Love my Redeemer. Murderous firepower when fully crewed. A terrifying little porcupine of death. Also looks mean like a Hind attack helicopter
@MandaloretheBroken10 ай бұрын
I am very surprised and impressed yall survived with only half of your ship still intact that was awesome Kate
@JoshSweetvale9 ай бұрын
I love the Redeemer _so_ much. A dedicated gunship where 3, 4 or 5 crew are all viable. It's a pure combat ship, at that. 1 person? Get an Arrow. 2 people? Hurricane. 3 and up? Redeemer. Only bigger dedicated warship would be the Hammerhead, and it starts edging into 'subcapital' territory, with its 7-8 crew.
@SternLX9 ай бұрын
The 'deemer is my most favorite Multi-crew ship currently. Love piloting it with a full crew of gunners. Perfect for these kinds of events. It definitely fits it's roll.
@harbringerf941610 ай бұрын
Amazing story telling as always Kate.
@borealisaurora10 ай бұрын
I am so excited to see multicrew evolve! Your crew works together well and has fun doing it. Hope to join you on one of your adventures soon. I keep seeing you all in discord but, you know, that anxiety monster rears its ugly head :( But I always get excited when I see a new video out!
@jean-sebastienpedron636510 ай бұрын
This looked quite fun indeed! With a friend, we only tested the first stage and like it very much too. We are looking forward to try the other phases! Thanks for the video and as always great choice of background musics!
@CB-io8oi10 ай бұрын
Good overview of the mission Kate, I've tried it once with just one other player and it wouldn't progress past the bunkers so good to see it is moving along. Have to laugh though, what is the most terrifying thing to encounter amongst all this combat? ..... invisible asteroids and an asteroid filed on the dark side of the moon!
@dckfore10 ай бұрын
Always love to see these multi-player ships in action. Gotta stagger those laser cannons!
@tk0pilot9 ай бұрын
Amazing ❤😊
@albacoreabrick961210 ай бұрын
It would be cool to come to these battles after with a salvage ship! You could set a marker on the star-map and return to clean up.
@JoshSweetvale9 ай бұрын
As of today, you can do that with any ship that has an interior. Drop a box mission box as a marker.
@The_Opinion_of_Matt10 ай бұрын
Great video! I do have two suggestions. 1). When using slow firerate cannons (Lightstrikes, FL33, Tarantulas, etc) set them to stagger fire. It sounds a lot cooler. Instead of Thoom________Thoom________Thoom______Thoom it becomes Thoom____Thoom____Thoom____Thoom with two cannons and Thoom__Thoom__Thoom__Thoom with four cannons. I set this as a Keybind using the Delete key because it wasn't being used for anything else and Delete made sense as it is for guns. The Stagger fire all makes for a higher percentage chance of hitting the target (my opinion). 2). The second is about ship loadouts. I haven't tried this recently, but I have in the past put two different guns on manned turrets: one energy and one ballistic. This give the turret harder hitting ballistic ammo and weaker, but infinite ammo energy weapons. So in this instance the Redeemer could have had 1 Lightstrike and 1 AD5B(?) gun on the top turret and the bottom turret. Same total damage output for the ship, but neither turret risks running out of ammo. Obviously you want to keep the projectile velocities the same. The turret gunner also needs to assign the guns to different weapon groups.
@BreandanOCiarrai10 ай бұрын
as much as it sucked for you at the time, the fact that turrets can be picked off like that is awesome. Makes the game both more fun and challenging as a gunner
@therealearlgrey10 ай бұрын
Cool. Some of those battles were looking really hectic!
@Uboo10 ай бұрын
Can't wait to do the mission on live
@Citizen_Kate10 ай бұрын
me too, I am really curious what the later stages are like :)
@mweb58610 ай бұрын
Rock, paper, scissors. It's quite cool to see how great the redeemer is as a medium gunship against the gunship of all gunships; the Hammerhead.
@animusnocturnus713110 ай бұрын
Well that's a target rich environment.
@refisherdesktop10 ай бұрын
That's what happens when you bring a fork to a laser-cannon fight. 😶
@fishbaitx10 ай бұрын
loving ya'll getting some time in the sky 😄
@sketto128310 ай бұрын
Bringing a bit more depth to the verse!
@MattCM201310 ай бұрын
@katie we didnt have any mistakes but happy accidents
@alexdresden677610 ай бұрын
Really interesting outcome with the impacts and ship damage could affect gameplay.
@timsimenc10 ай бұрын
Been a long time since I've encountered invisible asteroids
@Warhammered10 ай бұрын
It's called a spork. Not a fork. :P Good to see the Redeemer getting Redeemed. Because PvE is where the fun's actually at. (edit) Wow, turrets can be shot off, and the occupant gone? Game changer! Definitely need the physicalised armour, sooner than later.
@Xeroeth7 ай бұрын
Mirai in Redeemer madness ;)
@axmil128610 ай бұрын
Redeemer my beloved
@prohydro273410 ай бұрын
Would be cool if they ran this event into 3.23, so we can really see the difference of master modes on a large scale, even as a solo
@j.d.46979 ай бұрын
There ARE invisible and 2-dimensional asteroids, but my guess for those impacts where you don't outright crash but seem to get hit by stuff is that it's space junk, either also invisible due to bug or just too small and dark to easily see.
@a.jacobson293210 ай бұрын
Great job Kate & Co....Thx for posting. See you guys in-game sometime. --Malik_Bane
@JackTreanor9 ай бұрын
23mins in u called it a fork, as a proud spork owner that's a sin xD
@salvo_iron10 ай бұрын
omg redeemer is a beast...flyng tank
@mitchelvandermeer142110 ай бұрын
Nice game play
@reynardtv110 ай бұрын
Just a little hint and I don't know if it applies to other ships. The Redeemers turret guns can be different, you can have one repeater and one canon on a turret. This makes it a lot easier to deal with fighters and capitals, the repeater also keeps you more on target and since both are 700m/s you lead remains the same.
@unwatchabletrash10 ай бұрын
The ursa wheel that stops spinning whenever it loses contact with the ground is triggering me.
@J.king879 ай бұрын
but when you do a AI mission, can you getting attacked by PVP online players too steal your mission or not ?
@BigBobBlazer10 ай бұрын
Personally, that's why I don't use the Redeemer anymore. It seems to happen every time we crew it and take it out. For PVE, I much prefer the A2. Size 5 guns for pilot and friends, similar shields and hp as Redeemer with slightly better maneuverability. 200 SCU cargo doesn't hurt either. PVP, you'd have a major problem defending the top of the ship. But in PVE, it is awesome. And no one dies because the turrets are remote. And when the A2 gets a major torque imbalance, it doesn't dramatically impact the flight of the ship.
@rixxo10 ай бұрын
Players can only join UEE?
@Robmonkey979 ай бұрын
imagine all the scrap for the reclaimer lot of hammerheads jeez.
@RedKing133710 ай бұрын
Ingeresting
@o_fingers_o10 ай бұрын
this tin looks suspiciously like ... Chili 😜 kzbin.info/www/bejne/aXi5iZKofK2jm7M this was a really good ride-along , engaging .
@zazzrazzamatazz997010 ай бұрын
I guess remote turrets > than manned turrets…
@c4tze9 ай бұрын
perseus will dominate over polaris
@Citizen_Kate9 ай бұрын
right but it doesnt have things like a medbay or hangar so it isnt a 'carrack repalcement' like the polaris will probably be ;)
@robertpyles92899 ай бұрын
Yeah I’ve noticed that sense I started playing star citizen that the majority of the npc ship pilots will absolutely even at the beginning of these missions go kamakazi on my ass for no apparent reason at all!