Creating material from a photo in Substance Alchemist

  Рет қаралды 3,429

Jaakko Saari

Jaakko Saari

Күн бұрын

Here is introduction to Substance Alchemist. I go through the basic workflow of creating a decent material from a poorly lit smartphone photo.
I focus especially the AI powered tools such as using the content aware material fill and tiling filters.
Check out my Substances & HDRI in my Artstation Store
www.artstation...
Thank you for watching.
Please visit my website
www.creativewithjaakko.com

Пікірлер: 6
@APRICEPRODUCTION
@APRICEPRODUCTION 3 жыл бұрын
When I search for Image to Material AI at 6:46 doesn't give me the option :( only have Image Content Aware Fill and Image to material (B2M) :(
@yaschan99
@yaschan99 3 жыл бұрын
Do you have image to material conversion in stack? Also which version do you use?
@APRICEPRODUCTION
@APRICEPRODUCTION 3 жыл бұрын
Just read up that Adobe as a joke of a company doesn't support Macs and AMD cards...
@yaschan99
@yaschan99 3 жыл бұрын
3D in Mac is a bit iffy in general. Maya also. I have used both Alchemist and SD in Mac but it isn’t as well optimized as PC versions.
@APRICEPRODUCTION
@APRICEPRODUCTION 3 жыл бұрын
@@yaschan99 Thanks for the quick reply, I have Image to Material (B2M) Material Content Aware Fill and Multiangle To Material... It's version 2020.3.1 (2.3.1) trying to create the same sort of texture for my subway ground texture, got the concrete texture but sadly without the AI can't do this :(
@APRICEPRODUCTION
@APRICEPRODUCTION 3 жыл бұрын
@@yaschan99 I've managed to use the image to Material and play around seem to get similar results as the AI
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