They cut Blackhearts Inferno elements.
@elvistwatty
@elvistwatty 17 күн бұрын
Hulk had a 3x down and punch move in MSH. But never again it seems?
@AcidGlow
@AcidGlow 17 күн бұрын
@@elvistwatty I made a video about that already. Yes
@theotherjared9824
@theotherjared9824 18 күн бұрын
Everyone gets 2 frames of animation. How else will we fit bone wolverine in there?
@ShinilosNunes
@ShinilosNunes 19 күн бұрын
[1:32] Name music?
@DerrickJLarson
@DerrickJLarson 20 күн бұрын
COTA, Children of the Atom.
@jotakux7489
@jotakux7489 19 күн бұрын
👏🏻👏🏻👏🏻👏🏻
@dfanghyral2412
@dfanghyral2412 20 күн бұрын
Colossus also lost his giant swing grab didn't he? I don't remember lol
@AcidGlow
@AcidGlow 20 күн бұрын
The one where he holds you, spins you around and tosses you?
@dfanghyral2412
@dfanghyral2412 20 күн бұрын
@AcidGlow did a dash forward and yeah spun until he threw you
@AcidGlow
@AcidGlow 20 күн бұрын
@@dfanghyral2412 He still has that in Marvel vs Capcom 2. It's one of his 2 moves, the other one is the shoulder dash.
@shishioh
@shishioh 20 күн бұрын
He still has it, but it looks cheaply animated now.
@Darknight0681
@Darknight0681 20 күн бұрын
@@shishiohno doubt because they probably didn’t have the animations for EVERY character to make it look the way it does on COTA. That and this also saves on RAM.
@espiothechameleon573
@espiothechameleon573 19 күн бұрын
Sentinel could, too.
@albireotheredguard1599
@albireotheredguard1599 20 күн бұрын
Too op!
@AcidGlow
@AcidGlow 20 күн бұрын
both or just 1 ? 😁
@albireotheredguard1599
@albireotheredguard1599 20 күн бұрын
​@@AcidGlowBoth, thank God the Juggernaut can't hit with the beam while grabbing you because then he'd be banned in tournaments if he already isn't!
@sheeeshwater1855
@sheeeshwater1855 20 күн бұрын
Did you know you can play as goro in the gameboy version of mk1 making goro the first playable boss in a fighting game
@LeeONardo
@LeeONardo 18 күн бұрын
Wouldn't that just be the Shadaloo kings in Champion Edition as the first playable boss(es)?
@sheeeshwater1855
@sheeeshwater1855 17 күн бұрын
@@LeeONardo or would it be mr karate from aof1?
@LeeONardo
@LeeONardo 16 күн бұрын
@@sheeeshwater1855 AOF1 - Sept 1992. SF2 Champ - March 1992.
@sheeeshwater1855
@sheeeshwater1855 16 күн бұрын
@@LeeONardo so sf2 champion edition. cool
@nerdstudent8852
@nerdstudent8852 20 күн бұрын
Juggernaut will be OP af 😅
@AcidGlow
@AcidGlow 20 күн бұрын
Unstoppable!!!
@swayvacious1
@swayvacious1 13 күн бұрын
Cap can’t do his move either, after throw u can go into Stars and Stripes and final justice… I was banned from tournaments bcuz of that move🤣🤣🤣🤣
@O.G.Ashtre
@O.G.Ashtre 8 күн бұрын
I Hate Omega Reds Theme
The Most Obscure Secret in Street Fighter!   feat. GuileWinQuote
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