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/ kekdot
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In this tutorial I show you how we create a replicated / multiplayer interaction system using line traces so that the player can easily interact with any actor it is looking at. The interaction system then shows a widget to the player displaying instructions on how to interact with the object.
We take a look at:
- Making an interaction system
- Multiplayer
- Line traces
- Interfaces
- E to interact
- Screen space widgets
- Interaction widget
- Replication and Network relevancy
✔️ What are we going to make in this series?:
In short it will be PUBG but with Bean characters.
We will have:
- A Battle royale Map
- Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
- Multiplayer characters
- Picking up Tools / Weapons
- Multiple weapons
- Lootcrates
- Flying out of an airplane
- All kinds of UI and HUD
- Match flow logic
And basically everything that a battle royale needs
#unrealengine #tutorial #multiplayer
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Welcome to Kekdot!
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