Why I....Like The Forever Winter (Early access)

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Critical Rocket

Critical Rocket

Күн бұрын

Пікірлер: 169
@corvaxblackfeather6529
@corvaxblackfeather6529 3 ай бұрын
Played the game over 30 hours by now, loving every second of it. Sure has it's typical EA problems but let's be honest... we all agreed to that when we got the game as an EA title anyways ^^ I for myself wish FunDog that there dream of 'The Forever Winter' will come true.
@RaMMsMaiDeN
@RaMMsMaiDeN 3 ай бұрын
I waited all my Life for a Game with this setting, rough around the edges but the experience can only improve.
@AntiAntagonist
@AntiAntagonist 3 ай бұрын
I wish the HK mechanic was split up a bit. That most scavenging triggers would be responded to by rival scavengers (they want your new shiny stuff), while some are related to factions (kill a VIP means a special operations squad is tasked with ending you), and the rest can be situational (depending on the mission type, location, etc). Also the HK squads should be more indicative of the faction that is fielding them. This gives variety with what you're contending with, and gives more texture to the different factions. Eurasians with specialized cyborgs, Europans with small helicopters that drop off the spec ops team (and to act as a spotter), Euruskan organic nightmares, etc.
@pannik_lucas
@pannik_lucas 3 ай бұрын
I have been thinking. Rather than having the magic trigger of enemies just knowing you picked up water, an immersive fix to that omniscience would be having enemies in the vecinity of the one player who looted something so valuable, and cause such reaction. Including the potential of Recon drones or cyborgs, but maybe that would be more of a nuisance or a chore than a threat. "You gotta kill or lure away that thing or you get Hunter Killers called on you". Finally, even if nobody has seen you picking up the valuable item, if the place is sufficiently transited, a late alarm can be inevitable. Edit: I know enemies already get aggro from watching th player loot, but I'm not sure if that's valid for mission objectives
@etholus1000
@etholus1000 3 ай бұрын
It’s a very rough diamond of a game, but so far one I can sink dozens of hours into. I can’t wait to see how far they take this game
@Hylebos75
@Hylebos75 3 ай бұрын
Dozens is just barely settling in
@7h3m41n94m3
@7h3m41n94m3 3 ай бұрын
One of the things I liked is that after playing and getting a feel for it and watching some vids desecribing the mechanics I realized that the A.I. isn't "stupid" when the enemy soliders look at it you and you have time to back away. I've ltierally had the "back away slow" and backed away behind a corner and they turned away and kept going where they going. It didn't feel, after that and a few other moments like it that the A.I. hadn't seen me. Instead it felt like a group of soliders saw a scav, had been heading towards combat and just was like "If you leave RIGHT NOW we never saw you." I get that from the question mark too, whenever that pops up. "Look we don't know what's there, but if its not one of ours we're killing it." And it's not that you're spotted, it's that every bullet they waste on you is a bullet that might have saved them from a borg, or a mech, or one of the heavy infrantries, whatever. It's a neat thing.
@joseph1981
@joseph1981 3 ай бұрын
@@7h3m41n94m3 honestly even if some of this behavior is just the product of a bug, i don't really mind it. This game already gives you a great sandbox to rp in, and i love creating narratives in games like this.
@mariut00
@mariut00 3 ай бұрын
I have had this same feeling looming over whenever I play, glad to know I'm just not hallucinating and that it could be an actual thing instead of "haha ai dumb"
@7h3m41n94m3
@7h3m41n94m3 3 ай бұрын
@@mariut00 there's a video by Riloe that goes over some of it. The ecosystem of war or some such. It's a good watch and actually helpful to boot.
@knockedgoose4206
@knockedgoose4206 3 ай бұрын
Give it whatever reason you want. It's a boring approach to AI.
@7h3m41n94m3
@7h3m41n94m3 3 ай бұрын
@@knockedgoose4206 and that's a fine opinion to have. Considering the alternative is instant death the moment spotted, going from a meaningless scav in a battlefield that's not your fight to a spec ops stealth game this would change the point of the game and what the developers have out right called "combat voyeurism".
@SirAroace
@SirAroace 3 ай бұрын
Europa: great resources and industry, but lacks tech and manpower --- Eurasia: great biotech and manpower, but lacks resources and production --- Euruska: advanced biotechnology, but lack most other things.
@mrrichard5493
@mrrichard5493 3 ай бұрын
Europa doesn't lack manpower it has the most troops out of the other factions. It conscripts its population to fight it the war. But everything else is correct.
@networknomad5600
@networknomad5600 3 ай бұрын
@@mrrichard5493It doesn’t help that there are FW wikis out there with conflicting info.
@PaganPilot
@PaganPilot 3 ай бұрын
Europa does not have population of Eurasia but isnt lack manpower as they fighting a defensive war so home-filed advantage iirc
@spacewalrus909
@spacewalrus909 3 ай бұрын
So basically Europa: mostly normal people, Eurasia: anime schizo-cyborgs, Euruska: adeptus mechanicus.
@indigenoussober407
@indigenoussober407 3 ай бұрын
Cries in Kraut Space Magic
@twodaves9480
@twodaves9480 3 ай бұрын
I like a lot of things about this game so far. But what I’m falling in love with is the atmosphere, it’s absolutely beautifully executed. The soundtrack is also brilliant and I’ll be buying the upgrade to get it. They have done so much, so well. I’m very hopeful for where this game could go.
@TheHawkeye0725
@TheHawkeye0725 3 ай бұрын
It’s a unique take that’ll probably be even better the longer it’s supported
@TheMrDewil
@TheMrDewil 3 ай бұрын
In one of the trailers they said that this takes place on the west coast. LA is on the west coast. Maybe the name was changed to Lost Angels when it became big enough, as they do refer to it as "macro city". As for this ingame encyclopedia with voiceover. I think it's a splendid idea, especially if voiceover will be the same as in gameplay overview trailer.
@elgringofeo9348
@elgringofeo9348 3 ай бұрын
Apparently the city spanned across the country
@Perktube1
@Perktube1 3 ай бұрын
If my base is using water while I'm offline, then there should be npc scavs looting and replenishing water while I'm offline.😉
@etholus1000
@etholus1000 3 ай бұрын
Maybe you can hire some in future updates
@herofx2881
@herofx2881 3 ай бұрын
Water is no problem at all
@herofx2881
@herofx2881 3 ай бұрын
But I get your point or something like in tarkov like a generator turn on and off
@elgringofeo9348
@elgringofeo9348 3 ай бұрын
Id rather have a ingame day night system where you can go a few times a day to find water and then the day passes, they could also add random events to the innards like passing traders other scavs asking for help or lending help, they def should make water alot more rare, right now its too ez to and idk if the water doesnt drain or it automatically refills from the stash but i already got 130 in stash and havent had to manually transfer it in
@shayminthedoctor9663
@shayminthedoctor9663 3 ай бұрын
My biggest issue with the water system is that it does nothing. All it does is punish you for not playing, which is deeply uninteresting. Water is so plentiful in game that after only a few hours you can get up to an entire month, if not more, in water storage... and that's kind of my biggest issue with the system. It doesn't serve any purpose, and, even more offensively, it ruins the feel of the game for me. The devs went through all this effort to make a wartime hellscape and this oppressive reality that feels like it is straight out of a horror movie (helped out by the absolutely incredible art direction), but with water being so common, I feel a part of that oppressiveness is lost. Simply, I don't hate the system because of FOMO or anything of that sort, I hate it because it feels like it is at odds with the nature of the game itself due to its implementation. Now, I'm not against the water system entirely. I would be equally disappointed if it was taken out completely, since it is more or less your one and only fail state on a macro level at the moment. Thankfully it seems the devs have heard the feedback and are looking to change the system
@keetongu9511
@keetongu9511 3 ай бұрын
Regarding the shooting. I feel like the intent is to play the lighter classes for the most part, but you will stock up on ammo, meds and heavy weaponry. This invites you to go guns blazing once in a while to use up all those fun toys the lighter classes can't use.
@trumalicee5061
@trumalicee5061 3 ай бұрын
Yeah that’s what I did I mained scav girl for a while then just swapped over to mask man hella fun rn I still prefer scab bro, though the speed just really helps when you’re in those tough situations
@elgringofeo9348
@elgringofeo9348 3 ай бұрын
I mained bag man and wipes maps, i hope yhey add mechanics to cap ammo and healing, like maybe a mag system but you can't load the mags in game so you have to find them on enemies or loot boxes so having a common gun is weaker but have a better chance to replenish while big guns run out quick, it makes you a badass for a brief moment, also med animations can help you not tank shots
@andrepalomaro353
@andrepalomaro353 3 ай бұрын
This is true
@joseph1981
@joseph1981 3 ай бұрын
48 minutes talking about the game im addicted to? Babe wake up, peak just dropped 🍿
@housemana
@housemana 3 ай бұрын
stop using the word peak
@joseph1981
@joseph1981 3 ай бұрын
Dang, i was gonna keep saying that, but then the esteemed youtube connoisseur, housemania told me i shouldn't. Guess i have no choice but to stop now. What a shame.
@userbosco
@userbosco 3 ай бұрын
You were the first channel I started tracking on the pre-pre release and really enjoy your uploads and commentary. My first reaction to watching your game play was that is reminded me of GTFO mashed with Fury Road (the movie), and of course, Tarkov. At times, the darkness in these maps is almost disturbing.
@Cyberdemon-9001
@Cyberdemon-9001 3 ай бұрын
So, I love to actually grab 1000 rounds of ammo and just going ham. Or, snagging a rifle and a pistol and "picking targets" for cinematic purposes. Other times, I'll snag the surplus guns and see what I can find. Game allows for what ever head cannon u want. It's why it has grabbed me so hard. Even though the game feels light on content for now. Really excited for what the devs have cooking. Hope to see Europa with more horror style equipment appearing. Lime old ai driven war machines Goin insane.
@HindruD
@HindruD 3 ай бұрын
I really like the vision of this game. You have also pointed out a few point I found irritating. Particularly the 5 yard back and forth patrols when you are trying to sneak though. Enemies often spawn in my field of view. They also often spawn in areas I recently walk though, which can be aggravating because I had reason to believe the area was clear/safe for a much more reasonable amount of time. I even had a Cyborg patrol spawn directly on top of me as i was checking my bag.
@brutalchaos92
@brutalchaos92 3 ай бұрын
I've never really had a "feel bad" death. I've been hit by The Dog at full speed like a freight train but I wasn't pissed like other extraction shooters
@elgringofeo9348
@elgringofeo9348 3 ай бұрын
You can sometimes stun it or shoo it away by shotting it, i felt so badass with bagman and a m60 keeping it at bay while the team ran for the hills
@xon0930
@xon0930 3 ай бұрын
So far the only "feel bad" death I've had was when I was extracting from a solo scrap nexus run. I was doing fine killing the waves of cyborgs at the timed extraction, had about 15 seconds left on the timer, and then I suddenly got shot by some kind of tank cannon or something. I couldn't even see what shot me, as it shot from behind the wrecked mech at the other end of the hallway, but the first shot chunked my HP and stunned me for the follow-up shot, which killed me. Was a really shit way to go as it was at the very end of extraction after a whole run, and I've never even seen anything heavier than infantry on that map before or since. I still don't even know what killed me then.
@Smokestacktics
@Smokestacktics 3 ай бұрын
​@xon0930 was an eruskan heavy with nade launcher. Probably the most lethal infantry in the game. Getting caught on terrain while hopping in place and spinning in circles feels bad and rifle scopes, especially the at rifles are the first fixes the game needs to really get it moving.
@xon0930
@xon0930 3 ай бұрын
@@Smokestacktics Oh, I've never seen infantry with grenade launchers before. Good to know they exist I guess. Yeah, there's a ton of jank in the game that needs to be smoothed out. A lot of the character movement is awkward, and it's wa;y too easy to get caught on nothing.
@jakubkvacala1880
@jakubkvacala1880 3 ай бұрын
1 thing i really like is you are always one slipup away from dying, later on you can make bigger mistakes, and are less likely to make them, but always there are things much bigger than you, bdw AI companions are usless, if not dangerous
@Sorain1
@Sorain1 3 ай бұрын
I've basically only found value in having them hold the extraction on Scrap Nexus. But there might be some value in the Mule if you parked it on the start area, filled it up and then extracted. (Since it doesn't need to follow you to extract to bring the loot back.
@jakubkvacala1880
@jakubkvacala1880 3 ай бұрын
@@Sorain1 if the mule could be told to follow you closely, and unarmed it would be gut
@elgringofeo9348
@elgringofeo9348 3 ай бұрын
Be cool for the mule to avoid ai, be faster, smaller for less collision and maybe you could command it to pin an enemie like dog meat in fo4
@rkmetzr
@rkmetzr 3 ай бұрын
Recruits work for me for the nexus. The extra firepower helps me guarantee success, and the mule helps me load out 100k in loot. The only issues if you are trying to bait the bio suits from down the hall. The mule always pins me when I try to escape. Gotta give it stay orders right before you get greedy.
@BarbarisII
@BarbarisII 3 ай бұрын
This channel is incredible. Wishing you all the success, you're on the road to a million already
@PixxxelWizard
@PixxxelWizard 3 ай бұрын
I got called a fanboy because I said I was having fun playing this. Like bro that false dichotomy bullshit is so tired. Everybody has opinions on the water system, well here's mine: it should not drop in real time and it should be more punishing than it is outside of that realtime degradation. It's my belief that water should not be awarded by quests, because WE are supposed to be the water supply for THEM. Water should have to be gathered. And on top of that, if the water spawns in missions were reduced by half there would STILL be plenty of water to gather. Other than the AI and terrain issues, the itemization/weapon balance needs a huge pass, even before they introduce new weapons (perhaps we'll get both of those events to happen at the same time with a big update in the future?). Weapons are using the wrong ammo, scopes are bad, none of the accessories barely have any info about them and the whole Innards UI needs a major overhaul for functionality. And yet I'm still having fun. The atmosphere, the close calls, the epic "combat voyeurism," the fucked up lore, the OST, it's all such an amazing vibe. These devs have passion and talent and this game is something special. The way the game is now is the worst it's ever gonna be.
@clownofwar
@clownofwar 3 ай бұрын
I like the idea from mister mugsy that water can be used as a advanced currency on a black market or even underground gambling with the same gacha system the gacha boxes run on. In general im not against a harder water play but i do agree something needs to be added to it.
@spiralvex2686
@spiralvex2686 3 ай бұрын
I disagree about the no water from quests thing. Maybe the scavs don't give water, but the bug factions should absolutely be able to bribe you with water for doing their grunt work for them.
@PixxxelWizard
@PixxxelWizard 3 ай бұрын
@@spiralvex2686 That is absolutely a fair point. I feel that water is too plentiful but to eliminate it as a quest reward entirely might be too far. Like, the first time you do one, sure, (and add more quests) but after that, it simply has to be less, esp. if the IRL time is removed. If only some quests give water people will complain those are the only quests. It ends up being a challenge to balance.
@joseph1981
@joseph1981 3 ай бұрын
@@MotivationExMe the community is crazy reactive to each other's opinions and mega polarized, so i'm not surprised. But hell, i can't count the number of problems the game has on both hands, but im still finding myself donating my entire stash and burning my creds just so i have an excuse to grind again. The game is full of problems, but truly unique, and even if it doesn't change much going forward, its definitely something I'll revisit time and again regardless of how many people play it
@arthurguillermo
@arthurguillermo 3 ай бұрын
great vid. game is tense and chaotic. would love to find more lore and insight on this world.
@Dieci-9
@Dieci-9 3 ай бұрын
I really like this game. As early of a state as it's in, I've already played it for a ton of hours, so much so, my water tank is full and I've got more than another 50+ days of water stocked and I usually don't even take up water tanks. So far, I've been focusing on prestiging Shaman, Mask Man and Bag Man to see how they're affected by it, especially Bag Man in terms of speed since he's big and very slow at the start. I love that every run I feel I'm on a tightrope. Even knowing the map and having a general idea of enemy spawns and behavior, I'm always one mistake from death. Just me not noticing a patrol coming a bit too close or getting a little too greedy and overconfident is enough to find myself with my back against a wall and a dozen gun firing on my rig. I like that everything is valuable and some rig equipments are very strong but take up valuable space that might be better used to bring back a lockbox. I have some ideas I'd like to present in the Steam forums and, while I'm sure some are already being thought by the devs and some are going to be ignored, I like the feel that I'm in a phase of the game where my feedback, and that of the other scavs, might help make the game better (not easier and not necessarily more casual-friendly but even more entertaining without distancing away from the premise).
@Fokkusu
@Fokkusu 3 ай бұрын
man since watching this game's release, how tarkov Pve works, and my experiences with Dark and Darker, I'm honestly really exited about the future of this game, and I hope more games go in this direction be it through a gamemode like tarkov, or like this game being entirely playable offline by yourself or P2P coop, I am getting this game 100000% later this year when I can afford to splurge in games, thanks you for the amazing video.
@StanleyPain
@StanleyPain 3 ай бұрын
I don't normally like games like this but I really like this one mainly because the atmosphere is so damn good
@donk8961
@donk8961 3 ай бұрын
Bagman Painless Grenade launcher T H E R A C K 8 20mm turrets I am that guy the devs cannot stop me
@victorsaboski7429
@victorsaboski7429 3 ай бұрын
As a fellow BagMain I feel the same, just prefer the pack mule because I'm a loot maniac
@dizzydalek1627
@dizzydalek1627 3 ай бұрын
Skav Girl, RPK, KV45, enhanced gunrunner. I'm definitely not that guy. :)
@andrepalomaro353
@andrepalomaro353 3 ай бұрын
Yeah and you’ll barely have any ammo or meds because you’re running the rack 😂
@donk8961
@donk8961 3 ай бұрын
@@andrepalomaro353 I make my friend carry my extra ammo, but yeh pack mule for ammo rack for silly
@BillNyeTheBountyGuy
@BillNyeTheBountyGuy 3 ай бұрын
In my heart I knew that PvEvE Extraction Shooter was a game I would enjoy. So naturally Forever Winter interested me. I'm now 70 hours deep into Forever Winter.
@vxsuperbadxvx5792
@vxsuperbadxvx5792 3 ай бұрын
The more i see and hear about this game the more i want to play, wish i could afford a pc to dive in right now rather than wait for a ps5 release 😢
@Diarmuhnd
@Diarmuhnd 3 ай бұрын
Indeed, I'm really enjoying it. The Forever Winter is a solid early access game set in a grim future world with amazing art! *Have fun Critical Rocket and chat* ^^ !
@ArchonSG1
@ArchonSG1 3 ай бұрын
Part of the problem is they do have immortal enemies that you can't kill and the respawn for certain enemies are instantaneous especially if they are location triggered (you pass or stay in a certain area and that triggers the spawn) endless horde that you can see "teleport" into the map that you can see as they appear out of thin air removes a lot of the immersion.
@CriticalRocket
@CriticalRocket 3 ай бұрын
The pop in spawns are annoying on some maps yeah like Scorched having enemies spawning quite close to the cliffs extract or how Ashen mesa always has some enemies just appear near the chain extract. Feedback will likely help dial in the right spawning logic and balance there.
@woopwoop-pc5dk
@woopwoop-pc5dk 3 ай бұрын
Eurasian zombies are the pinnacle of fighting dirty. They'll force you to engage. Even when you're scavenging as a civilian (pistol load out so the soldiers don't see you as a threat and ignore you)
@preyo6511
@preyo6511 2 ай бұрын
40:33 watched this same fight for like 20mins on the night shift version of Scorched. None of them died, but the corpse tank did finally get space programmed by the physics.
@BitXer0
@BitXer0 3 ай бұрын
Some tips to help with cyborgs: The standing ones usually go down with a single head shot,or two melee hits while the crawlers take only a single melee hit. The scramblers are the toughest because of their movement. I recommend prioritization them, shotguns work best if you don't want to get hit.
@fishwashers
@fishwashers 3 ай бұрын
the tanks not behaving well with any sort of existence always makes me laugh. i know its immersion breaking but seeing a tank go screaming across the map on its top in the background is so good. good luck with future runs of this PvEvTheBro gem in the rough :)
@ManBeardyEpic
@ManBeardyEpic 3 ай бұрын
Am I the only one that finds the unpredictable patrol patterns immersive? I like how they have an almost magnetic attraction to you… like they have human intuition or something. I know it’s probably programmed that way to drive engagement with the world… but it feels thrilling and realistic to me 🤷‍♂️
@SpanerDullar
@SpanerDullar 3 ай бұрын
As for the visual style of the world, a huge - if not the biggest influence seems to be Beksinski with a touch of the movie Mad God (a fantastic and stunning movie btw)
@mofo78536
@mofo78536 3 ай бұрын
It be interesting if there was a combat journalist mode or campaign as well. Maybe it be a multiplayer mechanic, where you try to take photo of other scavs for a piece on scavengers in either side. Imagine traveling between the land interviewing both sides and trying not to die in the crossfire. This can still somewhat work, by robots having the ability to not shoot you if they detect you flashing your journalism badge (As long as you have kept your badge up to date with different factions) so factional reputation is important as well (Cover one side too much and you will get shot as a spy).
@nep401
@nep401 2 ай бұрын
In many action games, our protagonist is always "The One". In Forever Winter our protagonist is just....an Old man.
@whytho-s4y
@whytho-s4y 2 ай бұрын
I've been waiting for something like this for ages, I had to stop playing The Division because of other players constantly grieving. I play games to get away from people not be stressed by them in games as well as real life. This game is awesome.
@Paul-cu9lu
@Paul-cu9lu 3 ай бұрын
The key to the water system is the quest system. You can stack missions pretty easily, such as killing cyborgs, killing Eurasian units, collecting cyborg parts. Those 3 missions can be done at the same time and nets you 3-5 days of water in addition to rep and loot. Another aspect of the water system is that once you hit your cap, all water rewards from quests are converted into barrels in your stash.
@scott-tt5zn
@scott-tt5zn 3 ай бұрын
If you have a carrier that allows you to take multiple large items, mech trenches is pretty good too. Usually at least 3 water in the medbay, and its not hard to just run through the whole facility and to extract if you start at elevator
@vxsuperbadxvx5792
@vxsuperbadxvx5792 3 ай бұрын
Man i hope this game makes it to ps5 i wanna experience this dark world so badly
@bearwolffish
@bearwolffish 3 ай бұрын
Really enjoying this game it's Tarkov vibes, but with solo Stalker vibes that the Stalker fans didn't get when Tarkov came out. 29:40 Yea aside from shoulder swap, this is my biggest nitpick. Hoping AI can be smoothed out as a priority, and be set to patrol, rather than just stand around or skip back and forth in the small stretch you need to go through.
@braydengeick4015
@braydengeick4015 3 ай бұрын
One thing they need to add is actually valuable things you can collect and keep in the battle field be that schematics for guns or other things because currently it feels empty like there is no reason to actually scavenge
@HaplessOne
@HaplessOne 3 ай бұрын
I've honestly never loved and hated a game so much in my life. There's a lot of bs and jank, but the atmosphere and feel of the game is unmatched imo. Im absolutely addicted even though the game pisses me off in a lot of ways.
@davidrossi5096
@davidrossi5096 3 ай бұрын
The hunter killers always come after me on Ashen Mesa if I grab a PDA or an Officer’s Laptop. Makes perfect sense to me but I do also notice them coming hard at me when my loot is nearly at capacity haha. Still love everything about the game haha
@slc9800gtx
@slc9800gtx 3 ай бұрын
This game looks sooooooo interesting. Looks to be realy nerve racking and suspenseful. everytime I see game play, it makes me want to buy it. So I guess today is the day to purchase it.
@KrazyKaiser
@KrazyKaiser 3 ай бұрын
Loving the game so far, can't wait to see what else comes with more time. The most annoying thing for me right now is that the missions repeat. I don't know if that's a bug or if that's the way they have it set on purpose right now but it's really frustrating to me. I feel like they also need to rebalance some things, as it is the AA12 makes me feel invincible. It doesn't actually *make* me invincible, but I sure do feel that way eating the hunter-killers as they come at me one by one. The hunter-killers are just regular Europan EODs that are always agroed on you, and they only come one at a time, they aren't intimidating at all once you learn that. If they sent a Eurasian Grabber after me in the hunter-killer phase, THAT would be terrifying.
@tallfungus
@tallfungus 3 ай бұрын
Love the content bro🫶🏼
@CriticalRocket
@CriticalRocket 3 ай бұрын
Thanks :)
@HansGrub
@HansGrub 2 ай бұрын
Do you know if they plan to improve the animations and ADS aesthetic? It all looks pretty rough.
@Semiba
@Semiba 3 ай бұрын
I fully agree with pretty much everything you said.
@Joel_Inosin
@Joel_Inosin 3 ай бұрын
I actually think the HP on the cyborgs are about right and actually still fits what you're looking for; the issue is their speed in my opinion. They're basically zombies, so a more zombie like demeanor (in a game with more variety than just that archtype) is probably more fitting for both the setting and the gameplay. Actually hate the pathing yeah. They need much longer patrols that's also not just them going in a straight line.
@nuxc924
@nuxc924 3 ай бұрын
Euraska are the Baltic States and Africa, their role is mostly support and special operations
@waterbears9874
@waterbears9874 3 ай бұрын
Idk if I just haven’t seen the model in game, but I was under the impression the corpses on the corpse tank were artificial/fake corpses meant to conceal it from the mothers
@aceaviator2175
@aceaviator2175 3 ай бұрын
They're trophies from tank crews kills
@waterbears9874
@waterbears9874 3 ай бұрын
@@aceaviator2175 id think that too if the corpses just didn’t seem artificial, at least from the model I saw in riloes video
@Archer_A99
@Archer_A99 3 ай бұрын
Why I hate the water system as it's currently implemented is because it being an IRL timer feels like some mobile/live service chore nonsense needlessly grafted onto the experience to exploit people's anxiety towards even the suggestion of FOMO. I'm tired of games trying to make you feel like it's a 9 to 5 obligation where """neglect""" is punished regardless of how easy it is to manage once you get the hang of the game.
@dickvalentine2670
@dickvalentine2670 3 ай бұрын
I've done 2 quests and have already got 8 days of water banked... I don't have to worry about not playing for a week. People are just parroting from the echo chamber of things they read on the Internet. It's a good very early access title, the water real time thing is a non-issue if you play a couple of raids a week.
@multi-mason
@multi-mason 3 ай бұрын
I really hope they release it somewhere besides steam, like GoG, or direct sale, or any place that isn't just an online DRM garden. I don't buy anything on steam, or epic, or any such control freak platforms.
@yogsothoth6059
@yogsothoth6059 3 ай бұрын
the worst thing is the missing shoulder swap option,,, its missing,, so i usually dont attack from a cover or wall that leads to the right,,, this missing option makes you allways run counterclockwise,.,, that sucks..
@eclipseslayer98
@eclipseslayer98 2 ай бұрын
Imagine they release a DLC called Transient Summer.
@scott-tt5zn
@scott-tt5zn 3 ай бұрын
Not sure if anyone will see this, but I'm pretty sure the stated reason for the Europan manpower advantage is because this game is set in Eurpoan territory. The conflict has severely degraded global communications and travel, and so the Eurasians and Euruskans, at least in this theater, are handicapped in terms of what reinforcements they can bring in. By contrast, the Europans can conscript from their own territory, and the populace is so poor that often times they don't have to, as people will sign up for a decently paying job or even just enough food to not starve. Think riloe mentioned it in one of his videos
@CriticalRocket
@CriticalRocket 3 ай бұрын
It would be interesting if that is the setting. I wasn't old directly by Miles if that was the setting but it would make sense if it was during some invasion scenario.
@thepyrokitten
@thepyrokitten 3 ай бұрын
I have a ton of issues with the game. However, my only major issues are: 1. Movement feels clunky and slow. Even with the 'fast, stealth' character. 2. Enemy AI is absolutely WILD. What the devs SAY the AI is supposed to do is RARELY what happens. This is partially due to pathing, partially due to infinite spawns, partially due to stealth/detection not working. #1 is 'easy' to fix. In a game based on skill and patience I need my character to do what I say. #2 is hard because the issue is compounded by so many others. Given that it's the main selling point of the game, this *really* needs fixed and I can't recommend anyone play until many more of these wrinkles get ironed out. If both of these issues are fixed, I'd recommend the game for full price.
@IrnMaiden304
@IrnMaiden304 3 ай бұрын
Watching a stream earlier, 8 enemies stepped right out like 10 ft from the player and they didn't even take notice, there was no fighting going on either .... Star Wars A.I. except for they actually hit you 😆. They get soo close it's like they shoulder check you as they run by, take 10 paces after ... Turn and fire, I watched a couple of streams and that was the only time I seen it like that, probably cause that player was the only one who wasn't paying as close of attention to the environment. I'm still very interested in the game and may just try it for myself, it's EA so obviously there's work to be done yet.
@Alpha23TV
@Alpha23TV 3 ай бұрын
That iron sight/scope is more than useless. No competent weapons manufacturers would produce something so dysfunctional on purpose…
@jaserror
@jaserror Ай бұрын
This game is prob gonna be a very cathartic game for people who feel they are working to survive, and can only see oligarchs and corporations fight one another.
@KrazyKaiser
@KrazyKaiser 3 ай бұрын
I don't want the game to be focused on PvP, but it would be nice if there were some opportunities for fighting rival scav groups or something. Maybe they'll do something like that down the line.
@xXBRANCOREXx
@xXBRANCOREXx 3 ай бұрын
Are people forgetting Gears Of War? The running mechanics/steering from GOW is basically the same thing in TFW.
@CriticalRocket
@CriticalRocket 3 ай бұрын
That's what it is, I knew it reminded me of something but I was never going to remember that without you mentioning it. Yes it is exactly that type of movement.
@raphk9599
@raphk9599 3 ай бұрын
Some map you get stuck on terrain? It's every map,.regularly.
@plasmabat718
@plasmabat718 3 ай бұрын
I just got killed because in the middle of a firefight the game decided to lag the fuck out, like 3 fps I think I'm done playing for now and I'll come back in a few months when the game is actually functioning lol I'm not going to refund though, I want this game to be good and I hope my bit of money helps them do that
@MaximilianBrandt
@MaximilianBrandt 3 ай бұрын
Also there's no armor in the game. Just plain health. Which means auto shotguns rip and tear through anything
@Triforcebro
@Triforcebro 3 ай бұрын
I am liking the game so far but I wish there was a muliplayer hub or match up so i can play with others.
@tyrongkojy
@tyrongkojy 3 ай бұрын
I get that water becomes less of an issue as the game goes, however I have a life. I cannot guarantee I'm even going to play this for MONTHS, maybe. And sure, my stash doesn't drop my water, but if what's there used runs out I lose all my stuff. Likely including the water. So... yeah, no. Bad system. At best, to keep it as is, there needs to be some way to "lock" water usage. Really, just do as you said, only have it tick down while playing and adjust usage based around that. Because if all my items vanish in my stash, that would include the water, right?
@fragelius
@fragelius 3 ай бұрын
HK can be triggered by in my experience by, certain q item, certain item x times, rig being like +90kg full of items
@CriticalRocket
@CriticalRocket 3 ай бұрын
Also apparently Ashen Mesa triggers too early due to a bug with looting spawning them too soon.
@JohnDoe-cy8ij
@JohnDoe-cy8ij 3 ай бұрын
Eurasia is a whole continent away. It’s not easy to transport soldiers a whole world away, so they recycle wounded soldiers into cyborgs.
@zeburgerkang
@zeburgerkang 3 ай бұрын
someone made a rundown of the enemies in the game on YT.
@krischnakrischna
@krischnakrischna 3 ай бұрын
nice explaining...thank you...
@VTsimpingSan
@VTsimpingSan 3 ай бұрын
Idk bro, I've mowed down thousands of Eurasian Cyborgs and they still have plenty lol
@Beatle1283
@Beatle1283 3 ай бұрын
Game seems like very interesting take on extraction shooters... but for now it looks more like proof of concept than anything playable.
@xJAKEx117x
@xJAKEx117x 3 ай бұрын
The game is rough, it's in Early Access, Alpha even... Still made better and less buggy in it's current state than a Bethesda game or a Ubisoft game... And they never lied about anything. And my understanding is that they released it this early because people asked them to.
@ALV694
@ALV694 3 ай бұрын
I am that guy part 2: scrapyard nexus ramage, surplus rifle with grenade launcher
@Zurn187
@Zurn187 3 ай бұрын
I LOVE the Foreever Winter and lore / art is just a jewel! NGL i wish the game was more difficult in general. finding water and making money is a joke atm sadly you lose the bad feeling of losing everything (with the water mechanic) when you start playing in 1-2h of playing cause you litterally drown in water. i dunno if its was more scarce before but atm its too ez i love the game and i hope they dont listen to ppl wanting the game to get EZ but 90% of player base will ask for it sadly
@CriticalRocket
@CriticalRocket 3 ай бұрын
I wouldn't mind tougher missions when they get the AI refined more so you can properly stealth around them and not have to worry about goldfish movement patterns of squads and the like. That would be pretty fun and make having to fight even more risky.
@z0ro_62
@z0ro_62 3 ай бұрын
Gots a ton of potential ai needs work the cyborgs kinda suck but if you got good damage out put you can get them and run
@parched7438
@parched7438 2 ай бұрын
Love this game Just keep doing risky cargo and your water problem is solved i suck at tgis game and got 54 days and 22 in reserve in no time. redundant but it works
@wasylhnatiw8576
@wasylhnatiw8576 2 ай бұрын
Very confusing to watch yet so atmospheric!
@scottgust9709
@scottgust9709 3 ай бұрын
Forever Winter is not a game yet, its a pre alpha tech demo, so hyping it up really doesnt help anyone. Its a solid 6months from being enjoyable
@cozyfr0g933
@cozyfr0g933 3 ай бұрын
He's right. Water isn't as bad as some make it seem. Some quest give water, water is out in the world & there's KZbin videos on where best to get water as loot. Recommend putting your pride aside and watch videos on what you need as you need them. Not the best game to go into blind.
@MrCustom05
@MrCustom05 2 ай бұрын
this game is amazing.
@gmananimations
@gmananimations 3 ай бұрын
I've found the game to be really fun so far 15+ hours.
@xJAKEx117x
@xJAKEx117x 3 ай бұрын
Just spit balling here, but let's assume that Europa has the best nuclear weapons tech... Thus why Eurasian and Euruskan have less population... And the better tech is maybe because currently most of the computer technology is made in the East.
@Electric-Boogalo
@Electric-Boogalo 3 ай бұрын
I ❤️it. Need a better vid card. 😔
@MaximilianBrandt
@MaximilianBrandt 3 ай бұрын
There are "Semi" sci fi guns. Like the madbubbad MG34 and madbubbad MG42 which was modified to fire .50 BMG. Shame there's no more of theese scrappy guns.
@davewills148
@davewills148 3 ай бұрын
Got the game cheap yet cant play it, the yet sight of that stupid rack on his back is hideous, and the trudging sounds are annoying. But it is immersive and has mods, one to watch
@duckman12569
@duckman12569 3 ай бұрын
Plugging half a dozen rounds of 308 into a cyborgs dome.. somewhat annoying.
@margoldgallentara8968
@margoldgallentara8968 3 ай бұрын
This review sounded like you were afraid of what the developers would do if you gave any bad opinions.
@CriticalRocket
@CriticalRocket 3 ай бұрын
Not at all. I can see the game has a lot of potential and now it's down to them to capitalise on this initial rush of popularity. I don't profit off my videos or any element really so I have no incentive to butter up a dev or anything like that.
@bedner23
@bedner23 2 ай бұрын
Or it just sounds like someone else that enjoys the game
@PaganPilot
@PaganPilot 3 ай бұрын
I have little to no interest in extraction shooters. A genre perfect for the world, themes and atmosphere the developers are trying to present. All the more ironic as I love those too, just not the genre.
@Hurbieo
@Hurbieo 3 ай бұрын
Its kind of fun it's probably gonna go to shit when it becomes a pvp game. Tho I would like to see a game in the genre that ignores pvp and makes a proper game instead.
@Jonofwrath69
@Jonofwrath69 3 ай бұрын
£15 at CD keys.
@Neyreyan
@Neyreyan 3 ай бұрын
Game is literaly a crap filed toilet in a fancy restaurant. You are literaly scammed if you buy it now 😂 the game is 3 years away from being finished but the curent state is unplayable. I had to refund it because its not playable but people gave it positive reviews
@Doomblade3890
@Doomblade3890 3 ай бұрын
Well those people enjoyed the game. I’ve sunken at least 20 hours by now and still enjoy playing. Yes the game has massive jank but it’s still enjoyable for a lot of people. Others like you want it to be polished more first before giving it a go and thats fine too, but it’s far from being a scam (thats Tarkov’s thing).
@rickybuhl3176
@rickybuhl3176 3 ай бұрын
£25 is fine but when we effectively need 100x that worth of PC to run it close to 'as intended'- it's kiiinda not particularly relevant that it's at a "low entry point" as such. Don't get me wrong, I'm loving the gameplay and the anti-shooter approach but I get better frames playing Streets of Tarkov in 4k than I do this at 1080, granted Tarkov is probably 8 years ahead in terms of dev time, so mustn't grumble but by the Gods, nobody ever claimed Tarkov was optimised either. I'd really appreciate a Tarkov-style key binding system; with press, release and continuous options along with the 2 key combos to avoid things like jumping when we want to vault. My personal tip is CTRL+Left or Right (A or D) when we need to get a sudden move on, it darts us one way or the other and helps avoid any staggering effect or that ultra slow start we sometimes get. Cyborgs going down to one shot would be a bit off imo, since fleshy humans don't always, a future metal man shouldn't either but a headshot tends to end them just fine. Water - it's single player, make it tied to a difficulty since plenty of us really don't want the casual approach and some do.
@giorgospsixramis3400
@giorgospsixramis3400 3 ай бұрын
its EA what do you expect
@Isaac_clark
@Isaac_clark 3 ай бұрын
The people whining about the water system are actually getting really annoying. I’m already at 30 days of water supply. It’s not hard at all, it gives you a reason to hop back into the game rather than get your high off of it for a couple weeks and you ditch it, and if you don’t even play that’s often anyways then you don’t have to worry about it stash anyways since you don’t play enough to build a stash enough to preserve. Just babies. The devs purposely said it’s a hardcore game for a reason. Same as dayz, escape from tarkov, rust etc. just stop whining.
@Giziolman
@Giziolman 3 ай бұрын
EURUSKA and EURASIA are not allied :) they fight each other with the same ferocity as they fight EUROPA
@jakubkvacala1880
@jakubkvacala1880 3 ай бұрын
They are allies, and no they dont fight each other
@tarantulathree-one8013
@tarantulathree-one8013 3 ай бұрын
Explain why I was getting chased down by Eurasian Cyborgs while Euruskan Infantry were gunning me down? There weren't any Europan in sight, by that logic they should be shooting each other?
@Sorain1
@Sorain1 3 ай бұрын
Mechanically not true at the moment. Never been true that I'm aware of.
@hypercritical6123
@hypercritical6123 3 ай бұрын
They are only "technically" allies, this is due to long range communications breakdown and other regional factors.
@deanoe9373
@deanoe9373 3 ай бұрын
CDKEYS selling for £15/$20 just FYI
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