At 8:13, make sure to select the top bone first then the large middle bone before hitting Ctrl+Alt+C to apply 'Stretch to'.
@nicoladelogu75162 ай бұрын
I have a problem, with 3.5 this shortcut don't work, i tried add manually but same problem
@asadhussain9265 Жыл бұрын
For anyone who didn't know on how to change bone layer: go to pose mode and press m and to add a new bone in a layer go to edit mode and press shift A
@lucianomunoz Жыл бұрын
you rockstar!
@puddyman2 жыл бұрын
I agree with below comments, this is a fantastic resource, you clearly know your stuff and I really appreciate you sharing this. I finally got this working after restarting 4-5 times and multiple re-watches, but you jump between modes so quick and use shortcuts that are hard to follow it could really do with going a little slower in future, love it though. thanks!
@alex_alex7233 жыл бұрын
This is the most *amazing,* and *utterly and entirely under-exposed* blender channel I have *ever been so blessed as to come across in my days as a blender-er.* Thank you. *we literally love you.*
@lucianomunoz3 жыл бұрын
THanks Alex, means a ton.
@oleg.bissing2 жыл бұрын
I tried to follow your instructions, but even with the 0.5 speed it took me about 10 minutes to do what you did in 10 seconds. Unfortunately it is a torture what you did here, not a tutorial or whatever. And the worst is that you had a good intention and knowledge to make a good one. So PLEASE next time: do it slowly, show every step you do. Those little things would change it all. But for now I lost 3+ hours and did not get the result needed.
@lucianomunoz2 жыл бұрын
Sorry about that, i'll do better next time.
@3behappy2 жыл бұрын
while you are kinda right about speed, still, its not as bad as you described. I am nowhere near being even advanced in modeling or animation and could replicated desired result for me from this video without problem. My advise is: try ONLY watching without doing anything, skip technical details(hotkeys and so on) and just understand the logic of bones relationship, maybe draw some sketch or diagram, whatever helps you. Also, maybe look some tutorials about bones first if you are not familiar with them, because this video implies that you already know the basics.
@mariocasallas2 жыл бұрын
I've been rigging for a time now and this tutorial really took me back to school.
@lucianomunoz2 жыл бұрын
I'm glad it was useful!
@jordanvegas3999 Жыл бұрын
Thank you so much for this detailed tutorial. Although it was pretty rough to follow along, I have never expected blender to have all these cool technical features to work with.
@ranguy13793 жыл бұрын
7:40 This is so simple! I have been trying to do that for months, I have asked in every forum, nobody could help me. I was getting so frustrated with lattices and stuff. Bruh. I just had to watch this video.
@mashaskrileva6589 Жыл бұрын
im on the same way? but it doesnt works for me(
@dreamparacite3 жыл бұрын
Was just looking to make one of these today and learned some new things too, thanks for the timely video!
@lucianomunoz3 жыл бұрын
Glad i can be of help!
@My_baby_land3 ай бұрын
Teaching methods is hammering.
@lucianomunoz3 ай бұрын
i know i suck.
@Dylanh931869 ай бұрын
Hey thanks so much for this! Definitely on more of an intermediate side in terms of tools, but I'm using it to refine my rigging fundamentals so this is all great for me! Also it was funny when you said 3.0 was just a number because of how it evolved over the Alpha. And I know this video's a while ago, but just wanna share that Bone Collections in 4.0 are a godsend for organization :) Thanks again for this!
@lucianomunoz9 ай бұрын
Thanks for your nice words Dylan!, yeah Im so glad for bone collections!
@N00BleSouP24 Жыл бұрын
please show your outliner so we can tell what is going on, and maybe explain more. Should the newly created rotation bone be an unparented and disconnected bone too? what button are you even pressing to get the radial menu for aligning cursor to selected? what hotkey is the add new bone? How did you select the above and below line after only selecting the middle edge when texturing the line on the ball? 0 troubleshooting steps in case something isn't working. Luckily I have a degree in rigging using Maya to rig characters already, otherwise I don't know if I'd be able to follow at all. Good luck if this is your only tutorial. Takes 4+ hours to figure out a 15 minute lesson.
@seenu553 ай бұрын
man, i wonder the sameee,,....!!!! iI AM STRUGGLING WITH SAME SITATION. #LollypopMan plese replyy,(i am watching this tutorial after 3 years :-((((((((((((((((or else someone help us )))))))))))))))))
@mhp986810 ай бұрын
Hey thanks for making this tutorial. Kind of difficult to follow but I've managed to make the rig. It's fun to play with ball rig haha.
@lucianomunoz9 ай бұрын
Yay!
@okanyenen84853 жыл бұрын
You give new and practical information about the blender, thank you very much! :)
@lucianomunoz3 жыл бұрын
My pleasure!
@DryadDryAgain2 жыл бұрын
Thank you, this is exactly what I needed!
@lucianomunoz2 жыл бұрын
happy to help!
@anmol6835 Жыл бұрын
hi, why we require to make the center of gravity(COG), and just why? Any practical example or illustration for this like this COG bone help at some point to prevent animation breakdown or something else?
@dirkvoltaar3 жыл бұрын
Just discovered your fantastic channel Luciano!
@lucianomunoz3 жыл бұрын
Thank you Erik!, means a ton :)
@fhinpus2 жыл бұрын
Whenever I'm trying to add stretch to constraint, the upper stretch bone faces to inside of ball, and instead stretching and squashing the ball, the bone itself is stretching and squashing. Lol what do i do?
@fhinpus2 жыл бұрын
Turns out i had to select both top stretch and MCH-Stretch and add stretch to constraint
@lucianomunoz2 жыл бұрын
Glad you solved it!
@MrChulo-kc7lg2 жыл бұрын
@@fhinpus You saved my life, thank you
@lucianomunoz3 ай бұрын
I should have been a doctor!
@89emeza2 жыл бұрын
liking before i watch. i know this will be good
@lucianomunoz2 жыл бұрын
@D34TH-C0D32 жыл бұрын
Can I get the order of parent hierarchy. Trying to follow your video on a phone is not doing me any favors. Considering I don't know most of the buttons you press that don't show up in the corner. Though when I make new bones they show up as individual armatures. That's why I need the order
@MrSkinnynerd033 жыл бұрын
Thank you so much for this!
@lucianomunoz3 жыл бұрын
Glad it was helpful!
@Osselminator3 жыл бұрын
Great tutorial, thanks! :)
@lucianomunoz3 жыл бұрын
You're welcome!, glad you like it!
@andreybagrichuk5365 Жыл бұрын
So nice content, pleasant, understandable and works super good
@terryrhuebottom Жыл бұрын
I'm getting a menu when I hit Ctrl-P to parent top stretch and bottom stretch bones to COG bone. I'm so confused on this.
@terryrhuebottom Жыл бұрын
So I think it was happening because I was in Pose mode trying to parent. I switched to edit mode and while a much smaller menu did pop up it made sense for me to just hit 'enter' right after that. I kind of get where people say that it is presented too fast but it's nothing that going over a section of the video a few times and looking to see what mode you are working in to get the same result you did. It's been a massive help and I'm positive I figured it out. When in doubt rewind and look to see what mode he is in (Object, Pose, Edit) it will help a lot.
@ramdogproductions Жыл бұрын
@2:07 what is hiding and not displayed that allows the two tone color to work? I can't seem to get the secondary color. Thank you for making this tutorial
@KommissarManul2 жыл бұрын
You are totally awesome, thanks soo much!
@lucianomunoz2 жыл бұрын
You are totally awesome, thanks !
@mjavier4563 жыл бұрын
I want to scream... everytime i try to do it i always fail at something else... need to put 0.5 speed and i see that everyone seems to do it pretty quickly... i want to die srsly. Btw, in 10:40 is an example of why you shouldnt like rush the things... i know you are a pro and know how everything in blender works... but me as someone that im trying to learn i spend 1 hour in that specific area and still cant pass because dont know what you did there because there is too many hotkeys that you are using...
@lucianomunoz3 жыл бұрын
I'm so sorry !, I'll try to do better next time :)
@mjavier4563 жыл бұрын
@@lucianomunoz Thanks :,)
@kaotykberi4433 Жыл бұрын
Thank you for the tutorial, can you also make something where it shows how to use this ball rig in bouncing animation?
@lucianomunoz Жыл бұрын
I had been thinking about that!, cheers!
@carolina.ascanio3 жыл бұрын
Thank you so much Luciano. I needed it! Si no es mucho pedir, Please, could you share the file too? For you were just 15 minutes. If I did it, it would take me one decade.
@lucianomunoz3 жыл бұрын
Glad to help!, well the point is that you learn the video is 15 mins, so it should take you maximum an hour following step by step ! good luck!
@UNOCASTILLO Жыл бұрын
good info, thanks. but hard to follow. took me some time but ui did it.
@lucianomunoz Жыл бұрын
Great job!
@the_3d_cookie Жыл бұрын
Very beautiful tutorial thanks
@lucianomunoz Жыл бұрын
You are welcome 😊
@Oxtorayk2 жыл бұрын
Thanks!
@lucianomunoz2 жыл бұрын
No problem!, glad it helps!
@friendlyreptilian37672 жыл бұрын
learn a lot, thanks !!
@lucianomunoz2 жыл бұрын
My pleasure!
@ganapathym366410 ай бұрын
Thank you so much
@lucianomunoz10 ай бұрын
You're most welcome
@rajehalrajeh639 Жыл бұрын
When I parent the upper and lower stretch to the COG, the upper and lower bones do not follow the COG as it is being moved in pose mode.
@lucianomunoz Жыл бұрын
Did you parent them in edit mode?
@mahendrangovindhasamy1603 Жыл бұрын
very useful presentation.
@lucianomunoz9 ай бұрын
Glad it was helpful
@bww3b2 жыл бұрын
This is terrific, Luciano. Many thanks. Do you have any tips on how one might modify this to add a simple control to easily rotate the axis of stretching?
@lucianomunoz Жыл бұрын
Didnt I build a control to do that?
@martinschifer36033 жыл бұрын
Hey I followed a part of your rigify series, is there a way to limit the angles of the rig? I used your tutorials to make an arm rig but the fingers can bend upwards. How can I fix that?
@atoaster20703 жыл бұрын
You can add a Limit Rotation constraint.
@lucianomunoz3 жыл бұрын
yes!
@outtoplay3 жыл бұрын
Love your stuff. Has Deadpool been updated? I was gonna pick him up for body mechanics, but noticed you wrote that 2.8 didn't agree with him. Thanks.
@lucianomunoz3 жыл бұрын
it hasnt been updated no, but when i get some holidays i'll do an update pass to all characters :)
@fuzzkii3 жыл бұрын
Buenos videos aún que no todos están traducidos pero gracias por tu aporte 👍
@lucianomunoz3 жыл бұрын
me alegro que sirvan de algo !
@fernandobarradas59122 жыл бұрын
try to go slower... You do it great but as much i go back in the video i cannot do what u do
@vinodvs88653 жыл бұрын
Waiting for your next video
@lucianomunoz3 жыл бұрын
me too! :D
@vinodvs88653 жыл бұрын
@@lucianomunoz :-)
@philosophyfrog2653 Жыл бұрын
Good tutorial but really stupid to put your cam on top of an essential part of the interface.
@lucianomunoz Жыл бұрын
I just thought you were smart enough to figure it out.
@cschilb52 жыл бұрын
Why was 11:04 - 11:55 sped up? Can't really tell what you did and can't tell how to follow along.
@lucianomunoz2 жыл бұрын
oh so sorry!
@Art-dt6jr3 жыл бұрын
Sir g Reply plz I'm waiting #1.Can Animbot create rig controls Like Blender rigify And #2. Animbot create character skeleton with aromatic weight Like Blender human meta #If not I first create manually bone skeleton Rig controls driver
@jkartz923 жыл бұрын
The COG and Rotation won't have any relations? can't we use the rotation bone as COG itself?
@lucianomunoz3 жыл бұрын
its better to have them as separate options as it allows for more flexibility when animating.
@MUHIL3 жыл бұрын
When is the next video coming!? 😀
@lucianomunoz3 жыл бұрын
I don't know!
@paulk.7943 жыл бұрын
@@lucianomunoz great content, and really appreciate but I had a question...would it make it difference in the animation result if the rigs were done with empties instead of bones
@tapoolkeer2 жыл бұрын
Is it good rig organization? Why ROOT bone is not parent of MCH, and TOP and BOTTOM bone is not parent of MCH?
@lucianomunoz2 жыл бұрын
gotta rewatch my video to see what youre talking about, will get back to you soon.
@pariyanaseri-hagh1730 Жыл бұрын
i dont get the thing with the bone layers help Q_Q
@lucianomunoz Жыл бұрын
Yeah i know its kinda messy.
@malaguinodg4079 Жыл бұрын
when i scale the MCH bone, it scales in the object mode but when i switch into edit mode it is not scaled? Wtf? i feel reading these comments like im the only one that finds this tutorial frustrating in each step. Am i retarded?
@lucianomunoz9 ай бұрын
no, there are more people that are very frustrated by that tutorial, maybe I'll do it again eventually
@moldysann70832 жыл бұрын
When I try parenting the main bone to the rotation bone as you did, The bottom of the child "Rotation bone" translates up to the top of the ball and not inside it, What am I doing wrong?
@moldysann70832 жыл бұрын
Never mind I worked it out I just had to experiment and not follow exactly what was shown lol Weird right ! But thanks for the awesome tutorial! Very helpful regardless !!
@lucianomunoz2 жыл бұрын
glad you found a solution!
@paolofurani3 жыл бұрын
great :) tut
@lucianomunoz3 жыл бұрын
Thanks Pablo!
@picklesplaysgames975 Жыл бұрын
Im disappointed in this tutorial honestly. He didn't delete the default cube :
@lucianomunoz Жыл бұрын
now im disappointed in myself. thank you.
@omgbutterbee79782 жыл бұрын
This part is driving me crazy :( I'm sorry for commenting on a months old tutorial but whenever I try to scale the stretch bone on the z axis it is not scaling outward from the COG like in the video, it's scaling from the top of the bone downward only, moving the COG and causing the rotation to be very messed up. Can anyone help me understand what I've done wrong? I have been going frame by frame to try and copy this tutorial exactly for hours :(
@lucianomunoz2 жыл бұрын
So sorry if it isnt clear enough!
@oldman41932 жыл бұрын
@@lucianomunoz how do you take the wireframe display from the ball in your edit mode view?
@oldman41932 жыл бұрын
@@lucianomunoz Nvm
@Flandelacasa2 жыл бұрын
is it possible to be able to rig it so the stretch bone is bendy and the rotator of the ball imitates de shape of the bendy bone?
@lucianomunoz2 жыл бұрын
possibly!, tell me if you figure it out!
@tusiel Жыл бұрын
Oiga maquina bajale un cambio a los shortcut asi llegas a mas audiencia!
@lucianomunoz Жыл бұрын
Y si le subo?
@cleaf15923 жыл бұрын
everytime i parent them only the middle one controls the ball how do i fix this?
@lucianomunoz3 жыл бұрын
youre parenting it in the wrong order :)
@cleaf15923 жыл бұрын
@@lucianomunoz omg thank you i was trying to add this rig to a slime i created thank you so much it finally works.
@Tettoffensive2 жыл бұрын
For me when I pressed 'I' to key, it still keyed all the locked transform properties. Is there some setting I missed that prevents this?
@lucianomunoz2 жыл бұрын
did you use "whole character (selected bones)" keying set?
@rukhsanamustafa30743 жыл бұрын
LUCIANO WHERE ARE YOU. ITS BEEN THREE MONTHS
@lucianomunoz3 жыл бұрын
I'm sorry just very low energy to make videos, I've got some in progress but never have enough time and energy to finish em, so at some point ill take a holiday and work on catching up!
@inoyashakitbu11783 жыл бұрын
which screencast add-on did you use ?
@lucianomunoz3 жыл бұрын
Carnac its not a blender screencast addon its a standalone free app
@ppluisa.68002 жыл бұрын
Hola, una pregunta. ¿que pecio tiene el que puedas realizar un personaje con su rig?
@lucianomunoz2 жыл бұрын
cuatrocientos chillones de pesos de chimbarongo.
@GarviHere3 жыл бұрын
How do i change the splash screen 😮
@lucianomunoz3 жыл бұрын
That's for a future video i'm creating!, but you basically create an app template and throw an image in there!
@GarviHere3 жыл бұрын
@@lucianomunoz Great thanks 😊
@DodaGarcia3 жыл бұрын
Am I the only one dumbfounded from finding out you could rig stuff like that??
@lucianomunoz3 жыл бұрын
Dont treat your self like that my friend!, I'm glad I helped you discover something new!
@jkartz923 жыл бұрын
why XYZ euler at the end?
@lucianomunoz3 жыл бұрын
Because quaternions in blender kinda suck.
@soloagradable3 жыл бұрын
Los que somos latinos y nos toco aprender ingles jajaj
@lucianomunoz3 жыл бұрын
nos toca lo que nos toca :D
@stellameris74413 жыл бұрын
its really hard to follow which bones your talking about, would help if you displayed the names and refered to them ... "this guy" "this guy" is really not helpful. but expect of that its a great tutorial.. thank you
@lucianomunoz3 жыл бұрын
thanks that's very helpful feedback!
@darshanbaruah41843 жыл бұрын
If u are making a tutorial consider doing things slowly. Or else no one can follow what u are doing.
@lucianomunoz3 жыл бұрын
Noted!
@davidhallows23892 жыл бұрын
Excruciating to follow, despite your great knowledge unfortunately.
@nrs1403 Жыл бұрын
Very poor explanation due to urgency
@lucianomunoz Жыл бұрын
Very poor urgency due to explanation
@user-qv9mj2cl1uАй бұрын
You really understand what you are doing and I know that. But trust me bro, your method of teaching is mid and not good for beginners. 😪😪 Is like you are lecturing, not teaching. Beginners will have a hard time understanding what you are doing. I have been using blender for two years modeling and rigging low poly characters, and making videos for my KZbin channel, but this is the first time I have watched a video for 4 times and I was still not sure what I was consuming. 🤦♀ I guess I have to keep searching KZbin for other explanations
@lucianomunozАй бұрын
Sounds perfect, my videos aren't aimed at beginners :), they're all aimed at intermediate to advanced artists that are looking to learn blender. Thanks for being here tho, you're more than welcome.
@user-qv9mj2cl1uАй бұрын
@@lucianomunoz I am intermediate. Did you read what I commented at all ? Bro 🤦♂
@lazyprogrammer31523 жыл бұрын
uhmmmmmmm
@lucianomunoz3 жыл бұрын
what? dont you like it?
@lazyprogrammer31523 жыл бұрын
@@lucianomunoz Haha, nothing oooo, Thank you for the tutorial