Hi dude, I just got through the modeling portion of this training today in one go - very good content! I really hope you'd make more Maya content as I've been looking for someone who does great content in this software, good Maya modeling training seems few and far between. Would happily pay for more advanced modeling if you did some Udemy courses, etc. thanks!
@navidmirvalizadeh4914 Жыл бұрын
I really appreciate your opinion and honest feedback and I will definitely produce more tutorials on modeling in Maya in the near future. Your feedback will help me a lot in making new tutorials. If you are satisfied with my tutorial, please let me know on Art Station. Leave your opinion and rating so that others will know your valuable opinion and my training will reach more people Thanks and best regards
@philmehrart Жыл бұрын
Thank you for the quick reply, ofc I will comment. Having said that - I am currently in the process of moving to Blender, so any of your content is welcome - I am now doing your Wolfenstein power charger kit :) I will support any future content from you, thank you sir
@navidmirvalizadeh4914 Жыл бұрын
Thanks a lot for your support and great feedback,I've done a 3dsmax and substance painter tutorial right now. I think I can upload them tomorrow but definitely I will create Blender and Maya content,as always your feedback greatly helps me create more content thank you again@@philmehrart
@ReinsAcademy11 ай бұрын
Yes, content is very neat.
@tuna98khan11 ай бұрын
I purchased the course a while ago. It is definitely a wonderful process. I'm not quite finished yet. I will update my review when I finish. I want to ask you a question about a subject. I'm trying to improve myself on hard surface modeling or the topology of models. I watch training videos and buy them, but I feel like I can't do it. Sometimes I get lost. What are your thoughts about this process? I would also be very happy if you could provide courses on topology in modelling. I will buy it after completing your other courses.
@navidmirvalizadeh491411 ай бұрын
Thanks a lot for your valuable feedback,I will be happy to have your review on my markets,topology mostly comes with practice my own knowledge of that came from a lot practice in many different situations,you can learn it definitely when you try to model something else other than tutorials subject that comes with own set of challenges by solving them you can master the topology,but in general making model for games and optimized is very different than making model that has very clean topology even in animations they try to make something that works, not too clean
@tuna98khan11 ай бұрын
@@navidmirvalizadeh4914 Thank you for your answer. I will continue to practice with yours and other courses. I hope I can be a good model maker in the future.
@navidmirvalizadeh491411 ай бұрын
@@tuna98khan Glad to help,you can develop your skills with some practice definitely
@arabgamer34386 ай бұрын
One question if i can ask Could we put this projects in game or should we optimize it
@arabgamer34386 ай бұрын
And do you do projects in blender too or what thnx
@navidmirvalizadeh49146 ай бұрын
This pipe hammer with specified polygon details could use in game projects but you can create low and high poly and baking in order to get even more optimize mesh for games
@navidmirvalizadeh49146 ай бұрын
@@arabgamer3438 I have weapon creation in blender tutorials you can see them by visiting my markets on flippednormals and artstation
@arabgamer34386 ай бұрын
@@navidmirvalizadeh4914 thnx
@arabgamer34386 ай бұрын
@@navidmirvalizadeh4914 what is the best number for the polygon for game industry And I subscribed to you Good job
@ubersoldat19395 ай бұрын
Azerbaycan Türkümüsünüz ?
@navidmirvalizadeh49145 ай бұрын
No I'm not from Azerbaijan😁
@ubersoldat19395 ай бұрын
@@navidmirvalizadeh4914 ah ok 😁your name like turkish