Create Grungy Tiles in Mixer: 5 minute tutorial

  Рет қаралды 95,705

Quixel

Quixel

Күн бұрын

Пікірлер: 143
@lyndachan4829
@lyndachan4829 5 жыл бұрын
Hello! Like all of us I'm scared of what Adobe did to Allegorithmic. I'm looking forward to see how Mixer becomes not only material creation software but also a complete 3D painting software (seems that aligns with your plans). I'm proud to be part of Mixer beta! Keep up good work!
@volker2714
@volker2714 5 жыл бұрын
I would love that, the app looks really promising. And please Quixel, stay away from the 'Adobe family' if you can help it, you are our only hope out there...
@mosog8829
@mosog8829 5 жыл бұрын
It's free only with the beta version
@leonardo42266
@leonardo42266 4 жыл бұрын
Epic
@1Robertwaterworth
@1Robertwaterworth 5 жыл бұрын
I've been working in the VFX industry for over 20 years. But I have never been so blown away by a software app like I am right now! You guys have re-kindled my love for CGI work again. I mean it. Bloody awesome! I mean it looks like we will be modeling with textures from now on, something I never thought would ever happen, not at this high quality anyway. Keep it up, Dudes!
@psy237
@psy237 2 ай бұрын
i'm sorry but in what way is it better than substance??? and this is not modeling with textures, this is simple texture painting and adding height information. You sure you're from the VFX industry?
@denkozlov4220
@denkozlov4220 4 жыл бұрын
wow you wanna make me cry, this is so beautiful what you do, it's SOOOO much easier than working within Substance Designer! "The only limit - is your creativity" - i loved that phrase!
@theblowupdollsmusic
@theblowupdollsmusic 4 жыл бұрын
This was a really good demonstration. Thank you! I love the ability to do height painting in mixer.
@DreyzieArt
@DreyzieArt 5 жыл бұрын
I could never get into the node graph workflow of Substance Designer, but I love how this is essentially a Photoshop workflow but for materials. Really interested to see where this goes and I'm hoping it picks up more steam.
@docentericardoalzateh.3152
@docentericardoalzateh.3152 4 жыл бұрын
Although Quixel Mix can be used perfectly with images external to megascans, I consider that its great potential lies in the use of the library. Otherwise, its native procedural tools are very good but sustance is much more comprehensive for now.
@georgesfredericgubert3236
@georgesfredericgubert3236 5 жыл бұрын
Just discovered this software! Outstanding, being able to import the PBR materials that I made and mix them as i wish in a very natural workflow! Thanks for this great piece of easy to use software
@10minuteartist87
@10minuteartist87 2 жыл бұрын
""The only limit is your creativity""🙏
@dockduck6911
@dockduck6911 5 жыл бұрын
This is fantastic. If you reworked quixel (ndo/ddo) to be standalone (without CS) I would totally switch from substance.
@PauloSamurai
@PauloSamurai 3 жыл бұрын
This is incredible! no way... I have to learn this!
@Pr3DaToR15
@Pr3DaToR15 5 жыл бұрын
Amazing. You guys made a great decision to go standalone!
@dimitardimitrov7950
@dimitardimitrov7950 4 жыл бұрын
nice i replicated it from video six hours total :D i am new to Quixel Mix so i am I get it now mix by mix :D thank you for the tutorial cheers
@EnzoLuka21
@EnzoLuka21 3 жыл бұрын
hey, how did you change the mask inversion in the 1:56 min?
@dimitardimitrov7950
@dimitardimitrov7950 3 жыл бұрын
@@EnzoLuka21 By changing the brush color to black or white adding or removing mask. and you can invert the mask by clicking in the mask for the layer and go to the paint mask panel on the right and invert. BTW>The order of the layers is important and i made sure to click clear mask to be sure no white or black color is there by default. I hope this helped you it was a long time ago when I was working on it.
@EnzoLuka21
@EnzoLuka21 3 жыл бұрын
@@dimitardimitrov7950 Thanks, I will try again.
@GD15555
@GD15555 5 жыл бұрын
You should add a tile randomizer. Basically this texture, I guess, is tillable but you can see a pattern. Anyway your system can use this as a reference and then infinite tile it with different pattern of missing tiles, bumps etc.
@_skiel
@_skiel 5 жыл бұрын
these tutorials are really great wiktor ! thank you !
@fl260
@fl260 5 жыл бұрын
Simply magic. Dream tool.
@EnzoLuka21
@EnzoLuka21 3 жыл бұрын
HI, this looks like a great tutorial but the masking operations are not very clear, any chance to share the shortcuts or explain how did you make the paint masks? Thanks
@BenJamin-mq8eb
@BenJamin-mq8eb 5 жыл бұрын
Can you create a tutorial that shows how you can avoid tiling on large plane surfaces? like 50m x 50m ?
@manollobango
@manollobango 4 жыл бұрын
Isn't it possible to blend in another material by using something like a noise texture as a factor? This way you can avoid visible tiling issues.
@drevfx_
@drevfx_ 4 жыл бұрын
@@manollobango yeppp use a noise texture to mask different tiling densities of the same material to create each distinct material layer before blending different materials layers with more noise textures
@RetepOdaged
@RetepOdaged 5 жыл бұрын
Looks awesome!
@MeshmenStudio
@MeshmenStudio 5 жыл бұрын
Awesome will come in handy for my upcoming material series megascan to Mari
@Sev07Sniper.
@Sev07Sniper. Жыл бұрын
I wish there was updated versions of all this stuff. Idk if im dumb or if stuff just changed
@eshan309
@eshan309 3 жыл бұрын
**sees intro** "That must be difficult and complex." **sees full video** "Thats easy!"
@EnergyBreakCrew
@EnergyBreakCrew 5 жыл бұрын
just and simply WOW!
@cuihong4795
@cuihong4795 3 жыл бұрын
Let me explain the paint mask's problem. I've tried several times and have got the final result as in the tutorial. In the Paint Mask, the white value area means that you can paint on it and the black value area means you can't do so. In the tutorial, the artist painted BOTH black value and white value on EVERY marble layer. Unfortunately, he made a cut of doing this part. BTW, if you want to block a tile on the lasted layer( the white layer in the tutorial), you need to paint a black mask on each of the following layers.
@judithdoppler2202
@judithdoppler2202 3 жыл бұрын
THANKS A LOT!!!!
@cuihong4795
@cuihong4795 3 жыл бұрын
@@judithdoppler2202 My pleasure:D
@sontranhoai3134
@sontranhoai3134 3 жыл бұрын
Thank a lot bro. I got it 😍
@АлександрСергеевич-с4х
@АлександрСергеевич-с4х 5 жыл бұрын
Very cool!
@vipermjs
@vipermjs 5 жыл бұрын
this program is badass. im gonna learn it
@oner_oncer
@oner_oncer 5 жыл бұрын
HOLY COW!!!
@almeida5548
@almeida5548 5 жыл бұрын
FANTASTIC!
@nirmalendukhan5392
@nirmalendukhan5392 5 жыл бұрын
This is impossible, still I can't believe it.
@yoyoz333
@yoyoz333 5 жыл бұрын
what exactly is a "paint layer"? is that just for masking? i didnt see how you would change the direction of the displacement from up to down.
@myxsys
@myxsys 5 жыл бұрын
I think this workflow beats substance designer hands down. Being able to create textures like this also saves a lot of time that would have been spent on other techniques like sculpting to create the same texture.
@Andreas-gr2qu
@Andreas-gr2qu 5 жыл бұрын
But you need a Megascan subscription to create this type of materials. In Substance Designer you can create a procedural material from scratch. I like Mixer, but i also use the Substance tools. Mixer is very limited on procedural generation possibilities. You can compare Mixer with Substance Alchemist. It is a other way of creating materials.
@gambello1195
@gambello1195 4 жыл бұрын
But when you tile it you can easily spot the repetitiveness. Is there a way to make it more procedural?
@zinetx
@zinetx 3 жыл бұрын
more procedural = more VRAM usage.
@perky_rain8241
@perky_rain8241 2 жыл бұрын
Hello, the latest version of Quixel Mixer has been updated. I watched your video to learn, but the final result is very poor, the whole picture looks like 2D. Especially in the last part of the video, the effect of the raised wall tiles really amazes me. Can you reset a tutorial with a new version of the software?
@BelluSanus
@BelluSanus 5 жыл бұрын
incredible!
@carbonx95.08
@carbonx95.08 4 жыл бұрын
I just found out about this mind blowing software. Can some one please link me some high quality Beginner tutorials that I can use to master my skills?
@ty1978
@ty1978 7 ай бұрын
2024 and a lot of this stuff isn't in Mixer (at least I'm not seeing it) don't have any options for blending such as 'from below' the tactile tiles you used aren't online, there's no gloss value to alter, not sure what's going on but this 5 year old version of Mixer seems so much better
@RV-bc9yi
@RV-bc9yi 2 жыл бұрын
Hello, thank for your vidéo. I can't find the same Concrete Rough can you tell me which one you use please.
@Harsh_Trip
@Harsh_Trip 4 жыл бұрын
1:56 how did you do this? the paint mask icon was inverted from white background to black with white stripes and also I'm not sure how to erase or mask to the layer beneath the tiles to show the concrete(remove tiles)
@michelr1928
@michelr1928 4 жыл бұрын
I ask myself the same question
@EnzoLuka21
@EnzoLuka21 3 жыл бұрын
hey, did you find out how to do it? same issue and I haven't been able to find the way, hope you know, thanks
@itotallyagreewithyou3451
@itotallyagreewithyou3451 3 жыл бұрын
if someone still has issues, i got it to work by painting the whole layer white(then just paint with black to remove the tiles). and if you press X, it switches the brush color from white to black, or black to white. Its also supposed to have a shortcut for inverting the mask (CTRL+I) but doesnt work for me and i dont have it in my shortcut list, so might've been removed.
@HAJJ101
@HAJJ101 3 жыл бұрын
Okay why is the resolution so high in your viewport? I don’t understand why in mine it looks very low resolution and I have the texture resolution at 4K and my monitor is 4K too. Working resolution is 4K too.
@sanuthnicholas3012
@sanuthnicholas3012 2 жыл бұрын
Why arent those surfaces not avaiilable on latest versions of mixer ?
@nomstudios1
@nomstudios1 5 жыл бұрын
Very awesome!
@abhijit3d627
@abhijit3d627 4 жыл бұрын
Anyone can tell me short cut of line painting of stripes (time : 1.38 ) ??
@Nova-ul3vv
@Nova-ul3vv 4 жыл бұрын
This is really awesome technology! I just have a noob question, if it comes to using a texture like this in a game or just a scene, for instance as a ground material. Does it not get to repetitive? This texture has very special noticeable features, do you just add different objects to hide this fact that you use the same texture over and over again?
@PrinceMandal
@PrinceMandal 4 жыл бұрын
for that case I would suggest you to work on bigger tiles (more than 6m x 6m) on mixer itself.
@misterdrum
@misterdrum 4 жыл бұрын
How did u paint in mask? i can only add paint layer above my texture, but cant paint in mask.
@abilalp9104
@abilalp9104 3 жыл бұрын
i have same problem
@MassimilianoMelato
@MassimilianoMelato 3 жыл бұрын
@@abilalp9104 Select the layer, press N to create a paintable mask for that layer, then paint it. Use 'X' to switch between black and white masking.
@Remembadaname55
@Remembadaname55 5 жыл бұрын
Can Quixel Mixer expose parameters like substance designer can? Im making a procedural environment and want to have some values randomizied
@Andreas-gr2qu
@Andreas-gr2qu 5 жыл бұрын
You can compare Mixer with Substance Alchemist. It is a tool to mix materials in a very easy and fast way. But for procedural material creation Designer is the best tool.
@impheris
@impheris 4 жыл бұрын
i can not do this tutorial with free elements, so is kind of frustrating.
@rachithjain1772
@rachithjain1772 3 жыл бұрын
Can Anyone tell me how to get that Reflectance option in latest version of Mixer software?
@TheSaOk
@TheSaOk 5 жыл бұрын
Incredible awesomeness :)
@londonjavitas7304
@londonjavitas7304 3 жыл бұрын
wow
@DanielGreen0
@DanielGreen0 2 жыл бұрын
popping out the tiles at the end doesn't work for me. For some reason, it does not displace it like that. It just turns out as a faint tile that's ever so slightly raised but that's it. I don't understand.
@mrlightwriter
@mrlightwriter 4 жыл бұрын
Unbelievable!
@ALSAHAFI13
@ALSAHAFI13 5 жыл бұрын
Is there a way to avoid repetition in the texture when applied to a large surface, such as a building's facade for instance?
@izvarzone
@izvarzone 4 жыл бұрын
vertex paint and layered shader, stochastic shader, decals. Combination of these.
@kiariancoohill1679
@kiariancoohill1679 5 жыл бұрын
1:55 painting either white or black on a transparent mask - 1:56 same layers but painting either white or black on an inversed mask?! Bit confused, how are you removing the tile information to show the foundation concrete underneath?
@izvarzone
@izvarzone 5 жыл бұрын
??? white = show layer, black = no show layer
@kiariancoohill1679
@kiariancoohill1679 5 жыл бұрын
@@izvarzone I'm aware of masking, for some reason it just wasn't working, or it may have been a bit late in the day!
@charlytutors
@charlytutors 5 жыл бұрын
Awesome!
@slightlywetbaby830
@slightlywetbaby830 2 жыл бұрын
Is there documentation on how masks can be used?
@Zapflyer428
@Zapflyer428 5 жыл бұрын
Are you doing those nice renders in Quixel?
@1Robertwaterworth
@1Robertwaterworth 5 жыл бұрын
Any chance for a nodal graph view like the Hypershade or Nuke in the future? Stacks are great but when the stack gets complicated it is always nice to be able to switch over to work with a nodal view.
@XFX4JOHN
@XFX4JOHN 5 жыл бұрын
Outstanding
@booktrailers9598
@booktrailers9598 4 жыл бұрын
Hi there - How did you draw the straight line from left to right please?
@teddybergsman5358
@teddybergsman5358 4 жыл бұрын
Simply hold shift while painting!
@modamor127
@modamor127 Жыл бұрын
@@teddybergsman5358 thanks!
@psy237
@psy237 2 ай бұрын
if only it ran natively on linux... ... ... ... ... ... ... ... ... ... how can you not create a linux version :S and then it doesn't even support map baking like curvature, ao, etc... i mean i can do that in blender with no problem.why not in mixer which is the software that's actually designed for stuff like that?
@FUFUWO
@FUFUWO 2 жыл бұрын
How is the final render done to showcase the material ? Like the ball with the enviorment spinning?? Anyone can't point me to a tutorial video? Thanks!
@miguelmoralesnavas
@miguelmoralesnavas 3 жыл бұрын
When a genius do something you only can watch and learn
@stevenls9781
@stevenls9781 4 жыл бұрын
Maybe an obvious question but you are not allowed to sell textures created in this way right?
@flukve3574
@flukve3574 5 жыл бұрын
Amazing
@michabednarski5555
@michabednarski5555 4 жыл бұрын
why didnt you show how to enter to mask painting mode? Is it only for advanced users?
@DwarfOG
@DwarfOG 4 жыл бұрын
Right click on the Material and select paint mask Brush color should be set to black and that should work. They have updated the program since the video
@mahen9394
@mahen9394 2 жыл бұрын
Nice tutorial, Just wondering what's your computer config. I have like 128GB ram, Inter Xeon silver, GPU Nvidia Geforce RTX2080 TI, I couldn't work the way you doing things its so fast , including brush paint strokes. 2021.13 quixel is soo laggy, can't even paint the stroke I have like 7 shaders low poly geo 4k view, I tried optimizing 1k and more setting no luck. My geo has Udims and its 10 UDIMs. Any help appreciated.
@MrAntiKnowledge
@MrAntiKnowledge 4 жыл бұрын
How do I stack up a pyre in Mixer for all the black magic you just practiced?
@beanbox6724
@beanbox6724 5 жыл бұрын
Круто!!!!!!!!!!!!!!!!!!!!!!!!
@csmemarketing
@csmemarketing 5 жыл бұрын
sick.
@olegromanovsky8368
@olegromanovsky8368 2 жыл бұрын
Охренительно!
@aaronsbot
@aaronsbot 5 жыл бұрын
WOW!
@SenEmChannel
@SenEmChannel 3 жыл бұрын
I dont understand any value of this app. I just follow but i dont understand
@rddepartment8338
@rddepartment8338 5 жыл бұрын
Looks awesome but srsly Quixel, a Linux version would be fantastic
@nurrahman4159
@nurrahman4159 5 жыл бұрын
yeah :D
@afrosymphony8207
@afrosymphony8207 4 жыл бұрын
absolute fucking sorcery
@mateuszwodarski4073
@mateuszwodarski4073 5 жыл бұрын
pls do fabric
@feedee4706
@feedee4706 3 жыл бұрын
how to import in 3dmax?
@luciano9747
@luciano9747 3 жыл бұрын
Impossible to follow the process
@khayyamal9207
@khayyamal9207 5 жыл бұрын
Wow nice job Oh yeah yeah
@けいご-b9n
@けいご-b9n 2 жыл бұрын
チュートリアル動画でカット編集を入れるって・・・w
@IlonaBoyer
@IlonaBoyer 4 жыл бұрын
Mask out did not work for me .
@8dison
@8dison 5 жыл бұрын
Holy mama
@IstyManame
@IstyManame 4 жыл бұрын
How to paint mask, you just skipped those moment where you creating mask
@bluegizmo1983
@bluegizmo1983 3 жыл бұрын
Damn... I'm using Mixer all wrong and apparently I don't know what I'm doing 😂
@magneticanimalism7419
@magneticanimalism7419 4 жыл бұрын
This is possibly one of the worst tutorials I have ever tried. I'm a new user of mixer and right from the start it is incredibly vague, "Add this rough concrete" there are only a few concrete textures pre-installed none of which look remotely like what he is choosing. I go online and there are hundreds of them all under the subject of "Rough concrete" so I try the closest one and move on. He then "Wraps to base".... There is no wrap to base slider. I'm guessing this tutorial is wildly out of date at this point as the nearest slider to the description is "Wrap to underlying". At this point I totally give up on this tutorial. Thumbs down.
@theoctopusman6983
@theoctopusman6983 4 жыл бұрын
Yep, it's fuckin trash isn't it.
@feedee4706
@feedee4706 3 жыл бұрын
10 min tutorial
@Beast_citizen-os9vj
@Beast_citizen-os9vj Жыл бұрын
it really feels like they just nerfed their software in 2020 for no reason, half of the options he is showing int there
@foxmulderqqs
@foxmulderqqs 5 жыл бұрын
How use on unrealengine
@biiiiioshock
@biiiiioshock 5 жыл бұрын
Stupid question. Use Google...
@AlexiosLair
@AlexiosLair 5 жыл бұрын
@@foxmulderqqs learn english first, please. They have videos on UE4. Google.
@foxmulderqqs
@foxmulderqqs 5 жыл бұрын
@@AlexiosLair kafam almiyor vrdani
@marcapouli7805
@marcapouli7805 Жыл бұрын
Me after 3 days of trying to understand why it does a completely gross result, unlike the video : "5 minutes, really?"
@TransposeScanning
@TransposeScanning 5 жыл бұрын
Substance and Quixel could be so much more if they just allowed users to create in the software. Why no clone tools? Why no selection tools, paste tools, why not allow importation of actual scans and baking based on custom selections. Give me a job as a creative director, and I'll show you how to make this software usable for every possible problem one could encounter.
@teddybergsman5358
@teddybergsman5358 5 жыл бұрын
Hi! The simple answer is time :D Mixer was originally built by a really small team from the ground up, but in the recent months the team size has grown significantly. You will soon see the pace of new features being added pick up (and hopefully over time covering most of the things you suggested, seeing as most of it is already on the road map!) :)
@TransposeScanning
@TransposeScanning 5 жыл бұрын
@@teddybergsman5358 Those are the features that should have been started with. Allegorithmic and Artomatix I spoke with almost 2 years ago about this. If I had a team, and the funding, I would immediately begin on selection, cloning, and pasting features. The bedrock of making things go quickly
@teddybergsman5358
@teddybergsman5358 5 жыл бұрын
@@TransposeScanning Important for sure, and high up on the list, but gotta take one step at a time :) Before any of those features, a solid layer system, masking system and painting system have needed to be developed from scratch. But I hear you!
@TransposeScanning
@TransposeScanning 5 жыл бұрын
@@teddybergsman5358 I hope you're in a hurry. I'll buy and promote with my datasets to the company who does it right.
@Bunglay
@Bunglay Жыл бұрын
theres no way that was a 5 min video
@michabednarski5555
@michabednarski5555 4 жыл бұрын
useless tut for beginners :( very frustrating especially when I dont know how to use masks and you make a cut
@williamlacrosse9389
@williamlacrosse9389 3 жыл бұрын
Bye bye substance designer. Hi mixer!
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