Create Outline on Item to Pickup and Optimize with Interface in UE5.4 - Inventory System part 2

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Nicolas Noseda

Nicolas Noseda

Күн бұрын

Пікірлер: 11
@CM-cs3sy
@CM-cs3sy 4 ай бұрын
I feel like I waited so long for part 2! Thank you!
@Spink4l
@Spink4l 4 ай бұрын
A little tip for the collision, i dont know if you know it, if you add the auto convex collision the engine will create detailed collision around the mesh. Great video btw!
@NicolasNosedaDev
@NicolasNosedaDev 4 ай бұрын
Yes I know ;) Thanks for the tip :)
@gosti_fr6106
@gosti_fr6106 4 ай бұрын
Super vidéo, comme d'hab :) Bravo !
@NicolasNosedaDev
@NicolasNosedaDev 4 ай бұрын
Merci ! :D
@Quentin-zf4mp
@Quentin-zf4mp 4 ай бұрын
Many thanks for this tutorial, can you describe a summary of the next tutorial ?
@NicolasNosedaDev
@NicolasNosedaDev 4 ай бұрын
In the next video we will see how to make the inventory component and start making the function of the inventory, like adding stuff, stack stuff...
@Quentin-zf4mp
@Quentin-zf4mp 4 ай бұрын
@@NicolasNosedaDev thanks for reply, I can't wait to watch this video!
@MagistrTheOne
@MagistrTheOne 2 ай бұрын
how to make outline material only on objects unreal engine 5 post process volume
@AnnaFrogin-p6c
@AnnaFrogin-p6c 3 ай бұрын
Salut, merci pour la vidéo bien expliquée, cependant j'ai appliqué le material outline sur les npcc avec lesquels j'ai des interactions et ils apparaissent en surbrillance par dessus mon personnage. Est-ce que tu sais comment régler ça stp ? (PS je suis sur UE5.4.4 donc pas de scenecolor before tonemapping)
@NicolasNosedaDev
@NicolasNosedaDev 2 ай бұрын
Oui c'est possible d'avoir la surbrillance qui ne passe pas au dessus du personnage, je vais voir si je peux faire marcher ça sur mon exemple et je ferais une petite video pour montrer ça, j'essaye de faire ça pour mercredi prochain ;)
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