Hi,I previously used Flame to make games, and found the collision handling quite challenging, especially platform games. Bonfire seems to handle this well, but since it has a lot of abstraction, does it limit flexibility? Which one would you recommend? Thank you.
@TreyHope2 ай бұрын
Great question. In my opinion, Bonfire is still pretty flexible. I haven't found many pitfalls trying to create platform games. I would highly recommend Bonfire because Flame's collision handling can be a nightmare.