Thank you for the explanation, but I'd kindly ask only that you guys refrain from using time-lapses in these short tutorial videos. As a novice user, it's extremely hard to grasp and replicate the texture structure of the last portion of the video, what with all the layered smudges on top of each other due to the 5x speed. Either way, thank for this awesome render engine and keep up the great work!
@ChaosCorona3 жыл бұрын
TY for the feedback! We keep the timelapse parts to things that are not critical, to keep video length shorter, and we do try to avoid them in most places (certainly anywhere that seeing the actual steps is important to the topic at hand), but we'll keep it in mind for future videos! Thanks! Tom
@atasafarzadeh71104 жыл бұрын
what a brilliant way for texturing landscape WTF :)
@ChaosCorona4 жыл бұрын
Glad you like it! If you get any cool results, you can always share them over on the forum (forum.corona-renderer.com/index.php) we'd love to see what you come up with! Thanks! Tom
@cgroyg4 жыл бұрын
I wish KZbin had infinite Likes
@openlobby54093 жыл бұрын
hey i like uour channel as much as this one. 😁👍
@yuriybobak Жыл бұрын
Thanks for the tutorial.
@ChaosCorona Жыл бұрын
You are welcome, glad you found it useful! Tom
@Ricardo-de9ju2 жыл бұрын
What about a new video on how to do that in Cinema 4D? That link/dummy approach I don't think it is possible.
@ChaosCorona2 жыл бұрын
Howdy! If you're referring to the workflow demoed at 3m17s you can recreate that in Cinema 4D by right clicking on a parameter, selecting Xpresso and making it a "Driver". Then you'll want to link that parameter to the same parameter in all the other Triplanar shaders by doing the same procedure except for choosing "Set Driven (Absolute) as the last step. That'll link those parameters together and when you change the "Driver" all of the rest will change the same. This works for checkboxes and other parameters as well. It's a bit of a Cinema 4D thing but we'll put this on the list of topics we'll want to explore in our future tutorials. Hope the above helps, if it doesn't, let's continue going at it :) Nejc
@Ricardo-de9ju2 жыл бұрын
@@ChaosCorona Cool, thanks again. Unfortunately I'm not the Xpresso guy yet, I'll dig into that sometime in the future.
@ChaosCorona2 жыл бұрын
@@Ricardo-de9ju If it helps, this workflow doesn't actually involve using Xpresso. If you just right click on the parameter and follow the instructions it should be set up with just a couple of clicks - and you don't have to open up the Xpresso editor even once :) Would definitely recommend giving it a spin. Nejc
@mariamuntean60984 жыл бұрын
So helpful! Thank you!
@ChaosCorona4 жыл бұрын
You are welcome! Glad you found it useful!
@ardalanmashoof77124 жыл бұрын
time lapse in tutorial is not prudently
@akhilabba12 жыл бұрын
Very informative but hard to grasp.u are so fast.a bigginer would definitely ignore this tutorial.your basic corona physical material tutorial series where the best.
@ChaosCorona2 жыл бұрын
Hi! The triplanar is quite tricky, and this is an older tutorial. Once we've got through covering some of the newer features, we'll revisit some older topics and rework them with the latest information, and with our new approach to creating tutorials. Thank you for the feedback, we'll make sure this one is on the list for rework, and ty for letting us know the new Physical Material tutorials are improved compared to our older ones too :) Tom
@akhilabba12 жыл бұрын
@@ChaosCorona cool👍 thank you, all the best.
@ChaosCorona2 жыл бұрын
@@akhilabba1 You are welcome, and thank you for the feedback!
@guoxushen18673 жыл бұрын
Thanks
@ChaosCorona3 жыл бұрын
Most welcome!
@ananthandoo50084 жыл бұрын
I wish Corona had a plug-in for SketchUp pro as well.
@ChaosCorona4 жыл бұрын
Sorry, but the Corona for SketchUp project was cancelled in 2018 (forum.corona-renderer.com/index.php?topic=19185.0).
@King_Lizard88 Жыл бұрын
Hello! I'm a bit late, but i have a question. How can you avoid texture stretching when making changes on the model? Tnx!
@ChaosCorona Жыл бұрын
Not entirely sure what you mean, posting on the forums would be better as then you could share video or images that showcase the example you have in mind. This comes down to UV mapping, so depends on what changes you are making to the model,. Things to look into are using Real World Scale, or using World Space rather than Local Space, but does depend on what you are doing and what result you want. To share more info, you can post in forum.corona-renderer.com/index.php?board=29.0 - thanks! Tom
@King_Lizard88 Жыл бұрын
@@ChaosCorona Hi Tom! I'm making a procedural terrain shader with the triplanar map, but when i extruded new geometry the shader on the extruded geometry was stretched. Then i figured out that i needed to put a uvw map on top of the modifier stack and that solved my problem. Hope i cleared things out. Thank you for your reply! Matija
@ucihaitachi1207 Жыл бұрын
HI ARE YOU SELL THE BOOK OF CHAOS CORONA ?
@ChaosCorona Жыл бұрын
Hi! We don't do written manuals, Corona changes too much too often, so we focus on video content instead. You can check out the tutorials here on KZbin, but also see the newly launched Corona Academy kzbin.info/www/bejne/nV7Rhn9-j56abqssi=rRbRinbYBXF01Elf. For the written word, we do also have our comprehensive documentation section of the website at docs.chaos.com/category/corona. Last but not least, there is a book not directly from us but from a close friend of the Corona team, you can check that out here www.francescolegrenzi.com/en/corona-the-guide/ . Hope something here is just what you were looking for! Thanks! Tom
@jenskruger9753 жыл бұрын
Hi, thx for the tutorial. I'm a C4D User and tried to understand a thing... but... it's too fast and the things are too compressed. It's really hard to follow. It would be cool if you show the functions at 1 example and step by step
@ChaosCorona3 жыл бұрын
Thank you for the feedback, and sorry you found it too quick. The good news is that when time allows, we'll be creating a C4D version of the tutorial, and we'll be sure to take that feedback into account when creating that. (Unfortunately, I can't give you an estimated date on when that will be possible). Meantime, do feel free to ask over on the forums with any questions, as support and the community will be happy to help out with any sections that went too fast and weren't clear as a result (forum.corona-renderer.com/index.php). You may also find the helpdesk write up useful coronarenderer.freshdesk.com/support/solutions/articles/12000068417-corona-triplanar-map Hope this helps! Tom
@subramanyaaru32764 жыл бұрын
Hi there I have a question..how would you exclude an object let's say a curtain from environment light? Please help I have been searching everywhere but didn't find an answer
@ChaosCorona4 жыл бұрын
Since Corona Renderer is physically realistic, you can't exclude it from the environment lighting. What you could do instead depends on what kind of effect you want to achieve. For example, you could set up LightMix with the environment lighting in one LightSelect, add a mask that has only the curtain in it, then use that mask in post to remove the curtain from the LightSelect layer that was specifically for the environment lighting. Or you could do two renders, one with env lighting on, one with it off, and again use a mask layer to isolate the curtain in post and overlay the results from the "no environment lighting" render onto the "environment lighting" render. To be honest though, I can't think of why you would want to do this, as it would most likely look very wrong :) Thanks! Tom
@mikedftv4 жыл бұрын
Can you do a tutorial on the linking the them all together? So if you change one it changes then all? Not seen that before and seems really useful?
@ChaosCorona4 жыл бұрын
That's more a general Max thing, so we don't have any specific tutorial about it at the moment. We'll add it to the list of things to consider :) Also, you can check 3ds Max documentation on Controller nodes (e.g. knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/3DSMax/files/GUID-C1828D93-F764-4F9C-92AB-A5C0BB20831E-htm.html ) in the meantime. Thanks! Tom
@mikedftv4 жыл бұрын
@@ChaosCorona thanks for getting back to me! It’s handy for beginners or even some experienced people to see how your tool works fully with existing techniques or nodes. Rather than speed up the footage. Really helpful even, like you have posted to me, how to search for tutorials on that part. Cheers!
@ChaosCorona4 жыл бұрын
@@mikedftv You are welcome! It is a useful technique, not something that is necessarily obvious either (even if you've been using Max for ages!). It's on our list of possible future tutorials, and also maybe we can just update out helpdesk to have a text write-up about it, so we shall see. Thanks for calling it out as something you want to know more about! Tom
@mikedftv4 жыл бұрын
@@ChaosCorona I salute you all. Stay safe. Stay classy.
@ChaosCorona4 жыл бұрын
@@mikedftv Thank you - and you too, on all three of those :)
@wilismatrix98474 жыл бұрын
so this one is like native Blended Box Map in 3ds max but specific to Corona !?
@ChaosCorona4 жыл бұрын
Similar in concept yes, different in implementation :)
@subramanyaaru32764 жыл бұрын
Where to find corona portal material in corona 6?
@ChaosCorona4 жыл бұрын
You don't - portals are no longer required, thanks to the new Adaptive Environment Sampler. See the release blog at blog.corona-renderer.com/corona-renderer-6-for-3ds-max-released/ for this and all other changes in 6. Thanks! Tom
@sevenseven314 жыл бұрын
If you cut the object how it's look with material
@ChaosCorona4 жыл бұрын
Sorry, I don't understand the question. Best bet for questions is to post on the forum, where you can share example images etc. that help back up the question (forum.corona-renderer.com/index.php) - thanks! Tom
@sevenseven314 жыл бұрын
I mean when you use the boolean or procutter for example in 3ds max the cut area the texture will be distorted do you have this problem when you applay your technic
@ChaosCorona4 жыл бұрын
@@sevenseven31 No, you wouldn't have that problem. Doesn't matter how the geometry is made :) Thanks! Tom
@hotlineoperator4 жыл бұрын
Nice, but still node editor is confusing for me.
@ChaosCorona4 жыл бұрын
Sorry to hear that - since the Slate editor is a Max feature, best bet would be to look for tutorials on the Max Slate editor (we don't have one, because it's not a Corona feature). It's definitely worth getting to grips with! You can always post specific questions over on the forums (forum.corona-renderer.com/index.php), even though not Corona-specific, the community is always happy to help - as is our support too :) Thanks! Tom
@mikedugenio33453 жыл бұрын
Im being a bit of an asshole here and sorry for that, it's a great video, and a great tutorial on this. The only improve would be that your voices' S's are a bit too rough. That is all.
@ChaosCorona3 жыл бұрын
All feedback appreciated, so no need for an apology :) We'll keep that in mind for future tutorials, ty! Tom
@OhhZora4 жыл бұрын
I thought Obi Wan Kenobi was giving this tutorial
@ChaosCorona4 жыл бұрын
Hmm, what makes you think it wasn't? ;) Tom
@oby14 жыл бұрын
I've been summoned?
@oby14 жыл бұрын
... KZbin doesn't see this as a technical tutorial. Maybe next time avoid saying Corona?
@ChaosCorona4 жыл бұрын
Would be somewhat hard, since that's the name of the product :)
@Degravitationx4 жыл бұрын
Sorry,but some things are too fast for me !
@ChaosCorona4 жыл бұрын
It is a tricky balance :( Some people prefer things fast (and in fact always watch KZbin on 1.5x speed anyway), and some people prefer things slower. We'll keep the feedback in mind for future tutorials. Thanks! Tom
@shivarahul-33874 жыл бұрын
Why you gave this product's name corona
@ChaosCorona4 жыл бұрын
It was named in 2010 :)
@xrush20033 жыл бұрын
It was to fast
@ChaosCorona3 жыл бұрын
Thank you for the feedback! We will take that into consideration for future tutorials. Tom
@paololongoni Жыл бұрын
Secondo me avete usato dei materiali troppo complessi per il tutorial. Non è chiarissimo purtroppo
@ChaosCorona Жыл бұрын
Sorry to hear you did not find it very clear - as a note, when something isn't clear in a video, you can always ask over on our forums (forum.corona-renderer.com/index.php?board=29.0 ) where we and the community will be happy to try and help out with more advice, and also do also always check our online documentation too as this gives different examples and the different explanation may help everything click into place! docs.chaos.com/display/CRMAX/Corona+Triplanar+Map in this case :) Thanks! Tom
@r4dius4 жыл бұрын
Not the best name
@ChaosCorona4 жыл бұрын
Perfectly fine name, we've had it since 2010 or so :)