Who doesn't love statistics especially about games. Glad we can get another episode about this, the first episode definitely didn't cover everything
@Tyler-bw3fd9 ай бұрын
Who? That's Dr who to you 😁
@caedmonr1129 ай бұрын
Petition for an unlisted video going deep into the stats, p value calculations and etc
@ryanalytic9 ай бұрын
100%. I get very diappointed when they say stuff like, "We won't bore you with the p-values and such." It's not boring: it's literally the part of the video I would be *most* interested in! 😂
@ryanalytic9 ай бұрын
And also because he said colorless decks winning 4/6 games is a "great win percentage". I can guarantee that is not even remotely close to a good sample size to determine if colorless was actually good or if it was just lucky. 😜
@caedmonr1129 ай бұрын
@@ryanalytic oh yeah. That was heavily discussed in the video though (the fact that this study is not nearly large enough for it to be a representable sample, given how much variance commander games have). I'm simply a math nerd who has taken multiple courses on hypothesis testing and I'm interested to see how it would be applied to this fun study
@ryanalytic9 ай бұрын
@@caedmonr112 Yeah, I work in analytics, so my job involves ensuring people understand and can use statistics properly for decision-making. I was just disappointed that, in the same video, he made comments which made it seem like he was making decisions based on a 6-game sample size for certain commanders while at the same time telling people that 35ish games wasn't near enough to tell whether fast mana was good or not in the games he played in. It just gave a mixed message, that's all.
@ryanalytic9 ай бұрын
@@caedmonr112 I also am not going to put in the effort to run the stats on this because I'm not confident I would benefit from such small sample sizes, so who am I to judge? 😜
@Hamond19899 ай бұрын
As someone who likes working with statistics this was such a fun video, ty :) also Joey being so insecure about people misinterpreting data was kinda adorable
@daguynexdoor9 ай бұрын
I love these stats. If it's not too much work, I'd love to see these stats again next year as well!
@damonlouis65369 ай бұрын
i need the stats on how often you folded to grave hate
@chaffenbake9 ай бұрын
Thanks for putting your spreadsheet in the description, Joey! Makes it easier to make a template for my own documentation of games!
@idog8x9 ай бұрын
The internet is a weird place Joey, just keep doing your thang ☺️. Thanks for the data!
@GellyGelbertson9 ай бұрын
thanks for the additional stats! i appreciate the continued vigilance against how strongly to consider fast mana, but i still find the results interesting, small sample size or not. also you would be shocked how many of us would want to see you run a chi-squared test against your data - i know i do!
@neightwards9 ай бұрын
Great video Joey! It has been incredibly fun to hear these reviews. I’m also never going to complain when there’s basically a second episode of the EDHRECast in a week (even if the second is a one man show haha). I’m looking forward to hearing this again in 2025!
@olivierdebilde42929 ай бұрын
Thanks for putting all the time and good work, Joey.
@crawdaddy20049 ай бұрын
As someone who used to play Legacy, I kinda burnt myself out on playing super competitively. So my favorite decks are the ones that do mostly really dumb things. 😂
@aeorling9 ай бұрын
Magic deck of Theseus! Great info, thank you, Joey!
@davidhansen50679 ай бұрын
I love stats episodes like this, the data is great food for thought! Please don't become discouraged by those who disregard your disclaimers -- keep sharing!
@epicwhimsy3899 ай бұрын
Already taken your original spreadsheet and adapted it to track my games for this year and beyond. As tend play with same group of 15+ player already expanded to include their win/loss % and same for the commanders. Going to add colour break soon after you included the info on this fab follow up video.
@jasonritner96629 ай бұрын
I'm curious about what happens when we all start aggregating data like this together from everyone's sources. I started tracking my games this year, mostly to just nerd out about the statistics, but if my information could be fed into someone else's data set to help track trends, it may be interesting to look at that data set for a few hundred people. Shouldn't be taken as gospel, especially if this is all self reported stuff, but it would be fascinating to look at. (I'm tracking the dates of games, what opponents and I are playing, game length, win-con, number of players, "major" deck overhauls, and anything else notable that may have happened, just for funsies)
@RazgrizAce679 ай бұрын
I'm thinking about trying to start a Discord channel for all those folks like us who log our games to start putting our data together. Would you be interested in that?
@darkfallen9 ай бұрын
I appreciate everything about this process and salute y’all for putting in the effort.
@lordderyk9 ай бұрын
I really loved all of your data. If I had to summarize the entirety of your data, I would say that you had a fun time collecting data.😊
@jasonhart5439 ай бұрын
Definitely following suit on tracking games this year, just for the personal introspection. Love this follow-up to the bigger ep.
@szbeci9 ай бұрын
Great video, thanks a lot for the extra stats. Regarding the Command Zone findings: If someone took a look at their exact data they would find that there were sample groups where fast mana helped people win more games. In commander another huge factor beyond variance is local meta, one playgroup might have totally different playpatterns and reactions than another therefore putting them into one bracket might give a wrong idea. For this reason i loved to hear the different things from your family's meta.
@TheDracoMaritimus9 ай бұрын
The best thing I heard about having fun in Commander comes from the difference between casual and cEDH. Casual is trying to have fun, and hoping to win. cEDH/High Power is trying to win, and hoping to have fun.
@MrMac12199 ай бұрын
On that last comment; I think you actually learn a lot more about what to change about a deck from the games you win. I'm still trying to figure out my "Ashnod, the Uncaring" deck and just last week had a game I won where I had really been in a board state for 3 turns that could have started doing a lot IF I had haste, but I was relying on finding Thousand Year Elixir for that.
@Tayahmaryanne9 ай бұрын
Last year I tracked games for our four-person weekly pod, and it was interesting. I was tracking for superlatives, not game-altering stats (who was killed first most, who combo-ed out the most, who was our filthy Grixis boi, who won the "owlbear off the top rope" award for highest mana value commander and who won the "ope, Imma sneak right past ya" award for cheapest commander...etc.) This year, I want to track my own games for number of cards drawn and number of lands in play, as well as counting the number of turns I survived, so I can assess how much of my deck I'm seeing and convince myself to run more ramp and card draw. This video was great inspiration and insight, thank you for continuing to be awesome!
@newdarkcloud9 ай бұрын
I think the big lesson here is... that EDHREC hosts enjoy working in Microsoft Excel. Jests aside, this was an interesting watch.
@devinsdsm9 ай бұрын
As one of those 14 Gruul decks in that win column, I can confirm your tracking was unobtrusive and your involvement in the actual gameplay was excellent. You had better grasp and understanding of the board state than almost anyone I've played against, thank you for the awesome game! Also, how do you count turns when I cast an extra turn spell, but then you steal it, copy it, and take two extra turns before I finally win on my extra turn? I challenge anyone to come up with a metric that can track all the craziness that happens in the average commander game.
@massdiscored72759 ай бұрын
one thing about your numbers is more of personal data and the metas your in, its more of a reflection of you to the game and ppl around you then the game to an overall meta. which still make it interesting to see still cus of small things, popular stuff vs local stuff, shift of favorite decks, and even trying to see if you can speed up games or slow down games with some strategies. that is a heavy emphasis on you. still fun to see that data though.
@kylekrazymars67269 ай бұрын
Awesome Episode. Enjoyed hearing about the stats. Well executed as always.
@stone45249 ай бұрын
I just wanna hug you, Joey. You always look so huggable.
@patonnight9 ай бұрын
Purely anecdotal data, but I also have seen the majority of Rakdos and Dimir decks struggle overall to finish games out.
@Controlqueen319 ай бұрын
And Azorius didn't? I find It is the worst 2 color combination cause there are no good finishers unless you are playing soldier/flying tribal or something like that. The only wincon is usually Aproach of the Second Sun and games are slow.
@patonnight9 ай бұрын
@@Controlqueen31 No. I never encountered those situation nor the card you mentioned. Very different ecosystem I suppose. That's why it was purely anecdotal, everybody personal experience is different.
@CrabBaskets9 ай бұрын
For tracking "fun factor" I wonder if after a game having a notes or comment section where you notate "my deck got to do its thing" or "I felt that the deck performed well and I got to do this cool interaction that I did or didn't know about." And I totally agree that the number of times you play one deck over another does also answer that question, it may be a unwritten intuit, or a vibe that you get and not have to put into a spreadsheet
@1notdeadfred9 ай бұрын
21:11 My solution has been to own a single copy of each dual land I use (none of the og ones, I'm no sadist), and proxy them in my actual decks. This also applies to some of the more expensive cards that I expect to have uses in multiple decks, or that are just expensive enough that I don't feel comfortable taking the actual cards in public, like Volrath Stronghold.
@hanschristopherson80569 ай бұрын
you and dana’s tracking episode inspired me to track my own games
@thischannelhasnocontent86298 ай бұрын
Using normal approximation to find a confidence interval for Joey's fast mana statistics -- if Joey's games are a representative sample of commander games (which, to be fair, would be very hard to prove) then we can say with 95% certainty that the winrate of turn-1 fast mana lies between 30% and 62%. It's a wide interval, but it's pretty unlikely to contain 25%.
@PlagueScholar9 ай бұрын
I would actually stay for the lecture about probability, that sounds really interesting! I really wish I had taken more math in college.
@timothykrzywonski9 ай бұрын
I think the fast mana topic indicates why fast mana cab be unfun. Player removal as am obvious and effective strategic solution, but doesn't work without buy in from the table.
@vasylpark21499 ай бұрын
the answer to how you count a turn is based on who went first and whether it made a full revolution. you don't say if its 8: 45 that is 9. you might say a quarter until 9 but it's still not nine. so, the answer is always it is sometime after 8. You round down. The same thing applies to running track, of if you have ever been in the military during a Fitness test you don't say you ran 6 laps when you only ran 5 and a quarter.
@1notdeadfred9 ай бұрын
18:30 I won't use the data to make sweeping statements, but ffs I'm ALWAYS GONNA BE WEIRD. I have, like, a 2% EDH win rate because weird is always more fun. I always put that first, and while I'd like to win more, I'm just so damn fond of being weird.
@patonnight9 ай бұрын
Nice Gameplay Stats Joey. Now... Let's challenge those stats!!
@memelorddavid29389 ай бұрын
Man I've been on a wild ride, I started listening to the podcast from the beginning, Matt sure used to be spicy 😂😂
@JohnGarner-j5e9 ай бұрын
i count using a system, give each postion at the table a a letter a,b,c,d and turn followed by turn number start counting turn with the player who goes first. is always "a" ect.
@DrkshdwG9 ай бұрын
How many "I didnt know my deck can do this " did you encounter or other surprise effects?
@rquer79139 ай бұрын
Hi, thanks for sharing the data... regarding sample size, if only there was an online plattform where people could fill a pre-established form to register their results in a systematic way... not talking about any future feature of EDHREC at all, wink wink... Cheers
@nigelbarbour10529 ай бұрын
I am loving seeing all this data! One potential factor that you didn't mention was how your own personal decks impact the decks you play against. So the fact you play a lot of black decks can affect the decks your opponents play. For myself, if i see my opponent is playing Dimir, i avoid also playing Dimir, to avoid too much sameness. If this is common, then you playing lots of black decks can contribute to facing more gruul decks, and subsequently you losing to more gruul decks. Maybe youre not losing to gruul decks because they have an advantage, but simply the opponent chose a deck that is different to yours frequently enough to skew the data.
@towelguy9 ай бұрын
I'd like to point out about prices of decks, to consider using the "cheapest print" option for their calculation, a deck fully foiled and secret laired out is for sure more expensive but still the same
@keanbruhn62109 ай бұрын
I loved both these episodes - i actually totally agree with the playing for the enjoyment - for me its also not important to win just that we have fun - i also found that my decks is not buildt for strong fight - they are buildt for the fun so i do not win much - where i then experience i lose enjoyment is more a saltiness score so to say
@bingus24649 ай бұрын
On the topic of the decklists changing throughout the year and how that effects the data. Ideally the decklists should remain unchanged to keep the data pure, but as the year goes on, other decks will start playing new cards regardless of if you make any upgrades/sidegrades/downgrades. Assuming power creep, decks with more new cards are more powerful than ones without. One might argue that making reasonable upgrades to decks as the year goes on perserves the integrity of the data more than having consistent deck lists. Bottom line is, if you want perfect data, you're not going to find it anywhere unless you can assure every person playing hasn't added any cards that came out in the past year, good luck with that.
@jasonritner96629 ай бұрын
I decided to track my games this year and one of the ways I'm keeping track of this type of thing is by marking what I consider "major overhauls" and generally just noting the date of the games I'm playing. If I notice major shifts in data that follow release dates, that may say something. I don't think we need "perfect" data, just data that fits well enough as we should assume people are upgrading decks with each new release.
@DrukenReaps9 ай бұрын
Funny note on the fog thing, Tomer and friends have been bringing up their own use of fog a lot recently xD Granted that is a pretty contained meta among 4-6 folks who rotate a bit and a goofy meta with their self-imposed rules. Seems like even with that though, fogs come in handy.
@terrymccleland83489 ай бұрын
As a strict budget builder, thank you for mentioning that budget usually has nothing to do with win percentage
@Crypt4l9 ай бұрын
I think about how to tweak my decks after every game, no matter if they win or loose, It's what sparks joy for me.
@dreyfus37_659 ай бұрын
I’ve heard this phrase a lot and your tangent during the fast mana segment brought it to my mind. “Stats don’t lie, but liars use stats”. Of course someone who doesn’t like playing against fast mana is going to use your data as a weapon it’s statistic to prove their point. And of course they’re going to use the command zone’s data as “an anomaly” or whatever because it doesn’t fit their narrative
@markrode72459 ай бұрын
Where can i get that mimeoplasm decklist? Made an ooze tribal with him as commander and its fun but pretty subpar. Looking to upgrade him
@EDHRECast9 ай бұрын
Link to all our decklists is in the description of every video! edhrec.com/articles/edhrecast-our-decks/
@L4TMTG9 ай бұрын
Great vid joey!
@aaronvincent8169 ай бұрын
Fun video, very glad that you went through all the hard work with this. I can’t imagine trying to do this AND play actual magic 😂 One question. Do you think your win percentage was affected by you doing such an in-depth study? Like you are focusing so much on different statistics of the game that you miss triggers or little advantages? Again thank you so much for the video and the statistics, this was a very fun analysis of your gameplay and I can’t wait for more!
@geraldruggles69379 ай бұрын
I've also looked at my decks wins and lost turns. For the most part they seem to last about 2ish turns longer on losses,however I believe I use more interaction than most in my meta. I will NOT go gently into that good night sir!
@grevedanko9 ай бұрын
Awesome episode!
@adoo7659 ай бұрын
See my deck working the way i want its the true fun of EDH to me, even if i lost the game its awesome to have a good turn or a flavor win
@90kalos19 ай бұрын
A suggestion for tracking turns, just add a note about your position in turn order and the turn position of the winner. That way you can keep tracking turns count on your turn while getting additional data
@42CZ9 ай бұрын
In regards to how the game ends there's a definite difference between me losing a game and someone else winning a game
@Era5erhead9 ай бұрын
SO THIS IS GOSPEL NOW?? No sorry j/k. Really nice video! Thanks for all the effort you put into it and great job pointing out all the caveats. Keep up the good work!
@Nelphean9 ай бұрын
How much mana that is required to make a winning game set may be an interesting way to talk about the impact of fast mana.
@Dragostorm219 ай бұрын
While true, fast mana does also increase further mana ramp (sol ring on turn 1 into a 4 mana ramp spell further expands the mana lead). The question is super interesting either way (and again, the overall mana needed to win is still a good indicator for the impact of fast mana if you also know how much fast mana boosts the overall mana )
@rulamagic9 ай бұрын
If a lot of people begin tracking games this year, at the end of the year we could consolidate those data and maybe have a good enough sample size to draw more meaningful conclusions.
@Dragon_Fyre9 ай бұрын
I’m curious, as you use the term fast mana what you include in that, as I believe the Command Zone was specifically reviewing stats for just Sol Ring in early turns. I think the real impact from fast mana is when you begin stacking it, having Sol Ring, Mana Crypt and Vault, Moxes etc. where you don’t just have 2 mana up on the other 3 players but rather where you are potentially casting 7-8 CMC spells on turn 2-3.
@boazverdooner56479 ай бұрын
I think he mentioned tracking sol ring, mana crypt and jeweled lotus appearing on turn 1
@Dragon_Fyre9 ай бұрын
@@boazverdooner5647 I’m surprised at Jewelled Lotus. It’s a one off for your Commander only… I never expect it to be too impactful unless they can Hexproof the Commander. I mostly just like it in my Muldrotha deck since it’s effectively a forever-3 deduction on Commander.
@ramosroiman9 ай бұрын
Hey Joey! Great job explaining this... are you and your team thinking of adding this kind of statistics to archidekt? It would be excellent to incorporate this functionality into your decks and somehow start tracking data on deck performance. Well, maybe it's just me, but I find this kind of statistics fascinating. In many cases, it's subjective, but undoubtedly fascinating.
@chezpizza38699 ай бұрын
Ok. How many of those decks are running "staple" cards? How much of the deck were made up of "staples"...i.e. what is the uniquiness score of your decks?
@lithron9 ай бұрын
Thumbs up for addressing the fact that Fuji apples and Granny Smith are different things. Both yummy, but not identical.
@josereinoso61639 ай бұрын
How many decks do you have Joey? Also, did you made an effort to play each of your decks at least once? By doing so, do you think it affect your data collect because you were playing decks you did not want to play and wasting your efforts on decks you do not like playing. Interested to know your thoughts.
@mrvirtualis9 ай бұрын
Thanks for your insights! I did some tracking myself and maybe you like some of my ideas: instead of tracking "fun", I tracked how balanced the game was, subjectively. In other words, was there a deck that was way more powerful or did someone have a non-game? I also tracked whether or not my opponents used tutors (land fetching and others), since I play neither. My take on the what turn did the game end: I used the turn the winning player was in. Most of the times this is the current highest turn, but in case someone wins in someone else's turn, it can be one lower.
@buggy65x9 ай бұрын
Surely EDHREC could make a webpage with drop down selections to normalize the data collected? Then we can all log our games together directly to the database?
@hoffedemann53709 ай бұрын
You've inspired me to track my own commander games, but how do you deal with ties? Are they wins or losses?
@Ultinuc8 ай бұрын
Why would they be losses?
@Lyr009 ай бұрын
One of my decks has a surprising 7 game win streak. I think that this number is just luck but some of my friends are terrified when I pull out the deck xD
@typethe13169 ай бұрын
Hmmm... This makes me think that there should be an app that tracks games data. It would be interesting to see data from a larger data pool.
@zenalias31319 ай бұрын
ngl, I chucked at the idea of calculating p-value.
@gnomersy10879 ай бұрын
I do think that you can have a fun game without winning but I generally don't find games where I never had a chance to win very fun. Not everyone agrees with me on that though. I also think looking at your deck after losses and wins is a valuable exercise but I don't think you necessarily do that every game. I do think that if you find a glaring hole in your deck after a game that is something you ought to fix. For example, I got ran over by a go wide deck and realized my deck had zero wraths in it so I had no draw that would save me. Now I could just as easily have had the right number of wraths and due to poor draws on my part or good draws on my opponents still have gotten steamrolled but not have needed a change. I find your data tracking exercise interesting obviously if you were a scientist doing a study there'd be different expectations but even as a backyard science approach this is really fun info to get to see as long as we all take it with a few grain of salt.
@Crow_Saw9 ай бұрын
Joey: Don't take these numbers as gospel. Some guy on the Internet: Got it! Fast mana wins 100% of the time! I'm going to play 30 lands and 70 Sol Rings!
@henrivalencia219 ай бұрын
haven't seen every video you posted. But what is the story of the scroll of fate in your background?
@EDHRECast9 ай бұрын
One of our first previews! :)
@ElDocBruh9 ай бұрын
My sample size is "I wish I could play this much MTG" 😮💨
@SamuraiJM9 ай бұрын
I see Mimeoplasm, I click video.
@johnnyborbon50859 ай бұрын
I get the first part about recording average won game length and average lost game length but tbf i doesn't tell me anything unless you can prove statistical differentes between the 2 game lengths, comparing averages in this specific case doesn't do much for me
@Durtaz9 ай бұрын
Ngl just slightly disappointed that this wasn’t including a college lecture on probability mathematics. Great video though!
@heavyyield9 ай бұрын
Can you do stats on turn order? Like going first vs going last?
@joedoe75729 ай бұрын
He had stats about going first in the other video. I really want to see stats about going last too though
@VincentWolfeye9 ай бұрын
I think the "fun" metric is a good one to have. Maybe just a scale from 1-5. 1 - I didn't like the game 3 - It was the kind of game I hoped for. 5 - the game exceeded my expectations. Maybe that metric should come with the caveat that the result didn't take into account what promted the game to be good or bad. A game in which ones deck got manaflood or screwed could be as valid of a bad game as a not meeting the expectations one had. Maybe a better metric could even be 1 - not meeting expectations 3 - meeting expectations 5 - preforming over expectations Just ideas...
@narvuntien9 ай бұрын
As we have definately learnt recently people are very very bad at understanding probability and interpreting it. Otherwise gambling wouldn't exist. Your results will get a lot better with 5 years of data, I think your best option is to do it for 5 years. The probability stuff I do get a bit angry about is people playing fetchlands in mono colour or off colour fetches in decks that are not landfall, sac or have some specific synergy with them, just because it "thins the deck". Probably the only time my deck building brain got tilted seeing a Mono white deck with evolving wilds.
@RyanTraher9 ай бұрын
Wait… what if *I* want to see you do p value calculations in front of me? I went to grad school for econometrics, it has to be good for something.
@taylorarnold8809 ай бұрын
I've tracked all the commander games I've played for the last 2 years. That would be 0. 0 games. With 23 decks. Because I have no playgroup or LGS.
@1notdeadfred9 ай бұрын
14:15 Fuji Apples are superior. Fight me lmao
@Deluxe4979 ай бұрын
Granny Smith guild!!
@grampaw56059 ай бұрын
Applying statistics to a chaotic system, like MTG, has it's drawbacks doesn't it?
@ajaydassani99319 ай бұрын
I'm curious did you switch cards in your decks in the past year?
@EDHRECast9 ай бұрын
25:01
@brendans19839 ай бұрын
If tracking all my games for the year has taught me one thing, it is that all that data means nothing without all the other variables 😂
@RazgrizAce679 ай бұрын
I'm thinking about trying to start a Discord channel for all those folks like us who log our games to start putting our data together. So we can start understanding bigger picture stats. Would you be interested in that?
@ssriceboat9 ай бұрын
More data!? *drools* IN A GOOD WAY LIKE HUNGRY FOR DATA
@drunkgerbil99629 ай бұрын
Bro Red... is in pain..
@HalfVastGamer9 ай бұрын
Don't you mean: The Bonus Dada
@gabrielharvey9569 ай бұрын
I got a very different view of fast mana than you do , sol ring is good , but mana crypt I'd say 85 % of thr time som1 turn 1 mana crypt they win if it stays like 2 3 turn 2 mana for 0 is ban worthy , it's like beginning with 2 turn in advance its totaly unfun and pay to win
@brennanclement85829 ай бұрын
GIVE US THE P VALUE CALCULATIONS!
@michaelcalhoun55859 ай бұрын
More probability metrics!!!!
@turfinat0r9 ай бұрын
No no no dont let them know about Grumgully
@BubbaGump12119 ай бұрын
Give me those P values!
@BubbaGump12119 ай бұрын
For turn count, could you start at 1 and count by 0.25 for each players turn? Example; I go second and its turn 3, so the turn count is 3.25
@deadtv27129 ай бұрын
Ok, although you keep dismissing your stats as “these is just my experience” it still holds some value if your statements are all true. Yes the sample size may be small for some it still represents some valuable information that holds SOME value
@eridevonta13849 ай бұрын
Did Magic arts made you call your ex and made them came back to Magic? Hilarous lol
@cedarbobedar72239 ай бұрын
fwiw if you *wanted* to get more accurate and/or detailed information, it seems like recording each game with a top-down camera and data-mining it after the fact, potentially with some support so it's not a monumental task, would make sense. It sounds like an "intern" kind of task at the scale of a magic player but I imagine there are probably some people out here on the internet that enjoy and are quite good at doing that kind of post-game analysis, and frankly it's not so different than the types of post-game analysis that are applied to professional broadcast sports. Actually, doing that and editing it out to follow specific commanders/decks would make for interesting youtube videos. Ideally you would have a group of people playing decks that overlap against people who aren't from that group at a relatively consistent power level so it wouldn't be a small endeavor, but it could be really cool.
@cedarbobedar72239 ай бұрын
like present the data in context, in 20ish minute videos featuring each deck in a set of X decks that are played in different variants by maybe two or three people over a few months of filming time, with face-to-camera bits in between segments talking about changes they made to the deck and why and then just summarize each game and offer the stats as well as updated averages as you progress through the episode - okay please do it - now I want to watch it lol